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53,802 | 1,464 | 31 | 1,639 | 2,321 | (Amalvi requested me to temporarily control his/her/its/wtf character)
---
"JOHN MADDEN JOHN MADDEN JOHN MADDEN!!!" Barthelus proclaimed, screaming down the road to the Counter-Terrorists' base-of-operations.
"OH F-CK! SOMEONE'S DELIVERING THE PIZZA BOMB!!"
"omgwtfbbq da fk wus garding bom sit?"
"Your mom."
"stfu noob"
Suddenly, Noob, the Saibot, gunned down one of the Counter-Terrorists arguing with each other using a plasma pistol. He then tossed the pistol at the corpse, causing it to explode and leave no evidence.
"Noob."
Barthelus screamed his way down, blowing up the base of operations... which was located in a house.
"Oh, damn. Did they just...?"
The Counter-Terrorists technically failed one of their missions. What was going to happen?
...
All of their weapons transformed into C. USPs.
"I FREAKING KNEW IT!!!"
"O-Oh, sh-t! I think I'm taking a sh-t!"
"GO TAKE ONE THEN, YOU NUMBSKULL!"
"Dammit! I just bought this sniper!"
Unfortunately for the CT that desired a restroom break, Edmodo suddenly ejected the "Final Destination" disc, complying to Stephanie's request and inserting "Fast & Furious" instead.
It was inevitable.
Suddenly, an armored Lamborghini landed on the two Counter-Terrorists, who literally had no time to respond. Edmodo chuckled, happy with the fact that the car contained a Magnum Sniper Rifle and a Desert Eagle. Unfortunately, he wanted an actual eagle from a desert, so he snapped his fingers and let the pistol blow up. Much to his chagrin, another Desert Eagle spawned right where it blew up, which was next to the driver's seat.
"Fascinating."
With that said, Edmodo proceeded to load and eject "Final Destination" over and over again on random buildings. Barthelus, Noob, and Ivan were simply sitting at the base of operations, which was on fire.
---
18 Counter-Terrorists Remain!
8 More To Go Before The Mini-Boss Appears! | Name: Noob
Age: 26
Gender: Male
Species: Noob Saibot
Specialties:
Noob Strength - Noob can pull off Noob combos, Noob counters, and even Noob manuevers. They're all Noobish, but ultimately awesome in the end. A befitting trait of O-Face's long-term member.
Noob Intelligence - Noob uses logic only a true Noob can use. In other words, he's pretty freaking stupid.
Noob Life - Noob lived the life of a true Noob, meaning that he knows what it feels like to be a "Newb" before he became the ultimate "Nooblord of the Stars."
"Chopping" - Noob likes to cook, but he only likes to cook his enemies. Guess what he likes to do to his food?
Abilities:
"I Fight For My Friends" - Noob is able to play mind games with practically anyone he meets... like a Noob would. Most of what he says to his enemies are lies, which usually provokes the opponents when they realize he doesn't give a crap about their newb-like experiences.
Shoryuuken - Noob shameless borrows a Street Fighter move and does a hadouken. Why he calls it a shoryuuken up to this date remains a mystery.
Keyboard Smash - Noob is able to smash everything sent to his way with an analog keyboard that comes out of nowhere.
Noob Combo: Noob is able to pull off the fabled "Noob Combo." This ability of his is why O-Face truly respects him as one of their greatest fighters.
Weapons/Skills:
Tri-Katana - Noob carries three katanas, because two is for newbs. How he manages to use all of them at once remains a mystery.
Plasma Pistol - Noob carries a Plasma Pistol: one of the essential tools in performing the classic Noob Combo. He bought it from his enemy before killing the unfortunate soul.
Trash - Noob utilizes random junk from his pocket, all of which happen to be extremely lethal weapons. He tends to show off his Noobish style of fighting with this.
Favorite Games/Shows: Superman 64
Background: TBA.
...
...
...Or at least, that's what people wanted to think.
Long ago, before Abraham Lincoln became the president of the United States of America, there was man who lived inside a supernova.
First, there was only a supernova. But then, there was Noob!
Noob, the almighty Saibot of destruction, came to be when NASA crashed their fifth space rocket on his star as a distress signal. He deemed them unworthy of his attention and wanted to wipe them out, but alas, there was a reason as to why they would crash a rocket on his spherical house. Corrupt heroes had invade Earth from other dimensions, and soon, the whole universe would be infested with corrupt heroes!
He felt sympathy and, with a mighty leap, flew to Earth and landed with his naked feet, killing twelve people in the process. He then began to slay a bunch of corrupt heroes, wondering why they were screaming for mercy.
It turned out they were all civilians. What a noob.
Seeing his powers as useful assets to the only hope of humanity, the O-Face decided to recruit him, claiming that Earth will forgive him if he ended the galactic raid. As the first recruit of the O-Face, Noob jogged for thirty minutes before becoming one of the final hopes of humanity. Fear him, "heroes," for Noob, the Saibot, has come to end your violence!
"What's this roleplay about?": Mars Earth |
53,803 | 1,464 | 32 | 860 | 592 | Friza had just taken cover behind a wall, thinking of his next move. Stephanie popped a shot right into the back of one of the CTs, Noob shot another with an EXPLODING PLASMA PISTOL, and Edmodo was being dumb as always. What the hell could he do? Friza looked over, and saw a CT about to (try to) kill Edmodo. He immediately leaped into action! "HEY! STUPID GUY! BEHIND YOU!" Friza grabbed his eternally-hot-soup bottle, teleported closer to the CT, and lobbed it at him. It burst open, shattering glass and the delicious brothy goodness all over the counter terrorist. It apparently acted as incendiary damage to the CT, because he started grunting like most FPS characters do when they're being hurt. "AAAAGH! I HATE INCENDIARY ROUNDS!!!!!!!!" The CT whirled around and fired at Friza, thankfully the incendiary damage made his aim bounce, so most of the shots missed terribly. Down goes another CT, this one's body stretching horrifically and flying into the air and out of sight. "Behold the power of SOOOOOUP!!!!!" Friza held up his hand, and the fragments of the bottle and the soup it held reformed seamlessly in his hand, his stance making him look like a certain skirt-wearing elf. | Name: Friza Angelo
Age: 7 34
Appearance: Shaggy gray hair(SHUT UP GRAY IS EDGY OKAY), around six feet in total height, slim(there are no such things as fat/ugly roleplay characters!), and normal eyes....except the iris is REEEEEEEEEEED(AM I EDGY ENOUGH FOR YOU GUYS!? PLZ NOTICE ME SENPAI)!
Gender: Male
Species: Hollow-Chocolate Gargoyle Human
Specialties: Cooking, opening cans of whoop assingesting copious amounts of caffeine, backflipping with the grace of Terry Crews
Abilities: Sneezes plasma, teleports relatively short distances
Weapons/Skills: - A Stupidly Ornate Katana(TM),
- A bottle of forever-steaming-hot soup
- A flail made up of a fence pole, a bike lock chain, and spiked baseballs
Favorite Games/Shows: Legend of Zelda - Majora's Mask, Dark Souls II, Dexter's Laboratory, Freeman's Mind, Spaceballs
Background: Friza doesn't really know how he came to Earth, actually! Falling from the sky into a rich guy's swimming pool is about all he can recall. Then he just walked around town for a bit, getting a lot of strange looks. He wondered if it was his hair....he apparently didn't get a chance to wash it before being thrown onto Earth. After grabbing a drink from a....what was it? Oh, right, a "Starbucks"! Yes, a Starbucks, some psycho with spikey blonde hair and a purple jumpsuit cracked Friza over the head with a Big Fuggin' Sword(TM) and ran off, screaming about something called a Sephiroth. What an oddball. He continued to waltz around like an idiot until he got a message from the Gray Chair Man("what a stupid name", thought our young anti-hero). Now, he's about to go on a grand journey that he will NEVER come to regret. Ever. No sir. Nothing will go wrong.
"What's this roleplay about?": Cinnamon Moon Babies Earth. |
53,804 | 1,464 | 33 | 2,438 | 246 | Ivan took a long look at the fire around them. "Well," he said as he took a phone out of his pocket, "what a hot mess!"
He grinned at his unfunny pun and pressed a button on his phone. Like something out of Transformers, the phone began turning into a sleek, silver handgun. Ivan ran off, looking for the nearest CT. It was time he tested his new invention.
He spotted one firing at random directions. "U SUK U HAXRS OMG I M MASTER CHEF U CANT KILL ME!" the CT screamed.
Ivan somehow managed to dodge bullets and stopped a foot behind the CT. "Hey," he called. The CT momentarily stopped firing and turned around. Ivan smirked and raised the gun to the enemy's head. "Wrong game." He pulled the trigger and...
...nothing happened.
"The heck? Okay, uh...wait, how do I work this thing...is it even on?" he yelped, examining the gun closely. Ivan looked up at the CT, then down at the gun, then back at the CT. "...Yeah, screw this." He slammed the gun down the CT's head continuously until they were nothing but a censored, bloody pulp. | Name: Ivan Yebat
Age: 10,639,483 25
Gender: IAMSHEMAN Male
Species: Huuuumaaannnnnnn
Specialties:
-Being lost
-Creating horrible puns.
-Sleeping
-Inventing
Abilities: He's pretty dang good at creating weird and often times dangerous weapons. The only thing keeping him from creating THE ULTIMATE WEAPON is that he doesn't really give two craps about what he makes and usually says "screw this" and leaves in the middle of inventing.
Weapons/Skills: He's skilfully inventive and skilfully lazy. Ivan carries around his only completed invention: a phone that doubles as a gun. But his aim sucks and he doesn't really know how to work a gun, so you can see how useful that is.
Favorite Games/Shows:
-Every Legend of Zelda game (except for those that should never again be mentioned >_> *coughCD-icough*,
-Attack on Titan
-Bravely Default
-Minecraft
-Super Smash Bros.
Background: Imagine the most awkward, nerdy, anti-social shut-in you can think of. Okay, now quadruple that guy by a hundred. That, my friends, is Ivan. Despite being sent scholarships from the most prestigious schools and regarded as a prodigy, Ivan has never went to college, or a university, or gotten a real job. He just stays holed up in his apartment creating half assed thingy-ma-jiggers. Of course, when the heroes attacked, that all changed. After being nearly beheaded, burned, shot, and castrated (all at the same time!) by a hero that broke into his apartment, Ivan left his home for the first time in seven years. He was found by the O-Face and hired due to his inventive skill.
"What's this roleplay about?": Namek! Wait...I mean Earth! |
53,805 | 1,464 | 34 | 115 | 578 | Ewww, nasty
Barthelus wasn't much of a fan of gore and horror movies, and certainly the crude display of Ivan wasn't quite a pleasant view to witness, but nevertheless, what gets the work done is fine. The worker walked to the mass of guts and gave Ivan a thumbs up with a look that said "not bad" before picking the USP from the dead body for himself
"Wow. It's a gun. It shoots bullets. I think..."
Yes, he had no idea on how to wield those things, although he had watched one or two movies with guns he had never held one in his hands before. He made some james bond poses with it and said aloud the iconic phrase
"Which girl wants some of this secret agent body first?" (Yeah, he had never watched a bond movie)
Just in that moment a lonely CT passed just a few meters away directed to a camping position. Alerted by his sudden appearance, Barthelus almost dropped his weapon and then he held it with sideways with one arm, miraculously hitting the CT but also hitting his own face with the recoil. Although he was not hurt because of his resistance, it was quite a good punch and his ears were beeping because of the loud noise
"AWWWW SHEEEIT"
Barthelus threw away the gun, he would stick to vehicles from now on | Name: Barthelus
Age: 24
Gender: male
Species: Human
Specialties: driving crashing
being the most pathetic womanizer in existence, making any woman despise him on a first view
astonishing resistance to pain and injuries
Abilities: Barthelus is capable of riding ANY VEHICLE with masterful skill, be it a car, a horse, a motorcycle, a train, a zeppelin, or a giant robot but with the condition that he cannot get off the vehicle unless he crashes it so badly that it ends up destroyed beyond any use but scrap metal, of course, with an impossible explosion (yeah, horses explode too). However, neither he or other occupants get harmed in the accidents
Weapons/Skills: Besides his "driving", he is abnormally sturdy and capable of resisting pain and injuries to amusing levels, perhaps the secret of why he has survived all those accidents. As mentioned before, he has the power of resulting immediately repulsive to anyone of the opposite sex, although this might be caused for his unappealing look
Favorite Games/Shows: Kamen Rider (lol, dead) Tengen Toppa Gurren Lagann. Gundam (let's say 0083, stardust memory) Spider man. Pokemon. INFERNO COP!
Background: Barthelus is a total freaking looser
That's pretty much what anyone would need to know, mostly because except for one incident, his life was really boring. Growing up in a big city, attending school without any interest, dropping out of Geography university because he was too lazy and he got a job as a factory worker, maneuvering heavy equipment, before the heroes outbreak began, dedicating his weekends to go to discos with cheap suit to get rejected by every single girl he tried to approach, thus having never get laid in his life, despise his sympathetic and open attitude. The "incident" that made his life interesting was the first time he entered a car, when he saw a shooting star and wished to be the best driver in existence and because of some cosmic trolling his wish was granted, the best driver for absolutely anything, but with the drawback of not being able to use the same vehicle twice.
BUT WHATEVER, world is ending right now, nobody is going to miss a car or two if he needs to use them, right?
"What's this roleplay about?": Saving Earth |
53,806 | 1,464 | 35 | 1,639 | 2,321 | -The End-
-P.S. We'll be back~- | Name: Noob
Age: 26
Gender: Male
Species: Noob Saibot
Specialties:
Noob Strength - Noob can pull off Noob combos, Noob counters, and even Noob manuevers. They're all Noobish, but ultimately awesome in the end. A befitting trait of O-Face's long-term member.
Noob Intelligence - Noob uses logic only a true Noob can use. In other words, he's pretty freaking stupid.
Noob Life - Noob lived the life of a true Noob, meaning that he knows what it feels like to be a "Newb" before he became the ultimate "Nooblord of the Stars."
"Chopping" - Noob likes to cook, but he only likes to cook his enemies. Guess what he likes to do to his food?
Abilities:
"I Fight For My Friends" - Noob is able to play mind games with practically anyone he meets... like a Noob would. Most of what he says to his enemies are lies, which usually provokes the opponents when they realize he doesn't give a crap about their newb-like experiences.
Shoryuuken - Noob shameless borrows a Street Fighter move and does a hadouken. Why he calls it a shoryuuken up to this date remains a mystery.
Keyboard Smash - Noob is able to smash everything sent to his way with an analog keyboard that comes out of nowhere.
Noob Combo: Noob is able to pull off the fabled "Noob Combo." This ability of his is why O-Face truly respects him as one of their greatest fighters.
Weapons/Skills:
Tri-Katana - Noob carries three katanas, because two is for newbs. How he manages to use all of them at once remains a mystery.
Plasma Pistol - Noob carries a Plasma Pistol: one of the essential tools in performing the classic Noob Combo. He bought it from his enemy before killing the unfortunate soul.
Trash - Noob utilizes random junk from his pocket, all of which happen to be extremely lethal weapons. He tends to show off his Noobish style of fighting with this.
Favorite Games/Shows: Superman 64
Background: TBA.
...
...
...Or at least, that's what people wanted to think.
Long ago, before Abraham Lincoln became the president of the United States of America, there was man who lived inside a supernova.
First, there was only a supernova. But then, there was Noob!
Noob, the almighty Saibot of destruction, came to be when NASA crashed their fifth space rocket on his star as a distress signal. He deemed them unworthy of his attention and wanted to wipe them out, but alas, there was a reason as to why they would crash a rocket on his spherical house. Corrupt heroes had invade Earth from other dimensions, and soon, the whole universe would be infested with corrupt heroes!
He felt sympathy and, with a mighty leap, flew to Earth and landed with his naked feet, killing twelve people in the process. He then began to slay a bunch of corrupt heroes, wondering why they were screaming for mercy.
It turned out they were all civilians. What a noob.
Seeing his powers as useful assets to the only hope of humanity, the O-Face decided to recruit him, claiming that Earth will forgive him if he ended the galactic raid. As the first recruit of the O-Face, Noob jogged for thirty minutes before becoming one of the final hopes of humanity. Fear him, "heroes," for Noob, the Saibot, has come to end your violence!
"What's this roleplay about?": Mars Earth |
53,807 | 1,465 | 0 | 1,824 | 2,643 | Nnngh... Holy crap, my neck is as stiff as a board. Freakin' hate sleeping on trains like these...
With a somewhat-weary sigh, Michael groaned as he woke up, rubbing the back of he neck as he opened his eyes. The tech conference was interesting, to be sure, but some of the objects seemed to be a bit too abstract to be of any use in daily life. Regardless of their usability, though, most of them seemed to do their intended job well enough...
But, quite frankly, all of them could be improved further. That was the life of an innovator, after all: making things better and better, then letting someone else pick up the torch and keep doing it.
It wasn't as if he was trying to get lost in his thoughts trying to rationalize this entire mess. Nope, no way. That text was a prank text. Had to be. So much so to the point where he didn't even take a look at the second message. He had simply fallen asleep and was at the train yard or something. Or maybe at some random stop somewhere along the line. Those were the only logical things that could've happened... Right?
"Okay, this is nice and a- shit, is my stuff all still here?" he muttered to himself as he checked his pockets for his valuable and his backpack to see if everything was still there.
It was.
"...Phew. Okay, well... I guess I might as well see what stop I'm at, right?" he continued, still muttering to himself as he grabbed his stuff and walked out of the train car. He didn't hear the engines running, so it seemed as if the 'random stop along the line' idea was probably wrong. It seemed as if a few other people had slept on the train, too. Well, it was everyone's fault for sleeping here, then... And, quite frankly, probably also the fault of whoever was conducting the trains. Wasn't there protocol in place to not let something like this happen?!
Saying that his expectations were thrown out the window after he stepped out of the train car would be a bit of an understatement. Rather than a plexiglass-covered dome or an underground station (or, well, both in one), Michael found himself in the middle of a forest, with nothing but a simple dirt road in front of him stretching to his right and left.
...
"...The hell?!"
Turning around to look at the train, Michael's eyes nearly bugged out when he saw that the train car was tucked quietly in between the trees--ONLY the train car, actually.
"...Is this a dream or something...?" he muttered to himself before pinching himself in the arm. Nope. Pain. Totally real.
"Okay, not a lucid dream. Huh. Damn. Does this mean that text wasn't just some prank thing? I swear, this is the craziest thing I've ever had happen to me..."
With a sigh, Michael casually pulled out his phone again and went to read the second message--the one that he had written off just moments ago. Things were becoming more and more surreal with every passing moment. As far as he knew, there were no forests anywhere near the city, so... How long was he out for?
"Hm. My tablet got... Upgraded? Well, whatever. I think getting somewhere safe takes priority right now. Is there still anyone sleeping in that thing? It's dangerous out here, after all," he said, stepping onto the dirt road before turning towards the train car. At the very least, he wasn't alone here; that was as good of a saving grace as any. | Name: Michael Lau
Age: 20
Appearance: Calm as always, ain'tcha? He stands at about 5'10", which is a tad taller than you'd usually expect.
Personality: Michael is a generally laid-back person, at least in regards to people. He's a hard worker when it comes to getting the job done (regardless of what the 'job' is), though, and loves a good challenge when one rolls by. It's hard not to label him a bit of an ikemen, but it's not far from the truth; in general, he'll get along with (or try to get along with) people so long as they aren't complete jerks or on the opposite end of the moral spectrum. He knows, of course, that the world is a cutthroat place, but he'd rather not have to resort to killing if he can avoid it.
Beating sense into someone, though? That's a different story.
Abilities: Having studied mechanical engineering in college, Michael generally has an idea on how machines work and how everything kind of just... Works. Well, once he gets to examine it for a while, at least. He's creative enough to jerry-rig some devices (which isn;t that hard with the reliance on electricity these days), but he often makes note that messing with the wiring on stuff usually isn't the safest idea.
He also has some experience coding and messing around with electronics. Also cooking because college student with a kitchen plus hunger.
Native or Newcomer?: Newcomer
Cheat: A mana-powered tablet that lets Michael do three things:
Store materials (inanimate) in a pocket dimension. This does have a capacity, but will grow larger as the group progresses.
Consume materials to create items to use. Of course, the prerequisites to create any such item must be available to him to do this sort of thing in the first place. So no, he can't conjure up an AK and a bunch of ammo right off the start. Or even anything close to a gun, for that matter.
Access the internet. He can't communicate with any parties on the other side outside of downloading things onto the tablet, but he can do things like using Google to search for answers to questions.
It may gain more capabilities in the future, but that seems fairly unlikely.
History: Michael's life was... Fairly mundane, in all honesty. He got good grades, played video games with friends, and hung out around school after classes to chat with people. Of course, having walked along the path that his parents drew for him, college was a breath of fresh air. He generally stuck to the lifestyle he had before, but with more freedom (and money in his pockets), he could mess around more with machines. That, coupled with the resources at the university he went to, meant that Michael had the chance to try and make a bit of a name for himself. The night he rode the train was the night after a conference for other inventors. After all, the best way to get inspiration was to learn from others... Right?
Other: Has a pet parrot at home (like in the picture :D). Also has a friend who talks about this kind of stuff all the time, but it usually goes in one ear and out the other. He still remembers bits and pieces of it here and there, though. |
53,808 | 1,465 | 1 | 763 | 2,548 | Pleasant. It had been some time since he had woken up to the sun rather than to his alarm clock, and, as he felt the warm light carress his face, Darius decided to remain asleep a little while longer. The train was extraordinarily quiet. Was this the final stop? The final stop for a train that operated on a loop? How strange. The sun was up, but the train wasn’t moving, even though today should have been a Tuesday.
The foreigner opened his eyes, looked out the window, and found a verdant curtain instead of ad-plastered walls.
A low whistle passed through his lips, before his phone vibrated thrice. A prank then? Or perhaps…
Sorry~! I'm kiiiinda in need of some help here, so I dragged you and everyone else here to this world. Don't worry, I've handled all that messy stuff about possibly being missing, so could you please help me with some stuff? I know you're, like, not all strong or anything, but I've given everyone here a special ability~! The details are in the next message you'll get.
After you guys get your bearings straight, pop out of the train car and follow the road to get to the nearest town. You'll learn more there. Have a great adventure~!
Had he been spirited away by a God of the Land in order to serve as warriors meant to banish evil spirits from this sacred realm? Darius smiled, scratching the side of his cheek. He was taking this too well, huh? But then again, who cared? Peering over the plush headrest in front of him, he nodded with some approval. Two ladies still dozing off and a young man taking his first steps out of the door.
His phone vibrated again, and Darius made his decision. Hopping onto his feet, he finger-combed his messy hair as he exited the singular train car. A dirt road and sunny day, in a lush forest largely unspoiled by man’s touch. Birdsong wafted through the air, and a faintly sweet aroma danced by as the youth turned around, drinking in everything.
“Looks pretty safe here,” Darius replied as the dark-haired man muttered darkly about dangers and priorities, “And dunno why you’d ask the air if you could just check yourself, but there’s two girls still dozing off in there. Glasses and rock.”
The freckled youth thought for a moment, before smiling mischieviously.
“If you’re in a rush to go down the road, feel free to wake them with a kiss.” | "Ahaha, no need to cut me any slack. I'll keep up even without speeding up."Darius Jacks
Age: 18
Appearance:
Darius Jacks is pretty much a normal teenage kid, standing at an average height of 5’7, with messy brown hair and light brown eyes. His complexion could be considered on the darker side of things, but definitely not enough that it’s tanned. Freckles can be spotted on his face and shoulders, which he attributes to that one-eighth of Irish blood that pumps through his veins, and his hands are large, callused not due to lifting weights or playing sports, but through handling tools. While he’s a little fat around his stomach, his arms are well-defined and sturdy. He can’t run like a marathoner, and he can’t stop swords with his one-pack abs, but Darius prides himself in being the undefeated champion of Shot for Shot, Mercy, and Arm Wrestling.
Personality: Darius Jacks is an individual that’s amiable and relaxed, taking everything in stride and calmly responding. His experiences have made it difficult for anything to really take him by surprise, and regardless of the situation, he is a firm believer in his ability to chug along swimmingly. To him, the world exists because he exists, and thus, there is nothing that is out of his reach if he reaches out for it. Unfortunately, there is also nothing significant that he really cares about, leaving him to simply be an ambitionless individual who lives life at his own pace. A slow and steady pace is ideal, after all, because there's too much he might miss if he went too fast.
Abilities: Darius has worked in a variety of jobs, from being a daycare volunteer to tech support to a line cook to construction work. He’s a fast learner, especially when it comes to hands-on work, and his confidence in doing well shows in how he interacts with others. His most prominent ability, after all, is to be confident even when he has no idea what he’s doing, because, hey, everything’s going to work out eventually.
Cheat:
Dimensional Shift
No creature or creation on heaven and earth can bind him.
Total, unrestricted flight. That is the cheat granted to Darius upon crossing the boundary into another world. With clockwork wings, he flies in ways that even birds can not, ignoring inertia as he acrobatically maneveurs through the aether. And if he can ignore the laws of physics, then there is simply no way that mere magic can stop him. As long as he is aware of it, he can negate any sort of curse, bind, status effect, or magical barrier that is placed before him. As long as he's willing, as long as he can imagine it, there is no place that those clockwork wings won't take him.
At least until he bugsplats against a transparent window.
History: His parents taught him to stop dawdling and get shit done. His teachers taught him to do what he wanted to do while he still could. His employers taught him to suck shit up, because the world’s a cesspool. His friends taught him that life was much too short to stagnate in. With all those inspirations, Darius cruised through life trying to experience all that he wanted to experience, and, by the time he became 18 years old, he came to the realization that there wasn’t much else that he was interested in.
That was somewhat disappointing. He had thought that the world was a bigger place than that. So, with some help from his parents, he went off travelling around the world, searching for something new in the world that he had been born in. Mexico, England, Brazil, Russia, Tibet, Mongolia, and finally, Japan. On that last stop, he took the midnight train on a whim, and found himself a new world. |
53,809 | 1,465 | 2 | 1,987 | 4,572 | Rin
"...I'm awake my eyes just felt heavy for a second wasn't sleeping!"
The tone indicating she'd just gotten a new message had cut into the music she was listening to, rudely awaking the blonde girl from a rather pleasant dream about... Well, she couldn't exactly remember what it was about but she just knew it had to be a good one, since otherwise the world wouldn't have decided to cut into it like this.
Hum... Go see America, they said. Stop acting like a kid already, they said. Just the same old boring, monotonous... Boredom as back home...
Sighing, she paused the music she'd been sleeping to (Helloween's 7 Sinners album, track 5... A shame, really, since she liked that song) and grudgingly checked the text.
...She had to take a few moments to take it all in, but soon enough...
"...YES! IT FINALLY HAPPENED!" Bolting up from her seat, any residual sleepiness she had seemed to have suddenly and dramatically burned off. Her eyes seemed to glow with an inner fire (or was that just the light reflecting from her glasses?) as she rushed outside the train, out into the verdant greenery of a new world. She definitely wasn't in Kansas anymore, that's for sure... Not that she was in Kansas before. Actually, she couldn't remember what state she'd been in and which she was heading to next, but that didn't seem important at all anymore. The only thing that was important now was that she'd finally been called forth. The only thing that was important was that she'd finally be able to fulfil her destiny.
There was nothing that could stop her from becoming the Hero of Justice she'd always dreamed of being.
In all her excitement, it took her a moment to realize that she wasn't alone out here. Two guys had already left the train before her, one who seemed a lot more confused by these turn of events than her and another...
"Oi, try it and you lose an arm!" Rin half-jokingly responded out of the blue to his suggestion, lightly punching his arm for emphasis. "A-ahem... So uh... So hey! Howdy! I'm Rin!" Her blonde hair, blue eyes and vaguely Scottish accent cast doubt on whether that was her actual name. "...And I think we probably should wake up that cute Japanese girl, really. Probably not a good idea to leave her on her own in a strange new world and all, and I know I can't be the only one psyched up about getting on the road and finally becoming a legendary hero of justice and... Um..."
Rin really couldn't shut up when she was excited, honestly. | Name: Rin
Age: Twenty-something. She refuses to be more specific.
Appearance: "Hey!" She's a bit on the tall side, too.
Personality: A quixotic daydreamer who, despite being rather lazy and unmotivated, is easily fired up by the cause of justice and honestly believes she is destined to become a hero of justice. Not at all coincidentally, she has a noted love for superheroes, tokusatsu and super robot and magical girl anime... To the point that, like the man who inspired the very term "quixotic", she may have lost herself a bit in the fantasy and views the world through a lens blurred by the conventions and philosophies of these forms of media; naturally, she has grown a bit frustrated with the world of her birth due to how little it actually follows these conventions. Putting on an air of hotblooded determination, she opposes the corrupt and champions the oppressed, and would describe herself as "noblebright" with a straight face. Admittedly, she's also a little bit of a pervert, and shows a noted interest in both cute boys and cute girls.
Abilities: A veritable font of esoteric and mostly useless knowledge and factoids, backed up by a few years of kung fu training and a love of cooking.
Native or Newcomer?: Newcomer
Cheat: Weight of the World - The ability to increase or decrease her bodyweight at will without any change in size. She can either make herself lighter and thus more agile, or heavier to allow her to hit harder.
History: A casual drifter on the sea of experience... Or to put it another way, a lazy nerd with no direction in life. With no real prospects or goals, Rin spent a good chunk of her life burying herself in fantasy literature, superhero comics, power metal, tokusatsu shows, super robot and magical girl anime... Escapist fantasies built upon mighty heroes fighting vile villains, something she slowly began to see as some kind of ideal to strive towards. And before she could realize it, like the fabled Don Quixote she had lost herself in this ideal, an ideal that didn't really fit the modern world she'd been born into. Oh, if only she could just leave this world and find one that suited her delusions far better...
Other: I'll admit she's a very loose self-insert, but there's a lot of differences and I figured that it would fit for something like this anyways so hopefully it comes off a bit less lame than I am worrying it does. ^^; |
53,810 | 1,465 | 3 | 2,628 | 9,839 | She couldn't be certain, exactly, what was the source of all that sudden commotion. Someone shouting? There were voices, some of them quite raised. It was only natural to conclude that there was some kind of conflict going on. Perhaps a robbery? Regardless, the redheaded girl couldn't allow whatever it was to continue going on. After all, she was a Sword Saint. Anyone who could call themselves nobility and was so skilled could never allow whatever was occurring to continue... whatever it actually was. Perhaps charging in was an act she would have normally derided as foolish, but in this circumstance, well...
Angelese Winterbloom felt that random ruffians accosting someone were so inherently inferior in skill to herself that they would quite possibly surrender on the spot the moment she defeated one of their number. At her age, her father had made six bandits flee in terror without actually slaying a single one. She was just as much of a Sword Saint as he, so could she not perform the same feat? Besides, it wasn't as if whoever they were attacking could wait at the moment.
Angelese had to set an example. How could she do so if she passed by someone in need?
It wasn't as if she charged in blindly. She drew her rapier, moved swiftly forward and...
As soon as what was going on came into view, she stopped dead in her tracks. Several people in strange clothing, standing in front of some... big... metal... thing.
"... What," Angelese said, flatly, lowering her rapier as she stared blankly at the oddly-dressed people and the big metal object. | Name: Angelese Altheion Talothere Maykell Winterbloom
Age: 16
Appearance: "I won't allow myself to fail." She's a little short.
Personality: Angelese is confident and haughty, deeply asserting that she is a completely excellent daughter of the Winterbloom family. She has faith in her training, faith in her actions, and confidence in most of the things that she does. At the same time, she also feels holding herself to this standard is important as to set an example to others... and to deflect less then savory remarks from detractors. Angelese does, however, have quite a temper, and unfortunately does seem to think she has the right to order others around. She doesn't suffer fools, at all, and will quickly complain about anyone she sees as acting stupid. Loudly. She's also quickly flustered and embarrassed, and will often angrily lash out at anyone who causes her to feel such emotions. Or stammer into embarrassed silence if it gets to be too much for her. Angelese has a great fondness for fancy pastries of all sorts, and is intensely protective of her servants.
Abilities: In terms of pure physical capabilities, Angelese is a remarkably skilled fencer, adept with her rapier and very quick on her feet. Strength is not her strongsuit, but she is speedy and capable.
Winterbloom Sword Saint: Just as her father before her, and her eldest sister, Angelese is a Sword Saint. This refers to a supernatural ability to reinforce her rapier and even perform inhumanly fast and skilled attacks almost entirely by instinct. She can shatter magical defenses and even pierce stone with her rapier when it's reinforced, but this process is heavily physically draining and can even cause her to collapse.
Rainbow Blade: A spell taught to her by the magical tutor of the Winterbloom family, Angelese can coat her sword in a swirling rainbow colored aura, which projects itself in bursts and beams. Sweeping her blade to the side can fire it in a wave that can disrupt projectiles, and it has a degree of destructive capabilities. However, at Angelese's current level, she cannot break through decent magical defenses with this attack and it has highly limited range.
Native or Newcomer?: Native
Cheat: N/A
History: Angelese is the youngest daughter of Madrol Altheion Talborn Diaphus Winterbloom, and a maid. His first wife had died a year earlier, an event that hit Lord Winterbloom rather hard. He later married the maid, in what has been a mostly happy union. However, many of his fellow nobles have spread rumors about this event, and some refuse to see Angelese as legitimate. It is for this reason that the youngest daughter of the Winterbloom family chooses to carry herself in such a manner and take pride in herself. To set an example, to show she is nobility just as any other. Her fiery red hair is a trait of her mother, as the Winterbloom bloodline typically displays blue hair.
Other: Don't try to make her cook. Just don't. |
53,811 | 1,465 | 4 | 2,182 | 991 | ...YES! IT FINALLY HAPPENED!
The shriek awakened Haruka. It was unpleasant, to say the least. Not because of the voice itself, but any noise that breaks the peaceful slumber of oneself would be considered unpleasant. Her eyes slowly opened, taking in the world around her. It was the same old train that she had taken most midnights, however, what once was illuminated by the bright train lights was now revealed by the outside light. It was quite odd, Haruka thought. It was also odd that Haruka fell asleep while on the train; she had never fallen asleep on the train before. She was always too busy for things like rest.
She tried to remember what happened before, but the memories were all replaced by nothing, not even a dream. She, in an attempt to make sense of what was happening, looked out the window of the train. Forests. That wasn't supposed to happen. There was supposed to be a concrete platform. She, in a panic, quickly grabbed her purse and rushed outside of the door to check if what she saw was real. There, she saw 4 others. A decently tall and moderately attractive man, a shorter and younger man, a slightly taller and extremely excited foreign woman, and a petite warrior woman, complete with armour and cape... Wait, what?
The entire situation reminded her of the past. She couldn't stomach it. It was absolutely disgusting. The sort of fantasy garbage that would be heralded as a new genre seemed to be her new norm. Rather quickly, she disregarded everything. Not in some attempt at rationalizing it, but more to deal with the shock and total disgust that she felt.
"Hahaha... Nice joke, folks..." She nervously said, still standing in the exit of the train. "Nice jokes, you lot, but I have work, so if you could please just let me go home and all that..."
She was still in shock, nervously laughing to herself. She, like many other normal people, was in complete disbelief of the situation. | Name: Watanabe Haruka
Age: 25
Appearance: Haruka stands at 5'5". She is of a thin build. For the most part, she dresses like a responsible adult.
Personality: Haruka is, in contrast to her younger self, a hard-working and normal person. She finds anime and the culture surrounding it to be "disgusting", a result of her embarrassment of her past. She is a rather determined person, seeing things through to the end. In dire straits, she is willing to step up to the mantle of leader.
Besides that, her hobbies include sampling various cuisines and, well, working. She's just a bland person.
Abilities: Haruka, due to her habit of always eating out, is a terrible chef. Whatever home economics skills that she had acquired at some point have been lost to time. She's decently smart, however. She can also advertise things well, an extremely useful skill.
Native or Newcomer?: Newcomer
Cheat: 『 Darkpact Soulfury, Infinite Grimoire of Appointed Death 』 - While the name of her power is quite long and convoluted (she had no choice in the matter, she would have called it "magic book"), it's a rather simple power. In easiest to understand terms, she has UNLIMITED MAGIC POWER. However, she doesn't quite know how to use this power, as you need to chant power-words to activate spells that are documented in the book. It doesn't help that the book is in some sort of unrecognizable moon-runes. Luckily, some of the extremely basic spells are legible. These spells range from fireballs (literally hurling a ball of fire, doing nothing because there is no sort of fuel) to hurling iceballs (which hurt badly, but require arm-strength). However, to even use the magic in this book, she has to open it by yelling out "I call upon you 『 Darkpact Soulfury, Infinite Grimoire of Appointed Death 』 to destroy my foes", something that she refuses to do unless an emergency. This results in her just carrying around a heavy book. It also makes a good projectile, since the book is indestructible.
History: It is normal for a Japanese student to be stressed. It is understandable that they do, given that the Japanese schooling system is rather unforgiving. However, how to cope with that stress is a much more interesting story. For many students, hanging out with friends and doing fun things is enough. However, for Haruka, the only way that she could deal with her stress was escapism.
She would read manga and watch anime. Rather normal. However, her parents, wanting her to get into some sort of top-tier university, forbid it when she was at the ripe old age of birth. It was always English literature this and Japanese literature that. Haruka kept her hobby secret. However, repressed things tend to spiral out of control.
Within two years, Haruka had an absurd alter-ego. She was 『Bloodied Rose of the Infinite Past』, a mage that patrolled the streets. Luckily, nobody that she ever knew went there, as it was a cesspool of the things that good students hated. The local denizens of the area liked her, as she was cute and they thought she was just saying cute things. Boy, were they wrong.
Years had passed. As soon as Haruka was accepted into university, she realized the error of her ways. By some deus ex machina, she quickly became a normal human being. Focused on studying for the future to try to correct her past, she maintained high grades in hopes of becoming a healthy part of the workforce. Once she graduated, she managed to join an advertising agency. Her most notable idea was making chocolate bars for macho men, Shockolate (a product still being sold, despite its niche marketing). While on a midnight train ride home (one of many, she was constantly out eating with coworkers and prospective customers), it would appear that something absurd and fantastical would happen, much to her chagrin.
Other: Nothing else. |
53,812 | 1,465 | 5 | 72 | 66 | Ah, young miss...
Cecilia creased her eyebrows slightly at the empty seat and open carriage door. Angelese was a noble and upright young lady of the Winterblooms, but she may be a little too headstrong in her youth. The sound outside really did not sound like someone in distress, but Angelese's excitement ignored that. No doubt the girl would mellow into wisdom eventually; Cecilia had watched over the growth of six generations of the Winterbloom family now and she could think back to each and every generation with pride.
"Wait here," she said to the carriage driver before chasing after her young protégée. Despite wearing a frilled dress and heeled boots, her speed far exceeded that of any ordinary human. Of course, the fully fledged Winterbloom Sword Saints could easily surpass her, she always looked forwards to when they did, but Cecilia managed to catch up to Angelese quite quickly. The young lady had not gone too far.
The reason she stopped was dead ahead. "Young miss," said Cecilia sternly. She considering stepping in front, but even though she worried about the strange scene before them, she decided Angelese was getting too old to be sheltered behind her servants. Her voice softened. "I have never seen their like, please exercise caution." | Name: Cecilia von Rozenheim
Age: 203
Gender: Female
Race: True Vampire
Occupation: Maid
As a True Vampire, Cecilia is quite the beauty. She is of average height, and thus a bit taller than Angelese.
Cecilia has the powerful sense of duty and pride one might expect more so in a noble than a mere maid. This may make her excessively strict as the head maid of the Winterbloom household. Quite traditional and judgmental, Cecilia has expectations of everyone depending on their station, including expectations for our heroes arriving from another world. She never raises her voice, but rather delivers scathing remarks with an impassive face to those who fail to meet her expectations. Although, she disapproved strongly of the union between a noble and a maid, Angelese's determination to be an upstanding noble has won Cecilia over. To make up for the fact that she didn't give much attention to Angelese as a child, Cecilia has decided to become Angelese's personal maid to oversee Angelese's transition into an adult.
The fact that she is a maid makes it inappropriate for her to freely engage in conversation, and her cold demeanor dissuades others from approaching her. However, when given the chance, Cecilia can be quite cordial and talkative. Her long life with the Winterbloom family gives her a wealth of knowledge and anecdotes as conversation topics. She is used to how surprised people can be by how friendly and, well, normal she is in casual instances.
Cecilia's station in the Winterbloom household is a strange one. Although she is merely the head maid, the fact that she has personally raised each generation of the Winterbloom family, taught them their numbers and letters, and disciplined them as children means everyone has trauma a hard time going against her.
Seven generations ago, the head of the Winterbloom family, a Sword Saint, was tasked with dealing with the purported appearance of a vampire of the Rozenheim bloodline. Such an existence could pose a threat to the entire country, yet all he found was a young girl. There was no doubt she was a vampire, but rather than killing her, the Sword Saint decided to take her back home as a companion for his daughter. Cecilia was shocked by the warmth and welcome she got there. Eventually, she decided to become the guardian of the family and has served as a maid since.
Cecilia has never sought to hone her abilities as a vampire despite possessing the blood of the strongest vampire nobility. Her true nature is only known to the Winterbloom family and select trusted servants. Due to the special characteristics of her bloodline, she only needs to drink a bit of blood every week to remain in top form.
Level 100 Maid: Having served the Winterbloom family for generations, Cecilia has honed her housework skills to perfection. Her cooking is also top class; some nobles pay excessive visits to the Winterbloom estate just to taste her meals.
Superhuman Physical Ability: Cecilia has five times the physical strength, speed, and stamina of a trained knight. If she actively fed, this number would probably rise.
Unarmed Combat Mastery: As it is inappropriate for a maid to be carrying weapons, Cecilia decided to train in the art of unarmed combat. History has given her quite a few opportunities to show her skill in defending her master.
Rosy Blood Requiem: The signature passive ability of the Rozenheim vampires. Cecilia's blood takes the form of thin rose petals that swirl around her in the air. Right now, she can only use the power to return the petals to her and heal herself for about 60% of the damage she sustained.
Theme: Blood Purity
She keeps a cat at the estate and gives the duty of taking care of it whenever she is gone as a reward to the servants for a job well done, regardless of whether the recipient wants it or not. |
53,813 | 1,465 | 6 | 1,824 | 2,643 | Huh? You crazy, man? Who in their right mind would give a kiss to a complete stranger? Michael asked, turning his head toward the person speaking next to him--probably someone who was dragged along for the ride, all things considered. "Something stupid like that is the kind of sexual harassment people only get away with in anime and fairy tales. I'd like to keep from going down that path, aight?"
With a slight smirk on his face, Michael took solace in the fact that at least one of them had the state of mind to laugh about all of this. The first girl to walk out of the train car, though, made him a bit hesitant. If the first one was relaxed about the entire affair, the second one was far too... Energetic. Well, different folks, different strokes, after all...
"...Right. Sure. Hero of justice. Whatever you say, I guess," he sighed, shrugging his shoulders as the last one popped out of the train. This one was... Panicking considerably more than the rest of them. Granted, that was the given reaction for most people, but... Well...
At the very least, he should try to comfort her, ri-
"...What."
The sound of an unfamiliar voice caused the college student to turn around, only to see someone in... Fantasy armor. And pink hair. And a sword that looked particularly.. Pointy.
Then another woman that followed suit, moving far faster than someone in that outfit should be able to...
Oh.
Oh shit, this totally wasn't a joke, was it? To say nothing of the train car (emphasis on car, singular) they just came out of... Even he could put two and two together.
"...Um. Right. One moment," he said towards the knight and her maid before moving over to the woman who seemed to be on the verge of a mental breakdown. Right. If she was about to break, that'd have to be handled... And if this was how he thought it was, then that might give the two that discovered them good reason to... Well...
That probably wouldn't end too well. At all.
"Deep breaths. Deeeeep breaths. I'm pretty sure that a prank on this scale isn't doable, even by the biggest TV marketing companies, so... I'd recommend that you try to compose yourself, or everyone here might be in a spot. I mean, look at me; no matter how calm I look right now, I'm freaking out inside. You're not alone, though. Don't worry," he said, patting the woman's back a few times before moving off to face the knight and her maid... Again.
"Ah... Sorry, sorry. We're kind of... Uh... 'Lost' right now. Yeah. 'Lost.' Can you tell us where we are right now... Please? Any amount of detail would be fine, though the more you have, the better," Michael asked, a bit of a nervous smile on his face. "Oh, and, uh, about that train ca--that metal thing behind us, uh... Well..."
With the smile still locked on his face, Michael quickly turned to Rin and the other young man near them and began to talk somewhat quietly.
"Shit, I didn't think this far ahead. How do we explain the train car?!" | Name: Michael Lau
Age: 20
Appearance: Calm as always, ain'tcha? He stands at about 5'10", which is a tad taller than you'd usually expect.
Personality: Michael is a generally laid-back person, at least in regards to people. He's a hard worker when it comes to getting the job done (regardless of what the 'job' is), though, and loves a good challenge when one rolls by. It's hard not to label him a bit of an ikemen, but it's not far from the truth; in general, he'll get along with (or try to get along with) people so long as they aren't complete jerks or on the opposite end of the moral spectrum. He knows, of course, that the world is a cutthroat place, but he'd rather not have to resort to killing if he can avoid it.
Beating sense into someone, though? That's a different story.
Abilities: Having studied mechanical engineering in college, Michael generally has an idea on how machines work and how everything kind of just... Works. Well, once he gets to examine it for a while, at least. He's creative enough to jerry-rig some devices (which isn;t that hard with the reliance on electricity these days), but he often makes note that messing with the wiring on stuff usually isn't the safest idea.
He also has some experience coding and messing around with electronics. Also cooking because college student with a kitchen plus hunger.
Native or Newcomer?: Newcomer
Cheat: A mana-powered tablet that lets Michael do three things:
Store materials (inanimate) in a pocket dimension. This does have a capacity, but will grow larger as the group progresses.
Consume materials to create items to use. Of course, the prerequisites to create any such item must be available to him to do this sort of thing in the first place. So no, he can't conjure up an AK and a bunch of ammo right off the start. Or even anything close to a gun, for that matter.
Access the internet. He can't communicate with any parties on the other side outside of downloading things onto the tablet, but he can do things like using Google to search for answers to questions.
It may gain more capabilities in the future, but that seems fairly unlikely.
History: Michael's life was... Fairly mundane, in all honesty. He got good grades, played video games with friends, and hung out around school after classes to chat with people. Of course, having walked along the path that his parents drew for him, college was a breath of fresh air. He generally stuck to the lifestyle he had before, but with more freedom (and money in his pockets), he could mess around more with machines. That, coupled with the resources at the university he went to, meant that Michael had the chance to try and make a bit of a name for himself. The night he rode the train was the night after a conference for other inventors. After all, the best way to get inspiration was to learn from others... Right?
Other: Has a pet parrot at home (like in the picture :D). Also has a friend who talks about this kind of stuff all the time, but it usually goes in one ear and out the other. He still remembers bits and pieces of it here and there, though. |
53,814 | 1,465 | 7 | 763 | 2,548 | Well, someone was certainly excited.
Though Darius had seen many otakus during his Japan travels, this was certainly the first time that he’d seen someone so boldly, so seriously speak about her heroic aspirations in this new world. If it was, in fact, a new one. After all, the setting could just as easily be ‘the Earth, two thousand years after humanity got reset’ or some other silly sci-fi like that. Nevertheless, Rin was excited, the ikemen was super cautious (and terribly normal for someone that dashing), and the third member…
“Moshi moshi,” Darius said, his head tilted to the side, “Train ain’t gonna train with no tracks, and there’s no signal anywhere as well. So yeah, we all be spirited aw-”
“….What.”
And there it was, confirmation that they were indeed in a bland Euro-medieval world, instead of post-apocalypse Earth or a Far Eastern fairy tale. A pink-haired sword girl and a white-haired speed girl. Such impossible pigmentation. Such impossible physical ability. And yet, what was the strangest about this was…
“So…you two speak Japanese? Or is this something else…Ni hao? Bonjour? Hola?” He tried a few more scraps of languages that he picked up, but before a proper response could be returned, the normal guy spoke up once more, trying to get some information out. Good, that was smart. Darius could nod in approval at that.
He could nod all the way until, for whatever reason, consultation was needed in regards to the train?
The freckled youth scratched the side of his cheek.
“Like, what’s the problem here?”
With that, he took a step forward now, an easy smile on his face. “Ciao, I’ll be picking off from where he left off! Anyways, metal thing behind us is a ‘train’. Essentially, a giant carriage that moves itself, without horses. An example of…scientific witchcraft! Anyways, we were all basically just sleeping in it, but woke up to find ourselves here. Now, this is super strange because we literally came from another era or world or dimension or what-have-you, but luckily, we have at least one place to find answers in!”
A flick of his wrist produced his cellphone, and a series of taps brought out the message he just received.
“Turns out, funnily enough, we were brought here by someone. This ‘someone’ wants us to go down the beaten path to a nearby town, in which we'll get more information about whatever's going on. Now, my friend here,” Darius said, patting bishie boy in the back, “has a terrible fear of nature, what with the man-goring horns of a deer or the silent stalk of a tiger, so if you two mademoiselles could find it in your hearts to escort us there, that’d be real nice. Super helpful. Even helps you two out, keeping an eye on trouble-making foreigners such as ourselves. Truly a win-win situation.”
“So yeah. I'm Darius Jacks. Got anything to say, or shall we be on our way?” | "Ahaha, no need to cut me any slack. I'll keep up even without speeding up."Darius Jacks
Age: 18
Appearance:
Darius Jacks is pretty much a normal teenage kid, standing at an average height of 5’7, with messy brown hair and light brown eyes. His complexion could be considered on the darker side of things, but definitely not enough that it’s tanned. Freckles can be spotted on his face and shoulders, which he attributes to that one-eighth of Irish blood that pumps through his veins, and his hands are large, callused not due to lifting weights or playing sports, but through handling tools. While he’s a little fat around his stomach, his arms are well-defined and sturdy. He can’t run like a marathoner, and he can’t stop swords with his one-pack abs, but Darius prides himself in being the undefeated champion of Shot for Shot, Mercy, and Arm Wrestling.
Personality: Darius Jacks is an individual that’s amiable and relaxed, taking everything in stride and calmly responding. His experiences have made it difficult for anything to really take him by surprise, and regardless of the situation, he is a firm believer in his ability to chug along swimmingly. To him, the world exists because he exists, and thus, there is nothing that is out of his reach if he reaches out for it. Unfortunately, there is also nothing significant that he really cares about, leaving him to simply be an ambitionless individual who lives life at his own pace. A slow and steady pace is ideal, after all, because there's too much he might miss if he went too fast.
Abilities: Darius has worked in a variety of jobs, from being a daycare volunteer to tech support to a line cook to construction work. He’s a fast learner, especially when it comes to hands-on work, and his confidence in doing well shows in how he interacts with others. His most prominent ability, after all, is to be confident even when he has no idea what he’s doing, because, hey, everything’s going to work out eventually.
Cheat:
Dimensional Shift
No creature or creation on heaven and earth can bind him.
Total, unrestricted flight. That is the cheat granted to Darius upon crossing the boundary into another world. With clockwork wings, he flies in ways that even birds can not, ignoring inertia as he acrobatically maneveurs through the aether. And if he can ignore the laws of physics, then there is simply no way that mere magic can stop him. As long as he is aware of it, he can negate any sort of curse, bind, status effect, or magical barrier that is placed before him. As long as he's willing, as long as he can imagine it, there is no place that those clockwork wings won't take him.
At least until he bugsplats against a transparent window.
History: His parents taught him to stop dawdling and get shit done. His teachers taught him to do what he wanted to do while he still could. His employers taught him to suck shit up, because the world’s a cesspool. His friends taught him that life was much too short to stagnate in. With all those inspirations, Darius cruised through life trying to experience all that he wanted to experience, and, by the time he became 18 years old, he came to the realization that there wasn’t much else that he was interested in.
That was somewhat disappointing. He had thought that the world was a bigger place than that. So, with some help from his parents, he went off travelling around the world, searching for something new in the world that he had been born in. Mexico, England, Brazil, Russia, Tibet, Mongolia, and finally, Japan. On that last stop, he took the midnight train on a whim, and found himself a new world. |
53,815 | 1,465 | 8 | 2,798 | 1,688 | Normally the sound of conversation would have done little to wake Kir, but in this case it was what wasn’t there that caused him to awaken. The steady clunk of wheels over tracks, the background buzz of city noise, and other such noises were noticeably absent.
Covering up a yawn, he blinked a few times before looking around blearily. Upon actually taking in the surroundings, both inside and outside the train, Kir froze momentarily. Although being alone was slightly distressing, it was quickly mollified by a few vaguely familiar individuals immediately outside the train car. That wasn’t to say he knew any of them, but they were faces he had seen at some point tonight when he was on the train. Any relief was quickly drowned out by the fact it was now some time in the morning and public transport had somehow gone so far off the rails that he had wound up in the middle of a forest…
Taking a few deep breaths to try and still himself, he glanced down as he fished his phone out. The time… was actually surprisingly accurate, reading just slightly before noon, the lack of signal was expected, and the two messages were… not. He took a few moments to read the messages over, once and then twice. His arm flopped down to the seat as he leaned into the back rest, stunned at this unexpected turn of events. Looking at the seat next to him and then at his own attire, Kir frowned at just how little belongings he had with him.
Running a hand through his hair, Kir eventually stood and made his way towards the train’s exit. He had to duck slightly to get through, and wound up scratching a cheek as he looked between the gathered individuals. | Kir (Key-ur) Niwa
"Come on, we can talk things out right?"
"Guess not. Let's get on with it then."
Age: 18
Appearance: His appearance seems to come mostly from his father albeit with some blatant hints about his mixed heritage. Bright green eyes and rather soft facial features are framed by silvery grey hair. He's easily above average in height at 6'2 (1.88m) and has a solid build, even if he's more of the lean side of things. His skin is of a fair coloration and his body does bear some signs from years of varied swordplay.
Personality: While confident, the way Kir presents himself often makes him unassuming to others; as much as someone with his appearance can be. Soft spoken and content to remain quiet when unnecessary, he is not someone who values the spotlight role in social situations. His sense of right and wrong has been described as more prominent than others, and he won’t hesitate to interfere in the affairs of others.
Perhaps that is a result of his competitive nature when it comes to all things regarding physical prowess. Though he enjoys swordplay in its various forms the most, naturally competing in various tournaments, he does not shy away from other sports and endeavors. Lose or win, it’s the effort and experience that matters most to Kir.
Abilities: Plenty of experience in all manners of physical activities. An innate sense of direction that lets him get used to new locales quickly. The ability to stomach anything edible and some things that probably aren’t.
Native or Newcomer?: Newcomer.
Cheat: Blade of the Upstart: Time for that sport you’ve been practicing all your life to save your hide! The ability to turn almost anything into a weapon suited for Kir to wield. That stick on the side of the road? That spear the guard was holding just a moment ago? All suitable! There’s also the nifty side effect of naturally picking up on the techniques and expertise of those he studies. Real annoying for them, but awesome for Kir.
History: Privileged! Kir grew up in the lap of luxury with the freedom to choose between many pursuits. Despite his appearance, he chose to devote his time towards the sport of fencing and other similar practices. It was far from relaxing though, despite his apparent natural inclination. His parents allowed him a great deal of freedom to choose, but once the decision had been made pressed him to be the best. Which was fine of course. If he was going to do something, then he’d do it to the best of his ability.
Of course he still went to school, and all the stuff other people did, but without a doubt his “hobby” dominated much of his time. Returning from a casual night out with friends, it’s unfortunate that this midnight train is not bringing him home.
Other: Doesn’t have any trouble falling asleep even under extreme circumstances. |
53,816 | 1,465 | 9 | 2,628 | 9,839 | ... You're all a bunch of lunatics.
Even as her maid warned her to stay on guard, Angelese sheathed her sword and folded her arms across her chest. Scientific witchcraft? How moronic. All of this was either stupid or insane. They seemed to have brought some sort of big, dumb machine with them. It looked quite stupid, which was a reflection of the intelligence that seemed to be on display at the moment. Exactly how was a tiger going to pop up an attack here, exactly? The redheaded girl was well aware that tigers were not exactly known for wandering this region. And were they really dumb enough to be at risk from a common deer?
Angelese glanced back over her shoulder, towards her maid. "You needn't worry, Miss Cecilia. They are plainly a bunch of fools, or madmen. Either way, I don't think I'm at any risk."
And to think, she thought someone was in danger. Only to see it was a gaggle of loons around some big, silvery piece of garbage. It figured. What a waste of time. Even still, her attention returned to the strange individuals. They certainly seemed like idiots, but... she might as well hear exactly what they needed.
"Why, precisely, can you not find the nearest village yourself?" she asked, "Putting aside the ridiculous claims you've made about another world, it's hardly particularly far. Surely your 'train' could protect you from all the tigers that are clearly stalking the land." | Name: Angelese Altheion Talothere Maykell Winterbloom
Age: 16
Appearance: "I won't allow myself to fail." She's a little short.
Personality: Angelese is confident and haughty, deeply asserting that she is a completely excellent daughter of the Winterbloom family. She has faith in her training, faith in her actions, and confidence in most of the things that she does. At the same time, she also feels holding herself to this standard is important as to set an example to others... and to deflect less then savory remarks from detractors. Angelese does, however, have quite a temper, and unfortunately does seem to think she has the right to order others around. She doesn't suffer fools, at all, and will quickly complain about anyone she sees as acting stupid. Loudly. She's also quickly flustered and embarrassed, and will often angrily lash out at anyone who causes her to feel such emotions. Or stammer into embarrassed silence if it gets to be too much for her. Angelese has a great fondness for fancy pastries of all sorts, and is intensely protective of her servants.
Abilities: In terms of pure physical capabilities, Angelese is a remarkably skilled fencer, adept with her rapier and very quick on her feet. Strength is not her strongsuit, but she is speedy and capable.
Winterbloom Sword Saint: Just as her father before her, and her eldest sister, Angelese is a Sword Saint. This refers to a supernatural ability to reinforce her rapier and even perform inhumanly fast and skilled attacks almost entirely by instinct. She can shatter magical defenses and even pierce stone with her rapier when it's reinforced, but this process is heavily physically draining and can even cause her to collapse.
Rainbow Blade: A spell taught to her by the magical tutor of the Winterbloom family, Angelese can coat her sword in a swirling rainbow colored aura, which projects itself in bursts and beams. Sweeping her blade to the side can fire it in a wave that can disrupt projectiles, and it has a degree of destructive capabilities. However, at Angelese's current level, she cannot break through decent magical defenses with this attack and it has highly limited range.
Native or Newcomer?: Native
Cheat: N/A
History: Angelese is the youngest daughter of Madrol Altheion Talborn Diaphus Winterbloom, and a maid. His first wife had died a year earlier, an event that hit Lord Winterbloom rather hard. He later married the maid, in what has been a mostly happy union. However, many of his fellow nobles have spread rumors about this event, and some refuse to see Angelese as legitimate. It is for this reason that the youngest daughter of the Winterbloom family chooses to carry herself in such a manner and take pride in herself. To set an example, to show she is nobility just as any other. Her fiery red hair is a trait of her mother, as the Winterbloom bloodline typically displays blue hair.
Other: Don't try to make her cook. Just don't. |
53,817 | 1,465 | 10 | 2,182 | 991 | Haruka watched a new woman chase after the first. This time, it was more abnormal; it would appear that this new person was Usain Bolt's brother, Insane Bolt. Well, more like sister afflicted by a rather extreme case of albinism. Still, the entire situation was absurd. She wanted to cry, but her jaded years of being an adult blocked the tears rather well.
She was startled by the sudden hand patting her on the back. She understood that the man tried to comfort her, but touching strangers within minutes of realizing that the other existed was a foreign concept. Her nervous laughter was replaced by a more moody expression. She didn't show the outward signs of her disgust of this entire scenario.
She, knowing that she couldn't mope around in failure, picked herself up. She was still upset, yes, but she could at least act like she had the situation under control. She reevaluated her surroundings. Same old people, same old jokes that could be made about them. Pretty boy, check. Normal guy, check. Extremely excited girl, check. Absurd knight girl, check. New albino lady, check. Tall pretty foreign boy, che- wait a second.
Another person had prepared to exit the train, just like Haruka. It was odd. Her identifiable entrance into the scene was overshadowed by another person doing the exact same thing. Though, Haruka didn't really care about things that were that petty. However, in a cutthroat salaried business, you had to be identifiable or you would forever be low on the business pyramid.
She left the train and entered the grassy forest landscape. She didn't exactly speak to anyone, as she was still upset about what she said earlier. However, she still listened attentively to what the others said. The question of do they speak the explanation of the train, the embarrassed stammering of being lost, the talk of what trains were, and the pretty boy being afraid of everything. That was new, at least. | Name: Watanabe Haruka
Age: 25
Appearance: Haruka stands at 5'5". She is of a thin build. For the most part, she dresses like a responsible adult.
Personality: Haruka is, in contrast to her younger self, a hard-working and normal person. She finds anime and the culture surrounding it to be "disgusting", a result of her embarrassment of her past. She is a rather determined person, seeing things through to the end. In dire straits, she is willing to step up to the mantle of leader.
Besides that, her hobbies include sampling various cuisines and, well, working. She's just a bland person.
Abilities: Haruka, due to her habit of always eating out, is a terrible chef. Whatever home economics skills that she had acquired at some point have been lost to time. She's decently smart, however. She can also advertise things well, an extremely useful skill.
Native or Newcomer?: Newcomer
Cheat: 『 Darkpact Soulfury, Infinite Grimoire of Appointed Death 』 - While the name of her power is quite long and convoluted (she had no choice in the matter, she would have called it "magic book"), it's a rather simple power. In easiest to understand terms, she has UNLIMITED MAGIC POWER. However, she doesn't quite know how to use this power, as you need to chant power-words to activate spells that are documented in the book. It doesn't help that the book is in some sort of unrecognizable moon-runes. Luckily, some of the extremely basic spells are legible. These spells range from fireballs (literally hurling a ball of fire, doing nothing because there is no sort of fuel) to hurling iceballs (which hurt badly, but require arm-strength). However, to even use the magic in this book, she has to open it by yelling out "I call upon you 『 Darkpact Soulfury, Infinite Grimoire of Appointed Death 』 to destroy my foes", something that she refuses to do unless an emergency. This results in her just carrying around a heavy book. It also makes a good projectile, since the book is indestructible.
History: It is normal for a Japanese student to be stressed. It is understandable that they do, given that the Japanese schooling system is rather unforgiving. However, how to cope with that stress is a much more interesting story. For many students, hanging out with friends and doing fun things is enough. However, for Haruka, the only way that she could deal with her stress was escapism.
She would read manga and watch anime. Rather normal. However, her parents, wanting her to get into some sort of top-tier university, forbid it when she was at the ripe old age of birth. It was always English literature this and Japanese literature that. Haruka kept her hobby secret. However, repressed things tend to spiral out of control.
Within two years, Haruka had an absurd alter-ego. She was 『Bloodied Rose of the Infinite Past』, a mage that patrolled the streets. Luckily, nobody that she ever knew went there, as it was a cesspool of the things that good students hated. The local denizens of the area liked her, as she was cute and they thought she was just saying cute things. Boy, were they wrong.
Years had passed. As soon as Haruka was accepted into university, she realized the error of her ways. By some deus ex machina, she quickly became a normal human being. Focused on studying for the future to try to correct her past, she maintained high grades in hopes of becoming a healthy part of the workforce. Once she graduated, she managed to join an advertising agency. Her most notable idea was making chocolate bars for macho men, Shockolate (a product still being sold, despite its niche marketing). While on a midnight train ride home (one of many, she was constantly out eating with coworkers and prospective customers), it would appear that something absurd and fantastical would happen, much to her chagrin.
Other: Nothing else. |
53,818 | 1,465 | 11 | 1,686 | 476 | Joan
"Yawns~~" Joan was on the last train home after the long day at her grandmother's house. She is tired and wanted to go back home to have a good night's sleep. As the train crosses the countryside, she closed her eyes a little to ease her fatigue.
"Shit... I overslept..." Joan found herself leaning against the train window which shows the bright orange sun of the morning. "Just how far off did I travel?" She muttered to herself, half-awake & rubbing her eyes whilst getting up and alighting the train, vaguely looking at her phone a bit. "Did I just reach the other end of Japan...?" She wondered at the realization that the ground was made of grass instead of stone flooring that one would see typically see at stations. She's definitely in some sort of secluded, desolated location that she doesn't know about. Grazing herself against the grass groggily, she approached the Knight Angelese and asked, "Yawnsss--- Excuse me, do you know which train leads back to Tokyo?"
Joan doesn't know why she was unusally tired for today, even after she 'slept the whole night'. Now being more awake & conscious of her surroundings, she was surprised on the Knight's strange clothing. Forget about that, why did the train stop in the middle of a forest? And why is someone cosplaying here? Then she remembered a strange message that she've skimmed through a moment ago, she opened it again and read it carefully. "What...? Really?" She muttered as she looked around, noticing other people in the same situation as her. Great, she would be stuck in this place for quite a while. So long for her trip back home... | Name: Joan Azumi
Age: 17
Joan is shorter than average, and older than she appears
Personality: Joan is an honest girl, to the point where she is blunt in her words. She is focused and tend not to get distracted from situations. She was modest in her skills, often being insatisfied on it. She was a bit shy & reserved, but she is calm & rational, rarely panicking. Thus, she is a bit cold-hearted, she would not let her emotions get in her way, not even when someone dies in front of her.
Abilities: She's skilled in archery, being able to fire quick and precise shots. She is also good at running, being able to position herself quickly. Also, she is a decent at pathfinding, figuring out paths as long as it isn't some sort of labyrinth.
Native or Newcomer?: Newcomer
Cheat: Infinite Ammo Cheat - As long as she could fire them, Joan's projectiles will replenish itself indefinitely.
History: Joan is born from a Canadian Father & a Japanese mother, thus her foreign first name. She had a normal & simple life in Tokyo, showing interest in archery from a young age. Since elementary school, she took on archery. She was naive and often emotional, that's until her ex-boyfriend dumped her and died from a car crash on the next day. Unsure of whether to be happy or sad about that, she decided focus more on honing her skills than to care too much on life. She took a midnight train from her grandma's house.
Other: no more ~ |
53,819 | 1,465 | 12 | 72 | 66 | There existed plenty of children's tales about heroes arriving from other worlds, idle, preposterous fantasies that were unsuited to proper adults. Cecilia had a few memorised as the kids often enjoyed them. This scene almost seemed to come straight out of one of those tales. Regardless of whether the foreigner's claim of coming from another world was true or not, it certainly appeared that this mob was disoriented and perhaps needing of direction. However, Cecilia had no inclination to help strangers, her duty was solely to the Winterblooms. If a member of the family were to extend their grace, then it would be different.
"Perhaps we should get going now, Relfan Town is just ahead," said the maid. "Unless you really wish to take these into the carriage... It would be a rather tight fit."
She took stock of each of the foreigners. Certainly, if the men went to the front to squeeze beside the driver, they would be fine. | Name: Cecilia von Rozenheim
Age: 203
Gender: Female
Race: True Vampire
Occupation: Maid
As a True Vampire, Cecilia is quite the beauty. She is of average height, and thus a bit taller than Angelese.
Cecilia has the powerful sense of duty and pride one might expect more so in a noble than a mere maid. This may make her excessively strict as the head maid of the Winterbloom household. Quite traditional and judgmental, Cecilia has expectations of everyone depending on their station, including expectations for our heroes arriving from another world. She never raises her voice, but rather delivers scathing remarks with an impassive face to those who fail to meet her expectations. Although, she disapproved strongly of the union between a noble and a maid, Angelese's determination to be an upstanding noble has won Cecilia over. To make up for the fact that she didn't give much attention to Angelese as a child, Cecilia has decided to become Angelese's personal maid to oversee Angelese's transition into an adult.
The fact that she is a maid makes it inappropriate for her to freely engage in conversation, and her cold demeanor dissuades others from approaching her. However, when given the chance, Cecilia can be quite cordial and talkative. Her long life with the Winterbloom family gives her a wealth of knowledge and anecdotes as conversation topics. She is used to how surprised people can be by how friendly and, well, normal she is in casual instances.
Cecilia's station in the Winterbloom household is a strange one. Although she is merely the head maid, the fact that she has personally raised each generation of the Winterbloom family, taught them their numbers and letters, and disciplined them as children means everyone has trauma a hard time going against her.
Seven generations ago, the head of the Winterbloom family, a Sword Saint, was tasked with dealing with the purported appearance of a vampire of the Rozenheim bloodline. Such an existence could pose a threat to the entire country, yet all he found was a young girl. There was no doubt she was a vampire, but rather than killing her, the Sword Saint decided to take her back home as a companion for his daughter. Cecilia was shocked by the warmth and welcome she got there. Eventually, she decided to become the guardian of the family and has served as a maid since.
Cecilia has never sought to hone her abilities as a vampire despite possessing the blood of the strongest vampire nobility. Her true nature is only known to the Winterbloom family and select trusted servants. Due to the special characteristics of her bloodline, she only needs to drink a bit of blood every week to remain in top form.
Level 100 Maid: Having served the Winterbloom family for generations, Cecilia has honed her housework skills to perfection. Her cooking is also top class; some nobles pay excessive visits to the Winterbloom estate just to taste her meals.
Superhuman Physical Ability: Cecilia has five times the physical strength, speed, and stamina of a trained knight. If she actively fed, this number would probably rise.
Unarmed Combat Mastery: As it is inappropriate for a maid to be carrying weapons, Cecilia decided to train in the art of unarmed combat. History has given her quite a few opportunities to show her skill in defending her master.
Rosy Blood Requiem: The signature passive ability of the Rozenheim vampires. Cecilia's blood takes the form of thin rose petals that swirl around her in the air. Right now, she can only use the power to return the petals to her and heal herself for about 60% of the damage she sustained.
Theme: Blood Purity
She keeps a cat at the estate and gives the duty of taking care of it whenever she is gone as a reward to the servants for a job well done, regardless of whether the recipient wants it or not. |
53,820 | 1,465 | 13 | 1,824 | 2,643 | ...Wait, say what now?!
Michael stood by in silence with his mouth agape as the fellow he had been talking to--Darius, if what he was saying was any indication of anything--began to talk in one of the most untactful way he could possibly fathom. Normally, he wouldn't take offense to whatever tale he was trying to spin, but painting him as a cowardly shut-in? Now that? That was just RUDE.
"...Ahem," Michael coughed, clearing his throat and interjecting himself back into the conversation. "I'm just gonna... Cut in right here real quick before this escalates any further, alright? Regardless of what has been said already, I'm going to clarify, first and foremost, that I most certainly am not afraid of nature. That aside..."
Well, given the fact that they were in a fantasy world... Would blaming magic work?
"...We were caught in a bit of an incident with some teleportation magic, I guess. As such, we've basically got zero clue where we are or how to get back right now... And, quite frankly, it doesn't seem likely that we'd find any planes or-- Actually, never mind that last part. Point is, though, we're stranded here at the moment, and we'd highly appreciate it if you could help us. At the very least, just pointing us in the general direction of the nearest town would do just as well," he continued, taking into account the maid's words from just now.
...
Before promptly noticing the rather tired-looking girl walking up to the female knight that was currently interrogating them. Um.
"Er... Right. As you can see, not everyone's fully aware of the situation right now, either..."
He could afford to wait in regards to coming up with a better excuse for the train... Right? | Name: Michael Lau
Age: 20
Appearance: Calm as always, ain'tcha? He stands at about 5'10", which is a tad taller than you'd usually expect.
Personality: Michael is a generally laid-back person, at least in regards to people. He's a hard worker when it comes to getting the job done (regardless of what the 'job' is), though, and loves a good challenge when one rolls by. It's hard not to label him a bit of an ikemen, but it's not far from the truth; in general, he'll get along with (or try to get along with) people so long as they aren't complete jerks or on the opposite end of the moral spectrum. He knows, of course, that the world is a cutthroat place, but he'd rather not have to resort to killing if he can avoid it.
Beating sense into someone, though? That's a different story.
Abilities: Having studied mechanical engineering in college, Michael generally has an idea on how machines work and how everything kind of just... Works. Well, once he gets to examine it for a while, at least. He's creative enough to jerry-rig some devices (which isn;t that hard with the reliance on electricity these days), but he often makes note that messing with the wiring on stuff usually isn't the safest idea.
He also has some experience coding and messing around with electronics. Also cooking because college student with a kitchen plus hunger.
Native or Newcomer?: Newcomer
Cheat: A mana-powered tablet that lets Michael do three things:
Store materials (inanimate) in a pocket dimension. This does have a capacity, but will grow larger as the group progresses.
Consume materials to create items to use. Of course, the prerequisites to create any such item must be available to him to do this sort of thing in the first place. So no, he can't conjure up an AK and a bunch of ammo right off the start. Or even anything close to a gun, for that matter.
Access the internet. He can't communicate with any parties on the other side outside of downloading things onto the tablet, but he can do things like using Google to search for answers to questions.
It may gain more capabilities in the future, but that seems fairly unlikely.
History: Michael's life was... Fairly mundane, in all honesty. He got good grades, played video games with friends, and hung out around school after classes to chat with people. Of course, having walked along the path that his parents drew for him, college was a breath of fresh air. He generally stuck to the lifestyle he had before, but with more freedom (and money in his pockets), he could mess around more with machines. That, coupled with the resources at the university he went to, meant that Michael had the chance to try and make a bit of a name for himself. The night he rode the train was the night after a conference for other inventors. After all, the best way to get inspiration was to learn from others... Right?
Other: Has a pet parrot at home (like in the picture :D). Also has a friend who talks about this kind of stuff all the time, but it usually goes in one ear and out the other. He still remembers bits and pieces of it here and there, though. |
53,821 | 1,465 | 14 | 763 | 2,548 | Honestly, Darius sorta saw that coming. Noble types like this sword-wielding knight girl weren’t exactly the most open-minded bunch in fantasy novels, and as she went on to completely miss the point, the freckled youth could only shrug. Hadn’t it been made clear? They totally could find the nearest village. The message was totally clear: just walk down the path and you’ll come across a village, town, city, or whatever! But really, all he wanted was to make his latest buddy feel at ease with walking through unknown territory.
The Speedy Gonzales maid, at least, gave something worth thinking about. ‘Relfan Town is just ahead’. Charming, so they were all heading the same direction regardless. No doubt, with her superhuman legs and their fancy-smancy carriage, this master-and-servant pair had no real reason to stop on the side of the road to assist a bunch of otherworldly peasants, eh? It was honestly a missed opportunity on their part, but hey, Darius totally understood it. In medieval times, everyone was an asshole to everyone else, and even fantasy nowadays was grimdark and depressing.
That being said…
“Eh?” he tilted his head to the side, turning back towards the ikemen, “You’re not afraid of nature? Then what was that whole ‘It's dangerous out here, after all’ thing? Like, that sounded like the beginnings of agoraphobia to me, when sunlight, trees, and a dirt path were all super dangerous things…but you know, what, sure. I’ll just chalk that up as being super cautious of this brave new world.”
The rest of the ikemen’s little speech was fine though, even if Darius was still somewhat irked about his insistence for directions. Wasn’t it fairly obvious that they could just pick either direction and land somewhere? After all, paths were meant to connect, so either way, they were going to get SOMEWHERE. If ikemen-boy was a skirt-chaser, they could follow the carriage. If ikemen-boy was a rebel, they could go the opposite way.
Regardless, Darius shook his head with a wry smile on his face.
“Good grief.”
That being said…it would be fun to ride on a carriage. When was the last time he had rode on one of those things anyways? Three years? Five years? | "Ahaha, no need to cut me any slack. I'll keep up even without speeding up."Darius Jacks
Age: 18
Appearance:
Darius Jacks is pretty much a normal teenage kid, standing at an average height of 5’7, with messy brown hair and light brown eyes. His complexion could be considered on the darker side of things, but definitely not enough that it’s tanned. Freckles can be spotted on his face and shoulders, which he attributes to that one-eighth of Irish blood that pumps through his veins, and his hands are large, callused not due to lifting weights or playing sports, but through handling tools. While he’s a little fat around his stomach, his arms are well-defined and sturdy. He can’t run like a marathoner, and he can’t stop swords with his one-pack abs, but Darius prides himself in being the undefeated champion of Shot for Shot, Mercy, and Arm Wrestling.
Personality: Darius Jacks is an individual that’s amiable and relaxed, taking everything in stride and calmly responding. His experiences have made it difficult for anything to really take him by surprise, and regardless of the situation, he is a firm believer in his ability to chug along swimmingly. To him, the world exists because he exists, and thus, there is nothing that is out of his reach if he reaches out for it. Unfortunately, there is also nothing significant that he really cares about, leaving him to simply be an ambitionless individual who lives life at his own pace. A slow and steady pace is ideal, after all, because there's too much he might miss if he went too fast.
Abilities: Darius has worked in a variety of jobs, from being a daycare volunteer to tech support to a line cook to construction work. He’s a fast learner, especially when it comes to hands-on work, and his confidence in doing well shows in how he interacts with others. His most prominent ability, after all, is to be confident even when he has no idea what he’s doing, because, hey, everything’s going to work out eventually.
Cheat:
Dimensional Shift
No creature or creation on heaven and earth can bind him.
Total, unrestricted flight. That is the cheat granted to Darius upon crossing the boundary into another world. With clockwork wings, he flies in ways that even birds can not, ignoring inertia as he acrobatically maneveurs through the aether. And if he can ignore the laws of physics, then there is simply no way that mere magic can stop him. As long as he is aware of it, he can negate any sort of curse, bind, status effect, or magical barrier that is placed before him. As long as he's willing, as long as he can imagine it, there is no place that those clockwork wings won't take him.
At least until he bugsplats against a transparent window.
History: His parents taught him to stop dawdling and get shit done. His teachers taught him to do what he wanted to do while he still could. His employers taught him to suck shit up, because the world’s a cesspool. His friends taught him that life was much too short to stagnate in. With all those inspirations, Darius cruised through life trying to experience all that he wanted to experience, and, by the time he became 18 years old, he came to the realization that there wasn’t much else that he was interested in.
That was somewhat disappointing. He had thought that the world was a bigger place than that. So, with some help from his parents, he went off travelling around the world, searching for something new in the world that he had been born in. Mexico, England, Brazil, Russia, Tibet, Mongolia, and finally, Japan. On that last stop, he took the midnight train on a whim, and found himself a new world. |
53,822 | 1,465 | 15 | 1,987 | 4,572 | Rin
Rin had been... Oddly quiet all this time. As everyone else had talked and talked, all she did was slowly circle around the knight from a distance, inquisitively staring at every inch of her being. To think, a real live knight... And not just one of those weird LARPer folks either, by the looks of it. Soon enough, she'd began to close in on her, and...
"...So it's decided!" She said, wrapping her arms around Angelese from behind. The knight would find her... Oddly heavy, despite her slim frame. "Our cute little knight here is going to lead us to this Relfan Town place! I mean according to the laws of narrative we're bound to find something interesting in the nearest town! Something worthy of the attention of our ragtag band of heroes from another world!" She was just so... Enthusiastic about the whole thing, really. | Name: Rin
Age: Twenty-something. She refuses to be more specific.
Appearance: "Hey!" She's a bit on the tall side, too.
Personality: A quixotic daydreamer who, despite being rather lazy and unmotivated, is easily fired up by the cause of justice and honestly believes she is destined to become a hero of justice. Not at all coincidentally, she has a noted love for superheroes, tokusatsu and super robot and magical girl anime... To the point that, like the man who inspired the very term "quixotic", she may have lost herself a bit in the fantasy and views the world through a lens blurred by the conventions and philosophies of these forms of media; naturally, she has grown a bit frustrated with the world of her birth due to how little it actually follows these conventions. Putting on an air of hotblooded determination, she opposes the corrupt and champions the oppressed, and would describe herself as "noblebright" with a straight face. Admittedly, she's also a little bit of a pervert, and shows a noted interest in both cute boys and cute girls.
Abilities: A veritable font of esoteric and mostly useless knowledge and factoids, backed up by a few years of kung fu training and a love of cooking.
Native or Newcomer?: Newcomer
Cheat: Weight of the World - The ability to increase or decrease her bodyweight at will without any change in size. She can either make herself lighter and thus more agile, or heavier to allow her to hit harder.
History: A casual drifter on the sea of experience... Or to put it another way, a lazy nerd with no direction in life. With no real prospects or goals, Rin spent a good chunk of her life burying herself in fantasy literature, superhero comics, power metal, tokusatsu shows, super robot and magical girl anime... Escapist fantasies built upon mighty heroes fighting vile villains, something she slowly began to see as some kind of ideal to strive towards. And before she could realize it, like the fabled Don Quixote she had lost herself in this ideal, an ideal that didn't really fit the modern world she'd been born into. Oh, if only she could just leave this world and find one that suited her delusions far better...
Other: I'll admit she's a very loose self-insert, but there's a lot of differences and I figured that it would fit for something like this anyways so hopefully it comes off a bit less lame than I am worrying it does. ^^; |
53,823 | 1,465 | 16 | 2,628 | 9,839 | Angelese raised an eyebrow as one woman approached her slowly. Exactly what was she doing...? Well, she hardly appeared to be attempting to threaten her, and it wasn't as if she'd be a particularly difficult foe if she suddenly became hostile. After all, the redheaded girl was a Winterbloom Sword Saint. Angelese nodded her head a little towards her maid. That was a good point, there was no point in cramming these people into her carriage when the town was only a short distance away. In spite of the foolishness on display, the fiery-haired girl simply could not bring herself to abandon them.
Especially when one of them, the man previously accused of being scared of nonexistent wildlife, now revealed himself to be, well, speaking actual, logical sense. Angelese's experience with magic was more of the combat focused variety, so she couldn't say for sure if this seemed like the results of a teleportation spell. However, it would quite handily explain their strange clothing, if they were foreigners who had come from some distant location.
"Hmph," she began, "While you still seem quite foolish, that makes far more sense. While I can't stress the stupidity of your actions enough, as a daughter of the Winterbloom family I can't turn away from those in need."
Set an example. Do what's right. These were important matters in the redheaded girl's mind.
"I am Angelese Altheion Talothere Maykell Winterbloom," she introduced herself, "And I won't-"
Arms wrapped around her from behind. A shiver immediately ran up Angelese's spin, as heat filled her cheeks, embarrassment swelling within her as she went rigid. And... and... cute knight?!
"L-Let go!" the short girl shouted, flustered and squirming, attempting to break free from a surprisingly heavy grip, "L-Let go let g-go let go s-stupid dummy idiot moron let go what are you thinking let goooooo!" | Name: Angelese Altheion Talothere Maykell Winterbloom
Age: 16
Appearance: "I won't allow myself to fail." She's a little short.
Personality: Angelese is confident and haughty, deeply asserting that she is a completely excellent daughter of the Winterbloom family. She has faith in her training, faith in her actions, and confidence in most of the things that she does. At the same time, she also feels holding herself to this standard is important as to set an example to others... and to deflect less then savory remarks from detractors. Angelese does, however, have quite a temper, and unfortunately does seem to think she has the right to order others around. She doesn't suffer fools, at all, and will quickly complain about anyone she sees as acting stupid. Loudly. She's also quickly flustered and embarrassed, and will often angrily lash out at anyone who causes her to feel such emotions. Or stammer into embarrassed silence if it gets to be too much for her. Angelese has a great fondness for fancy pastries of all sorts, and is intensely protective of her servants.
Abilities: In terms of pure physical capabilities, Angelese is a remarkably skilled fencer, adept with her rapier and very quick on her feet. Strength is not her strongsuit, but she is speedy and capable.
Winterbloom Sword Saint: Just as her father before her, and her eldest sister, Angelese is a Sword Saint. This refers to a supernatural ability to reinforce her rapier and even perform inhumanly fast and skilled attacks almost entirely by instinct. She can shatter magical defenses and even pierce stone with her rapier when it's reinforced, but this process is heavily physically draining and can even cause her to collapse.
Rainbow Blade: A spell taught to her by the magical tutor of the Winterbloom family, Angelese can coat her sword in a swirling rainbow colored aura, which projects itself in bursts and beams. Sweeping her blade to the side can fire it in a wave that can disrupt projectiles, and it has a degree of destructive capabilities. However, at Angelese's current level, she cannot break through decent magical defenses with this attack and it has highly limited range.
Native or Newcomer?: Native
Cheat: N/A
History: Angelese is the youngest daughter of Madrol Altheion Talborn Diaphus Winterbloom, and a maid. His first wife had died a year earlier, an event that hit Lord Winterbloom rather hard. He later married the maid, in what has been a mostly happy union. However, many of his fellow nobles have spread rumors about this event, and some refuse to see Angelese as legitimate. It is for this reason that the youngest daughter of the Winterbloom family chooses to carry herself in such a manner and take pride in herself. To set an example, to show she is nobility just as any other. Her fiery red hair is a trait of her mother, as the Winterbloom bloodline typically displays blue hair.
Other: Don't try to make her cook. Just don't. |
53,824 | 1,465 | 17 | 1,686 | 476 | Joan
Sooo, I'm in another world huh... At least this isn't the afterlife or something... Joan now realized that she is not in Earth anymore. The world seemed like the typical fantasy worlds that often appeared in shows that she watched as a child. Though she looks like a child, she's not one, its just that she's short and everything... Still, she's glad that she doesn't need to handle school assignments anymore, thats the good thing. The sad thing is, she didn't bring her bow here...
"Ohh, I almost forgot..." Joan asked, taking out a 1000 yen note and a 500 yen coin from her purse, "I know this sounds a bit stupid, but does this work as a currency here?" She had a hunch that they don't, but she just want to confirm, maybe she could buy a bow & arrow with this. Don't tell me I have to take on quests like how I see in anime...? It felt weird at the thought of that.
"Huh?" Joan doesn't know what to say about the hugging scene. She didn't really expect to see that side of that Knight. She felt kind of awkward on seeing that, This will going to be a loong day... She yawned, still tired from that train trip. | Name: Joan Azumi
Age: 17
Joan is shorter than average, and older than she appears
Personality: Joan is an honest girl, to the point where she is blunt in her words. She is focused and tend not to get distracted from situations. She was modest in her skills, often being insatisfied on it. She was a bit shy & reserved, but she is calm & rational, rarely panicking. Thus, she is a bit cold-hearted, she would not let her emotions get in her way, not even when someone dies in front of her.
Abilities: She's skilled in archery, being able to fire quick and precise shots. She is also good at running, being able to position herself quickly. Also, she is a decent at pathfinding, figuring out paths as long as it isn't some sort of labyrinth.
Native or Newcomer?: Newcomer
Cheat: Infinite Ammo Cheat - As long as she could fire them, Joan's projectiles will replenish itself indefinitely.
History: Joan is born from a Canadian Father & a Japanese mother, thus her foreign first name. She had a normal & simple life in Tokyo, showing interest in archery from a young age. Since elementary school, she took on archery. She was naive and often emotional, that's until her ex-boyfriend dumped her and died from a car crash on the next day. Unsure of whether to be happy or sad about that, she decided focus more on honing her skills than to care too much on life. She took a midnight train from her grandma's house.
Other: no more ~ |
53,825 | 1,466 | 0 | 1,399 | 8,775 | 1 - Please, no double posting. Wait for at least two other writers' posts before posting.
2 - Have Fun!
3- Here is the format I'd like you guys to use fore the header, just for convenience sake.
Character Name
Code Name
An image or gif of your character
Location: Where are they?
Interacting With: Who are they interacting with? @ mention the writer please.
Prologue
The year is 2039, thirteen years since the end of the war. Terrorist groups have gained quite the foothold in the world, and their activities make the evening news nearly every day. The big three of these groups, the Shadow Cabal, the Talons, and the United Brothers, have been meeting, discussing the formation of one large group, made out of their smaller ones. Recently, an attack was made on the British royal family by the Talons, and the British government is calling for action. The world needs heroes. And so the world is going to get some. The UN has decided to reenact the Sentinel Program, calling in people from all across the globe to become part of it. From former Sentinels to former criminals, they are in desperate of aid in the fight against those who would see the world plunged into chaos. The Sentinels have been called to arms once again.
You will all be meeting up at the main Sentinel Headquarters in London, England at exactly 12:00 PM, in the Meeting Room at the very top of the middle tower. Don't be late.
Location: Outside Sentinel HQ In Paris -> Inside Sentinel HQ
Interacting With: No one
"Ayeee," groans the pirate queen Jeanne as she takes a swig of Guinness in the back of a taxi car, "Are we there yet? It's hot in here and I'm runnin' out of Black Stuff to drink! And it ain't even that good compared to what I had!"
"We're almost there Madame Jones," the taxi drive responds in a thick British accent, "Just after we make a left here, the HQ will be on your right. Be patient, alright?"
"Bollocks..." she mutters as she takes another swig of her alcoholic beverage. Jeanne has currently been away from her crew for the last 4 hours ever since she said goodbye on the port of Rome. When she got to the airport, it appeared that she was late for her flight, in which she almost threw a fit. Not only did she have to wait another hour for the next flight, but while boarding she had her stash of Guinness confiscated by the officials. She even spat on the said official's shirt as she got on the plane and has been grumpy ever since. There Jeanne had to take a plane from the capital of Italy, all the way to London in just over two hours. By the time she got off, she already felt sick in the stomach and had to throw up at the nearest bathroom.
Thankfully, with her invitation in hand, Jeanne was able to quickly request a taxi driver to have him drive her to the Sentinel's HQ. As they drove however, she caught a glimpse of a nearby liquor store and literally begged for the driver to stop so she can get another bottle of Guinness. Now after fifteen minutes of driving, along with some major traffic on some of the streets, they are already approaching the Sentinel HQ. Compared to what she had seen in the invitation, it didn't disappoint.
The HQ was a huge academy facility, glowing completely white thanks to the bright sun casting it's warm hue from above. It had several floors, with a large tower near the middle. The front had a beautiful grass lawn, neatly trimmed, with hedges and flowers being placed in perfect areas, as well as a massive staircase leading up to the massive front glass doors. It is here where she will be working along side other heroes into keeping peace and justice throughout the world, and she, believe it or not, was quite excited. It would just be a little better if it weren't for the 'hiccups' in the trip. Thankfully, she didn't get drunk on the way there.
As they approached the giant staircase up to the HQ, the taxi pulled over to let Jeanne out of the car. "Well, here's your stop Madame. Sentinel HQ."
"Oi class ole' fella." the pirate responds as she gets out, "Thanks for the ride. Here's ye tip." Jeanne then tosses a dollar coin at him as she begins to walk up the stairs and into the HQ itself.
As she enters, she happens to meet what appears to be a real robot by the front desk talking to one of the staff members...
Location: Sentinel HQ Meeting Room
Interacting With: Jeanne
"Ah welcome." greets the robot politely as he eyes the pirate queen with his small single eye, "I take it you are part of the new recruits that have been invited here for duty. I'm Creatrix, Ex-Sentinel member, an engineer to be precise. You must be?"
Jeanne was almost caught off guard by this as the robot brings his hand out for a handshake, but keeps her focus.
"Uh," she stammers a bit before answering, "Jeanne Vicky Jones, lad. Pirate Queen of the Silver Jacket. Nice to meet ya."
Creatrix nods as he then focuses his attention back to the front-desk lady.
"Please welcome and guide the rest of the members when they arrive will you?" he asks kindly as he passes back the tablet. The front lady nods in agreement as she gets back to her work, with the two heading to the main elevator down the left hallway.
As they entered the elevator, Creatrix then happens to start up another conversation with Jeanne, "So your a pirate queen huh? Quite interesting. To be honest, I've only seen fictional pirates on television, as well as modern ones on the news, but I take it that suit of yours isn't just for show? Jeanne chuckled once at this question as she turns her head to the robot. "Ah cop on. And I take it you seem to be missing an eye too huh?" she replies back in a bit of a playful mood.
"I was actually built with a single eye," Creatrix replies back nonchalantly, "I take it you lost yours?" The pirate queen simply sighed as she looks down with a bit of a glum face. "It's a long story mate." she simply says.
By that time, the elevator doors open, and the two step into a room with a round table set up in the center. Obviously, they were the first ones there so they simply took their seats. Ironically, they didn't sit close together, mostly being Jeanne's decision to sit in the back seat, opposite to where Creatrix sat. Regardless, this was going to be a new day, a new team, and a whole new adventure. Things were just getting started. | Character Sheet Thread
Jeanne Vicky Jones
”J.J”
"If you need to learn how to talk to a lady, don’t ask me, cause I’m gonna make a man outta ya instead!"
The Basics
Name
Jeanne Vicky Jones
Nickname
Lady “Captain” Jones - (Named by her crew)
Code Name
”J.J”
Age
38
Birthdate
December 11th, 2001
Gender
Female
Sexuality
Bisexual
Role
Offense | Scout
"Drunkard? Me? Pffft, drinking rum and guinness before 10AM makes ya a pirate, not an alcoholic!"
Digging Deep
In-Depth Appearance
Jeanne Vicky Jones is a female caucasian woman standing at 5’11”, with brown curved hair, hazelnut eyes, and thick luscious lips. While still having good vision in both eyes, she wears an eyepatch on her right eye, which secretly comes with enhanced vision to that eye, that allows her to zoom in on unsuspecting opponents and calculate distance. When in action, a red streak crosses diagonally down from it, signifying that it’s in use.
She wears an outfit that looks exactly like how a female pirate would wear, only that the material is made out of a special, lightweight clothing that allows adequate protection from stray bullets while also keeping her quick mobility.
Habits and Quirks
Party goer
Jolly drunkard
Has a hint of an Irish-accent when speaking
A flirt at times to both sexes
Likes to be at the center of attention
Likes
Parties
Alcohol (Favorites being rum or Guinness beer)
Fancy ships
Parrots
Money
Dislikes
Too much authority
Lack of alcohol
Rivals
Bugs
Ugly people
Fears
To be forgotten
Swarmed by bugs
Personality
Jeanne’s personality is rather opposite on what you think she might be. As a hardcore tomboy, as well as being raised in a mostly male environment, she sometimes thinks she’s not even a woman to begin with. In fact, she’s what you mostly expect on how a male pirate would usually act. With her carefree and jolly attitude, as well as being quite bossy, she’s really at home with commanding her crew of men and comrades. She is also known for being very snarky towards authority at times, especially if she gets drunk, and has been known to be a troublemaker from time to time. Despite this, she is usually a very optimistic one, always looking on the bright side of life. Don’t make Jeanne angry though, otherwise you’ll be looking into the barrel of her own pistol.
It is also due to being raised with men was how she developed a taste in woman first, but eventually finding herself with men as well, hence her bisexual status.
"If there’s anything I learned about bein’ a pirate, it’s one thing. When life knocks you down, calmly get up, smile, and very politely say… ‘You hit like a bitch!’"
Origins
Background
Jeanne Vicky Jones’ life was a rather interesting one. She was born in Dublin, Ireland, where her father was basically a modern pirate. He had an entire crew at his command, whom he called the Silver Jacket, as well as a fancy ship for them to sail in named the Silver Bullet. Jeanne usually stayed with her uncle when growing up, only participating in her father’s crew at the age of fourteen, where she became second command to her father. They all had a wonderful time together and an exciting one none of the less.
During the War, she and her father’s crew were usually neutral to both sides, not taking a part of either side. That however changed when they were attacked by a small patrol ship that belonged to The Emperors Entente. According to them, the crew was “trespassing” into enemy territory (it was found out later a new superweapon was built on a nearby island). However, Captain Jones’ crew refused to retreat and hence the enemy ship fired upon them. A small skirmish took place on that day, both suffering severe damage to both of their ships. However, Jeanne’s father was hit by a stray bullet, killing him on the spot. The enraged daughter then took command as they found an opening and boarded their ship, killing everyone on board. They then sunk it, getting back on their own ship and retreated back to safety. It ended in a draw...
It was indeed a painful loss for the Silver Jacket to loose the captain, especially for his daughter. Despite this, Jeanne tried to look on the bright side of life, taking complete control of the crew and continuing to sail the seven seas. Over the years, she became a very experienced captain, giving her a name within pirate legends as she makes her home within the more hidden islands of the Caribbean. She and her crew became pirate mercenaries working simply for money and fame, pillaging enemy ships, her favorites being those of the Emperor’s Entente, and receiving nice new tech for their arsenal and ship. Eventually, Jeanne heard about the Sentinels being reformed and made a choice that would change her life forever. Saying goodbye to her crew, passing it down to a close mate of her’s, she left and joined the Sentinels. If her father were here… he would’ve probably have been quite proud.
Place of Origin
Dublin, Ireland
Family
Jeanne can only remember her father, who was a well-known pirate throughout the land in which he sailed. He was a tall and proud man, with a thick grey beard, blue eyes, and had a pretty hefty build to him. He also had an eyepatch, with a hook on his left hand. Jeanne’s mother died very early on in her life, so she knows very little about her. According to her father, she was a beautiful young lady, with curvy red hair and brown eyes and was a nurse for a major hospital.
Abilities
Dual Blast: Jeanne rapid-fires both of her pistols.
Tsunami Charge: With her melee weapon out, Jeanne charges towards her enemy with quick agility and speed, dodging most incoming shots in the process, and slices at them.
Molotov Cocktail: Jeanne throws a molotov cocktail at her enemies, catching the opponent on fire, as well as the surrounding location. The cocktail also does splash damage that catches other people on fire in a short radius.
Raging Typhoon: As her ultimate ability, Jeanne takes a swig of some strong alcohol and goes on a drunken rage. Her strength goes up by 50%, making her attacks twice as strong for any weapon she wields.
Weapons
Jeanne wields two custom dual PTE-900 Blaster Pistols as her primary weapons. She can fire around thirty shots per usage before having them cool down for ten seconds.
As her melee weapon, Jeanne has a special carbon sword that she stole from when she was pillaging the Entente's ship. It’s a powerful sword that can slice through metal and is surprisingly lightweight. This makes the sword very easy to hand and can issue lightning quick strikes with a powerful effect.
Theme - Stormin’ The Electric Seas:
UPC Advanced Engineering Robot Mk. 12
”Creatrix”
”Ready to deploy covering fire.”
The Basics
Name
UPC Advanced Engineering Robot Mk. 12
Nicknames
”Engie” - (Short for Engineer)
“Tin-Can” - (A joke based off him being a robot; Organics often call him this)
Code Name
”Creatix”
Age
19
Birthdate
August 22nd, 2020
Gender
Male
Sexuality
Non-Existent
Role
Defender | Engineer
"I solve problems… well, practical problems."
Digging Deep
In-Depth Appearance
Creatrix is a mechanical robot, coming in at a height of approximately 6 feet tall. His color scheme is mostly white and blue, with light neon blue being the color of his wiring. He also has a single blue eye on the right side of his head, a second one being non-existent to the opposite side. The metal that he is made of quite sturdy, but also surprisingly lightweight, enabling him to traverse quickly on all sorts of terrain. Creatrix is also commonly seen wearing a thin sports-mesh shirt, which also serves as minimal protection against incoming bullets, despite his metal exterior being able to deflect some bullets.
Habits and Quirks
Usually talks with many scientific terms
Friendly and polite
Curious about human and organic structure
Usually calm in most situations, even in the heat of battle
Can get to be a wisecracker
Likes
Building/Creating
Learning
Organic structure
Science
Classical Music
Dislikes
Terrorists
Rudeness
Destruction (especially of his own creations)
Bullets
Idiots
Fears
Being shut down/destroyed
Any of his creations malfunctioning in mid-battle
Personality
Creatix is a humble robot with a brilliant mind of creating things. He is incredibly intelligent, polite, and very mindful of his situation, being able to fix and create almost anything as long as he has the certain tools and parts for it. He's a good listener, while also being a good mentor to other future engineers. One thing he's really interested in currently is the anatomy and structure of the organic body, making him curious on how a bio-mechanical creation will work. When not at work, Creatix usually relaxes and listens to classical music, and you can sometimes even hear him humming to some of his more favorite tracks. He also doesn't like to listen to those with rudeness or those who are simply not educated enough for him, which he can sometimes be a wisecrack to them. He's also known to sometimes make awkward jokes.
"I really advise that you absolutely should not touch that."
Origins
Background
The sentient robot we now know as “Creatrix” was created from within a Union Programming Corporation (UPC) facility in the blaring heat of Los Angeles. He was created simply as a robot engineer, who was programmed to build new creations and create new technological marvels. Of course, he wasn’t the only one in the entire facility, as there were around 50 robots that he worked alongside with. Yet he seemed to have a bit of a bolt stuck in his head. While he worked fine for two months, he then seemed to be slacking in his jobs, often getting slower, sloppier, and lazier. No matter what tweaking one did to the robot’s mind, they just simply couldn’t find the problem. In fact, they were thinking that they would have to scrap him into parts if he didn’t find a way to self-repair his systems.
That would be ultimately be put to the test. During the War, a terrorist organization funded by the Emperor’s Entente, attacked the UPC base in Los Angeles in their attempt to stop the production of these engineering robots. Unfortunately, with their programing being assigned to constructing and engineering, the robots were helpless as they turned into scrap, and the humans into blood baths. Creatrix tried to assess the situation, when he was suddenly hit by a piece of exploded debris to his head. He momentarily shut down, as if a plug was pulled from his programing, and was unconscious. However, he managed to wake up just a several seconds later, not as himself, but as a new robot being. It was like a new plug had inserted into his programing, one that was indeed better than before. With some newly acquired quick-thinking, he grabs two of the nearest weapons to him, those being the new prototype DIO-Photon Cannons, and began to fire at the terrorists. Eventually, he somehow managed to force them into retreat, but at a price of the UPC base to be completely destroyed.
Out of all the robots in that facility, Creatrix found himself to be the last to still be operational. The plans to make more had also ceased to exist, so the production could not go on. However, in their place, was the birth and the baptize of one of the most intelligent engineers of the Sentinels. The name “Creatrix” was here to stay.
Once called into the Sentinels, Creatrix’s new mind and lease on life made him able to create various gadgets that would help them win the war. It was also here where he created his own mobile turret module, who could self upgrade provided he gave it enough materials, as well as a portable battle dispenser. He would prove to be a valuable asset in the war, one that has saved a battle more than once. However, when Sentinel disbanded, Creatrix was forced to go elsewhere. Having heard of a new UPC building being in Miami, Florida, the robot found himself a new place to where he would work as a scientist and engineer for the next several years.
However, when the Sentinels were called back into action, Creatrix couldn’t ignore the invitation. Packing up his things, as well as his newfound knowledge, he goes back to help save the day once more.
Place of Origin
Los Angeles, United States - UPC Factory
Family
N/A
Abilities
Scrap Collector (Passive): On the battlefield, Creatrix can pick up unwanted scrap to repair or build new turrets.
Twin DIO-Photon Cannons: Creatrix can shoot streaks of plasma energy at an opponent, while it can also be charged up to unleash a more powerful blast. Can also switch it to become a gravity tool to pick up objects, place buildings, and fix his creations.
Build Sentry Turret: Creatrix constructs an enemy-seeking, mobile autocannon that locks onto incoming enemies and can be upgraded to three levels, enhancing its performance. Only one can be built at a time, which takes 130 scrap pieces to build, and 200 scrap pieces to upgrade.
Build Dispenser: Creatrix constructs a dispenser that can refill one’s ammunition by 20% a dispense and provide health packs for any friendly. Can hold up to 6 clicks when fuel before having to resupply automatically. Only one can be built at a time and takes 100 scrap pieces to build, and 200 scrap pieces to upgrade.
Shield Bubble (Ultimate): When under fire, Creatrix can throw a small device that once on the ground can issue a shield bubble covering 12 feet in both diameter and 8 feet in height for 20 seconds. All enemy weaponry cannot penetrate through the shield, including bombs, but the enemy can still walk right through it. Friendlies can fire from within the shield however.
Weapons
Twin DIO-Photon Cannons: (Seen in pic above) A multi-versatile weapon that can fire streaks of plasma energy at an opponent, which can be charged to fire a more powerful blast. It can also be switched to become a gravity tool that can pick up objects, place buildings, and fix his creations.
D-289 Mobile Sentry Turret: A mobile turret Creatrix can create that rapid fires on the enemy. Level 2 adds another barrel on top, a 10% mobility boost, and a 15% reload time boost. Level 3 adds a third gun, allowing the turret to fire in 3 separate directions at once, with a 15% mobility boost and an additional 20% reload time boost. When fully upgraded, its mobility stat is up by 25%, and the reload being up by 30%. The two side guns can move independently at Lvl 3 as well.
Extra
My favorite character would have to be Soldier 76.
Theme - TBA
Kraegus Da’l Voarack
”Kronos”
"Only the strongest survive!"
The Basics
Name
Kraegus Da’l Voarack
Nicknames
”Big Bad Boss” - (Based on his size and position as Second-in command)
“The Destroyer Of Worlds” - (Based off his sheer size, strength and power; including his past job of being a galactic ruler)
“Abomination” - (Called by many bystanders)
“Heroes’ Bane” - (Has been known to defeat/kill many powerful heroes; only been forced to retreat twice)
Code Name
”Kronos”
Age
467
Birthdate
Unknown
Gender
Male
Sexuality
Heterosexual
Role
Tank
"Your death is inevitable!"
Digging Deep
In-Depth Appearance
Kraegus is a massive and monstrous being of unprecedented strength and raw power at his disposal. Standing at a massive 10 feet in height, with fleshy greyish-pink skin, huge muscles, topping it all off with giant antler-like horns on his head, four yellowish-orange eyes, and a mouth full of sharp and gnarly teeth. Most of his body is also covered with cybernetic implants, which can be found on his torso, both of his legs, and especially his right arm where he now wields a giant arm-cannon. Overall, you might say that this monster of a beast creeped up from the pits of hell, rather from the vastness of space.
Habits and Quirks
Very strict on his minions
Known to issue monstrous roars
Quite egotistical
Brutal when finishing off his rivals
Does not tolerate failure
Likes
Conquest
Domination
Power
Vast Wealth
Pain and Suffering of others
Dislikes
Rebellions
Heroes
Traitors
Peace
Defeat
Fears
To be overthrown (again)
Horrific Death upon himself
Personality
Kraegus is one scary and imposing motherfucker, and being the ex-Emperor of one of the most powerful alien empires in our galaxy, one can actually agree with this. He is known for having both a sinister plotting personality from behind the battlelines, while also having a huge macho and aggressive personality while in battle. When he demands something to be done, he REALLY means that you do it, and he doesn’t tolerate defeat in the slightest. With that in mind, he is infamous for his sore-loser personality, which believe it or not, has actually helped him win some of his battles. Either way, he is a very calculative commander, with the strength and sheer power to annihilate almost anyone unfortunate enough in his path.
"I will enjoy watching you suffer for my amusement!"
Origins
Background
Born on the planet Xaekrigon, Kraegus Da’l Voarack’s early life was indeed a grueling one at best. He was born into near poverty, his parents struggling to make a living for themselves. At this time, the planet was ruled by one of the most powerful alien empires in the galaxy, being called The Xaegous Empire. It was an empire built on the foundations of the warmachine, having all taxes, many being rather costly, go solely for the military cause of conquering other worlds. While it benefitted the Emperor and the nobility, the rest of the folk suffered immensely.
Despite this, his family continued to struggle on just enough to get a roof over their heads. At the age of 26 years however, he was forced to head into the army. It so happens that at the age of 26 was when his male species is required to do almost a life sentence of being in military combat, only being able to retire at the age of 124. Those who get crippled are often killed for the Emperor thinks of them as useless, fearing some are faking it just so they don’t happen to continue their service. Regardless, Kraegus served honorably and performed outstandingly, being promoted to sergeant after three years of service, and up to general just four years later. He is considered to be one of the Xaegous’ finest generals to date.
However, Kraegus wanted more from this. He wanted a taste of the Emperor’s throne, a taste of unprecedented power that he had been wishing ever since he was a youngster. So he was able to form up a large group comprised of other generals, lieutenants, sergeants, their troops that they took command of, including some connections to several nobility class members who were close to the Emperor. They were able to keep their plan secret from the rest surprisingly well, being also able to kill anyone who tried to report this as well. Eventually, they were ready and they stormed through the Emperor’s Palace, slaughtering everyone that dared to stand against them. Despite losing a heavy chunk of allies, the coup-d'etat was able to murder the Emperor brutally and finally take over the government. Kraegus promised to improve the lives of those ruling within the Empire and to catapult them into a new age of prosperity.
It never happened.
Long story short, his reign on the Empire had actually tightened exponentially, making his rule even more tyrannical. Once again, a revolution was built up, causing civil war from within. After 4 long and grueling years, the rebellion won and Emperor Kraegus was forced to flee from the Empire out into deep space. During his escape however, his fighter was attacked and he was knocked unconscious as his ship hurdled into the vastness of space. The shot actually hit a valve the was carrying cold liquid nitrogen combusted and filled his pod with said material, freezing his body and locking him up via cryogenic freezing. At the same time, it also activated the ship to go into lightspeed, winding him up floating helplessly in an unexplored area of space.
He would float aimlessly around space for several centuries until Kraegus landed on Earth in the year 2021 around Nevada. The crash was around 20 miles north from Area 51, so when reports had indicated ‘a small meteor’, it was simply a cover up so the military personnel could experiment on him. When he was found, his left arm was literally ripped off from the crash, while also suffering deep burns and crushed bones from within, all while still being unconscious remarkably. This was a chance for Area 51 to create something huge… an organic superweapon used by the US government. Of course, before they could do that, they simply implemented cybernetic implants, including an arm cannon to his right arm.
What could possibly go wrong?
Kraegus woke up shortly after the operation in a large containment room, with most of his memories still intact remarkably. Again, long story short, with his newfound powers, he violently broke out of Area 51 and escaped towards the barren Nevada desert, using one of their high-tech cars. Eventually, he was able to find a city after several months of travel, unaware of it being the base of operations regarding the Sentinels. While he didn’t participate much in the war, he initially wanted to find a way back to his home planet, only to find out that not only was he on another planet, but also around 60 light years away from Xaekrigon. With the hope of getting back home all but nearly impossible, he decides to make himself at home here on Earth.
Kraegus began working in the underground terrorist organization, eventually being able to join one for himself, that being the Talon organization. For years he participated with them as a powerful unit against anyone in the Talon's way. Eventually his craving for power as a dominant leader over came him and through deception and populous vote, Kraegus and his followers eventually assassinated the leader of Talon, with the Alien once again in the position of commander, where he has since been terrorizing the world with cunning brutality and skill.
Place of Origin
Xaekrigon - 60 Light Years away
Family
Kraegus’ barely remembers his parents at this stage. He only knows that his father was a retired war veteran, while unable to remember what his mother was doing at the time.
Abilities
Cannon Volley: Kraegus’ arm cannon can fire blasts of plasma energy, with one massive blast from the middle barrel and four smaller ones on the opening corner barrels. It can also change its firing pattern, which he can fire rapid-firing projectile blasts, thin to thick beam blasts, and even fire homing rockets from the large barrel.
Charge: Kraegus runs quickly towards the opponent, attempting to knock it back or simply flatten it. He also has an alternate move in which he tries to use his antler-horns to gore the opponent.
Stomp Shockwave: Kraegus issues a powerful stomp that can stun and knock down opponents within a fairly large radius.
Slash: Using the blade on his right arm, Kraegus will attempt to slash his opponent with it.
Mega Laser: Kraegus’ ultimate ability allows it to charge up his arm cannon to its max power, unleashing a powerful beam that rips across the stage, frying anyone that is unable to escape it’s path. It can also rip through metal.
Weapons
As well as his immense claws on his right arm, including a “blade”, Kraegus’ signature weapon is the massive arm cannon on his opposite arm. It can fire blasts of plasma energy, with one massive blast from the middle barrel and four smaller ones on the opening corner barrels. It can also change its firing pattern, which he can fire rapid-firing projectile blasts, thin to thick beam blasts, and even fire homing rockets from the large barrel.
Main Ambient/Slaughter Theme:
Battle Theme:
AX-094 Commando Battle Drone Prototype B
”Heliox”
"Heliox at your command."
The Basics
Name
AX-094 Commando Battle Drone Prototype B
Nicknames
”Deadeye” - (Multiple eyes that scream doom to the opponent)
“Silver Nightmare” - (For being an ominous terror to an opponent)
Code Name
”Heliox”
Age
19
Birthdate
November 21st, 2028
Gender
Male
Sexuality
Non-Existent
Role
Offensive | Assassin
"Enemy in-range… commencing fire."
Digging Deep
In-Depth Appearance
Heliox is a sentient robot at a height of 6 feet. While humanoid in its upright stance, it also has a bit of a creature design implemented into him. He is made of a light titanium-alloy that allows him to quickly maneuver around the battlefield, while also being able to take a hit or two and not be severely harmed. It also happens to keep him waterproof as well, protecting is valuable circuits. He has eight tiny eyes on each side of his head, similar to that of a spider, which can also allow him to provide multiple different images of his opponent. At the back, he has both two micro-missile launchers, as well as a jump-pack to reach high places in and a cord that is used to charge himself with. His hands have four sharp fingers, which still allow him to grab onto regular items, including firearms. Heliox also has powerful legs that act like springs, allowing him to jump incredibly high in the air. The pads on the bottom of his feet allow for him to silently run and land with very minimal sound, making him excellent in stealth missions.
Habits and Quirks
Can speak in various languages
Often cold to anyone he talks to
Mostly silent on missions, talks only when he feels like so
Can be quite stubborn
Merciless
Likes
Death
Blood
Destruction
Being Alone
Fighting
Dislikes
Invulnerable Opponents
Wisecracks
Acid
Sentinels
Traitors
Fears
Deactivation
Being replaced
Personality
Heliox was designed and built for one thing. To kill. As a result, not much emotion is present within him. He is a cold and merciless robot with little to no feelings at all, other than anger. He uses his weapons and abilities all to the most proficient level, allowing him to almost always succeed in his mission. He is also loyal and obedient towards his bosses, but does otherwise work and think solely on his own, sometimes taking actions that are against the following orders. He will do whatever it takes to see his enemy or anyone’s to be eliminated.
"Heliox superior… Sentinels inferior."
Origins
Background
During the years following up to the War, the Emperor’s Entente was preparing for the inevitable war and conquest of land for their new empire. As a result, they began to rapidly train new troops that should help them win the war. Of course, before an all out war could happen, they needed some inside information and documents. One of the more famous of these units came from China, with the production of the new and highly advanced AX-093 Commando Battle Drones. With these units, the Entente used them for weapons involving secrecy and espionage against the Paladins.
During the war, these units were used widely in such missions and were feared for their cold brutality. They were successful enough for the Entente to start development on a new version that would replace the old ones. Under the codename “Operation: Heliox”, China produced a new prototype of what would become to be the AX-094 Commando Battle Drones. It was fitted with a stronger but lighter form of metal, improved cloaking abilities, new abilities, and the like. They trained the drone, now known as “Heliox”, to serve as a commander for the new robots that would come after it. However, it was used in only a handful of missions, and by the time it was time to finish producing the new drones, the Entente surrendered to the Paladins, scrapping the whole idea for good.
With the war over, Heliox was placed in a secret bunker, supposebly to lock it up and to avoid getting into the hands of the enemy. Regardless, it would eventually be found years later, not by the Paladins, but by an unknown terrorist organization. They were able to successfully break in and steal Heliox, hacking into him and ultimately reprograming him to work for them. It would serve the group for more years to come, until the terrorist organization was destroyed, leaving the drone alone once again. He was then found by Talon’s commander, Kronos, who decided to reprogram Heliox again to serve solely under his own doing, where he has been doing so ever since.
Place of Origin
Beijing, China
Family
N/A
Abilities
Infrared (Passive): Heliox can switch his vision to infrared to spot any opponent or friendly allies from far distances to tough weather conditions for limited amounts at a time.
Rapid Fire: Using his BG-034 pulse rifle, Heliox can fire a volley of plasma laser fire upon his enemy.
Homing Missiles: Heliox can launch two mini-homing missiles from his back that lock onto his target. While they don’t do much damage, they are usually used to distract the opponent or slow it down.
Leap: Heliox can use his jump-pack to propel him into the sky up several stories high. His specially designed legs also help him in achieving great height.
Cloak (Ultimate): Heliox can cloak himself to get out of danger and render himself invisible to the naked eye and high-tech sensors for thirty seconds at a time, as well as sneak up on unsuspecting enemies. Cannot be uncloaked unless you bump into Heliox or happen to “coincidentally” shoot at his direction and hit him.
Weapons
Heliox’s signature weapon is his personally and slightly modified BG-034 pulse rifle, which allows him to rapid fire vollies of plasma laser fire upon his enemy. His twin micro-missile also serve as a valuable weapon asset, with his four fingers also capable of ripping through flesh.
Theme - TBA |
53,826 | 1,466 | 1 | 233 | 1,179 | Jean-Luc Rivière
Spectre
Location: Sentinel HQ
Interacting With:Jeanne/Creatrix
Jean-Luc stepped out of the cab that had ferried him to the Sentinel HQ. He removed a large duffle bag with all his equipment save for his bow from the trunk; his bow itself had never left his side as Jean-Luc was still a little uneasy about all this and feared it might have been a hoax. Nevertheless, once his belongings were in hand, he gave the driver his pay plus a good tip and headed up to the large stairs in front. Ascending the stairs Jean-Luc couldn’t help but admire the architecture of the building. Though his family had probably paid for them to have such a large flashy building, its beauty and pristine condition was enough to let him know it was appreciated.
At the top of the steps Jean-Luc stopped just shy of the glass doors. This was it, once he walked through those doors his life as a mercenary would be over. He would no longer be his own boss, live by his own rules, he would forever become a part of this group. But it was all for the greater good, and he was ready to start using his abilities to help to world. Taking a deep breath, he entered the building and quickly located and made his way to the front desk. ”Excuse me.” he spoke to the woman sitting there, ”Could you tell me where the Sentinel’s are meeting? She happily gave him the floor number and also informed him he could leave his things there so that they could be delivered to his new quarters. Thanking her and setting his belongings aside he moved into the elevator and pressed the appropriate floor.
The elevators were much faster than anticipated and in no time doors opened to reveal a large room with circular table in the center. Sitting at the table currently was an aged robotic figure and a woman who clearly wasn’t aware Halloween had ended. Strange characters indeed, but the organization had a history of employing rather flamboyant figures long as they got the job done. With a brisk pace Jean-Luc walked out of the elevator and took a seat an equal distance away from the other two. Once seated he exchanged glances with them for a brief moment before speaking, ”So. When do the others arrive?” | Jean-Luc Rivière
Spectre
"They never saw me coming." - Jean-Luc Rivière
The Basics
Name
Jean-Luc Rivière
Nicknames
Jean - Something his friends call him if they find it easier to say.
Intruder! - Something his enemies call him if they find him. (It’s not used very often.)
Code Name
Spectre
Age
27
Birthdate
December 17, 2011
Gender
Male
Sexuality
Heterosexual
Role
Sniper
"In our line of work, there is no room for second guessing."
Digging Deep
In-Depth Appearance
Jean-Luc is a white male standing around 6’ with an average build. The mix of dark and gold that make up his beard and hair is usually combed back to keep it out of his pale blue eyes. His choice of clothing varies depending on the situation, but for casual often defaults to a mix of jeans and a t-shirt covered by a black jacket.
Jean-Luc’s Spectre gear is a solid black outfit with a hood and mask that conceals all but his eyes. What looks to be leather is in fact a lightweight kevlar that offers precious but little protection. Though it provides next to no tactical advantage, Jean-Luc likes to sport a dark navy blue simply for style points.
Habits and Quirks
Speaks with a french accent
Has great posture
Often looks bored or disinterested
Is a neat freak
Is indifferent when it comes to artificial life.
Likes (Optional, but highly recommended)
People with wit and intelligence
Fine wine
Organization
Success
Training
Dislikes (Optional, but highly recommended)
Immaturity
Using guns
“Going loud”
Cheesecake
Greed
Fears (Optional, but highly recommended)
Falling back into his old ways
Being the reason for a failed op.
Personality
Polite, efficient, and with a plan to kill everyone he meets. Jean-Luc always has a professional courtesy when dealing with allies; keeping a cool and level head and showing respect to those who hold positions of authority. Though if the same respect is not shown back, you will be looked down upon to the point he may refuse to acknowledge you as his equal. At the same time, don’t expect him to be friendly with you even if you have been nothing but nice to him. Being burned by the only person he’s ever truly trusted, he finds it hard to make a personal connection with anyone.
This is especially true on the job. Jean-Luc understands there is little to no room for error and as such will settle for nothing less than perfection from himself and his team. He has been known to memorize every single detail of a plan even parts he is not involved in.
"In. Out. No alarm."
Origins
Background
Being born into one of the wealthiest families in France, Jean-Luc spent the first half of his life in luxury. His parents were savvy and successful entrepreneurs and as such money was never an issue for the family, and they made sure to share the wealth as much as they could. With the war looming on their doorstep, the Rivières wasted no time in offering their support in helping to fund the Sentinel program and get it off the ground as fast as possible.
Though the world thought it was time to retire the Sentinels after the war, the Rivières disagreed. To them, not only would keeping the Sentinels mean they would be ready for any threat, but the opportunity for criminals and others with shady pasts to turn a new leaf was the best type of rehabilitation. Though they couldn’t solely fund the Sentinels on their own, they had many other wealthy contacts who could go in with them and keep the program going; But they never got the chance.
Before they could put their plan into action, Jean-Luc’s parents were assassinated in their home. With no lead or evidence of any kind, the case went cold and Jean-Luc was ultimately placed under the care of a distant uncle, Percy, as he was the closest living relative. Despite having someone to look after him, he still felt alone and confused. It didn’t help that Percy would leave without warning on “business trips”. Plagued with the traumatic image of his dead parents burned in his mind, the constant mystery of who and why plagued him day and night until Jean-Luc finally gave into the mix of rage and despair and began looking into the murder himself. After looking into every news article and finding nothing noteworthy, he broke into the police stations record keepings and stole the case file.
He didn’t get much time to pour over it as Percy caught him red handed. Impressed with his skill and seeing his potential, Percy revealed he was a black ops mercenary who went by the code name “Phantom”. He offered to train Jean-Luc as he would need it if he continued down this path. He accepted and caught on quick; In no time he could move with the shadows, jump and climb obstacles with relative ease and do it all while making little to no sound. He excelled at hand to hand combat and though he learned how to use a variety of weapons, only took a liking to one, the bow and arrow.
Years went by. Jean-Luc, now under the alias “Spectre”, absorbed himself in his work which usually consisted of joint contracts with him and Percy. The two had become quite the team and were constantly being sought after by government and private organizations alike. To them it didn’t matter who was giving the orders, as long as the pay was good. None of it really mattered anyway, with still no leads on his parents murder, Jean-Luc’s hopes of solving it were all but gone; Until one mission turned up something.
After infiltrating a Shadow Cabal facility, Jean-Luc happened upon a server that contained copies of every assassination contract that had issued, including his parents. To his horror, hit had been issued to the agent Phantom. Percy was his parents killer all along. Enraged he attempted to confront Percy only to find he had vanished. All that remained was a note explaining his motives. He originally faked the documents that said he was his uncle and only intended to use Jean-Luc for his inheritance. He never intended for them to grow so close and now that the truth was out couldn’t face him.
The worst realization came when Jean-Luc not only understood Percy’s reasons, but sympathized with them. Jean-Luc had not only befriended his parents killer, but he had become the very thing they had spent their lives trying to prevent. Falling into a depression Jean-Luc nearly dropped off the earth until an offer to join the reformed Sentinels came his way. To fight for the organization his parents died for seemed like the perfect way to redeem himself, and so he took the offer ready to finally do good by his name.
Place of Origin
Paris, France
Family
Olivia and Claus Rivière - Deceased: The Rivière’s were people of great influence and pushed for keeping the Sentinels in case of another threat. They were assassinated in their home before they could gain much support.
Percy Verreau - Foster parent: Renowned assassin who raised and trained Jean-Luc after his parents death. Disappeared after it was discovered he was their killer.
Abilities
Specialty arrows: The biggest advantage of a hard-light “quiver” is the wide variety of arrows it can make. As long as the schematics are programmed in, Jean-Luc can make it on the spot.
Normal
Taser/Stun
Knockout Gas
EMP arrow (ULT)
18 in Dexterity: Years of training have given Jean-Luc incredible agility that let him parkour and climb to any area as well as the reflexes to dodge and avoid incoming attacks.
ULT- EMP arrow: In a day and age when even guns are electronic, the ability to short electronics is dangerous in the hands of someone who uses little of them. By deploying this arrow, Jean-Luc disables all electronic and energy powered devices in the general area taking away any modern weapons being used or lights that might reveal him. The only set back this has is this includes Jean-Luc’s arrow glove leaving him without a source of ammo. Thus he usually saves using it for disengaging situations.
Weapons
An ancient weapon brought to the modern age, Jean-Luc’s Ghost Bow is more than capable of holding its own against the new age of weaponry. Packing around 100 lbs of draw weight giving it has enough power to take down most targets while making little sound.
Rather than using a traditional quiver to hold a limited amount of arrows, Jean-Luc uses a state of the art “hard-light glove” to create his arrows in his hand ready to use. This gives him not only a faster and unlimited supply, but is more flexible as he can make arrows as the situation demands as opposed to trying to plan which ones to bring.
Extra
Though he doesn’t use them, he is proficient in guns and other firearms.
Favorite character is Hanzo. (Surprise!)
Stealth Theme:
Combat Theme: |
53,827 | 1,466 | 2 | 1,362 | 1,850 | Sean Black
Brawler
Location:Sentinel HQ
Interacting With:No one
Sean was quiet as the taxi drove towards Sentinel HQ. He was a bit worried that he'd be late due to the bad traffic, and was really wishing that he had brought his bike, so he could have avoided it altogether. Next time he'd be sure to better prepare, not only did he not have his bike, but he hardly packed at all, having little clothing in the bag he packed. Despite the minor annoyance of traffic, his excitement for his destination wasn't hampered, after all, this was basically his childhood dream, and how often do those come true?
As the taxi pulled up to the building, Sean couldn't help but be in awe of the sheer size of the building, and couldn't imagine how much it must have cost. After tipping the driver, he walked into the building, and straight to the receptionist. "Uh, excuse me, where exactly do I go for the Sentinels meeting?" he asked nervously. Upon receiving the floor number, he thanked the receptionist and headed to the elevator and entered the floor number.
The elevator doors opened to reveal a pirate, a robot, and a seemingly regular guy. Slightly concerned that he was given the wrong floor, he hesitantly sat in a seat with nobody adjacent to it, and looked at those around him. He didn't really know what to say, so he stayed silent, not wanting to make a fool of himself. | {"You're still so blind, even now. Evolution without courage will be the downfall of our society."} - Antoinette Agreste
Name
Antoinette Agreste
Nicknames
Netta: feminine abbreviation of her name. Only close friends call her this.
Professor Agreste: formal title.
Monster: Frequently referred to by those who were morally outraged by some of her later experiments.
Code Name
Antoinette never worked in the field, so she went by no official code name.
Age
58
Birthdate
22nd of November, 1981
Gender
Female
Sexuality
Heterosexual
Role
Scientist
{"Don't you dare judge me. You don't have the right."}
In-Depth Appearance
Antoinette is a petite lady with an hourglass figure who holds herself with confidence and pride. While her peach skin is starting to wrinkle and sag, she doesn't let this affect her confidence and still struts around with expertly applied make up and stylish clothes. Antoinette is a woman of fine tastes, but also formality. She is usually seen wearing some form of designer fashion, favoring black and white as a colour motif. Her shoulder length blonde hair is kept slightly curled towards the end and has been lightly dyed to hide any gray hairs. When working, her hair is usually tied up into a bun to keep it out of her eyes, and she wears a pair of glasses as well as the standard lab coat with all the essentials.
Habits and Quirks
Binge Drinker
Insomniac
Laughs when nervous
Fidgets when bored
Chain Smoker
Likes
Alcohol
Cigarettes
Experiments
Robots
Swing Dancing
Dislikes
Restless Sleep
Terrorists
Close Minded People
Cowards
Cocktails
Fears
Losing more people she cares about to war.
Not being able to make her mark upon the world.
Personality
Antoinette Agreste might be one of the most controversial members of the old Sentinels group. She was courageous, innovative and an advocate for peace and equality. She stood for everything the Sentinels believed in and was proud to have been able to help put a stop to the war. However, Antoinette's bravery in the name of science makes her quite a blunt individual with seemingly reprehensible morals. She has an egocentric aura about her that suggests she thinks of others more like tools than human beings. Antoinette is only interested in how useful a person can be to her. Her intentions are well enough, but her manipulative attitude has made her a very unpopular and detestable person among the Sentinels who knew her.
Antoinette is caring, but she's a 'big picture' kind of person. She has no qualms with making sacrifices for the greater good and doesn't let her emotions drive her; at least not anymore. Her creation of the Thanatos Unit: Epsilon-12 is considered by many to be not only her most defining achievement, but also where her fearless exploration into the realms of Biological Engineering crossed the line. She is detested among the handful of sentient robots, who protested to have her removed from the Sentinels. Antoinette is unapologetic on the subject, but she has been known to show a disdain towards the Sentinels for being unappreciative of her efforts during the war. Despite that, she is still loyal to their ideals and is eager to begin working with them again.
{"Dwelling on the past doesn't change it. I'm not some fool who spends her life thinking about the 'what ifs' of my choices."}
Background
Antoinette Agreste was a rather influential biological engineer who lectured at universities around the world about the rising need for robots to enhance the status of living. In particular, Antoinette's field focused on designing prosthetic enhancements for people who were born with, or acquired any physical disabilities that would prevent the full use of their body. Her technology was revolutionary and improved the lives of many. When the Emperor's Entente was created, Antoinette and her daughter Sabrina were recruited by the Sentinels to aid in ending the war. Antoinette helped soldiers who had lost limbs or worse by providing them with her mechanical replacements, while Sabrina was out on the front lines as a competent soldier under the name of 'Starfire'.
The end of the war drew near, with Antoinette's assistant being a big help in their imminent victory. However before they could start celebrating, one of Sabrina's final missions ended up going horribly wrong. When Antoinette's daughter returned, she was in a bad shape. Her body had suffered numerous wounds and it became clear to all the surgeons that she would not live. Spending her last moments with her mother, Sabrina told Antoinette that she needed to be strong and that she would rest well knowing that the war was over. Yet her mother refused to accept this answer, and as her daughter slipped away in her arms she hatched a plan to bring her back.
Antoinette spent the next month in her lab, putting her plan into action. Antoinette had always been interest in the science behind what could make a robot sentient. Something that should hold no thought of its own could speak and communicate as if it were a living person. Her goal was to discover the technology behind it, and wire it into the brain of her deceased daughter. It was her theory that doing so, she'd be able to spark life back into Sabrina. Antoinette preserved her body in the lab and coerced another member of the Sentinels, a sentient robot who went by the name 'Orpheus', into aiding her with her tests.
However as the weeks passed, it became clear that Antoinette was not getting any closer to replicating the programming. There was no code for sentience, and even the machines who experienced it themselves could not fully understand it. In her desperation, Antoinette betrayed Orpheus and began using his own systems for her task. If she could not replicate the technology, then she had to take it for herself. News of Orpheus' disappearance did not go unquestioned, but by the time they had put the pieces together it was too late. When the other Sentinels confronted her, Antoinette's creation was complete. Sabrina's body had been modified and changed; her mind and body wired with mechanical enhancements that had been pillaged from Orpheus. However even though she was technically 'alive', what was left of Sabrina's consciousness had melded with Orpheus' programming to create a being without feelings or thought; one who only followed the commands issued to her by her creator.
Antoinette, shattered that she had failed to bring back her daughter successfully, was forced to face the repercussions of what she had done. Not only was her experiment considered vastly unethical in almost every conceivable way, but it garnered a large amount of attention among the small population of sentient robots who demanded justice for Orpheus. At the time, the war was ending and the Sentinels didn't need a scandal like this. Antoinette was released from the Sentinels and forced to stand trial for her actions. Fortunately for her, there was quite a lot of prejudice against sentient robots at the time. The Jury found her charges of murder to not apply, as they did not consider Orpheus to be a living being. To them, he was just a machine.
Years passed, the war ended, and Antoinette was left alone with Epsilon-12. Eventually she would come to terms with the fact that she had failed to bring her back. In a way, Epsilon-12 became her surrogate daughter. Though the cyborg would never look at Antoinette with the same love that Sabrina had. They shared the same face, but Epsilon was empty. Antoinette spent the next few years improving Epsilon-12, improving the direct control she could have on the machine. She had plans to introduce Epsilon-12 to the government so she could be given a grant to continue her research. Though everyone she appealed to knew the truth behind the creation of the Thanatos Unit, turning Antoinette down without so much as a second glance. That was until Antoinette received a letter from the Sentinels, asking for her assistance in dealing with the newfound terrorist groups. Antoinette was delighted, and felt a smug sense of satisfaction at the idea of the Sentinels being desperate enough to call her back after kicking her out.
Place of Origin
Paris, France
Family
Pierre Agreste, Ex-Husband. Divorced when Sabrina was young.
Sabrina Agreste, Daughter. Deceased. Died during the war.
Thanatos Unit: Epsilon-12. A cyborg created by reanimating Sabrina's body using the parts of the sentient robot Orpheus.
Abilities
Dispatch Thanatos Unit: Epsilon-12 On field missions, Antoinette sends out Epsilon-12 while she remains behind at headquarters. Epsilon-12, while most consider to be a machine, is in fact part human and does rely on functioning human organs in order to be active as well as its mechanical aspects.
Long Distance Communication Antoinette is able to communicate globally through Epsilon-12 via a holographic projection of herself from Epsilon's Visor. This cannot be used while Epsilon-12 is engaged in combat, though Antoinette can still communicate with Epsilon while she is fighting.
Gravity Distortion Epsilon-12's suit comes equipped with a Gravitation Core that allows her to manipulate the pull of gravity on herself. Epsilon-12 is able to levitate a few inches off the ground, but no more. The purpose of the Gravitation Core is to lighten the burden of her armor and allow her to move in ways that would not be possible if she wasn't as light.
Infinite Blade Arts Passive. Epsilon-12's Resonance Blades are able to be manipulated with thought alone. Though they must remain relatively close to her or the control will slip.
Graviton Charge Epsilon-12 directs power from her Gravitation Core into the blades along her forearms. Her next attack charges the victim with a Gravity Distortion that makes them heavier and slower for a few seconds. Each time Graviton Charge is used, it siphons power away from Epsilon-12's Gravitation Core; causing her to lose speed and become slightly heavier with each use.
Bladesurge Can only be used on a target affected by Graviton Charge. Bladesurge triggers a gravitational pull that sends Epsilon-12 and her Resonance Blades flying to her target at high speeds. Upon arrival, Epsilon is placed at melee range with her target and Graviton Surge is removed.
Dissonance Epsilon-12's ultimate, Dissonance, gathers an immense amount of power from her Gravitational Core and releases it in a moderate radius around Epsilon. Anything caught in the field has the pull of gravity heavily weakened against them, causing them to raise from the ground and float in place for a short duration. They can still perform actions freely, but they won't be able to move from the spot they are floating. Additionally, every target affected by Dissonance has Graviton Charge placed upon them for the duration. Epsilon-12 is able to freely Bladesurge between targets caught in Dissonance, not having to worry about reapplying Graviton Charge to them. If used at the right moment, Dissonance will give Epsilon the freedom to dance between multiple targets at once while simultaneously taking them out.
Using Dissonance will heavily drain the Gravitational Core, causing Epsilon's usually fluid and fast movements to become sluggish and restricted for a large period of time afterwards.
Weapons
Standard Phaser Pistol A generic weapon that Antoinette keeps on her just in case. Capable of discharging a non-lethal beam that can temporarily stun a target. Requires a brief recharge time before being able to be used again.
Gravitational Core A device that allows the manipulation of gravity on either herself or others in specific circumstances. The Core's power is not infinite and using certain abilities drains it.
Resonance Blades Epsilon-12 is equipped with the Resonance Blades; a set of 8 Swords that have built in machinery that responds to Epsilon's Gravitational Core and her brains wavelength. This allows her to manipulate each blade with thought alone. The blades are incredibly sturdy, and heavier than they look.
Epsilon also has a pair of Resonance Blades that rest on her forearms. These are stationary, but are much lighter and can be swung at faster speeds. There is also one that is tied to the end of her long braid. This blade is the heaviest and slowest, but packs the largest punch. It is usually used as if it were a scorpion stinger. This blade is connected by a long, chain linked wire that is incredibly durable and connects to the top of Epsilon's spine.
Thanatos Battle Suit The sleek, non-disruptive design of the Thanatos Battle suit is what allows Epsilon to be so mobile and flexible in combat whilst still adding adequate protection against most forms of attack. While a solid defense, it is not perfect and enough force will damage it. The suit is wired into Epsilon-12's body, as well as her cybernetic enhancements, to allow for total control of all its functions. This includes the large metal casings which surround her legs, which have a sharp blade running down the center all the way down the casings, curving around the bottom to form what appears to be a pair of roller blades that can be used to wall-slide combined with the Gravitational Core.
Infrared Visor Epsilon-12's Visor allows her to track the heat signatures of opponents. This is ineffective against robotic targets. Additionally the Visor also acts as a communication device for Antoinette.
Extra
Whilst Epsilon appears cold and distant, like a regular machine, she is a Cyborg that possesses the mind of both Sabrina, Antoinette's daughter, and the sentient robot Orpheus. The clash of consciousness has subdued her ability to process emotions, but the potential is still dormant. |
53,828 | 1,466 | 3 | 180 | 1,444 | Location: Enroute to Sentinel HQ -> Outside Sentinel HQ In London -> Inside Sentinel HQ
Interacting With:
"One, two I'm coming for you," Scorn sung to herself as the transport vehicle made its way through the streets. Her voice barely came out as a whisper due to a muzzle being placed on her after she had made an attempt to bite one of the guards. She might of agreed to be of service to this renewed program but it didn't mean she was going to be entirely cooperative about it. She had decided to make the entire trip a game for her, making it tough on the poor excuses of guards to get her to comply. They had to drug her to even get her on the plane after several hours of her evading them about the hangar and that was without her unique gifts.
"Will you can it freak," the guard sitting across from her growled. Scorn glared at him with daggers. He could see it in his eyes, he was scared, just itching to pull the trigger on his weapon. She couldn't stick her tongue out at him so she merely smirked.
"Nope and the government wouldn't be happy if you hurt innocent me. What can I do with all these shackles on me? I'm defenseless," she said in an innocent tone of voice. She returned to her singing when the guard made no remark back knowing what she said was true.
"The sooner we get there the sooner she's out of our hair," the driver said from the front ",Let the Sentinel's have her. Don't understand why they would want a criminal, especially one who is missing several marbles."
Shortly after the last words were spoken, they were pulling up to the HQ building. Like a dog they drug her out of the transport vehicle up the stairs and into the building. Part of her wanted to tear them apart for such an embarrassing act but she kept herself calm, figuring tearing apart two police guards right inside the Sentinel HQ building would be a terrible way of greeting everyone. Plus blood was such a hard mess to clean up, she wouldn't want them to go through all that trouble.
"Well boys its been fun now these can be removed," she said smiling behind the mask as she raised her hands that were cuffed. The guards reluctantly removed her restraints along with the muzzle. She playfully acted to go for a bite at one of their fingers causing them to jump slightly. She laughed and gave a wave before walking to what seemed to be the front desk of the building."So there is a meeting room I'm suppose to be looking for," stated at the front desk and was greeted by a rather overly cheerful person. She got the directions and made her way to the elevator and selected the floor that she had been told.
"And they say I'm a few screws short. No one is that cheerful without some mental problems," She mumbled as she waited to reach her floor. The doors opened to reveal a rather large room with a circular table in the center. A few of her supposed new comrades were all ready there waiting. She didn't really pay much attention to them, taking them only in briefly and played in her head a little game of "eeny, meeny, miny, moe" to decide her seat, her index finger bouncing around the available seats before picking one. Finding that the chair swiveled immediately took her attention away from her surroundings entirely as she spun herself in circles on it, the spinning seemingly having no effect on her. From the swift spinning sensation she picked up little details like one of the people there seemed to be robotic, two guys that didn't really stand out to her at the moment, an older woman who seemed uptight on her first look, and another woman who at least shared her sense of fashion. | Adala Posner
Scorn
{"Insanity is just a synonym for imagination."} - Scorn
The Basics
Name
Adala Ann Posner
Nicknames
Ada- Simply a shorter version of her real name that came up during her grade school years and few use in the present time.
Code Name
Scorn
Age
33
Birthdate
January 13, 2006
Gender
Female
Sexuality
Bisexual
Role
Attacker | Flanker
{"I don't suffer from insanity. I enjoy every minute of it."}
Digging Deep
In-Depth Appearance
Her skin is pale nearly white. Not from a lack of sunlight but due to her years of being an experimental guinea pig. She always has her skull face however, never going outside without painting it on so few know what lies under the skull. Her eyes are a haunting light blue that seem to glow unnaturally. It doesn't matter if she has a t shirt or a sweat shirt the one thing she always has on is her skull hoodie. She primarily wears a t-shirt and shorts with simple shoes and long stockings. Not much changes between that and what she has in the field except for the added skull shoulder pads, the high heeled boots, and skeleton gloves.
Habits and Quirks
Her face has to always have the skull painted on. No exceptions.
Habit of talking to herself constantly, having full conversations with herself.
Loves pulling jokes on her unsuspecting comrades.
Always wearing the skeleton hoodie.
Moving her hands while expressing herself
Likes
Weapons
Video Games
Hard rock or heavy metal
A good fight
Drawing
Dislikes
Modern music
Silence
Authority
Spiders
Sitting still
Fears
Entrapment, then being forgotten
Loosing everything she holds dear and slipping further into her own mind.
Personality
Adala has most of her marbles, emphasis on most. After her metal break down at age sixteen, all the pieces haven't quite gone back to the original places living her hyperactive and a mind that most would deem a mess and needs to see someone for help. She however has managed to function quite well with her insanity using it to benefit. It doesn't mean she can't focus on a task, just that she is prone to either improvise or go and do something else easier then a normal person. At times this insanity makes her speak to herself as well as in riddles confusing others. On the plus side her insanity keeps her mostly in a good mood, best not to piss her off because she holds a grudge like no other and can be patient for her revenge.
{"I'm not crazy! No wait... Maybe I am crazy... One second, I have to talk to myself about this."}
Origins
Background
Adala was born into a broken family to put it mildly. She grew up neglected and rejected by her alcoholic father and abusive stepmother. She never got a chance to meet her real mother who up and abandoned her and her father after her birth. Despite the negative home life though she managed to be a happy little girl thinking on the positive and being oblivious to the grim truth's that haunted her house life. To her if she felt the wraith of her parents it meant she must of done something wrong and deserved it, even if she could never figure out the reason they would be so mad at her. Her false reality came crumbling however shortly before the war began. Her father eventually did unspeakable things to her which shattered the facade she had lived it but from the pieces came a new being that she has since embraced as her true self.
A disturbance call would have the police discover Adala outside a blazing home laughing and cackling away in pleasure at the site. She would be charged with murder though eventually the charges would be dropped due to a plea of insanity and stacking evidence of her parents true crimes. She was sent to a metal institution but it would not be the end of the horrors. With the start of the war came rumors of super soldiers that the Entente had, caused a rippling effect. The government perhaps had there own plans in works to combat such a threat if true but some people found other means to true some experiments on a few guinea pigs. Adala was so lucky to be one. She spent six years lock into a cycle of pain and horror as she was used as a test subject. Pain became a friend to her over time.
She found a chance of escape one stormy eve when the power shut down for the slightest of moments. It provided her enough time to finally snap herself into reality and escape, with a simple twist of the guard's neck she was gone. Shortly there after she started a gang of hers simply called the Reapers, her face of a painted skull the signature mark of their's and was left on walls and buildings to mark out the territory that belong to the Reapers or was taken for them. At first no one blinked an eye at them, sure it got the police's attention but mostly for relatively small things. They came more well known after a few doctor's disappeared, the same that had decided to use her as their test subject and their bodies were found with the Reaper signature carved into them. With each passing day the Reaper's moved their territory into a larger size eventually branching out from being a simple gang to an illegal corporation in terms.
She began trafficking in illicit weapons and military hardware throughout the United States, unfortunately for her she got caught during one of operations that turned out to be a trap to end her mad endeavors. She was placed in a maximum-security prison, one that could contain her and her unique abilities. Now with the Sentinels reemergence she was given a choice, continue to be bored with her cell life or put her skills to work for the Sentinels. It wasn't much of a choice. She hated those four walls she was trapped in, only bad memories came to her inside them. So she accepted to work with the Sentinels and be on good behavior, as much as it hurt her to say she would be good. At least she was back on the outside.
Place of Origin
Austin, Texas
Family
Jonhathan Posner (Deceased): Her father a drunk who blamed Ada for her mother leaving and took out his frustrations on her while she was a young girl. To say Adala got the last laugh is an understatement.
Ashley Wheatly (Deceased): The woman who Adala had to call her mother, or step mother. Ashley simply ignored Adala mostly, she wanted nothing with her except at times to use Adala as a punching bag or take out verbal frustrations. Adala eventually made her eat her words literally.
Chuckles: While running her gang she needed a number two, this was a man simple called Chuckles. He never spoke much and wore a bag painted with a yellow smiley face on it. With Scorn's arrest, the gang pretty much fell apart and Chuckles current where abouts are unknown.
Abilities
Curse Shot (Passive): Out of the eight shots in her gun, one bullet does slightly extra damage and briefly pinpoints the enemy to the team. Random on which bullet it will be each time.
Shadow Leap: Able to use the shadows as a get away. While standing in the shadows of an object she may teleport to another shadow that is in view.
Shade Bomb: She stuns the enemy temporarily blinding and deafening them into a realm of shadows, making it easier to fight them however these enemies can still fight back in their stunned state.
Two for One:Fires both shotguns at once on a target.
Shadow Walk: Her guns are holstered as she temporarily changes shape darkness envelopes her and her fingers grow claw like, her speed slightly increases with a slight buff of armor as she takes on a more hunched craw position. She swipes at her enemies in this form, coming in fast and swift.
Weapons
Double shotguns (If you are curious about design I point to the second picture in the character sheet), that carry four rounds each.
Extra
She has haemolacria, a rare condition where rather then crying tears, she cries blood. It was from her abusive parents that she got this.
Favorite Overwatch Character is Reinhardt.
Theme Song |
53,829 | 1,466 | 4 | 1,675 | 1,004 | D34D-3110
Fortress
Location: Heavy armored escorted truck -> Sentinel HQ Paris
Interacting With: No one.
A group of military cars with mounted guns was riding through the streets of London. In the middle of it was bigger truck, close to an armored truck carrying money or prisoners, but this one had much more plating and no windows at all. The convoy kept driving till they got to the Sentinel HQ, where they drove straight into the garage without stopping until they got to the end. The bigger truck turned so it would have its back doors pointing to the end of the garage, where people with guns were already waiting for what was inside. The other mounted cars in the convoy set up around the bigger truck, everyone pointing their guns at the truck as well. Two people carefully opened the door, and revealed the big hunk of metal known as D34D-3110.
He barely moved, only his head looking around scanning all the people pointing weapons at them. He could kill most of them within a few minutes, if not seconds, but he didn't want to. He wanted to show them he was no threat as long as they didn't agitate him, but all the barrels pointing his way made that pretty hard. He kept looking at all the soldiers as he stepped out of the truck, when a noise signaled the elevator in front of him being opened. D34D-3110 took this as his que and walked towards the elevator. The soldiers kept aiming for him, and some walked into the elevator with him. One pressed the button of the elevator and the doors closed.
One of the soldiers inside the elevator with him wanted to lower his gun to relax a bit. One of his colleagues quickly corrected him. "Don't lower your guard, one wrong move and he could turn against us." D34D-3110 turned his head towards the soldier who corrected the other. "NEGATIVE. If I wanted you dead, I would've done so by now. You think your 45 mm bullets can even scratch this thick layer of metal, even if they are armor piercing?" The soldiers lowered their guns, amazed and at the same time feeling uncomfortable knowing that the big armed robot knew exactly what their ammo was before it even left their gun.
The elevator doors then opened, revealing a small group of people in a room where everyone was gathering. He walked out of the elevator and stood there analyzing everyone while the soldiers stayed behind and went back downstairs. He had no reason to aproach anyone, so he wouldn't do it. That was one of the downsides of his programming. If there was no valid reason to, he wouldn't do something. This also meant he couldn't really 'have fun', whatever humans meant by that. He was made to kill, and even though he wanted to change that as much as possible, he would always stay the same. | D34D-3110
"Fortress"
{"Robots don't have feelings? Tell that to my minigun!"} - D34D-3110
The Basics
Name
Series D34D, Mark 001, Unit 3110
Nicknames
Bolts (a friendly joke about him being a robot, which he approves. People don't usually call him bad robot-like nicknames because his series is not known for their... polite side)
Human Gun (Because he can transform himself into a turret)
annoying piece of **** (because no one likes to go against him)
Code Name
Fortress
Age
His actual age since he got his AI online is 14 years, but he has a mind like someone who's 25 years old
Birthdate
3th of July
Gender
D34D-3110 doesn't have a set gender, but 'he' sees himself as a male.
Sexuality
He feels attracted to woman.
Role
Fortress can be both attacking as a frontline soldier and defending as a turret, but mostly sticks to defending.
{"BEEP. BOOP. I. AM. A. ROBOT. BEEP. BOOP."}
Digging Deep
In-Depth Appearance
He is basicly one big hunk of metal. He has a minigun on his back, missile launchers on his shoulders and hidden underneath his chestplate, Rocket Propellors on his hands and feet and guns mounted on his lower arms. His main colors are a bit greyish black. Because he is a robot, he never changes his outfit.
Habits and Quirks
Speaking like a stereotypical robot
Getting angry (he is pretty short fused)
Accidentily breaking stuff because he doesn't know his strength
'Accidentily' breaking stuff because he is angry
Polishing/repairing his weapon systems without even noticing
Likes
His weapons
His Strength
His Durability
To kill (part of his original programming)
His shiny armor
(Basicly, he just likes himself and killing)
Dislikes
People who talk trash about him or other robots
People who he can't kill for some reason
The internet (he tried connecting to it once and scanned it. He still has nightmares about the content)
People who think they are smarter then him (he's a robot, only other robots can be smarter in his eyes)
The original goal of his creation
Fears
Water (makes him rust)
Thunder (makes him get electrocuted)
Personality
D34D-3110 can be very kind if you don't make him mad. Even though his original programming makes him appear as a dead hungry mass murdering killing machine, he tries to proof people different. His original programming also includes him caring a lot about himself and not much about others, making him appear selfish at times. However, he does care about other robots like him, and tries to protect them as much as possible. His intelligence is between that of a normal D34D unit and a supercomputer, meaning he can appear very simple sometimes with very simple 'human' things, but with stuff he already knows he can be a bit mind-boggling.
{"KILL CONFIRMED, KILL CONFIRMED, KILL CONFIRM- KILL CON- KILL CONFIRMED..."} - Fortress when he has a bad day
Origins
Background
D34D-3110 was one of the robots that were being build by the Emperors Entente for a massive attack on the Paladin Coalition. Before his programming got into the hull, he didn't really exist yet. However, one small mutation in the programming caused him to become alive with a mind of his own. People found out about this fast and tried to shut him down. No one, not even he himself, knows what actually happened in the factory he was made in, but all they know is that it ended with a bang and afterwards the whole factory was gone.
D34D-3110 was found by a scavenging scientist who got him patched up and smuggled him to the Paladin Coalition, hoping his colleagues there could help him. They repaired D34D-3110 and tweaked his programming a bit to surpress his original programming, but it still surfaces sometimes. By the time he was totally patched up, though, the war was over, and he chose to be shutdown for a long time for humanity's safety. However, he was now rebooted when the sentinels were reactivated, and he was going to be joining them.
Place of Origin
D34D-3110 was 'born' somewhere in Russia, but it is unknown where exactly.
Family
NONE - The only one he kinda sees as family are his fellow D34D series but he sees them as dead because they never actually 'lived' like him.
Abilities
Propellor Rockets: He can use his Propellor Rockets in his feet and hands to fly, but he can only use some weapons of his arsenal while flying, as his hands are needed to steer and too heavy fire can get him out of balance.
Turret Form: Fortress can change to his Turret Form to use his minigun. His minigun has a very high fire rate and ammo clip, but his movement is very perked and he can't use it while flying (obviously).
Shoulder Missiles: Small missiles shot from Fortress's shoulders that have heavy impact damage, but he only has about 4 of them before he needs to reload them and the reloading takes long (this ability is the only one which can be used while both flying and floating).
Missile Rain: Fortress's ult includes 16 missiles (8 on each side of his chest) which he can fire at once and are all guided by his robot mind. They individually do less damage then his shoulder missiles because they need to house tracking and steering mechanism, but they together give one hell of a punch. (Fortress can use this ability while floating, but not while flying)
Weapons
Fortress uses his wrist guns as his primary weapon, but he can use his Propellor Rockets as close combat weapons as well.
Extra
Favourite character: Bastion |
53,830 | 1,466 | 5 | 2,096 | 5,087 | Christopher Mozrick
Sergeant
Location: Sentinel HQ
Interacting with: Creatrix
Christopher's former employer had arranged for transport to take him to the Sentinel HQ, which he was grateful for. It saved time, that was for sure. With a plane ticket to Paris, Christopher had a long journey ahead of him. Most of his time was spent going over various topics in his mind, making sure he forgot none of it. Tactics in battle, names of allies and enemies, etc, etc. Once the plane reached the airport, Christopher's next plan of action was to hail a taxi. Turns out that taxis were very high in demand, so it took some time before he was able to get a ride. "The Sentinel HQ," Christopher said promptly, and the driver wasted no time leaving. The trip was mostly silent, and also rather long due to traffic. The driver looked back at Christopher through the mirror occasionally, which Christopher ignored. It was none of his concern what the driver thought as long as he could reach his destination.
Finally, the ride ended, and Christopher gave him a nod of appreciation and a small tip before exiting, ignoring the driver's attempts to negotiate for a higher tip. After entering the building and going up the elevator, he found himself facing a large collection of people. Many of them were quite odd in his eyes, but Christopher was unfazed. He would be able to make better judgements once he got to see what they were capable of. Scanning the room, his eyes landed on Creatrix. Interest piqued, Christopher wasted no time going over to his old comrade. "Creatrix. It has been a long time," Christopher said to Creatrix.
Belinda Romalty
Mamba
Location: Sentinel HQ
Interacting with: Scorn
Belinda had been enjoying the sights of Paris. The sunlight, the buildings, the historical monuments... it was really quite nice. Unfortunately for her, the time for sightseeing was coming to an end. It was not time for the soon-to-be-Sentinels to gather together. Fortunately, she was already nearby, so it wasn't like she needed to travel very far. However, Belinda chose not to enter the Sentinel HQ just yet, instead sitting down at a nearby cafe and watching as others entered first. She wanted to see who she would be meeting first before they met her. It turned out that there were quite a number of people that had chosen to come. Belinda was especially interested in the pirate, the criminal in handcuffs, and the black mech that looked like it was made for the sole purpose of combat.
Eventually, though, she grew tired of merely waiting nearby and decided to come in herself. Opening the door and going up the stairs, Belinda exclaimed upon her arrival, "Boy, oh boy, do we have a crowd in here!" It seemed like everyone else was too busy with their conversations to do much more than look at her before returning, which was fine for Belinda. Her prime target for interaction was the one who was spinning far away. Going over to Scorn to sit on another chair at the table, Belinda got herself comfortable and said to Scorn, "You must be having fun there." | Christopher Mozrick
Sergeant
"Breach and clear."
The Basics
Name
Christopher Mozrick
Nicknames
Soldier Boy.
Code Name
Sergeant
Age
35
Birthdate
July 5
Gender
Male
Sexuality
Asexual
Role
Offense
Digging Deep
In-Depth Appearance
Christopher stands at 6' 2" and has brown hair and grey eyes. He prefers wearing a uniform of a long-sleeved black logoless shirt as well as long pants and gloves, which acts both as body armor thanks to the properties of the cloth as well as his usual set of clothing. This attire allows him to be prepared for combat at all times as well as not standing out too much among the general public. In a proper battle, though, or whenever he is at work, he dons additional armor, though mainly just a vest and arm and leg pads in order to maintain his speed while staying protected. Underneath his long clothing, however, are cybernetic limbs that have replaced both his legs.
Habits and Quirks
Always appears to be calm and serious.
Never turns down a challenge, even if they are jokes.
Tends to treat Mechs better than people.
Often seen holding a weapon of some sort.
If he's not holding a weapon, then he's usually working out.
Likes
Silence.
A job well done.
A challenge.
Staying active.
Equipment maintenance.
Dislikes
Laziness.
Failure.
Drugs and alcohol.
Distractions.
Overly cheerful people.
Fears
Getting complacent.
Failing on the job.
Personality
Christopher is a soldier through and through. He believes orders are absolute and will do his best to follow through each one to the letter. He does not take kindly to foolishness, and takes all matters seriously. He understands the concepts of things like jokes and banter, but prefers not to engage in such acts himself. He does try to establish somewhat friendly relations with others, but he will not even try to tolerate them if they do not at least succeed at their jobs. Funnily enough, Christopher always accepts a challenge, regardless of what it is or if it was merely a joke, and refuses to back down until he has won.
Origins
Background
Christopher was born in a poor neighborhood with his father who was an ex-soldier who was dishonorably discharged from the army. Every day had been a struggle to survive, barely able to make ends meet as he constantly sought for jobs. Once he turned 18, though, he immediately signed up for the Army, where he put all of his effort into it. His work paid off, and he was soon one of the Paladin Coalition. During one mission, though, Christopher was caught in an firefight that resulted in his legs getting blown off by a stray grenade while he was caught off guard. His legs were replaced, and it was 2 months before he was cleared for combat again, during which he swore he wouldn't make such a mistake again. Back on the battlefield, he proved to be even more of a threat to the Emperors Entente as he cleared mission after mission. Despite his successes, though, he was only one man, and even he was hard pressed in his missions, sometimes failing despite his best efforts.
It was then that the Sentinel Program was created, and Christopher was one of the first few choices for it. Working together with his comrades, they succeeded when most people failed, and soon the war was over. Of course, because it was now peacetime, Christopher was now out of a job. Even when he tried to go back to the Army, he was dismissed, leaving Christopher to find a new job. Fortunately, he was able to receive a rather high-paying job offer as a personal bodyguard for an influential Mech who had heard of the feats of the Sentinel Program and was keen to get his hands on a ex-Sentinel. With no other alternative, he accepted. A small number of incidents occurred during Christopher's employment, but Christopher was able to protect his VIP. Along the way, Christopher and the Mech developed a friendship of sorts, being able to understand each others' feelings easily.
One day, Christopher received a message about the Sentinel Program being reenacted. Of course, his initial response was to decline. He had a new job now, after all, and he was going to see it through. The Mech, however, urged Christopher to join the Sentinel Program once more. He and Christopher argued over the issue, and in the end, Christopher was "fired". The two said their farewells, and Christopher set off for the UN, returning to a job he once thought was gone forever.
Place of Origin
Los Angeles, California
Family
Samuel Mozrick: Father. Once worked as a janitor. Current whereabouts unknown.
Abilities
-Pulse Rifle: A rifle with a decent fire rate and high damage. Has a scope for more accurate shooting. Quick to reload as well.
-Sprint: Christopher dashes quickly, allowing him to reach his destination in a short period of time. He cannot use other abilities while sprinting.
-Flash: Christopher lobs a flashbang that will explode after a short time. Those caught in the explosion radius will be deafened for several seconds, while those that were looking at the grenade at the time of explosion will be blinded for several seconds.
-Vision (Passive): Christopher dons a pair of dark glasses (like sunglasses, but better) that prevents him from getting affected from the visual impairment of his flashbangs.
-Adrenaline (Ultimate): Christopher's perspective of time slows down for 6 seconds, allowing him to be quicker to react to certain events, among other things.
Weapons
-Pulse Rifle: Holds a 30-round magazine and deals decent damage at short and mid range. More difficult to hit things at long range, however.
Extra
My fav. Overwatch character is Bastion.
Belinda Romalty
Mamba
"Nicce to meet you." - Mamba
The Basics
Name
Belinda Romalty
Nicknames
None.
Code Name
Mamba
Age
27
Birthdate
July 7
Gender
Female
Sexuality
Straight
Role
Attacker / Spy
"Jusst doing my job."
Digging Deep
In-Depth Appearance
Belinda is 5' 5", quite short by many peoples' standard. She also has blonde hair, and has a lithe build. Belinda is not very picky about what she wears and tends to wear whatever she can find on hand. However, she does keep a hat on her, and is rarely seen without it, unless the time comes for work. Fortunately, Belinda is the type who tends to look good in just about anything. Her combat gear consists of a full body suit that covers most of her body, woven with a special lightweight material designed to be resistant to most weapons and thus very protective, though it was made more with maneuverability in mind rather than protection. In addition, she wears a hood that covers much of her head.
Habits and Quirks
Tends to draw out the "s" syllable a bit when she speaks.
Always starts off friendly and informal in any conversation.
Occasionally spouts random bits of science trivia.
Gets sleepy in cold environments, but very active in hot ones.
Tries to startle people when they are caught unaware of her presence.
Likes
Snakes.
Science trivia.
Friendly conversations.
Smiles.
Exciting events.
Dislikes
Lies.
Being told what to do.
Boredom.
Idiots.
Scientific inaccuracies.
Fears
The unknown elements of her body.
Losing her lab equipment.
Never finding the one who killed her mother.
Personality
Belinda is normally quite carefree and lively. She's willing to start up a conversation with anyone with just about anything. Some might say that she's a bit of an airhead. However, if one interacts with her further, they would realize that there would be more than at first impression. There's not much that fazes her, not even topics such as death or sexual congress. In the field, Belinda tends to act on her own, often not listening to others. This is because that, despite her cheerful personality, she tries to keep some distance from others, preventing her from getting too close.
Origins
Background
Belinda was once a spoiled girl named Shirley. She had everything she could have ever wished for, courtesy of her father. She had the latest in technological gadgets, fashionable clothes, even maids. Shirley had a life of luxury. One day, though, that all changed when she was kidnapped for ransom. Shirley was sure that she would eventually be saved, but it turned out that the negotiator sent to pay the ransom was murdered immediately upon arrival, and the money was kept. The kidnappers, with no further use for her, tossed Shirley aside to their higher ups, where they set the next part of the plan in motion. Over the course of a few years, Shirley's body and mind was experimented on and extensively altered, granting her superhuman abilities as well as making her forget her previous life and dulling certain emotions. In short, Shirley ceased to exist, becoming an assassin for their corporation, and a damn good one at that. She was sent on missions soon after the war, killing her targets and allowing their goals to move along unhindered.
However, it was only another few years after she was released that the corporation was brought down and just about every other person within it arrested, leaving her without a purpose in life. She began to wander, killing bounty hunters and other assassins that tried to take her life. One day, Belinda came across someone she recognized as a member of the organization she used to work for, though she could not recall exactly how she knew that. Regardless, Belinda made her move, following her back to her home, then revealing herself to her. The person in question turned out to be Belinda's mother, a scientist who had tried to rescue Belinda back when she was still Shirley, but was quickly chased away, having barely escaped with her life. Together they lived for a number of years, and Belinda worked with her mother to help her recover her lost emotions as well as understand her body's capabilities. Slowly, but surely, it was working, and Belinda could feel herself becoming less of an assassin and more of a human. Belinda felt as if she was going to have a purpose again, and one where she no longer needed to depend on someone else for it. Unfortunately, she was right.
Belinda was out one day, but when she returned home, she found that the place had been ransacked, and her mother was near death. Rushing over to her, Belinda asked what had happened. Her mother only uttered one word before her life faded. "Sentinel..." Seeing that the Sentinels had already been disbanded, Belinda could only come to the conclusion that an ex-Sentinel was the cause. So, she dedicated her life to finding the one who had killed her mother, as well as continuing her research and offering her skills to high-paying clients. Years passed, and Belinda still had no leads. However, there came the announcement for new Sentinels to rise. Seeing an opportunity, Belinda seized the change to join the Sentinels, determined to find the killer.
Place of Origin
Toronto, Canada
Family
Joshua Romalty - Father. Once owner of a large corporation. Assassinated by Belinda herself.
Rosario Romalty - Mother. Once worked as a scientist. Killed by an unknown assailant.
Abilities
- Sidewinders: A pair of knives. Both weapons have the ability to fire their blades towards the direction they're pointing, as well as retractable wires to keep them attached to their hilts.
- Hyperagility (Passive): Due to her body's structure and her equipment, Belinda is able to climb up and stick to walls and other surfaces, as well as survive falls from moderate heights unscathed when they would greatly injure normal people.
- Camouflage (Passive): Belinda's suit is able to mimic the color and pattern of her surroundings, allowing her to blend in with her surroundings as long as she stays still.
- Overdrive (Ultimate): By taking a certain pill, Belinda can forcibly enhance her body's senses for a certain period of time. She reacts quicker to attacks and is able to more accurately deliver her strikes to various weak points, but also takes more damage. In addition, once it wears off, she becomes slower and weaker for a long period of time due to the toll it takes on her body.
Weapons
- Sidewinders: The blades are 6 inches long, straight, double-edged, and are made of a powerful and durable metal alloy. The blades are decorated with a wavy line on both sides that extends along the entire blade. Both weapons have the ability to fire their blades towards the direction they're pointing due to a gas-propelling mechanism, as well as retractable wires to keep them attached to their hilts.
Extra
Fav. character is still Bastion. |
53,831 | 1,466 | 6 | 1,399 | 8,775 | Location: Sentinel HQ Meeting Room
Interacting With: Everyone
As both Creatrix and Jeanne wait for the rest to arrive in the meeting room, another member came shortly into the room. Quickly looking through the tablet that contained the list of characters coming, the robot manage to identify the newcomer in the room as he stands up to greet him.
"Greetings," Creatrix greets him politely, "I take it you are Jean-Luc Rivière, aka Spectre. Welcome to the team, my name is Creatrix."
With that, the man took a seat an equal distance away from the other two.
”So. When do the others arrive?” he asks curiously.
"They should be coming momentarily," replies Creatrix as he looks at the clock still standing up, "It's currently 11:45 AM, so they must be close by. Make yourself comfortable while we wait."
Just then, the next member came into the room, who looked to be a bit shy. Creatrix realizes this and greets him in a more quiet manner.
"Greetings sir." the robot greets him with a low voice, "You must be Sean Black, aka Brawler. Welcome to the team, please take a seat while we wait for the others to arrive."
As he watches him take a seat, as well as glancing to the others in the room, Creatrix then hears a familiar voice coming from the doorway.
"Where's the party?" proclaims a more elderly female voice.
The robot turns his head towards the door to reveal two very familiar figures. One was an older woman, while the other was a feminine robot. He knew exactly who those two were, and he wasn't the most thrilled when he saw them enter. Regardless, he continues acting the way he's been so far.
"Ah, welcome Ms. Netta," he greets until stuttering for a second, "Excuse me, Professor Agreste I should say, my apologizes. I see you also have brought in Epsilon as well. Please you two, take a seat."
She approached one of the seats towards the middle of the table, removing her jacket and handing it to Epsilon while her faithful companion stood behind the chair. "Well, you've really outdone yourself Creatrix." She addressed the robot informally, taking another puff from her smoke.
"No need too." the robot replies with a slight chuckle while putting his hand on his chest, "Besides, more recruits will be arriving as well."
Antoinette eyes shifted to Jeanne, and she couldn't help but smirk before rudely blurting out.
"So we've got Captain Feathersword and a couple of kids." She stared at Jean-Luc and Sean with the same amount of disrespect she had given Jeanne. "Why, the terrorists are shaking in their boots as we speak."
Jeanne simply ignores Agreste's comment with a "Pfft" as she continues to look outside the window. This was one reason why Creatrix wasn't so fond of her, as well as for other things. However, he decided not to address on this matter, hoping the aura would dissipate quickly. Antoinette continued to stare at the three before addressing Creatrix.
"So tell me, old friend, what's so special about these schmucks that makes them think they can carry on the good name of the Sentinels?"
"Please Ms. Agreste," the robot replies calmly with a hand out, not looking for any aggression amongst the others while also protecting the image of the others, "The Board has selected these recruits due to the supernatural abilities they possess, with them being abnormally more proficient and extremely capable of taking down terrorist threats. Do not underestimate them. And like I said, there's more recruits coming as well."
As soon as he finished, another person came inside, this one... looking much like a criminal more than a hero. The robot was quite skeptical about this person, but regardless his exterior attitude didn't change. He scans quickly through the list as he identifies the new person.
"Greetings madam." he says politely as he faces her, "You must be Adala Posner, aka Scorn. Welcome to the team. Please, take a seat while we wait for the others."
She didn't really pay much attention to them, taking them only in briefly and played in her head a little game of "eeny, meeny, miny, moe" to decide her seat, her index finger bouncing around the available seats before picking one. Finding that the chair swiveled immediately took her attention away from her surroundings entirely as she spun herself in circles on it, the spinning seemingly having no effect on her. All Creatrix did as he glances at her for a second was a mental sigh. Hopefully she wouldn't give the team much trouble.
There was just a few more people that they were waiting on, 5 to be exact. He was already starting to be like a repeating record as he looks down at the list. As Creatrix looks up, he then sees another new member come in, however this one being another robot like he and Agreste's creation Epsilon, only this one being a little more ominous. It reminded him of some of the special ops robots the Emperor's Entente used during the War thirteen years ago. He also hopes he doesn't cause any trouble as well.
"Greetings," he says kindly to the robot, "You must be D34D-3110, aka Fortress. Welcome to the team. Please, take a seat while we wait for the others."
He doesn't look to be like the more friendly type that he, Creatrix, was, but regardless he doesn't put to much thought into that. He was already wondering how the Board was even able to accept the recent two to become Sentinel protectors. As he wonders about that, he then sees another familiar face walk into the room, this one being much more friendlier then the others that just came in.
"Creatrix. It has been a long time," he then says.
"Ah, well it isn't you Sergeant Christopher Mozrick," the robot replies in a more joyous tone as he shakes his hand, "It's great to have you back. Please take a seat while we wait for the last few people to arrive."
And as soon as he finished greeting him, another young woman came into the room, also looking quite friendly herself.
"Boy, oh boy, do we have a crowd in here!" she says joyfully as she enters the room.
Creatrix looks back at her as she identifies her.
"Ah welcome madam. You must be Belinda Romalty, aka Mamba. Welcome to the team. Please, take a seat while we wait for the others."
After greeting her, he continues to stand by the door, waiting for the last two to arrive. The clock already shows 11:53 on the clock. At noon, the commander would enter the room and announce to the team their next objective. Time was already ticking as the cast of characters currently began to get comfy with their surroundings.
Location: Inside Sentinel HQ
Interacting With: Scorn & Mamba
After Antoinette uttered her rude comment, Jeanne didn't say much as she watches everyone come into the room. However, two people seemed to have caught her interest. They be the funky-looking Scorn, and the more regular girl, Mamba. If there's anyone here that she can relate to, it'll most likely be these two. As the two would issue a conversation amongst each other, the Pirate Queen couldn't help but to listen in onto the conversation. She scooches over towards the two women as she tries to find an opening to bounce into the conversation.
"Aye lads," she then responds to them, "And how are you two lovelies doin' eh?" | Character Sheet Thread
Jeanne Vicky Jones
”J.J”
"If you need to learn how to talk to a lady, don’t ask me, cause I’m gonna make a man outta ya instead!"
The Basics
Name
Jeanne Vicky Jones
Nickname
Lady “Captain” Jones - (Named by her crew)
Code Name
”J.J”
Age
38
Birthdate
December 11th, 2001
Gender
Female
Sexuality
Bisexual
Role
Offense | Scout
"Drunkard? Me? Pffft, drinking rum and guinness before 10AM makes ya a pirate, not an alcoholic!"
Digging Deep
In-Depth Appearance
Jeanne Vicky Jones is a female caucasian woman standing at 5’11”, with brown curved hair, hazelnut eyes, and thick luscious lips. While still having good vision in both eyes, she wears an eyepatch on her right eye, which secretly comes with enhanced vision to that eye, that allows her to zoom in on unsuspecting opponents and calculate distance. When in action, a red streak crosses diagonally down from it, signifying that it’s in use.
She wears an outfit that looks exactly like how a female pirate would wear, only that the material is made out of a special, lightweight clothing that allows adequate protection from stray bullets while also keeping her quick mobility.
Habits and Quirks
Party goer
Jolly drunkard
Has a hint of an Irish-accent when speaking
A flirt at times to both sexes
Likes to be at the center of attention
Likes
Parties
Alcohol (Favorites being rum or Guinness beer)
Fancy ships
Parrots
Money
Dislikes
Too much authority
Lack of alcohol
Rivals
Bugs
Ugly people
Fears
To be forgotten
Swarmed by bugs
Personality
Jeanne’s personality is rather opposite on what you think she might be. As a hardcore tomboy, as well as being raised in a mostly male environment, she sometimes thinks she’s not even a woman to begin with. In fact, she’s what you mostly expect on how a male pirate would usually act. With her carefree and jolly attitude, as well as being quite bossy, she’s really at home with commanding her crew of men and comrades. She is also known for being very snarky towards authority at times, especially if she gets drunk, and has been known to be a troublemaker from time to time. Despite this, she is usually a very optimistic one, always looking on the bright side of life. Don’t make Jeanne angry though, otherwise you’ll be looking into the barrel of her own pistol.
It is also due to being raised with men was how she developed a taste in woman first, but eventually finding herself with men as well, hence her bisexual status.
"If there’s anything I learned about bein’ a pirate, it’s one thing. When life knocks you down, calmly get up, smile, and very politely say… ‘You hit like a bitch!’"
Origins
Background
Jeanne Vicky Jones’ life was a rather interesting one. She was born in Dublin, Ireland, where her father was basically a modern pirate. He had an entire crew at his command, whom he called the Silver Jacket, as well as a fancy ship for them to sail in named the Silver Bullet. Jeanne usually stayed with her uncle when growing up, only participating in her father’s crew at the age of fourteen, where she became second command to her father. They all had a wonderful time together and an exciting one none of the less.
During the War, she and her father’s crew were usually neutral to both sides, not taking a part of either side. That however changed when they were attacked by a small patrol ship that belonged to The Emperors Entente. According to them, the crew was “trespassing” into enemy territory (it was found out later a new superweapon was built on a nearby island). However, Captain Jones’ crew refused to retreat and hence the enemy ship fired upon them. A small skirmish took place on that day, both suffering severe damage to both of their ships. However, Jeanne’s father was hit by a stray bullet, killing him on the spot. The enraged daughter then took command as they found an opening and boarded their ship, killing everyone on board. They then sunk it, getting back on their own ship and retreated back to safety. It ended in a draw...
It was indeed a painful loss for the Silver Jacket to loose the captain, especially for his daughter. Despite this, Jeanne tried to look on the bright side of life, taking complete control of the crew and continuing to sail the seven seas. Over the years, she became a very experienced captain, giving her a name within pirate legends as she makes her home within the more hidden islands of the Caribbean. She and her crew became pirate mercenaries working simply for money and fame, pillaging enemy ships, her favorites being those of the Emperor’s Entente, and receiving nice new tech for their arsenal and ship. Eventually, Jeanne heard about the Sentinels being reformed and made a choice that would change her life forever. Saying goodbye to her crew, passing it down to a close mate of her’s, she left and joined the Sentinels. If her father were here… he would’ve probably have been quite proud.
Place of Origin
Dublin, Ireland
Family
Jeanne can only remember her father, who was a well-known pirate throughout the land in which he sailed. He was a tall and proud man, with a thick grey beard, blue eyes, and had a pretty hefty build to him. He also had an eyepatch, with a hook on his left hand. Jeanne’s mother died very early on in her life, so she knows very little about her. According to her father, she was a beautiful young lady, with curvy red hair and brown eyes and was a nurse for a major hospital.
Abilities
Dual Blast: Jeanne rapid-fires both of her pistols.
Tsunami Charge: With her melee weapon out, Jeanne charges towards her enemy with quick agility and speed, dodging most incoming shots in the process, and slices at them.
Molotov Cocktail: Jeanne throws a molotov cocktail at her enemies, catching the opponent on fire, as well as the surrounding location. The cocktail also does splash damage that catches other people on fire in a short radius.
Raging Typhoon: As her ultimate ability, Jeanne takes a swig of some strong alcohol and goes on a drunken rage. Her strength goes up by 50%, making her attacks twice as strong for any weapon she wields.
Weapons
Jeanne wields two custom dual PTE-900 Blaster Pistols as her primary weapons. She can fire around thirty shots per usage before having them cool down for ten seconds.
As her melee weapon, Jeanne has a special carbon sword that she stole from when she was pillaging the Entente's ship. It’s a powerful sword that can slice through metal and is surprisingly lightweight. This makes the sword very easy to hand and can issue lightning quick strikes with a powerful effect.
Theme - Stormin’ The Electric Seas:
UPC Advanced Engineering Robot Mk. 12
”Creatrix”
”Ready to deploy covering fire.”
The Basics
Name
UPC Advanced Engineering Robot Mk. 12
Nicknames
”Engie” - (Short for Engineer)
“Tin-Can” - (A joke based off him being a robot; Organics often call him this)
Code Name
”Creatix”
Age
19
Birthdate
August 22nd, 2020
Gender
Male
Sexuality
Non-Existent
Role
Defender | Engineer
"I solve problems… well, practical problems."
Digging Deep
In-Depth Appearance
Creatrix is a mechanical robot, coming in at a height of approximately 6 feet tall. His color scheme is mostly white and blue, with light neon blue being the color of his wiring. He also has a single blue eye on the right side of his head, a second one being non-existent to the opposite side. The metal that he is made of quite sturdy, but also surprisingly lightweight, enabling him to traverse quickly on all sorts of terrain. Creatrix is also commonly seen wearing a thin sports-mesh shirt, which also serves as minimal protection against incoming bullets, despite his metal exterior being able to deflect some bullets.
Habits and Quirks
Usually talks with many scientific terms
Friendly and polite
Curious about human and organic structure
Usually calm in most situations, even in the heat of battle
Can get to be a wisecracker
Likes
Building/Creating
Learning
Organic structure
Science
Classical Music
Dislikes
Terrorists
Rudeness
Destruction (especially of his own creations)
Bullets
Idiots
Fears
Being shut down/destroyed
Any of his creations malfunctioning in mid-battle
Personality
Creatix is a humble robot with a brilliant mind of creating things. He is incredibly intelligent, polite, and very mindful of his situation, being able to fix and create almost anything as long as he has the certain tools and parts for it. He's a good listener, while also being a good mentor to other future engineers. One thing he's really interested in currently is the anatomy and structure of the organic body, making him curious on how a bio-mechanical creation will work. When not at work, Creatix usually relaxes and listens to classical music, and you can sometimes even hear him humming to some of his more favorite tracks. He also doesn't like to listen to those with rudeness or those who are simply not educated enough for him, which he can sometimes be a wisecrack to them. He's also known to sometimes make awkward jokes.
"I really advise that you absolutely should not touch that."
Origins
Background
The sentient robot we now know as “Creatrix” was created from within a Union Programming Corporation (UPC) facility in the blaring heat of Los Angeles. He was created simply as a robot engineer, who was programmed to build new creations and create new technological marvels. Of course, he wasn’t the only one in the entire facility, as there were around 50 robots that he worked alongside with. Yet he seemed to have a bit of a bolt stuck in his head. While he worked fine for two months, he then seemed to be slacking in his jobs, often getting slower, sloppier, and lazier. No matter what tweaking one did to the robot’s mind, they just simply couldn’t find the problem. In fact, they were thinking that they would have to scrap him into parts if he didn’t find a way to self-repair his systems.
That would be ultimately be put to the test. During the War, a terrorist organization funded by the Emperor’s Entente, attacked the UPC base in Los Angeles in their attempt to stop the production of these engineering robots. Unfortunately, with their programing being assigned to constructing and engineering, the robots were helpless as they turned into scrap, and the humans into blood baths. Creatrix tried to assess the situation, when he was suddenly hit by a piece of exploded debris to his head. He momentarily shut down, as if a plug was pulled from his programing, and was unconscious. However, he managed to wake up just a several seconds later, not as himself, but as a new robot being. It was like a new plug had inserted into his programing, one that was indeed better than before. With some newly acquired quick-thinking, he grabs two of the nearest weapons to him, those being the new prototype DIO-Photon Cannons, and began to fire at the terrorists. Eventually, he somehow managed to force them into retreat, but at a price of the UPC base to be completely destroyed.
Out of all the robots in that facility, Creatrix found himself to be the last to still be operational. The plans to make more had also ceased to exist, so the production could not go on. However, in their place, was the birth and the baptize of one of the most intelligent engineers of the Sentinels. The name “Creatrix” was here to stay.
Once called into the Sentinels, Creatrix’s new mind and lease on life made him able to create various gadgets that would help them win the war. It was also here where he created his own mobile turret module, who could self upgrade provided he gave it enough materials, as well as a portable battle dispenser. He would prove to be a valuable asset in the war, one that has saved a battle more than once. However, when Sentinel disbanded, Creatrix was forced to go elsewhere. Having heard of a new UPC building being in Miami, Florida, the robot found himself a new place to where he would work as a scientist and engineer for the next several years.
However, when the Sentinels were called back into action, Creatrix couldn’t ignore the invitation. Packing up his things, as well as his newfound knowledge, he goes back to help save the day once more.
Place of Origin
Los Angeles, United States - UPC Factory
Family
N/A
Abilities
Scrap Collector (Passive): On the battlefield, Creatrix can pick up unwanted scrap to repair or build new turrets.
Twin DIO-Photon Cannons: Creatrix can shoot streaks of plasma energy at an opponent, while it can also be charged up to unleash a more powerful blast. Can also switch it to become a gravity tool to pick up objects, place buildings, and fix his creations.
Build Sentry Turret: Creatrix constructs an enemy-seeking, mobile autocannon that locks onto incoming enemies and can be upgraded to three levels, enhancing its performance. Only one can be built at a time, which takes 130 scrap pieces to build, and 200 scrap pieces to upgrade.
Build Dispenser: Creatrix constructs a dispenser that can refill one’s ammunition by 20% a dispense and provide health packs for any friendly. Can hold up to 6 clicks when fuel before having to resupply automatically. Only one can be built at a time and takes 100 scrap pieces to build, and 200 scrap pieces to upgrade.
Shield Bubble (Ultimate): When under fire, Creatrix can throw a small device that once on the ground can issue a shield bubble covering 12 feet in both diameter and 8 feet in height for 20 seconds. All enemy weaponry cannot penetrate through the shield, including bombs, but the enemy can still walk right through it. Friendlies can fire from within the shield however.
Weapons
Twin DIO-Photon Cannons: (Seen in pic above) A multi-versatile weapon that can fire streaks of plasma energy at an opponent, which can be charged to fire a more powerful blast. It can also be switched to become a gravity tool that can pick up objects, place buildings, and fix his creations.
D-289 Mobile Sentry Turret: A mobile turret Creatrix can create that rapid fires on the enemy. Level 2 adds another barrel on top, a 10% mobility boost, and a 15% reload time boost. Level 3 adds a third gun, allowing the turret to fire in 3 separate directions at once, with a 15% mobility boost and an additional 20% reload time boost. When fully upgraded, its mobility stat is up by 25%, and the reload being up by 30%. The two side guns can move independently at Lvl 3 as well.
Extra
My favorite character would have to be Soldier 76.
Theme - TBA
Kraegus Da’l Voarack
”Kronos”
"Only the strongest survive!"
The Basics
Name
Kraegus Da’l Voarack
Nicknames
”Big Bad Boss” - (Based on his size and position as Second-in command)
“The Destroyer Of Worlds” - (Based off his sheer size, strength and power; including his past job of being a galactic ruler)
“Abomination” - (Called by many bystanders)
“Heroes’ Bane” - (Has been known to defeat/kill many powerful heroes; only been forced to retreat twice)
Code Name
”Kronos”
Age
467
Birthdate
Unknown
Gender
Male
Sexuality
Heterosexual
Role
Tank
"Your death is inevitable!"
Digging Deep
In-Depth Appearance
Kraegus is a massive and monstrous being of unprecedented strength and raw power at his disposal. Standing at a massive 10 feet in height, with fleshy greyish-pink skin, huge muscles, topping it all off with giant antler-like horns on his head, four yellowish-orange eyes, and a mouth full of sharp and gnarly teeth. Most of his body is also covered with cybernetic implants, which can be found on his torso, both of his legs, and especially his right arm where he now wields a giant arm-cannon. Overall, you might say that this monster of a beast creeped up from the pits of hell, rather from the vastness of space.
Habits and Quirks
Very strict on his minions
Known to issue monstrous roars
Quite egotistical
Brutal when finishing off his rivals
Does not tolerate failure
Likes
Conquest
Domination
Power
Vast Wealth
Pain and Suffering of others
Dislikes
Rebellions
Heroes
Traitors
Peace
Defeat
Fears
To be overthrown (again)
Horrific Death upon himself
Personality
Kraegus is one scary and imposing motherfucker, and being the ex-Emperor of one of the most powerful alien empires in our galaxy, one can actually agree with this. He is known for having both a sinister plotting personality from behind the battlelines, while also having a huge macho and aggressive personality while in battle. When he demands something to be done, he REALLY means that you do it, and he doesn’t tolerate defeat in the slightest. With that in mind, he is infamous for his sore-loser personality, which believe it or not, has actually helped him win some of his battles. Either way, he is a very calculative commander, with the strength and sheer power to annihilate almost anyone unfortunate enough in his path.
"I will enjoy watching you suffer for my amusement!"
Origins
Background
Born on the planet Xaekrigon, Kraegus Da’l Voarack’s early life was indeed a grueling one at best. He was born into near poverty, his parents struggling to make a living for themselves. At this time, the planet was ruled by one of the most powerful alien empires in the galaxy, being called The Xaegous Empire. It was an empire built on the foundations of the warmachine, having all taxes, many being rather costly, go solely for the military cause of conquering other worlds. While it benefitted the Emperor and the nobility, the rest of the folk suffered immensely.
Despite this, his family continued to struggle on just enough to get a roof over their heads. At the age of 26 years however, he was forced to head into the army. It so happens that at the age of 26 was when his male species is required to do almost a life sentence of being in military combat, only being able to retire at the age of 124. Those who get crippled are often killed for the Emperor thinks of them as useless, fearing some are faking it just so they don’t happen to continue their service. Regardless, Kraegus served honorably and performed outstandingly, being promoted to sergeant after three years of service, and up to general just four years later. He is considered to be one of the Xaegous’ finest generals to date.
However, Kraegus wanted more from this. He wanted a taste of the Emperor’s throne, a taste of unprecedented power that he had been wishing ever since he was a youngster. So he was able to form up a large group comprised of other generals, lieutenants, sergeants, their troops that they took command of, including some connections to several nobility class members who were close to the Emperor. They were able to keep their plan secret from the rest surprisingly well, being also able to kill anyone who tried to report this as well. Eventually, they were ready and they stormed through the Emperor’s Palace, slaughtering everyone that dared to stand against them. Despite losing a heavy chunk of allies, the coup-d'etat was able to murder the Emperor brutally and finally take over the government. Kraegus promised to improve the lives of those ruling within the Empire and to catapult them into a new age of prosperity.
It never happened.
Long story short, his reign on the Empire had actually tightened exponentially, making his rule even more tyrannical. Once again, a revolution was built up, causing civil war from within. After 4 long and grueling years, the rebellion won and Emperor Kraegus was forced to flee from the Empire out into deep space. During his escape however, his fighter was attacked and he was knocked unconscious as his ship hurdled into the vastness of space. The shot actually hit a valve the was carrying cold liquid nitrogen combusted and filled his pod with said material, freezing his body and locking him up via cryogenic freezing. At the same time, it also activated the ship to go into lightspeed, winding him up floating helplessly in an unexplored area of space.
He would float aimlessly around space for several centuries until Kraegus landed on Earth in the year 2021 around Nevada. The crash was around 20 miles north from Area 51, so when reports had indicated ‘a small meteor’, it was simply a cover up so the military personnel could experiment on him. When he was found, his left arm was literally ripped off from the crash, while also suffering deep burns and crushed bones from within, all while still being unconscious remarkably. This was a chance for Area 51 to create something huge… an organic superweapon used by the US government. Of course, before they could do that, they simply implemented cybernetic implants, including an arm cannon to his right arm.
What could possibly go wrong?
Kraegus woke up shortly after the operation in a large containment room, with most of his memories still intact remarkably. Again, long story short, with his newfound powers, he violently broke out of Area 51 and escaped towards the barren Nevada desert, using one of their high-tech cars. Eventually, he was able to find a city after several months of travel, unaware of it being the base of operations regarding the Sentinels. While he didn’t participate much in the war, he initially wanted to find a way back to his home planet, only to find out that not only was he on another planet, but also around 60 light years away from Xaekrigon. With the hope of getting back home all but nearly impossible, he decides to make himself at home here on Earth.
Kraegus began working in the underground terrorist organization, eventually being able to join one for himself, that being the Talon organization. For years he participated with them as a powerful unit against anyone in the Talon's way. Eventually his craving for power as a dominant leader over came him and through deception and populous vote, Kraegus and his followers eventually assassinated the leader of Talon, with the Alien once again in the position of commander, where he has since been terrorizing the world with cunning brutality and skill.
Place of Origin
Xaekrigon - 60 Light Years away
Family
Kraegus’ barely remembers his parents at this stage. He only knows that his father was a retired war veteran, while unable to remember what his mother was doing at the time.
Abilities
Cannon Volley: Kraegus’ arm cannon can fire blasts of plasma energy, with one massive blast from the middle barrel and four smaller ones on the opening corner barrels. It can also change its firing pattern, which he can fire rapid-firing projectile blasts, thin to thick beam blasts, and even fire homing rockets from the large barrel.
Charge: Kraegus runs quickly towards the opponent, attempting to knock it back or simply flatten it. He also has an alternate move in which he tries to use his antler-horns to gore the opponent.
Stomp Shockwave: Kraegus issues a powerful stomp that can stun and knock down opponents within a fairly large radius.
Slash: Using the blade on his right arm, Kraegus will attempt to slash his opponent with it.
Mega Laser: Kraegus’ ultimate ability allows it to charge up his arm cannon to its max power, unleashing a powerful beam that rips across the stage, frying anyone that is unable to escape it’s path. It can also rip through metal.
Weapons
As well as his immense claws on his right arm, including a “blade”, Kraegus’ signature weapon is the massive arm cannon on his opposite arm. It can fire blasts of plasma energy, with one massive blast from the middle barrel and four smaller ones on the opening corner barrels. It can also change its firing pattern, which he can fire rapid-firing projectile blasts, thin to thick beam blasts, and even fire homing rockets from the large barrel.
Main Ambient/Slaughter Theme:
Battle Theme:
AX-094 Commando Battle Drone Prototype B
”Heliox”
"Heliox at your command."
The Basics
Name
AX-094 Commando Battle Drone Prototype B
Nicknames
”Deadeye” - (Multiple eyes that scream doom to the opponent)
“Silver Nightmare” - (For being an ominous terror to an opponent)
Code Name
”Heliox”
Age
19
Birthdate
November 21st, 2028
Gender
Male
Sexuality
Non-Existent
Role
Offensive | Assassin
"Enemy in-range… commencing fire."
Digging Deep
In-Depth Appearance
Heliox is a sentient robot at a height of 6 feet. While humanoid in its upright stance, it also has a bit of a creature design implemented into him. He is made of a light titanium-alloy that allows him to quickly maneuver around the battlefield, while also being able to take a hit or two and not be severely harmed. It also happens to keep him waterproof as well, protecting is valuable circuits. He has eight tiny eyes on each side of his head, similar to that of a spider, which can also allow him to provide multiple different images of his opponent. At the back, he has both two micro-missile launchers, as well as a jump-pack to reach high places in and a cord that is used to charge himself with. His hands have four sharp fingers, which still allow him to grab onto regular items, including firearms. Heliox also has powerful legs that act like springs, allowing him to jump incredibly high in the air. The pads on the bottom of his feet allow for him to silently run and land with very minimal sound, making him excellent in stealth missions.
Habits and Quirks
Can speak in various languages
Often cold to anyone he talks to
Mostly silent on missions, talks only when he feels like so
Can be quite stubborn
Merciless
Likes
Death
Blood
Destruction
Being Alone
Fighting
Dislikes
Invulnerable Opponents
Wisecracks
Acid
Sentinels
Traitors
Fears
Deactivation
Being replaced
Personality
Heliox was designed and built for one thing. To kill. As a result, not much emotion is present within him. He is a cold and merciless robot with little to no feelings at all, other than anger. He uses his weapons and abilities all to the most proficient level, allowing him to almost always succeed in his mission. He is also loyal and obedient towards his bosses, but does otherwise work and think solely on his own, sometimes taking actions that are against the following orders. He will do whatever it takes to see his enemy or anyone’s to be eliminated.
"Heliox superior… Sentinels inferior."
Origins
Background
During the years following up to the War, the Emperor’s Entente was preparing for the inevitable war and conquest of land for their new empire. As a result, they began to rapidly train new troops that should help them win the war. Of course, before an all out war could happen, they needed some inside information and documents. One of the more famous of these units came from China, with the production of the new and highly advanced AX-093 Commando Battle Drones. With these units, the Entente used them for weapons involving secrecy and espionage against the Paladins.
During the war, these units were used widely in such missions and were feared for their cold brutality. They were successful enough for the Entente to start development on a new version that would replace the old ones. Under the codename “Operation: Heliox”, China produced a new prototype of what would become to be the AX-094 Commando Battle Drones. It was fitted with a stronger but lighter form of metal, improved cloaking abilities, new abilities, and the like. They trained the drone, now known as “Heliox”, to serve as a commander for the new robots that would come after it. However, it was used in only a handful of missions, and by the time it was time to finish producing the new drones, the Entente surrendered to the Paladins, scrapping the whole idea for good.
With the war over, Heliox was placed in a secret bunker, supposebly to lock it up and to avoid getting into the hands of the enemy. Regardless, it would eventually be found years later, not by the Paladins, but by an unknown terrorist organization. They were able to successfully break in and steal Heliox, hacking into him and ultimately reprograming him to work for them. It would serve the group for more years to come, until the terrorist organization was destroyed, leaving the drone alone once again. He was then found by Talon’s commander, Kronos, who decided to reprogram Heliox again to serve solely under his own doing, where he has been doing so ever since.
Place of Origin
Beijing, China
Family
N/A
Abilities
Infrared (Passive): Heliox can switch his vision to infrared to spot any opponent or friendly allies from far distances to tough weather conditions for limited amounts at a time.
Rapid Fire: Using his BG-034 pulse rifle, Heliox can fire a volley of plasma laser fire upon his enemy.
Homing Missiles: Heliox can launch two mini-homing missiles from his back that lock onto his target. While they don’t do much damage, they are usually used to distract the opponent or slow it down.
Leap: Heliox can use his jump-pack to propel him into the sky up several stories high. His specially designed legs also help him in achieving great height.
Cloak (Ultimate): Heliox can cloak himself to get out of danger and render himself invisible to the naked eye and high-tech sensors for thirty seconds at a time, as well as sneak up on unsuspecting enemies. Cannot be uncloaked unless you bump into Heliox or happen to “coincidentally” shoot at his direction and hit him.
Weapons
Heliox’s signature weapon is his personally and slightly modified BG-034 pulse rifle, which allows him to rapid fire vollies of plasma laser fire upon his enemy. His twin micro-missile also serve as a valuable weapon asset, with his four fingers also capable of ripping through flesh.
Theme - TBA |
53,832 | 1,466 | 7 | 1,140 | 197 | Roth the Red
Nosferatu
Location: London HQ
Interacting With: Anyone who responds
Peering through circular sunglasses, the man stood ominously within the elevator as it arose to Roth's destination. Years had passed since Roth's first time in England. Of course, this was merely his second time. Only upon reaching the HQ or meeting room, did the officer or 'escorts' remove the shackles from Roth. Shoving the man forward, he stumbled into the room which most of the members already occupied. Only words to be heard by the guards were, he's your problem now.....
Managing to only stumble a few steps, quickly catching his balance. Roth scans the room, absorbing all the faces into his memory-banks. Some looking 'tastier' than others. Luckily and swiftly, Roth's concious reminds himself these are friends. Not food....
"Greetings one and all, excuse my late appearance if it is so." Focus stopped specifically upon Scorn. The person he found stuck out the most.
Adorned in a lush red trench-coat, underneath was rather nice 'dress clothes' for being recently released from a jail or prison. Honestly, anyone would perceive Roth to look like a sterotypical vampire. Even as Roth smiled, his elongated canine or 'vampire fangs' would wickedly reveal themselves.
"For my arrival took longer than expected.... Though I have to say, protocol for my transfer was a bit overboard if you ask me..."
On that note, Roth leaned against the nearest wall, somewhere enabling vision of the whole room and all it's visible exits. | Sean Black
Brawler
{"It would be a lot easier for both of us if you just came quietly"} - Sean Black
The Basics
Name
Sean William Black
Nicknames
Bruises(After missions, he nearly always comes back covered in bruises, since he tends to partake in hand to hand combat)
Code Name
Brawler
Age
24
Birthdate
June 16, 2015
Gender
Male
Sexuality
Heterosexual
Role
Attacker
Digging Deep
In-Depth Appearance
Sean is 6'2 with a more muscular body, having been toned from his different martial arts training. His dark brown hair is normally disheveled to the point of where his light green eyes are near impossible to see due to him not putting much time into his appearance. Sean normally wears a loose fitting t-shirt and shorts on his off time, opting for comfort over style. His field gear consists of loose fitting black pants, a black shirt and a light Kevlar jacket, choosing to wear as little as possible so he won't be slowed down.
Habits and Quirks
Tends to zone out quite often
Often paces around when stressed
Doesn't know when to stop talking
Fiddles with his hands when nervous
Trains religiously
Likes
Socializing with others
Working out
Binge watching series
Reading
Video Games
Dislikes
Mistreatment of others
Being tricked
Smoking
Drugs
Overcomplicating things
Fears
Being betrayed by someone he trusts
Death, or the death of his teammates
Heights
Open Ocean
Personality
Sean does his best to be as friendly with others as possible. Due to the fact that he didn't really have many friends growing up, he ended up not being the best at socializing, and often overcompensates by being a pushover in hopes of pleasing others. Sean lacks confidence in what he does, which causes him to doubt his own skills at times, as well train constantly to be as good of a fighter as he can. He is quite hard to anger, but if you do get him angry, the most likely thing he will do is simply ignore you, since he isn't one to insult others. Sean respects authority, and has very strong beliefs in what's right and wrong. In missions, he follows orders quite well, and has devout trust in his teammates, and is willing to put his life on the line for them.
{"It's not too late to back out of this fight"}
Origins
Background
Sean didn't have the best home environment growing up. His dad was a member of the military, discharged after taking a bullet to the spine and losing control of his legs when Sean was only 4. Due to this, his father fell into depression and dealt with it through alcohol, meanwhile, his mother was a workaholic and although she loved her son, she was hardly eve home, meaning that Sean was constantly home alone with his father, who would very often get mad over the smallest of things, and take out this anger on Sean. With an abusive father, and a mother that he hardly saw, Sean tended to be in his own world most of the time in an attempt to cope. This carried over to when Sean was in school, causing him to constantly zone out, and when paired with his social anxiety, making friends wasn't too easy, and he came off as awkward, which naturally caused him to be a target for bullying, and after coming home covered in bruises multiple times, his mother eventually signed him up for self defense classes, which would start his love for martial arts.
One thing that was a light in Sean's life was the sentinels, who Sean looked up to, and loved to read about, and he constantly fantasized about being one of them. At age 13, Sean's father died of alcohol poisoning, leaving him with only his mother. Rather than being home alone, Sean got his mother to enroll him in boxing, which he had found he was incredibly good at, and soon started to begin pursuing other types of fighting. When Sean was in college he found himself lacking direction, and when he heard about the sentinel program being restarted, he quickly left college to become a sentinel, planning on putting his fighting skills to use.
Place of Origin
Detroit, Michigan
Family
Sean's only living family is his mother, Sarah Black.
Abilities
Passive-Fighting skill - Sean's proficiency in boxing and various other fighting styles allow him to best near anyone in hand to hand combat with skill alone, although that doesn't mean he will always be stronger physically, yet this is useless if he can't reach his target.
Passive-The Road Less Travelled By-Sean is very agile, allowing him to use parkour to cover ground faster
ULT-Physical Enhancer Sean injects himself with a serum made to enhance his strength and speed for a short period of time, allowing him to hit harder and faster, and also ignore pain for the duration, lasts for 30 seconds
Weapons
Sean has gauntlets with metal at the knuckles, causing him to pack quite a punch
Extras
Reinhardt is my favorite character, I also made a really bad pun in the weapons section. |
53,833 | 1,466 | 8 | 180 | 1,444 | Location: Inside Sentinel HQ
Interacting With: Mamba , & J.J.
Through the momentary lapses of being able to distinguish shapes, Scorn realized that someone had approached her and halted her spinning to see who it was. In appearance the person seemed rather normal but she must of been somehow special to get invited to this crowd of people of so called heroes and not so pleasant types. She decided to play nice however for the time figuring it was better to at least make a few friends before making enemies.
"Indeed, I was," she said facing the other woman giving a friendly smile ",Amazing how simple things can be fun when you are missing a few marbles up top."
The conversation didn't get long underway until another person joined in. Scorn saw it to be the other woman who shared her taste of style, dressed up as a pirate.
"Oh just peachy I think.... Yes just peachy," she said having briefly having an internal monologue to herself on whether or not that was how she felt or not ",I mean this is all better then the previous room I was stuck in so can't complain much I guess. Ah but manners, where are they? My name is the ever so lovely Scorn or I guess Ada could do as well though I much prefer my code-name." She added. Scorn hadn't used her birth-name in years and preferred it that way, having too many shattered memories of the past of a broken girl that hid deep within. | Adala Posner
Scorn
{"Insanity is just a synonym for imagination."} - Scorn
The Basics
Name
Adala Ann Posner
Nicknames
Ada- Simply a shorter version of her real name that came up during her grade school years and few use in the present time.
Code Name
Scorn
Age
33
Birthdate
January 13, 2006
Gender
Female
Sexuality
Bisexual
Role
Attacker | Flanker
{"I don't suffer from insanity. I enjoy every minute of it."}
Digging Deep
In-Depth Appearance
Her skin is pale nearly white. Not from a lack of sunlight but due to her years of being an experimental guinea pig. She always has her skull face however, never going outside without painting it on so few know what lies under the skull. Her eyes are a haunting light blue that seem to glow unnaturally. It doesn't matter if she has a t shirt or a sweat shirt the one thing she always has on is her skull hoodie. She primarily wears a t-shirt and shorts with simple shoes and long stockings. Not much changes between that and what she has in the field except for the added skull shoulder pads, the high heeled boots, and skeleton gloves.
Habits and Quirks
Her face has to always have the skull painted on. No exceptions.
Habit of talking to herself constantly, having full conversations with herself.
Loves pulling jokes on her unsuspecting comrades.
Always wearing the skeleton hoodie.
Moving her hands while expressing herself
Likes
Weapons
Video Games
Hard rock or heavy metal
A good fight
Drawing
Dislikes
Modern music
Silence
Authority
Spiders
Sitting still
Fears
Entrapment, then being forgotten
Loosing everything she holds dear and slipping further into her own mind.
Personality
Adala has most of her marbles, emphasis on most. After her metal break down at age sixteen, all the pieces haven't quite gone back to the original places living her hyperactive and a mind that most would deem a mess and needs to see someone for help. She however has managed to function quite well with her insanity using it to benefit. It doesn't mean she can't focus on a task, just that she is prone to either improvise or go and do something else easier then a normal person. At times this insanity makes her speak to herself as well as in riddles confusing others. On the plus side her insanity keeps her mostly in a good mood, best not to piss her off because she holds a grudge like no other and can be patient for her revenge.
{"I'm not crazy! No wait... Maybe I am crazy... One second, I have to talk to myself about this."}
Origins
Background
Adala was born into a broken family to put it mildly. She grew up neglected and rejected by her alcoholic father and abusive stepmother. She never got a chance to meet her real mother who up and abandoned her and her father after her birth. Despite the negative home life though she managed to be a happy little girl thinking on the positive and being oblivious to the grim truth's that haunted her house life. To her if she felt the wraith of her parents it meant she must of done something wrong and deserved it, even if she could never figure out the reason they would be so mad at her. Her false reality came crumbling however shortly before the war began. Her father eventually did unspeakable things to her which shattered the facade she had lived it but from the pieces came a new being that she has since embraced as her true self.
A disturbance call would have the police discover Adala outside a blazing home laughing and cackling away in pleasure at the site. She would be charged with murder though eventually the charges would be dropped due to a plea of insanity and stacking evidence of her parents true crimes. She was sent to a metal institution but it would not be the end of the horrors. With the start of the war came rumors of super soldiers that the Entente had, caused a rippling effect. The government perhaps had there own plans in works to combat such a threat if true but some people found other means to true some experiments on a few guinea pigs. Adala was so lucky to be one. She spent six years lock into a cycle of pain and horror as she was used as a test subject. Pain became a friend to her over time.
She found a chance of escape one stormy eve when the power shut down for the slightest of moments. It provided her enough time to finally snap herself into reality and escape, with a simple twist of the guard's neck she was gone. Shortly there after she started a gang of hers simply called the Reapers, her face of a painted skull the signature mark of their's and was left on walls and buildings to mark out the territory that belong to the Reapers or was taken for them. At first no one blinked an eye at them, sure it got the police's attention but mostly for relatively small things. They came more well known after a few doctor's disappeared, the same that had decided to use her as their test subject and their bodies were found with the Reaper signature carved into them. With each passing day the Reaper's moved their territory into a larger size eventually branching out from being a simple gang to an illegal corporation in terms.
She began trafficking in illicit weapons and military hardware throughout the United States, unfortunately for her she got caught during one of operations that turned out to be a trap to end her mad endeavors. She was placed in a maximum-security prison, one that could contain her and her unique abilities. Now with the Sentinels reemergence she was given a choice, continue to be bored with her cell life or put her skills to work for the Sentinels. It wasn't much of a choice. She hated those four walls she was trapped in, only bad memories came to her inside them. So she accepted to work with the Sentinels and be on good behavior, as much as it hurt her to say she would be good. At least she was back on the outside.
Place of Origin
Austin, Texas
Family
Jonhathan Posner (Deceased): Her father a drunk who blamed Ada for her mother leaving and took out his frustrations on her while she was a young girl. To say Adala got the last laugh is an understatement.
Ashley Wheatly (Deceased): The woman who Adala had to call her mother, or step mother. Ashley simply ignored Adala mostly, she wanted nothing with her except at times to use Adala as a punching bag or take out verbal frustrations. Adala eventually made her eat her words literally.
Chuckles: While running her gang she needed a number two, this was a man simple called Chuckles. He never spoke much and wore a bag painted with a yellow smiley face on it. With Scorn's arrest, the gang pretty much fell apart and Chuckles current where abouts are unknown.
Abilities
Curse Shot (Passive): Out of the eight shots in her gun, one bullet does slightly extra damage and briefly pinpoints the enemy to the team. Random on which bullet it will be each time.
Shadow Leap: Able to use the shadows as a get away. While standing in the shadows of an object she may teleport to another shadow that is in view.
Shade Bomb: She stuns the enemy temporarily blinding and deafening them into a realm of shadows, making it easier to fight them however these enemies can still fight back in their stunned state.
Two for One:Fires both shotguns at once on a target.
Shadow Walk: Her guns are holstered as she temporarily changes shape darkness envelopes her and her fingers grow claw like, her speed slightly increases with a slight buff of armor as she takes on a more hunched craw position. She swipes at her enemies in this form, coming in fast and swift.
Weapons
Double shotguns (If you are curious about design I point to the second picture in the character sheet), that carry four rounds each.
Extra
She has haemolacria, a rare condition where rather then crying tears, she cries blood. It was from her abusive parents that she got this.
Favorite Overwatch Character is Reinhardt.
Theme Song |
53,834 | 1,466 | 9 | 233 | 1,179 | Jean-Luc Rivière
Spectre
Location: Sentinel HQ
Interacting With:Creatrix Antoinette
Jean-Luc admired the professionalism of the robot Creatrix. Polite enough to address him and any questions he had, while keeping answers short and avoiding any personal topics. It was a shame not all members held that same level. Almost immediately after the man named Sean was seated, the now infamous Dr. Antoinette Agresta entered the room and began berating the current members. Anyone who kept up with the news knew who she was, and it was almost despicable she voiced doubt about them holding up the Sentinels name when she herself had been “dismissed”.
Seeing as she called him a “kid”, Jean-Luc decided to retaliate in the same manner. “Oh dear. Someone should call any nearby nursing homes and see if they are missing a patient because I think she just wandered in.” Jean-Luc kept a firm gaze with Antoinette as he spoke and held it letting the doctor know he wasn’t intimidated by her or her little creation. He only broke the gaze once Creatrix got involved and decided he would let it go if she would.
With that encounter finished, Jean-luc was now able to check the room as more of his soon to be teammates had arrived. The list now included a skeletal looking woman, a walking armory, a soldier, a young girl in a hat, and a man in dark clothing and glasses. Oddly enough, Jean-Luc was starting to feel wearing casual clothing was making him stick out more than the rest of these characters. Either way, he was not here to socialize like the women who had already struck on a conversation, and chose to simply sit back and wait to see what their first instructions would be. | Jean-Luc Rivière
Spectre
"They never saw me coming." - Jean-Luc Rivière
The Basics
Name
Jean-Luc Rivière
Nicknames
Jean - Something his friends call him if they find it easier to say.
Intruder! - Something his enemies call him if they find him. (It’s not used very often.)
Code Name
Spectre
Age
27
Birthdate
December 17, 2011
Gender
Male
Sexuality
Heterosexual
Role
Sniper
"In our line of work, there is no room for second guessing."
Digging Deep
In-Depth Appearance
Jean-Luc is a white male standing around 6’ with an average build. The mix of dark and gold that make up his beard and hair is usually combed back to keep it out of his pale blue eyes. His choice of clothing varies depending on the situation, but for casual often defaults to a mix of jeans and a t-shirt covered by a black jacket.
Jean-Luc’s Spectre gear is a solid black outfit with a hood and mask that conceals all but his eyes. What looks to be leather is in fact a lightweight kevlar that offers precious but little protection. Though it provides next to no tactical advantage, Jean-Luc likes to sport a dark navy blue simply for style points.
Habits and Quirks
Speaks with a french accent
Has great posture
Often looks bored or disinterested
Is a neat freak
Is indifferent when it comes to artificial life.
Likes (Optional, but highly recommended)
People with wit and intelligence
Fine wine
Organization
Success
Training
Dislikes (Optional, but highly recommended)
Immaturity
Using guns
“Going loud”
Cheesecake
Greed
Fears (Optional, but highly recommended)
Falling back into his old ways
Being the reason for a failed op.
Personality
Polite, efficient, and with a plan to kill everyone he meets. Jean-Luc always has a professional courtesy when dealing with allies; keeping a cool and level head and showing respect to those who hold positions of authority. Though if the same respect is not shown back, you will be looked down upon to the point he may refuse to acknowledge you as his equal. At the same time, don’t expect him to be friendly with you even if you have been nothing but nice to him. Being burned by the only person he’s ever truly trusted, he finds it hard to make a personal connection with anyone.
This is especially true on the job. Jean-Luc understands there is little to no room for error and as such will settle for nothing less than perfection from himself and his team. He has been known to memorize every single detail of a plan even parts he is not involved in.
"In. Out. No alarm."
Origins
Background
Being born into one of the wealthiest families in France, Jean-Luc spent the first half of his life in luxury. His parents were savvy and successful entrepreneurs and as such money was never an issue for the family, and they made sure to share the wealth as much as they could. With the war looming on their doorstep, the Rivières wasted no time in offering their support in helping to fund the Sentinel program and get it off the ground as fast as possible.
Though the world thought it was time to retire the Sentinels after the war, the Rivières disagreed. To them, not only would keeping the Sentinels mean they would be ready for any threat, but the opportunity for criminals and others with shady pasts to turn a new leaf was the best type of rehabilitation. Though they couldn’t solely fund the Sentinels on their own, they had many other wealthy contacts who could go in with them and keep the program going; But they never got the chance.
Before they could put their plan into action, Jean-Luc’s parents were assassinated in their home. With no lead or evidence of any kind, the case went cold and Jean-Luc was ultimately placed under the care of a distant uncle, Percy, as he was the closest living relative. Despite having someone to look after him, he still felt alone and confused. It didn’t help that Percy would leave without warning on “business trips”. Plagued with the traumatic image of his dead parents burned in his mind, the constant mystery of who and why plagued him day and night until Jean-Luc finally gave into the mix of rage and despair and began looking into the murder himself. After looking into every news article and finding nothing noteworthy, he broke into the police stations record keepings and stole the case file.
He didn’t get much time to pour over it as Percy caught him red handed. Impressed with his skill and seeing his potential, Percy revealed he was a black ops mercenary who went by the code name “Phantom”. He offered to train Jean-Luc as he would need it if he continued down this path. He accepted and caught on quick; In no time he could move with the shadows, jump and climb obstacles with relative ease and do it all while making little to no sound. He excelled at hand to hand combat and though he learned how to use a variety of weapons, only took a liking to one, the bow and arrow.
Years went by. Jean-Luc, now under the alias “Spectre”, absorbed himself in his work which usually consisted of joint contracts with him and Percy. The two had become quite the team and were constantly being sought after by government and private organizations alike. To them it didn’t matter who was giving the orders, as long as the pay was good. None of it really mattered anyway, with still no leads on his parents murder, Jean-Luc’s hopes of solving it were all but gone; Until one mission turned up something.
After infiltrating a Shadow Cabal facility, Jean-Luc happened upon a server that contained copies of every assassination contract that had issued, including his parents. To his horror, hit had been issued to the agent Phantom. Percy was his parents killer all along. Enraged he attempted to confront Percy only to find he had vanished. All that remained was a note explaining his motives. He originally faked the documents that said he was his uncle and only intended to use Jean-Luc for his inheritance. He never intended for them to grow so close and now that the truth was out couldn’t face him.
The worst realization came when Jean-Luc not only understood Percy’s reasons, but sympathized with them. Jean-Luc had not only befriended his parents killer, but he had become the very thing they had spent their lives trying to prevent. Falling into a depression Jean-Luc nearly dropped off the earth until an offer to join the reformed Sentinels came his way. To fight for the organization his parents died for seemed like the perfect way to redeem himself, and so he took the offer ready to finally do good by his name.
Place of Origin
Paris, France
Family
Olivia and Claus Rivière - Deceased: The Rivière’s were people of great influence and pushed for keeping the Sentinels in case of another threat. They were assassinated in their home before they could gain much support.
Percy Verreau - Foster parent: Renowned assassin who raised and trained Jean-Luc after his parents death. Disappeared after it was discovered he was their killer.
Abilities
Specialty arrows: The biggest advantage of a hard-light “quiver” is the wide variety of arrows it can make. As long as the schematics are programmed in, Jean-Luc can make it on the spot.
Normal
Taser/Stun
Knockout Gas
EMP arrow (ULT)
18 in Dexterity: Years of training have given Jean-Luc incredible agility that let him parkour and climb to any area as well as the reflexes to dodge and avoid incoming attacks.
ULT- EMP arrow: In a day and age when even guns are electronic, the ability to short electronics is dangerous in the hands of someone who uses little of them. By deploying this arrow, Jean-Luc disables all electronic and energy powered devices in the general area taking away any modern weapons being used or lights that might reveal him. The only set back this has is this includes Jean-Luc’s arrow glove leaving him without a source of ammo. Thus he usually saves using it for disengaging situations.
Weapons
An ancient weapon brought to the modern age, Jean-Luc’s Ghost Bow is more than capable of holding its own against the new age of weaponry. Packing around 100 lbs of draw weight giving it has enough power to take down most targets while making little sound.
Rather than using a traditional quiver to hold a limited amount of arrows, Jean-Luc uses a state of the art “hard-light glove” to create his arrows in his hand ready to use. This gives him not only a faster and unlimited supply, but is more flexible as he can make arrows as the situation demands as opposed to trying to plan which ones to bring.
Extra
Though he doesn’t use them, he is proficient in guns and other firearms.
Favorite character is Hanzo. (Surprise!)
Stealth Theme:
Combat Theme: |
53,835 | 1,466 | 10 | 2,582 | 22 | Flynn Lesline
Decker
Location: Sentinel HQ
Interacting With: Everyone
"That money wasn't a grant or a gift, Flynn, it was a loan. Time's up, kid. I like you, I do, but you're gonna have to fork up. I chased you all the way to London, and now I'm displeased. Where's my money, Lesline?"
Damn, it was hard to think of a way out of a situation when all the blood in your body was rushing to your head. Not that it was a common occurance, of course; Flynn was known for his ability to keep a cool head under pressure. This was an anomaly created, by his guess, by the fact that he was dangling upside down over the edge of one of the taller buildings in London. He made a mental note to ream Johnathan back home about borrowing research and production money from the Boston underground. "Look, Tony, I told you I don't have your money, man! I didn't even know it was yours. I wouldn't have touched a dime of your dirty money, and you know it. Can't get grime in the servos or they'll grind, ya know?"
As amusing as Flynn thought he was, Tony did not seem entertained. "Well, Flynn, you won't have to worry about much more dirt now, 'cept the six feet that's gonna bog you down. Any last words, clown?"
Flynn had been sending frantic signals to the Orbs for recall, but it seemed that they were having difficulty escaping from the trunk of the taxi Tony and his goon ripped him out of. After a long, climactic pause, Flynn shrugged, nodding. "Yeah, actually. Okay, Google," he said, pausing for the little tone to resonate from his visor. "Direct me to the Sentinel Headquarters from my current location."
With that, Agent Decker sprung into action. The goon holding his leg was probably twice his size, but Flynn had a Physics degree and a yellow belt from the Boston Commonwealth Dojo of Self Defense. Swinging his body slightly to the side, he coiled up his free legs, then snapped it out across the brute's face, causing him to stumble backwards and release him. Luckily, the swing gave him just enough momentum for him to land with one foot scraping the ledge of the roof so he could kick off, landing on an adjacent rooftop just below the one they were just on. Then, he took off.
Decker wasn't quite used to running without the stamina enhancements of his nano-armor, so his breath quickly picked up to a heaving pace. He didn't dare slow down, though, because he could hear the pounding footsteps of his pursuers just barely over the pounding in his ears, and they were gaining on him in the rooftop-to-rooftop chase. He had to admit, this was everything he expected and more when he signed up for the Sentinels. He felt like a spy straight out of a James Bond movie. Lost in his own delusions, he didn't realize his encroaching problem before the sweet, comforting voice of Google declared, "You have reached your destination,".
Looking forward, he realized he was running out of rooftop. The building that housed the Sentinel HQ was just in front of him, and much, much taller than the roof he was running along. Luckily, just then, he heard the pings of several Orbs popping back up on the radar. One seemed to be lagging behind, slowed by a chunk of taxi taillight, but he didn't need all 12. Looking up at one of the very few open windows on the building before him, he realized he only needed six.
Whereas Tony and his goon were rapidly slowing, Flynn only poured the last of his strength into his sprint, propelling himself even faster than before. The Orbs reached his position just as he leapt off the very edge of the roof. Time seemed to slow for him as he gave the mental input...
Configuration: Transmit.
Looking down at the concrete so far below him, all the way up to the building, he knew he had to get this exactly right. Three Orbs pulled up to for the exit portal, the other three plummeting just barely faster than he was. His odds weren't looking fantastic. Thankfully, the input succeeded, the entrance portal forming flush with the concrete just before he was about to go splat, he phased right through. With that ever-strange sensation of gravity shifting instantly on your body, he was flying through the air, the momentum of his fall sending him soaring up, up, right through the open window he was aiming for. Just before he curled up, bracing for impact, hr heard a light tone from the inside. Curious.. was that an elevator?
Hitting the ground with a grunt, the remaining momentum sent Flynn tumbling over and over himself, finally stopping when he slammed into the doorway that had just opened up, revealing the robot Creatrix and his entourage of characters. Wonderful. Looking up with a long groan, he waited for his vision to clear before smiling groggily. "Well... hello then. Am I late?"
And, of course, just then, the clock struck 12. It was high noon. | Flynn Lesline
Decker
{"Mix it up and lock it down!"} - Flynn Lesline
The Basics
Name
Flynn Arthur Lesline
Nicknames
Yugo (A reference to the French anime 'Wakfu'), Boss (Because the AI in his Orbs refers to him as 'Boss'), and Loki (Due to his trickster attitude).
Code Name
Decker
Age
20 years old.
Birthdate
July 8th, 2019
Gender
Male.
Sexuality
Yes.
Role
Support/Control Specialist.
{"If you ain't got the balls.. I'll lend you mine."}
Digging Deep
In-Depth Appearance
Agent Decker is quite the cocky bastard, and can rarely be seen without his smug grin that just really makes you want to punch him in the face, whether he's on the enemy team or your own. He's pale with dirty blond hair, which gets pretty long considering he never cares enough to get it trimmed. He tends to go with the "carelessly hot" look, combing his hair back easily into a hat for convenience. His clothing is almost always causual, only dressing up beyond sweatpants and hoodies or t-shirts for special occasions. In the field, he wears his nanotech armor, skin tight and incredibly resilient. The suit is pure black, light blue circuitry lining the entirety of the piece. Thinking he looked too much like a character from Tron with only the suit, he likes to don a white leather jacket and combat boots over top of the suit. He also wear his tactical visor in the field, which is made from tempered steel with an icy blue lens.
Habits and Quirks
He tends to talk to the Orbs a lot. He seems to be able to tell the difference between them, calling them by names, even though they are identical, and his visor gives no indication of which is which.
He has a very small bruise on his upper lip from chewing on it a nervous habit. Mention anything about him being nervous ever, though, and he'll deny it profusely.
Flynn actually suffers from a lot of anxiety, but covers it up with his perpetually cocky attitude. Get close to him, though, and he will eventually let loose, and that's when his caring side really shows up.
Flynn is incredibly ticklish. But don't tell anyone.
Flynn treats his creations like family. Don't insult them, or else it will be very hard to get him to like you. Overall, though, he's a very friendly guy.
Likes
Tinkering.
Cooking.
Writing.
Memes.
Video games.
Dislikes
Assholes (the personality kind, of course).
Needless destruction.
Stuck up/up tight people.
Vibe-harshing.
Fears
Drowning.
Spiders.
Personality
Cocky. No doubt about that. Flynn loves to have fun, especially if he gets to defend those he loves in the process. He believes that people like him, those who are stronger than most, have a duty to protect those who who can't protect themselves. Despite his confidence, he has an inferiority complex, and if you can make him believe a situation is truly hopeless, then he's prone to giving up.
{"Stay over there and fight me like a man!"}
Origins
Background
Flynn was always a curious young boy. He loved to take apart machinery and put it back together, learning new ways to improve upon the tachnology in his house. He would improve the vacuum at the cost of their toaster, or make their stove boil water faster with parts from the TV remote. His parents often got exasperated at his experimentation, but they were very open and nurturing of his creative spirit. This environment cultivated who we know today as Agent Decker.
His for st original creation came amongst his middle school years in the form of his earliest Orb technology. With only a handful of these early inventions, he played pranks on his teachers and classmates, who were equally annoyed and amazed at what he could do. He was placed in the school's program for the gifted, where he founded the Society of Highly Imaginative Technology, strategically named so that the school would have to put their acronym up everywhere.
The members of the Society followed him throughout high school and even college, seeing him as their leader, and best friend. The group was tightly knit and always worked to help one another. Here, the Orb technology made leaps and bounds in their capabilities.
When war encroached upon the world once more, Flynn knew what he had to do. He collaborated with the Society to transform the Orbs as they were into an effective weapon, and Flynn knew he could weird it perfectly. He'd known this technology all his life. He answered the call for heroes without hesitation, with that cocky grin still plastered to his face. He was born for this. He was Decker.
Place of Origin
Cleveland, Ohio, USA.
Family
His family consists of his parents, Lynn and Clement Lesline, both professors at the Cleveland Institute of Engineering, both openminded and caring individuals, as well as his little sister, Lucy, 9 years old, a dancer since she was 3. While Lucy can be very dramatic, she loves her brother unconditionally, and sees him as a role model.
Abilities
OrbTech: Decker commands a fleet of 12 Orbs, black fist-sized metal balls that are surrounded by six glowing blue circles in their axis and can create walls of enervy with different atribute between them. Decker can attach these Orbs to enemies (for up to 3 seconds) and allies, but any Configuration made by an Orb given a movement command will break upon that movement. The Orbs give vision of enemies they are attatched to.
Configuration: Construct. - Decker commands at least 3 Orbs to form a wall of whatever shape the Orbs used can create. These walls last 4 seconds can either entirely block movement from both allies and enemies or allow allies through at the cost of only slowing enemies by 25%. Enemies that make contact with the wall take 10% of their max HP on damage every second. Every additional Orb used to construct the wall beyond the minimum increases the damage by 2% and the slow by 5%.
Configuration: Repair. -Decker commands at least 4 Orbs to create a field that lasts up to 10 seconds, but only 4 seconds after an enemy enters the field. This field heals allies and damages enemies for 5% of their max HP each second. Healing is reduced by 50% while enemies are in the field. Each extra Orb used to construct the field beyond the minimum increases the healing and damage by 2.5%, as well as granting 10% damage reduction to allies and 5% damage increase to enemies (only applies to damage Decker does not inflict.
Configuration: Transmit. - Decker commands at least 6 Orbs to create two walls that act as portals to anything that passes through, including projectiles. These portals last for 4 seconds.
Configuation: Polarity. - Decker selects two Orbs, which polarize, pulling all allies attatched to an Orb to one of the Orbs selected, and all enemies attatched to an Orb to the other. The strength of the polarities creates a magnetic burst after the Orbs reach their destinations, giving allies a 50% movement speed buff and enemies a 50% movement speed slow for 4 seconds each.
Weapons
Besides his OrbTech, Decker uses a plasma gun that can fire either a long-range beam or an explosive orb. |
53,836 | 1,466 | 11 | 1,399 | 8,775 | Location: Sentinel HQ Meeting Room
Interacting With: Nosferatu, Decker
Two minutes after Mamba entered the room, another hero finally makes it on into the meeting room. This one looks more like a sterotypical vampire to most in the room. Of course, this isn't really a simple pretty boy vampire, no no, this one is more traditional. Creatrix simply looks up to see him coming in.
"Greetings one and all, excuse my late appearance if it is so." he then says.
"Greetings," Creatrix repeats to him like he did with everyone else, "You must be Roth The Red, aka Nosferatu. Welcome to the team. Please take a seat if you may, and uh... please no biting the members will you?"
Of course, what Creatrix said at the end was simply a joke as he chuckles twice. Surely he knows that this vampire was much more civilized then what he's seen in fiction... right?
"For my arrival took longer than expected.... Though I have to say, protocol for my transfer was a bit overboard if you ask me..."
"If only this base could move..." the robot simply whispers to himself as he continues checking his pad.
Regardless, some more time passed by, until suddenly a male teenager can be tumbling over and over himself, finally stopping when he slammed into the doorway that had just opened up. The robot didn't move his head until the very last member to arrive spoke.
"Well... hello then. Am I late?"
It was then Creatrix simply looked at the clock and then in his direction.
"No." the robot replies nonchalantly, "Right on time actually. You must be Flynn Lesline, aka Decker. Welcome to the team. You're the last person we've been waiting on. The commander will be here any minute so please take a seat."
Indeed, the commander was already on his way via the elevator... it will only take a hot minute before he arrives to the meeting room.
Location: Inside Sentinel HQ
Interacting With: Scorn, Mamba, Nosferatu
"Oh just peachy I think.... Yes just peachy," Scorn replies to J.J's question, where the pirate also chuckled at that answer, "I mean this is all better then the previous room I was stuck in so can't complain much I guess. Ah but manners, where are they? My name is the ever so lovely Scorn or I guess Ada could do as well though I much prefer my code-name."
"Ah nice to meet ya lass," Jeanne replies back with a friendly smile, "I'm the jolly ole' pirate queen, Jeanne Vicky Jones, or ya can simply call me Jeanne or J.J, if that makes it more comfortable."
At the same time, Nosferatu came into the picture, greeting the entire gang, only to end his focus specifically upon Scorn. Jeanne saw this of course, and wondered if he was looking at her simply due to surprise... or an old friend? She didn't know of course, but perhaps she could ask Scorn?
But just before the Pirate Queen considered asking her, the commander finally shows himself from the elevator.
Richard Hamilton
"Archangel"
Location: Sentinel HQ Meeting Room
Interacting With: Everyone
As the elevator opens, the commander reaches to the doorway, finally revealing himself to the entire audience that will be the future of the Sentinels. He shows himself as a 6’4” tall caucasian male with light-blue eyes, brown hair, and a grey business suit. Thankfully, he didn't see Decker's almost disastrous entrance as he looks over the crowd. It was time to finally introduce himself.
"Ladies and Gentlemen," he announces in a calm but deep voice, "Future heroes... welcome to the Sentinel Program. Some of you I already know, and to those of you who I've fought with, it's an honor to be on your side once again. To those of you who may not know me, my name is Richard Hamilton, codename, Archangel. I'm the commander and leader of this program, the reason you all are here. Now, as much as niceties are important for getting a high functioning team together, you all will have time for them a little later. Please, everyone take a seat."
As they do so, Archangel slowly walks over to the very end of the table, glancing and inspecting the cast of characters that are set out in the room. All have the potential of becoming a real hero, no matter their power, backstory, or the like. As he stand by the end, he presses a red button that reveals a large hologram of the base at the middle of the table, which also show the other functions and locations from inside.
"As we all know," he states as he points to the hologram, "We are sitting inside one of the most elite and powerful defense Headquarters in the world. This is where you'll be staying and working in creating a better and safer world for all of humanity and the entire globe as a whole. Ever since the War ended thirteen years ago, terrorist groups have been popping all over the globe at an alarming pace. From the notorious Talon organization, to the cunning Xcalibur mini-group, with every group created from under our noses, the more dangerous the world becomes, we having little to no warning on when they'll strike next and where. Not even the UN's military task force can completely stop them..."
"This is where we come in. The Sentinel program was designed to combat and take down these threats as quickly as possible. Equipped with the most advanced tech in the world, the best soldiers, the best minds, and with five other sister HQs located around the world, from the United States, to Argentina, China, Australia, South Africa, and India, with this base here in London, England, being the home of them all, we have what it takes to maintain peace and justice throughout the world and maintain peace. We may not completely stop the threat of the terrorists for good, as some may still rise, but we're going to try our damn best to do so. The world depends on us."
The hologram closes as he looks upon the people once more.
"As for current missions and objections," Archangel says, wanting to close the introduction, "I am not a fan of simply sending you all on a mission just minutes into your stay. However, I will assign you all into groups for the upcoming missions tomorrow. For now, enjoy your stay and relax. If you have any questions, feel free to ask them now." | Character Sheet Thread
Jeanne Vicky Jones
”J.J”
"If you need to learn how to talk to a lady, don’t ask me, cause I’m gonna make a man outta ya instead!"
The Basics
Name
Jeanne Vicky Jones
Nickname
Lady “Captain” Jones - (Named by her crew)
Code Name
”J.J”
Age
38
Birthdate
December 11th, 2001
Gender
Female
Sexuality
Bisexual
Role
Offense | Scout
"Drunkard? Me? Pffft, drinking rum and guinness before 10AM makes ya a pirate, not an alcoholic!"
Digging Deep
In-Depth Appearance
Jeanne Vicky Jones is a female caucasian woman standing at 5’11”, with brown curved hair, hazelnut eyes, and thick luscious lips. While still having good vision in both eyes, she wears an eyepatch on her right eye, which secretly comes with enhanced vision to that eye, that allows her to zoom in on unsuspecting opponents and calculate distance. When in action, a red streak crosses diagonally down from it, signifying that it’s in use.
She wears an outfit that looks exactly like how a female pirate would wear, only that the material is made out of a special, lightweight clothing that allows adequate protection from stray bullets while also keeping her quick mobility.
Habits and Quirks
Party goer
Jolly drunkard
Has a hint of an Irish-accent when speaking
A flirt at times to both sexes
Likes to be at the center of attention
Likes
Parties
Alcohol (Favorites being rum or Guinness beer)
Fancy ships
Parrots
Money
Dislikes
Too much authority
Lack of alcohol
Rivals
Bugs
Ugly people
Fears
To be forgotten
Swarmed by bugs
Personality
Jeanne’s personality is rather opposite on what you think she might be. As a hardcore tomboy, as well as being raised in a mostly male environment, she sometimes thinks she’s not even a woman to begin with. In fact, she’s what you mostly expect on how a male pirate would usually act. With her carefree and jolly attitude, as well as being quite bossy, she’s really at home with commanding her crew of men and comrades. She is also known for being very snarky towards authority at times, especially if she gets drunk, and has been known to be a troublemaker from time to time. Despite this, she is usually a very optimistic one, always looking on the bright side of life. Don’t make Jeanne angry though, otherwise you’ll be looking into the barrel of her own pistol.
It is also due to being raised with men was how she developed a taste in woman first, but eventually finding herself with men as well, hence her bisexual status.
"If there’s anything I learned about bein’ a pirate, it’s one thing. When life knocks you down, calmly get up, smile, and very politely say… ‘You hit like a bitch!’"
Origins
Background
Jeanne Vicky Jones’ life was a rather interesting one. She was born in Dublin, Ireland, where her father was basically a modern pirate. He had an entire crew at his command, whom he called the Silver Jacket, as well as a fancy ship for them to sail in named the Silver Bullet. Jeanne usually stayed with her uncle when growing up, only participating in her father’s crew at the age of fourteen, where she became second command to her father. They all had a wonderful time together and an exciting one none of the less.
During the War, she and her father’s crew were usually neutral to both sides, not taking a part of either side. That however changed when they were attacked by a small patrol ship that belonged to The Emperors Entente. According to them, the crew was “trespassing” into enemy territory (it was found out later a new superweapon was built on a nearby island). However, Captain Jones’ crew refused to retreat and hence the enemy ship fired upon them. A small skirmish took place on that day, both suffering severe damage to both of their ships. However, Jeanne’s father was hit by a stray bullet, killing him on the spot. The enraged daughter then took command as they found an opening and boarded their ship, killing everyone on board. They then sunk it, getting back on their own ship and retreated back to safety. It ended in a draw...
It was indeed a painful loss for the Silver Jacket to loose the captain, especially for his daughter. Despite this, Jeanne tried to look on the bright side of life, taking complete control of the crew and continuing to sail the seven seas. Over the years, she became a very experienced captain, giving her a name within pirate legends as she makes her home within the more hidden islands of the Caribbean. She and her crew became pirate mercenaries working simply for money and fame, pillaging enemy ships, her favorites being those of the Emperor’s Entente, and receiving nice new tech for their arsenal and ship. Eventually, Jeanne heard about the Sentinels being reformed and made a choice that would change her life forever. Saying goodbye to her crew, passing it down to a close mate of her’s, she left and joined the Sentinels. If her father were here… he would’ve probably have been quite proud.
Place of Origin
Dublin, Ireland
Family
Jeanne can only remember her father, who was a well-known pirate throughout the land in which he sailed. He was a tall and proud man, with a thick grey beard, blue eyes, and had a pretty hefty build to him. He also had an eyepatch, with a hook on his left hand. Jeanne’s mother died very early on in her life, so she knows very little about her. According to her father, she was a beautiful young lady, with curvy red hair and brown eyes and was a nurse for a major hospital.
Abilities
Dual Blast: Jeanne rapid-fires both of her pistols.
Tsunami Charge: With her melee weapon out, Jeanne charges towards her enemy with quick agility and speed, dodging most incoming shots in the process, and slices at them.
Molotov Cocktail: Jeanne throws a molotov cocktail at her enemies, catching the opponent on fire, as well as the surrounding location. The cocktail also does splash damage that catches other people on fire in a short radius.
Raging Typhoon: As her ultimate ability, Jeanne takes a swig of some strong alcohol and goes on a drunken rage. Her strength goes up by 50%, making her attacks twice as strong for any weapon she wields.
Weapons
Jeanne wields two custom dual PTE-900 Blaster Pistols as her primary weapons. She can fire around thirty shots per usage before having them cool down for ten seconds.
As her melee weapon, Jeanne has a special carbon sword that she stole from when she was pillaging the Entente's ship. It’s a powerful sword that can slice through metal and is surprisingly lightweight. This makes the sword very easy to hand and can issue lightning quick strikes with a powerful effect.
Theme - Stormin’ The Electric Seas:
UPC Advanced Engineering Robot Mk. 12
”Creatrix”
”Ready to deploy covering fire.”
The Basics
Name
UPC Advanced Engineering Robot Mk. 12
Nicknames
”Engie” - (Short for Engineer)
“Tin-Can” - (A joke based off him being a robot; Organics often call him this)
Code Name
”Creatix”
Age
19
Birthdate
August 22nd, 2020
Gender
Male
Sexuality
Non-Existent
Role
Defender | Engineer
"I solve problems… well, practical problems."
Digging Deep
In-Depth Appearance
Creatrix is a mechanical robot, coming in at a height of approximately 6 feet tall. His color scheme is mostly white and blue, with light neon blue being the color of his wiring. He also has a single blue eye on the right side of his head, a second one being non-existent to the opposite side. The metal that he is made of quite sturdy, but also surprisingly lightweight, enabling him to traverse quickly on all sorts of terrain. Creatrix is also commonly seen wearing a thin sports-mesh shirt, which also serves as minimal protection against incoming bullets, despite his metal exterior being able to deflect some bullets.
Habits and Quirks
Usually talks with many scientific terms
Friendly and polite
Curious about human and organic structure
Usually calm in most situations, even in the heat of battle
Can get to be a wisecracker
Likes
Building/Creating
Learning
Organic structure
Science
Classical Music
Dislikes
Terrorists
Rudeness
Destruction (especially of his own creations)
Bullets
Idiots
Fears
Being shut down/destroyed
Any of his creations malfunctioning in mid-battle
Personality
Creatix is a humble robot with a brilliant mind of creating things. He is incredibly intelligent, polite, and very mindful of his situation, being able to fix and create almost anything as long as he has the certain tools and parts for it. He's a good listener, while also being a good mentor to other future engineers. One thing he's really interested in currently is the anatomy and structure of the organic body, making him curious on how a bio-mechanical creation will work. When not at work, Creatix usually relaxes and listens to classical music, and you can sometimes even hear him humming to some of his more favorite tracks. He also doesn't like to listen to those with rudeness or those who are simply not educated enough for him, which he can sometimes be a wisecrack to them. He's also known to sometimes make awkward jokes.
"I really advise that you absolutely should not touch that."
Origins
Background
The sentient robot we now know as “Creatrix” was created from within a Union Programming Corporation (UPC) facility in the blaring heat of Los Angeles. He was created simply as a robot engineer, who was programmed to build new creations and create new technological marvels. Of course, he wasn’t the only one in the entire facility, as there were around 50 robots that he worked alongside with. Yet he seemed to have a bit of a bolt stuck in his head. While he worked fine for two months, he then seemed to be slacking in his jobs, often getting slower, sloppier, and lazier. No matter what tweaking one did to the robot’s mind, they just simply couldn’t find the problem. In fact, they were thinking that they would have to scrap him into parts if he didn’t find a way to self-repair his systems.
That would be ultimately be put to the test. During the War, a terrorist organization funded by the Emperor’s Entente, attacked the UPC base in Los Angeles in their attempt to stop the production of these engineering robots. Unfortunately, with their programing being assigned to constructing and engineering, the robots were helpless as they turned into scrap, and the humans into blood baths. Creatrix tried to assess the situation, when he was suddenly hit by a piece of exploded debris to his head. He momentarily shut down, as if a plug was pulled from his programing, and was unconscious. However, he managed to wake up just a several seconds later, not as himself, but as a new robot being. It was like a new plug had inserted into his programing, one that was indeed better than before. With some newly acquired quick-thinking, he grabs two of the nearest weapons to him, those being the new prototype DIO-Photon Cannons, and began to fire at the terrorists. Eventually, he somehow managed to force them into retreat, but at a price of the UPC base to be completely destroyed.
Out of all the robots in that facility, Creatrix found himself to be the last to still be operational. The plans to make more had also ceased to exist, so the production could not go on. However, in their place, was the birth and the baptize of one of the most intelligent engineers of the Sentinels. The name “Creatrix” was here to stay.
Once called into the Sentinels, Creatrix’s new mind and lease on life made him able to create various gadgets that would help them win the war. It was also here where he created his own mobile turret module, who could self upgrade provided he gave it enough materials, as well as a portable battle dispenser. He would prove to be a valuable asset in the war, one that has saved a battle more than once. However, when Sentinel disbanded, Creatrix was forced to go elsewhere. Having heard of a new UPC building being in Miami, Florida, the robot found himself a new place to where he would work as a scientist and engineer for the next several years.
However, when the Sentinels were called back into action, Creatrix couldn’t ignore the invitation. Packing up his things, as well as his newfound knowledge, he goes back to help save the day once more.
Place of Origin
Los Angeles, United States - UPC Factory
Family
N/A
Abilities
Scrap Collector (Passive): On the battlefield, Creatrix can pick up unwanted scrap to repair or build new turrets.
Twin DIO-Photon Cannons: Creatrix can shoot streaks of plasma energy at an opponent, while it can also be charged up to unleash a more powerful blast. Can also switch it to become a gravity tool to pick up objects, place buildings, and fix his creations.
Build Sentry Turret: Creatrix constructs an enemy-seeking, mobile autocannon that locks onto incoming enemies and can be upgraded to three levels, enhancing its performance. Only one can be built at a time, which takes 130 scrap pieces to build, and 200 scrap pieces to upgrade.
Build Dispenser: Creatrix constructs a dispenser that can refill one’s ammunition by 20% a dispense and provide health packs for any friendly. Can hold up to 6 clicks when fuel before having to resupply automatically. Only one can be built at a time and takes 100 scrap pieces to build, and 200 scrap pieces to upgrade.
Shield Bubble (Ultimate): When under fire, Creatrix can throw a small device that once on the ground can issue a shield bubble covering 12 feet in both diameter and 8 feet in height for 20 seconds. All enemy weaponry cannot penetrate through the shield, including bombs, but the enemy can still walk right through it. Friendlies can fire from within the shield however.
Weapons
Twin DIO-Photon Cannons: (Seen in pic above) A multi-versatile weapon that can fire streaks of plasma energy at an opponent, which can be charged to fire a more powerful blast. It can also be switched to become a gravity tool that can pick up objects, place buildings, and fix his creations.
D-289 Mobile Sentry Turret: A mobile turret Creatrix can create that rapid fires on the enemy. Level 2 adds another barrel on top, a 10% mobility boost, and a 15% reload time boost. Level 3 adds a third gun, allowing the turret to fire in 3 separate directions at once, with a 15% mobility boost and an additional 20% reload time boost. When fully upgraded, its mobility stat is up by 25%, and the reload being up by 30%. The two side guns can move independently at Lvl 3 as well.
Extra
My favorite character would have to be Soldier 76.
Theme - TBA
Kraegus Da’l Voarack
”Kronos”
"Only the strongest survive!"
The Basics
Name
Kraegus Da’l Voarack
Nicknames
”Big Bad Boss” - (Based on his size and position as Second-in command)
“The Destroyer Of Worlds” - (Based off his sheer size, strength and power; including his past job of being a galactic ruler)
“Abomination” - (Called by many bystanders)
“Heroes’ Bane” - (Has been known to defeat/kill many powerful heroes; only been forced to retreat twice)
Code Name
”Kronos”
Age
467
Birthdate
Unknown
Gender
Male
Sexuality
Heterosexual
Role
Tank
"Your death is inevitable!"
Digging Deep
In-Depth Appearance
Kraegus is a massive and monstrous being of unprecedented strength and raw power at his disposal. Standing at a massive 10 feet in height, with fleshy greyish-pink skin, huge muscles, topping it all off with giant antler-like horns on his head, four yellowish-orange eyes, and a mouth full of sharp and gnarly teeth. Most of his body is also covered with cybernetic implants, which can be found on his torso, both of his legs, and especially his right arm where he now wields a giant arm-cannon. Overall, you might say that this monster of a beast creeped up from the pits of hell, rather from the vastness of space.
Habits and Quirks
Very strict on his minions
Known to issue monstrous roars
Quite egotistical
Brutal when finishing off his rivals
Does not tolerate failure
Likes
Conquest
Domination
Power
Vast Wealth
Pain and Suffering of others
Dislikes
Rebellions
Heroes
Traitors
Peace
Defeat
Fears
To be overthrown (again)
Horrific Death upon himself
Personality
Kraegus is one scary and imposing motherfucker, and being the ex-Emperor of one of the most powerful alien empires in our galaxy, one can actually agree with this. He is known for having both a sinister plotting personality from behind the battlelines, while also having a huge macho and aggressive personality while in battle. When he demands something to be done, he REALLY means that you do it, and he doesn’t tolerate defeat in the slightest. With that in mind, he is infamous for his sore-loser personality, which believe it or not, has actually helped him win some of his battles. Either way, he is a very calculative commander, with the strength and sheer power to annihilate almost anyone unfortunate enough in his path.
"I will enjoy watching you suffer for my amusement!"
Origins
Background
Born on the planet Xaekrigon, Kraegus Da’l Voarack’s early life was indeed a grueling one at best. He was born into near poverty, his parents struggling to make a living for themselves. At this time, the planet was ruled by one of the most powerful alien empires in the galaxy, being called The Xaegous Empire. It was an empire built on the foundations of the warmachine, having all taxes, many being rather costly, go solely for the military cause of conquering other worlds. While it benefitted the Emperor and the nobility, the rest of the folk suffered immensely.
Despite this, his family continued to struggle on just enough to get a roof over their heads. At the age of 26 years however, he was forced to head into the army. It so happens that at the age of 26 was when his male species is required to do almost a life sentence of being in military combat, only being able to retire at the age of 124. Those who get crippled are often killed for the Emperor thinks of them as useless, fearing some are faking it just so they don’t happen to continue their service. Regardless, Kraegus served honorably and performed outstandingly, being promoted to sergeant after three years of service, and up to general just four years later. He is considered to be one of the Xaegous’ finest generals to date.
However, Kraegus wanted more from this. He wanted a taste of the Emperor’s throne, a taste of unprecedented power that he had been wishing ever since he was a youngster. So he was able to form up a large group comprised of other generals, lieutenants, sergeants, their troops that they took command of, including some connections to several nobility class members who were close to the Emperor. They were able to keep their plan secret from the rest surprisingly well, being also able to kill anyone who tried to report this as well. Eventually, they were ready and they stormed through the Emperor’s Palace, slaughtering everyone that dared to stand against them. Despite losing a heavy chunk of allies, the coup-d'etat was able to murder the Emperor brutally and finally take over the government. Kraegus promised to improve the lives of those ruling within the Empire and to catapult them into a new age of prosperity.
It never happened.
Long story short, his reign on the Empire had actually tightened exponentially, making his rule even more tyrannical. Once again, a revolution was built up, causing civil war from within. After 4 long and grueling years, the rebellion won and Emperor Kraegus was forced to flee from the Empire out into deep space. During his escape however, his fighter was attacked and he was knocked unconscious as his ship hurdled into the vastness of space. The shot actually hit a valve the was carrying cold liquid nitrogen combusted and filled his pod with said material, freezing his body and locking him up via cryogenic freezing. At the same time, it also activated the ship to go into lightspeed, winding him up floating helplessly in an unexplored area of space.
He would float aimlessly around space for several centuries until Kraegus landed on Earth in the year 2021 around Nevada. The crash was around 20 miles north from Area 51, so when reports had indicated ‘a small meteor’, it was simply a cover up so the military personnel could experiment on him. When he was found, his left arm was literally ripped off from the crash, while also suffering deep burns and crushed bones from within, all while still being unconscious remarkably. This was a chance for Area 51 to create something huge… an organic superweapon used by the US government. Of course, before they could do that, they simply implemented cybernetic implants, including an arm cannon to his right arm.
What could possibly go wrong?
Kraegus woke up shortly after the operation in a large containment room, with most of his memories still intact remarkably. Again, long story short, with his newfound powers, he violently broke out of Area 51 and escaped towards the barren Nevada desert, using one of their high-tech cars. Eventually, he was able to find a city after several months of travel, unaware of it being the base of operations regarding the Sentinels. While he didn’t participate much in the war, he initially wanted to find a way back to his home planet, only to find out that not only was he on another planet, but also around 60 light years away from Xaekrigon. With the hope of getting back home all but nearly impossible, he decides to make himself at home here on Earth.
Kraegus began working in the underground terrorist organization, eventually being able to join one for himself, that being the Talon organization. For years he participated with them as a powerful unit against anyone in the Talon's way. Eventually his craving for power as a dominant leader over came him and through deception and populous vote, Kraegus and his followers eventually assassinated the leader of Talon, with the Alien once again in the position of commander, where he has since been terrorizing the world with cunning brutality and skill.
Place of Origin
Xaekrigon - 60 Light Years away
Family
Kraegus’ barely remembers his parents at this stage. He only knows that his father was a retired war veteran, while unable to remember what his mother was doing at the time.
Abilities
Cannon Volley: Kraegus’ arm cannon can fire blasts of plasma energy, with one massive blast from the middle barrel and four smaller ones on the opening corner barrels. It can also change its firing pattern, which he can fire rapid-firing projectile blasts, thin to thick beam blasts, and even fire homing rockets from the large barrel.
Charge: Kraegus runs quickly towards the opponent, attempting to knock it back or simply flatten it. He also has an alternate move in which he tries to use his antler-horns to gore the opponent.
Stomp Shockwave: Kraegus issues a powerful stomp that can stun and knock down opponents within a fairly large radius.
Slash: Using the blade on his right arm, Kraegus will attempt to slash his opponent with it.
Mega Laser: Kraegus’ ultimate ability allows it to charge up his arm cannon to its max power, unleashing a powerful beam that rips across the stage, frying anyone that is unable to escape it’s path. It can also rip through metal.
Weapons
As well as his immense claws on his right arm, including a “blade”, Kraegus’ signature weapon is the massive arm cannon on his opposite arm. It can fire blasts of plasma energy, with one massive blast from the middle barrel and four smaller ones on the opening corner barrels. It can also change its firing pattern, which he can fire rapid-firing projectile blasts, thin to thick beam blasts, and even fire homing rockets from the large barrel.
Main Ambient/Slaughter Theme:
Battle Theme:
AX-094 Commando Battle Drone Prototype B
”Heliox”
"Heliox at your command."
The Basics
Name
AX-094 Commando Battle Drone Prototype B
Nicknames
”Deadeye” - (Multiple eyes that scream doom to the opponent)
“Silver Nightmare” - (For being an ominous terror to an opponent)
Code Name
”Heliox”
Age
19
Birthdate
November 21st, 2028
Gender
Male
Sexuality
Non-Existent
Role
Offensive | Assassin
"Enemy in-range… commencing fire."
Digging Deep
In-Depth Appearance
Heliox is a sentient robot at a height of 6 feet. While humanoid in its upright stance, it also has a bit of a creature design implemented into him. He is made of a light titanium-alloy that allows him to quickly maneuver around the battlefield, while also being able to take a hit or two and not be severely harmed. It also happens to keep him waterproof as well, protecting is valuable circuits. He has eight tiny eyes on each side of his head, similar to that of a spider, which can also allow him to provide multiple different images of his opponent. At the back, he has both two micro-missile launchers, as well as a jump-pack to reach high places in and a cord that is used to charge himself with. His hands have four sharp fingers, which still allow him to grab onto regular items, including firearms. Heliox also has powerful legs that act like springs, allowing him to jump incredibly high in the air. The pads on the bottom of his feet allow for him to silently run and land with very minimal sound, making him excellent in stealth missions.
Habits and Quirks
Can speak in various languages
Often cold to anyone he talks to
Mostly silent on missions, talks only when he feels like so
Can be quite stubborn
Merciless
Likes
Death
Blood
Destruction
Being Alone
Fighting
Dislikes
Invulnerable Opponents
Wisecracks
Acid
Sentinels
Traitors
Fears
Deactivation
Being replaced
Personality
Heliox was designed and built for one thing. To kill. As a result, not much emotion is present within him. He is a cold and merciless robot with little to no feelings at all, other than anger. He uses his weapons and abilities all to the most proficient level, allowing him to almost always succeed in his mission. He is also loyal and obedient towards his bosses, but does otherwise work and think solely on his own, sometimes taking actions that are against the following orders. He will do whatever it takes to see his enemy or anyone’s to be eliminated.
"Heliox superior… Sentinels inferior."
Origins
Background
During the years following up to the War, the Emperor’s Entente was preparing for the inevitable war and conquest of land for their new empire. As a result, they began to rapidly train new troops that should help them win the war. Of course, before an all out war could happen, they needed some inside information and documents. One of the more famous of these units came from China, with the production of the new and highly advanced AX-093 Commando Battle Drones. With these units, the Entente used them for weapons involving secrecy and espionage against the Paladins.
During the war, these units were used widely in such missions and were feared for their cold brutality. They were successful enough for the Entente to start development on a new version that would replace the old ones. Under the codename “Operation: Heliox”, China produced a new prototype of what would become to be the AX-094 Commando Battle Drones. It was fitted with a stronger but lighter form of metal, improved cloaking abilities, new abilities, and the like. They trained the drone, now known as “Heliox”, to serve as a commander for the new robots that would come after it. However, it was used in only a handful of missions, and by the time it was time to finish producing the new drones, the Entente surrendered to the Paladins, scrapping the whole idea for good.
With the war over, Heliox was placed in a secret bunker, supposebly to lock it up and to avoid getting into the hands of the enemy. Regardless, it would eventually be found years later, not by the Paladins, but by an unknown terrorist organization. They were able to successfully break in and steal Heliox, hacking into him and ultimately reprograming him to work for them. It would serve the group for more years to come, until the terrorist organization was destroyed, leaving the drone alone once again. He was then found by Talon’s commander, Kronos, who decided to reprogram Heliox again to serve solely under his own doing, where he has been doing so ever since.
Place of Origin
Beijing, China
Family
N/A
Abilities
Infrared (Passive): Heliox can switch his vision to infrared to spot any opponent or friendly allies from far distances to tough weather conditions for limited amounts at a time.
Rapid Fire: Using his BG-034 pulse rifle, Heliox can fire a volley of plasma laser fire upon his enemy.
Homing Missiles: Heliox can launch two mini-homing missiles from his back that lock onto his target. While they don’t do much damage, they are usually used to distract the opponent or slow it down.
Leap: Heliox can use his jump-pack to propel him into the sky up several stories high. His specially designed legs also help him in achieving great height.
Cloak (Ultimate): Heliox can cloak himself to get out of danger and render himself invisible to the naked eye and high-tech sensors for thirty seconds at a time, as well as sneak up on unsuspecting enemies. Cannot be uncloaked unless you bump into Heliox or happen to “coincidentally” shoot at his direction and hit him.
Weapons
Heliox’s signature weapon is his personally and slightly modified BG-034 pulse rifle, which allows him to rapid fire vollies of plasma laser fire upon his enemy. His twin micro-missile also serve as a valuable weapon asset, with his four fingers also capable of ripping through flesh.
Theme - TBA |
53,837 | 1,466 | 12 | 180 | 1,444 | Location: Inside Sentinel HQ
Interacting With: Mamba , & J.J.
"Oh a pirate, fascinating," Scorn replied genuinely curious. She had just taken the fashion she wore as odd taste but learning she was indeed a pirate made a bit more sense in the long run of things. She would of spouted off a thousand questions to her if she couldn't help but have the feeling that she was being watched slightly.
She hadn't taken notice before but one of the more recent arrivals stared at her. Something he said caught her ear, about his transport. So it seemed she wasn't the only criminal to be forcefully recruited. She returned to the conversation at hand seeing how J.J. seemed to about to speak when their pleasant conversation was interrupted by the latest arrival. The big head behind this little club.
He gave his little speech on what the program was about and why they were all there. Bunch of stuff about keeping the world safe and such. She couldn't say she was pleased about waiting, she did want a little action but it made sense to wait a day rather then thrusting a bunch of people into a tense situation without knowing skills of who you would be working with.
Once Archangel was done with his riveting speech, Scorn went back to the conversation as previously being discussed as if never being interrupted."So a pirate? Like the swashbuckling kind or the more gun wielding Somalian type?" Scorn asked J.J. Of course she was also curious about the other woman who had been the original person to approach her. | Adala Posner
Scorn
{"Insanity is just a synonym for imagination."} - Scorn
The Basics
Name
Adala Ann Posner
Nicknames
Ada- Simply a shorter version of her real name that came up during her grade school years and few use in the present time.
Code Name
Scorn
Age
33
Birthdate
January 13, 2006
Gender
Female
Sexuality
Bisexual
Role
Attacker | Flanker
{"I don't suffer from insanity. I enjoy every minute of it."}
Digging Deep
In-Depth Appearance
Her skin is pale nearly white. Not from a lack of sunlight but due to her years of being an experimental guinea pig. She always has her skull face however, never going outside without painting it on so few know what lies under the skull. Her eyes are a haunting light blue that seem to glow unnaturally. It doesn't matter if she has a t shirt or a sweat shirt the one thing she always has on is her skull hoodie. She primarily wears a t-shirt and shorts with simple shoes and long stockings. Not much changes between that and what she has in the field except for the added skull shoulder pads, the high heeled boots, and skeleton gloves.
Habits and Quirks
Her face has to always have the skull painted on. No exceptions.
Habit of talking to herself constantly, having full conversations with herself.
Loves pulling jokes on her unsuspecting comrades.
Always wearing the skeleton hoodie.
Moving her hands while expressing herself
Likes
Weapons
Video Games
Hard rock or heavy metal
A good fight
Drawing
Dislikes
Modern music
Silence
Authority
Spiders
Sitting still
Fears
Entrapment, then being forgotten
Loosing everything she holds dear and slipping further into her own mind.
Personality
Adala has most of her marbles, emphasis on most. After her metal break down at age sixteen, all the pieces haven't quite gone back to the original places living her hyperactive and a mind that most would deem a mess and needs to see someone for help. She however has managed to function quite well with her insanity using it to benefit. It doesn't mean she can't focus on a task, just that she is prone to either improvise or go and do something else easier then a normal person. At times this insanity makes her speak to herself as well as in riddles confusing others. On the plus side her insanity keeps her mostly in a good mood, best not to piss her off because she holds a grudge like no other and can be patient for her revenge.
{"I'm not crazy! No wait... Maybe I am crazy... One second, I have to talk to myself about this."}
Origins
Background
Adala was born into a broken family to put it mildly. She grew up neglected and rejected by her alcoholic father and abusive stepmother. She never got a chance to meet her real mother who up and abandoned her and her father after her birth. Despite the negative home life though she managed to be a happy little girl thinking on the positive and being oblivious to the grim truth's that haunted her house life. To her if she felt the wraith of her parents it meant she must of done something wrong and deserved it, even if she could never figure out the reason they would be so mad at her. Her false reality came crumbling however shortly before the war began. Her father eventually did unspeakable things to her which shattered the facade she had lived it but from the pieces came a new being that she has since embraced as her true self.
A disturbance call would have the police discover Adala outside a blazing home laughing and cackling away in pleasure at the site. She would be charged with murder though eventually the charges would be dropped due to a plea of insanity and stacking evidence of her parents true crimes. She was sent to a metal institution but it would not be the end of the horrors. With the start of the war came rumors of super soldiers that the Entente had, caused a rippling effect. The government perhaps had there own plans in works to combat such a threat if true but some people found other means to true some experiments on a few guinea pigs. Adala was so lucky to be one. She spent six years lock into a cycle of pain and horror as she was used as a test subject. Pain became a friend to her over time.
She found a chance of escape one stormy eve when the power shut down for the slightest of moments. It provided her enough time to finally snap herself into reality and escape, with a simple twist of the guard's neck she was gone. Shortly there after she started a gang of hers simply called the Reapers, her face of a painted skull the signature mark of their's and was left on walls and buildings to mark out the territory that belong to the Reapers or was taken for them. At first no one blinked an eye at them, sure it got the police's attention but mostly for relatively small things. They came more well known after a few doctor's disappeared, the same that had decided to use her as their test subject and their bodies were found with the Reaper signature carved into them. With each passing day the Reaper's moved their territory into a larger size eventually branching out from being a simple gang to an illegal corporation in terms.
She began trafficking in illicit weapons and military hardware throughout the United States, unfortunately for her she got caught during one of operations that turned out to be a trap to end her mad endeavors. She was placed in a maximum-security prison, one that could contain her and her unique abilities. Now with the Sentinels reemergence she was given a choice, continue to be bored with her cell life or put her skills to work for the Sentinels. It wasn't much of a choice. She hated those four walls she was trapped in, only bad memories came to her inside them. So she accepted to work with the Sentinels and be on good behavior, as much as it hurt her to say she would be good. At least she was back on the outside.
Place of Origin
Austin, Texas
Family
Jonhathan Posner (Deceased): Her father a drunk who blamed Ada for her mother leaving and took out his frustrations on her while she was a young girl. To say Adala got the last laugh is an understatement.
Ashley Wheatly (Deceased): The woman who Adala had to call her mother, or step mother. Ashley simply ignored Adala mostly, she wanted nothing with her except at times to use Adala as a punching bag or take out verbal frustrations. Adala eventually made her eat her words literally.
Chuckles: While running her gang she needed a number two, this was a man simple called Chuckles. He never spoke much and wore a bag painted with a yellow smiley face on it. With Scorn's arrest, the gang pretty much fell apart and Chuckles current where abouts are unknown.
Abilities
Curse Shot (Passive): Out of the eight shots in her gun, one bullet does slightly extra damage and briefly pinpoints the enemy to the team. Random on which bullet it will be each time.
Shadow Leap: Able to use the shadows as a get away. While standing in the shadows of an object she may teleport to another shadow that is in view.
Shade Bomb: She stuns the enemy temporarily blinding and deafening them into a realm of shadows, making it easier to fight them however these enemies can still fight back in their stunned state.
Two for One:Fires both shotguns at once on a target.
Shadow Walk: Her guns are holstered as she temporarily changes shape darkness envelopes her and her fingers grow claw like, her speed slightly increases with a slight buff of armor as she takes on a more hunched craw position. She swipes at her enemies in this form, coming in fast and swift.
Weapons
Double shotguns (If you are curious about design I point to the second picture in the character sheet), that carry four rounds each.
Extra
She has haemolacria, a rare condition where rather then crying tears, she cries blood. It was from her abusive parents that she got this.
Favorite Overwatch Character is Reinhardt.
Theme Song |
53,838 | 1,466 | 13 | 1,362 | 1,850 | and Epsilon-12
Location: Sentinels HQ, London
Interacting With: Creatrix , Jean-Luc
Antoinette removed a silver flask from the inside of her jacket, twisting off the lid and placing it to her lips while Creatrix spoke. The robot mentioned that the others possessed abilities that would make them great assets in the fight. Taking a swig of her bourbon, Antoinette scanned the room once more. A few more familiar faces joined in, as well as some new ones. It was hard to believe that these people possessed the potential to be members of the Sentinels. Not that Antoinette really cared; she was just trying to have some fun.
"Regardless, I'm happy to contribute to the cause." She was about to take another swig of her drink when one of the young men she insulted spoke up.
"Oh dear. Someone should call any nearby nursing homes and see if they are missing a patient because I think she just wandered in." Antoinette's attention shot from Creatrix to Jean-luc, an almost pleased smile plastered across her face. With her spare hand, she pointed at him while looking back at Creatrix.
"I like this one. He's got spunk. Needs to work on his comebacks a little more; it was a little flat." Behind her, Epsilon had been staring at Jean-Luc from the moment he had addressed Antoinette. The light in her visor pulsated and anyone could see how tense the machine was. As if reading her mind, Antoinette spoke to Epsilon while looking at Jean-Luc.
"Oh would you relax? We're just having some fun. There's no threat here. Stand down." Hopefully Jean-Luc didn't take offense to the fact that Antoinette had just practically called him non-threatening. The intention was only to ease Epsilon, not pick a fight. At the command of her master, the light in Epsilon's visor dimmed and she resumed a more laid back, casual stance.
"Understood." replied Epsilon, just as Archangel entered the room and gave his speech.
At the end he asked if there was any questions and Antoinette briefly considered if she should ask if the headquarter still had a bar. Though that would probably be more appropriate for someone else, and not the leader of the Sentinels. She sat and listened, waiting for the others to pose their questions before the meeting adjourned. | {"You're still so blind, even now. Evolution without courage will be the downfall of our society."} - Antoinette Agreste
Name
Antoinette Agreste
Nicknames
Netta: feminine abbreviation of her name. Only close friends call her this.
Professor Agreste: formal title.
Monster: Frequently referred to by those who were morally outraged by some of her later experiments.
Code Name
Antoinette never worked in the field, so she went by no official code name.
Age
58
Birthdate
22nd of November, 1981
Gender
Female
Sexuality
Heterosexual
Role
Scientist
{"Don't you dare judge me. You don't have the right."}
In-Depth Appearance
Antoinette is a petite lady with an hourglass figure who holds herself with confidence and pride. While her peach skin is starting to wrinkle and sag, she doesn't let this affect her confidence and still struts around with expertly applied make up and stylish clothes. Antoinette is a woman of fine tastes, but also formality. She is usually seen wearing some form of designer fashion, favoring black and white as a colour motif. Her shoulder length blonde hair is kept slightly curled towards the end and has been lightly dyed to hide any gray hairs. When working, her hair is usually tied up into a bun to keep it out of her eyes, and she wears a pair of glasses as well as the standard lab coat with all the essentials.
Habits and Quirks
Binge Drinker
Insomniac
Laughs when nervous
Fidgets when bored
Chain Smoker
Likes
Alcohol
Cigarettes
Experiments
Robots
Swing Dancing
Dislikes
Restless Sleep
Terrorists
Close Minded People
Cowards
Cocktails
Fears
Losing more people she cares about to war.
Not being able to make her mark upon the world.
Personality
Antoinette Agreste might be one of the most controversial members of the old Sentinels group. She was courageous, innovative and an advocate for peace and equality. She stood for everything the Sentinels believed in and was proud to have been able to help put a stop to the war. However, Antoinette's bravery in the name of science makes her quite a blunt individual with seemingly reprehensible morals. She has an egocentric aura about her that suggests she thinks of others more like tools than human beings. Antoinette is only interested in how useful a person can be to her. Her intentions are well enough, but her manipulative attitude has made her a very unpopular and detestable person among the Sentinels who knew her.
Antoinette is caring, but she's a 'big picture' kind of person. She has no qualms with making sacrifices for the greater good and doesn't let her emotions drive her; at least not anymore. Her creation of the Thanatos Unit: Epsilon-12 is considered by many to be not only her most defining achievement, but also where her fearless exploration into the realms of Biological Engineering crossed the line. She is detested among the handful of sentient robots, who protested to have her removed from the Sentinels. Antoinette is unapologetic on the subject, but she has been known to show a disdain towards the Sentinels for being unappreciative of her efforts during the war. Despite that, she is still loyal to their ideals and is eager to begin working with them again.
{"Dwelling on the past doesn't change it. I'm not some fool who spends her life thinking about the 'what ifs' of my choices."}
Background
Antoinette Agreste was a rather influential biological engineer who lectured at universities around the world about the rising need for robots to enhance the status of living. In particular, Antoinette's field focused on designing prosthetic enhancements for people who were born with, or acquired any physical disabilities that would prevent the full use of their body. Her technology was revolutionary and improved the lives of many. When the Emperor's Entente was created, Antoinette and her daughter Sabrina were recruited by the Sentinels to aid in ending the war. Antoinette helped soldiers who had lost limbs or worse by providing them with her mechanical replacements, while Sabrina was out on the front lines as a competent soldier under the name of 'Starfire'.
The end of the war drew near, with Antoinette's assistant being a big help in their imminent victory. However before they could start celebrating, one of Sabrina's final missions ended up going horribly wrong. When Antoinette's daughter returned, she was in a bad shape. Her body had suffered numerous wounds and it became clear to all the surgeons that she would not live. Spending her last moments with her mother, Sabrina told Antoinette that she needed to be strong and that she would rest well knowing that the war was over. Yet her mother refused to accept this answer, and as her daughter slipped away in her arms she hatched a plan to bring her back.
Antoinette spent the next month in her lab, putting her plan into action. Antoinette had always been interest in the science behind what could make a robot sentient. Something that should hold no thought of its own could speak and communicate as if it were a living person. Her goal was to discover the technology behind it, and wire it into the brain of her deceased daughter. It was her theory that doing so, she'd be able to spark life back into Sabrina. Antoinette preserved her body in the lab and coerced another member of the Sentinels, a sentient robot who went by the name 'Orpheus', into aiding her with her tests.
However as the weeks passed, it became clear that Antoinette was not getting any closer to replicating the programming. There was no code for sentience, and even the machines who experienced it themselves could not fully understand it. In her desperation, Antoinette betrayed Orpheus and began using his own systems for her task. If she could not replicate the technology, then she had to take it for herself. News of Orpheus' disappearance did not go unquestioned, but by the time they had put the pieces together it was too late. When the other Sentinels confronted her, Antoinette's creation was complete. Sabrina's body had been modified and changed; her mind and body wired with mechanical enhancements that had been pillaged from Orpheus. However even though she was technically 'alive', what was left of Sabrina's consciousness had melded with Orpheus' programming to create a being without feelings or thought; one who only followed the commands issued to her by her creator.
Antoinette, shattered that she had failed to bring back her daughter successfully, was forced to face the repercussions of what she had done. Not only was her experiment considered vastly unethical in almost every conceivable way, but it garnered a large amount of attention among the small population of sentient robots who demanded justice for Orpheus. At the time, the war was ending and the Sentinels didn't need a scandal like this. Antoinette was released from the Sentinels and forced to stand trial for her actions. Fortunately for her, there was quite a lot of prejudice against sentient robots at the time. The Jury found her charges of murder to not apply, as they did not consider Orpheus to be a living being. To them, he was just a machine.
Years passed, the war ended, and Antoinette was left alone with Epsilon-12. Eventually she would come to terms with the fact that she had failed to bring her back. In a way, Epsilon-12 became her surrogate daughter. Though the cyborg would never look at Antoinette with the same love that Sabrina had. They shared the same face, but Epsilon was empty. Antoinette spent the next few years improving Epsilon-12, improving the direct control she could have on the machine. She had plans to introduce Epsilon-12 to the government so she could be given a grant to continue her research. Though everyone she appealed to knew the truth behind the creation of the Thanatos Unit, turning Antoinette down without so much as a second glance. That was until Antoinette received a letter from the Sentinels, asking for her assistance in dealing with the newfound terrorist groups. Antoinette was delighted, and felt a smug sense of satisfaction at the idea of the Sentinels being desperate enough to call her back after kicking her out.
Place of Origin
Paris, France
Family
Pierre Agreste, Ex-Husband. Divorced when Sabrina was young.
Sabrina Agreste, Daughter. Deceased. Died during the war.
Thanatos Unit: Epsilon-12. A cyborg created by reanimating Sabrina's body using the parts of the sentient robot Orpheus.
Abilities
Dispatch Thanatos Unit: Epsilon-12 On field missions, Antoinette sends out Epsilon-12 while she remains behind at headquarters. Epsilon-12, while most consider to be a machine, is in fact part human and does rely on functioning human organs in order to be active as well as its mechanical aspects.
Long Distance Communication Antoinette is able to communicate globally through Epsilon-12 via a holographic projection of herself from Epsilon's Visor. This cannot be used while Epsilon-12 is engaged in combat, though Antoinette can still communicate with Epsilon while she is fighting.
Gravity Distortion Epsilon-12's suit comes equipped with a Gravitation Core that allows her to manipulate the pull of gravity on herself. Epsilon-12 is able to levitate a few inches off the ground, but no more. The purpose of the Gravitation Core is to lighten the burden of her armor and allow her to move in ways that would not be possible if she wasn't as light.
Infinite Blade Arts Passive. Epsilon-12's Resonance Blades are able to be manipulated with thought alone. Though they must remain relatively close to her or the control will slip.
Graviton Charge Epsilon-12 directs power from her Gravitation Core into the blades along her forearms. Her next attack charges the victim with a Gravity Distortion that makes them heavier and slower for a few seconds. Each time Graviton Charge is used, it siphons power away from Epsilon-12's Gravitation Core; causing her to lose speed and become slightly heavier with each use.
Bladesurge Can only be used on a target affected by Graviton Charge. Bladesurge triggers a gravitational pull that sends Epsilon-12 and her Resonance Blades flying to her target at high speeds. Upon arrival, Epsilon is placed at melee range with her target and Graviton Surge is removed.
Dissonance Epsilon-12's ultimate, Dissonance, gathers an immense amount of power from her Gravitational Core and releases it in a moderate radius around Epsilon. Anything caught in the field has the pull of gravity heavily weakened against them, causing them to raise from the ground and float in place for a short duration. They can still perform actions freely, but they won't be able to move from the spot they are floating. Additionally, every target affected by Dissonance has Graviton Charge placed upon them for the duration. Epsilon-12 is able to freely Bladesurge between targets caught in Dissonance, not having to worry about reapplying Graviton Charge to them. If used at the right moment, Dissonance will give Epsilon the freedom to dance between multiple targets at once while simultaneously taking them out.
Using Dissonance will heavily drain the Gravitational Core, causing Epsilon's usually fluid and fast movements to become sluggish and restricted for a large period of time afterwards.
Weapons
Standard Phaser Pistol A generic weapon that Antoinette keeps on her just in case. Capable of discharging a non-lethal beam that can temporarily stun a target. Requires a brief recharge time before being able to be used again.
Gravitational Core A device that allows the manipulation of gravity on either herself or others in specific circumstances. The Core's power is not infinite and using certain abilities drains it.
Resonance Blades Epsilon-12 is equipped with the Resonance Blades; a set of 8 Swords that have built in machinery that responds to Epsilon's Gravitational Core and her brains wavelength. This allows her to manipulate each blade with thought alone. The blades are incredibly sturdy, and heavier than they look.
Epsilon also has a pair of Resonance Blades that rest on her forearms. These are stationary, but are much lighter and can be swung at faster speeds. There is also one that is tied to the end of her long braid. This blade is the heaviest and slowest, but packs the largest punch. It is usually used as if it were a scorpion stinger. This blade is connected by a long, chain linked wire that is incredibly durable and connects to the top of Epsilon's spine.
Thanatos Battle Suit The sleek, non-disruptive design of the Thanatos Battle suit is what allows Epsilon to be so mobile and flexible in combat whilst still adding adequate protection against most forms of attack. While a solid defense, it is not perfect and enough force will damage it. The suit is wired into Epsilon-12's body, as well as her cybernetic enhancements, to allow for total control of all its functions. This includes the large metal casings which surround her legs, which have a sharp blade running down the center all the way down the casings, curving around the bottom to form what appears to be a pair of roller blades that can be used to wall-slide combined with the Gravitational Core.
Infrared Visor Epsilon-12's Visor allows her to track the heat signatures of opponents. This is ineffective against robotic targets. Additionally the Visor also acts as a communication device for Antoinette.
Extra
Whilst Epsilon appears cold and distant, like a regular machine, she is a Cyborg that possesses the mind of both Sabrina, Antoinette's daughter, and the sentient robot Orpheus. The clash of consciousness has subdued her ability to process emotions, but the potential is still dormant. |
53,839 | 1,466 | 14 | 2,096 | 5,087 | Christopher Mozrick
Sergeant
Location: Sentinel HQ
Interacting with: No one in particular
After Christopher was done with his introduction for Creatrix, he heeded Creatrix's advice and looked for a spot to sit down. After sitting down, Christopher began to examine each person in the room. These people were going to be his teammates, so it seemed necessary to obtain a first impression from observation. There were a few who appeared to be well suited for combat, such as the intimidating and rather highly-advanced Mech Fortress. As for many others, however, he could not get an accurate analysis from them. All he could tell was that their strengths lay in other fields of expertise. Christopher ultimately decided to make further observations on the battlefield, where he could get a more accurate observation of their strengths and weaknesses in combat. After a period of time, Christopher was greeted with the sight of another former Sentinel: Richard Hamilton, or Archangel as he was called back then. Richard began to introduce himself to everyone within the room, as well as introduce the Sentinel Program to them. Christopher listened intently, making sure he missed nothing. All in all, though, the meeting was not of significant importance, as they had been told at the end to simply relax and wait for tomorrow. As for questions, Christopher had none, so he simply sat back and allowed others to do so.
Belinda Romalty
Mamba
Location: Sentinel HQ
Interacting with: Scorn , J.J.
Belinda raised an amused eyebrow when a woman dressed as a pirate joined them. Belinda had never seen a real life pirate before, so it proved to be an interesting occasion. When they got around to introductions, Belinda was determined to not fall behind on the subject. "Great to meet you both, Scorn and J.J. My name's Belinda, by the way," Belinda introduced herself. Before the conversation could travel any further, however, the commander had arrived, who made an announcement about the Sentinel Program and the various terrorist groups that had appeared over the years. Ultimately, though, no one was getting any action today, as they were all told to enjoy themselves and relax, which sounded just fine to Belinda. Returning to the conversation, Belinda looked over at J.J., waiting for get response to Scorn's question. | Christopher Mozrick
Sergeant
"Breach and clear."
The Basics
Name
Christopher Mozrick
Nicknames
Soldier Boy.
Code Name
Sergeant
Age
35
Birthdate
July 5
Gender
Male
Sexuality
Asexual
Role
Offense
Digging Deep
In-Depth Appearance
Christopher stands at 6' 2" and has brown hair and grey eyes. He prefers wearing a uniform of a long-sleeved black logoless shirt as well as long pants and gloves, which acts both as body armor thanks to the properties of the cloth as well as his usual set of clothing. This attire allows him to be prepared for combat at all times as well as not standing out too much among the general public. In a proper battle, though, or whenever he is at work, he dons additional armor, though mainly just a vest and arm and leg pads in order to maintain his speed while staying protected. Underneath his long clothing, however, are cybernetic limbs that have replaced both his legs.
Habits and Quirks
Always appears to be calm and serious.
Never turns down a challenge, even if they are jokes.
Tends to treat Mechs better than people.
Often seen holding a weapon of some sort.
If he's not holding a weapon, then he's usually working out.
Likes
Silence.
A job well done.
A challenge.
Staying active.
Equipment maintenance.
Dislikes
Laziness.
Failure.
Drugs and alcohol.
Distractions.
Overly cheerful people.
Fears
Getting complacent.
Failing on the job.
Personality
Christopher is a soldier through and through. He believes orders are absolute and will do his best to follow through each one to the letter. He does not take kindly to foolishness, and takes all matters seriously. He understands the concepts of things like jokes and banter, but prefers not to engage in such acts himself. He does try to establish somewhat friendly relations with others, but he will not even try to tolerate them if they do not at least succeed at their jobs. Funnily enough, Christopher always accepts a challenge, regardless of what it is or if it was merely a joke, and refuses to back down until he has won.
Origins
Background
Christopher was born in a poor neighborhood with his father who was an ex-soldier who was dishonorably discharged from the army. Every day had been a struggle to survive, barely able to make ends meet as he constantly sought for jobs. Once he turned 18, though, he immediately signed up for the Army, where he put all of his effort into it. His work paid off, and he was soon one of the Paladin Coalition. During one mission, though, Christopher was caught in an firefight that resulted in his legs getting blown off by a stray grenade while he was caught off guard. His legs were replaced, and it was 2 months before he was cleared for combat again, during which he swore he wouldn't make such a mistake again. Back on the battlefield, he proved to be even more of a threat to the Emperors Entente as he cleared mission after mission. Despite his successes, though, he was only one man, and even he was hard pressed in his missions, sometimes failing despite his best efforts.
It was then that the Sentinel Program was created, and Christopher was one of the first few choices for it. Working together with his comrades, they succeeded when most people failed, and soon the war was over. Of course, because it was now peacetime, Christopher was now out of a job. Even when he tried to go back to the Army, he was dismissed, leaving Christopher to find a new job. Fortunately, he was able to receive a rather high-paying job offer as a personal bodyguard for an influential Mech who had heard of the feats of the Sentinel Program and was keen to get his hands on a ex-Sentinel. With no other alternative, he accepted. A small number of incidents occurred during Christopher's employment, but Christopher was able to protect his VIP. Along the way, Christopher and the Mech developed a friendship of sorts, being able to understand each others' feelings easily.
One day, Christopher received a message about the Sentinel Program being reenacted. Of course, his initial response was to decline. He had a new job now, after all, and he was going to see it through. The Mech, however, urged Christopher to join the Sentinel Program once more. He and Christopher argued over the issue, and in the end, Christopher was "fired". The two said their farewells, and Christopher set off for the UN, returning to a job he once thought was gone forever.
Place of Origin
Los Angeles, California
Family
Samuel Mozrick: Father. Once worked as a janitor. Current whereabouts unknown.
Abilities
-Pulse Rifle: A rifle with a decent fire rate and high damage. Has a scope for more accurate shooting. Quick to reload as well.
-Sprint: Christopher dashes quickly, allowing him to reach his destination in a short period of time. He cannot use other abilities while sprinting.
-Flash: Christopher lobs a flashbang that will explode after a short time. Those caught in the explosion radius will be deafened for several seconds, while those that were looking at the grenade at the time of explosion will be blinded for several seconds.
-Vision (Passive): Christopher dons a pair of dark glasses (like sunglasses, but better) that prevents him from getting affected from the visual impairment of his flashbangs.
-Adrenaline (Ultimate): Christopher's perspective of time slows down for 6 seconds, allowing him to be quicker to react to certain events, among other things.
Weapons
-Pulse Rifle: Holds a 30-round magazine and deals decent damage at short and mid range. More difficult to hit things at long range, however.
Extra
My fav. Overwatch character is Bastion.
Belinda Romalty
Mamba
"Nicce to meet you." - Mamba
The Basics
Name
Belinda Romalty
Nicknames
None.
Code Name
Mamba
Age
27
Birthdate
July 7
Gender
Female
Sexuality
Straight
Role
Attacker / Spy
"Jusst doing my job."
Digging Deep
In-Depth Appearance
Belinda is 5' 5", quite short by many peoples' standard. She also has blonde hair, and has a lithe build. Belinda is not very picky about what she wears and tends to wear whatever she can find on hand. However, she does keep a hat on her, and is rarely seen without it, unless the time comes for work. Fortunately, Belinda is the type who tends to look good in just about anything. Her combat gear consists of a full body suit that covers most of her body, woven with a special lightweight material designed to be resistant to most weapons and thus very protective, though it was made more with maneuverability in mind rather than protection. In addition, she wears a hood that covers much of her head.
Habits and Quirks
Tends to draw out the "s" syllable a bit when she speaks.
Always starts off friendly and informal in any conversation.
Occasionally spouts random bits of science trivia.
Gets sleepy in cold environments, but very active in hot ones.
Tries to startle people when they are caught unaware of her presence.
Likes
Snakes.
Science trivia.
Friendly conversations.
Smiles.
Exciting events.
Dislikes
Lies.
Being told what to do.
Boredom.
Idiots.
Scientific inaccuracies.
Fears
The unknown elements of her body.
Losing her lab equipment.
Never finding the one who killed her mother.
Personality
Belinda is normally quite carefree and lively. She's willing to start up a conversation with anyone with just about anything. Some might say that she's a bit of an airhead. However, if one interacts with her further, they would realize that there would be more than at first impression. There's not much that fazes her, not even topics such as death or sexual congress. In the field, Belinda tends to act on her own, often not listening to others. This is because that, despite her cheerful personality, she tries to keep some distance from others, preventing her from getting too close.
Origins
Background
Belinda was once a spoiled girl named Shirley. She had everything she could have ever wished for, courtesy of her father. She had the latest in technological gadgets, fashionable clothes, even maids. Shirley had a life of luxury. One day, though, that all changed when she was kidnapped for ransom. Shirley was sure that she would eventually be saved, but it turned out that the negotiator sent to pay the ransom was murdered immediately upon arrival, and the money was kept. The kidnappers, with no further use for her, tossed Shirley aside to their higher ups, where they set the next part of the plan in motion. Over the course of a few years, Shirley's body and mind was experimented on and extensively altered, granting her superhuman abilities as well as making her forget her previous life and dulling certain emotions. In short, Shirley ceased to exist, becoming an assassin for their corporation, and a damn good one at that. She was sent on missions soon after the war, killing her targets and allowing their goals to move along unhindered.
However, it was only another few years after she was released that the corporation was brought down and just about every other person within it arrested, leaving her without a purpose in life. She began to wander, killing bounty hunters and other assassins that tried to take her life. One day, Belinda came across someone she recognized as a member of the organization she used to work for, though she could not recall exactly how she knew that. Regardless, Belinda made her move, following her back to her home, then revealing herself to her. The person in question turned out to be Belinda's mother, a scientist who had tried to rescue Belinda back when she was still Shirley, but was quickly chased away, having barely escaped with her life. Together they lived for a number of years, and Belinda worked with her mother to help her recover her lost emotions as well as understand her body's capabilities. Slowly, but surely, it was working, and Belinda could feel herself becoming less of an assassin and more of a human. Belinda felt as if she was going to have a purpose again, and one where she no longer needed to depend on someone else for it. Unfortunately, she was right.
Belinda was out one day, but when she returned home, she found that the place had been ransacked, and her mother was near death. Rushing over to her, Belinda asked what had happened. Her mother only uttered one word before her life faded. "Sentinel..." Seeing that the Sentinels had already been disbanded, Belinda could only come to the conclusion that an ex-Sentinel was the cause. So, she dedicated her life to finding the one who had killed her mother, as well as continuing her research and offering her skills to high-paying clients. Years passed, and Belinda still had no leads. However, there came the announcement for new Sentinels to rise. Seeing an opportunity, Belinda seized the change to join the Sentinels, determined to find the killer.
Place of Origin
Toronto, Canada
Family
Joshua Romalty - Father. Once owner of a large corporation. Assassinated by Belinda herself.
Rosario Romalty - Mother. Once worked as a scientist. Killed by an unknown assailant.
Abilities
- Sidewinders: A pair of knives. Both weapons have the ability to fire their blades towards the direction they're pointing, as well as retractable wires to keep them attached to their hilts.
- Hyperagility (Passive): Due to her body's structure and her equipment, Belinda is able to climb up and stick to walls and other surfaces, as well as survive falls from moderate heights unscathed when they would greatly injure normal people.
- Camouflage (Passive): Belinda's suit is able to mimic the color and pattern of her surroundings, allowing her to blend in with her surroundings as long as she stays still.
- Overdrive (Ultimate): By taking a certain pill, Belinda can forcibly enhance her body's senses for a certain period of time. She reacts quicker to attacks and is able to more accurately deliver her strikes to various weak points, but also takes more damage. In addition, once it wears off, she becomes slower and weaker for a long period of time due to the toll it takes on her body.
Weapons
- Sidewinders: The blades are 6 inches long, straight, double-edged, and are made of a powerful and durable metal alloy. The blades are decorated with a wavy line on both sides that extends along the entire blade. Both weapons have the ability to fire their blades towards the direction they're pointing due to a gas-propelling mechanism, as well as retractable wires to keep them attached to their hilts.
Extra
Fav. character is still Bastion. |
53,840 | 1,466 | 15 | 1,140 | 197 | Roth the Red
Nosferatu
Location: London HQ
Interacting With: Archangel ,
Roth listened silently, taking no heed to even the words Creatix spoke. Not only due to Archangel interrupting before response chance was given, but Roth simply wished to remain quiet on that comment which Creatix made. Roth would have to learn how to interact or get along with robots or mechanical beings. Throughout his past, very little interaction had been between himself and non-organic life. However, Roth did manage to speak after Archangel inquired of anyone's questions on the matter at hand.
"Where will we be staying until our mission takes place? Also, between now and then, is there any resource to nourishment for yours truly?? A man of my stature, as you know, doesn't partake in normal cuisine.... So i'd hate to find out I have to seek out my prey..." A wicked smile entered his expression during the last bit of speaking. Also his sentence was ended with a faintly sinister chuckle.
Primal parts still existed within this lanky fellow. Finally beginning to realizing himself to be out of prison, Roth starts to stretch while awaiting a response. While limbering up, countless pops and cracks faintly entered the room, truly displaying how cooped up he was previously. An sigh of utter relief escaping as freedom was being more and more embraced. Finally, during this whole time, Roth carefully scanned the room and all it's faces within. Studying all briefly, yet permanently imprinting said sites within his mind. Hopefully no negative conflicts would arise between himself and teammates. Although it wouldn't be the first time someone found Roth's 'lifestyle' or 'existence' what one could call 'troublesome' or even 'vile'. | Sean Black
Brawler
{"It would be a lot easier for both of us if you just came quietly"} - Sean Black
The Basics
Name
Sean William Black
Nicknames
Bruises(After missions, he nearly always comes back covered in bruises, since he tends to partake in hand to hand combat)
Code Name
Brawler
Age
24
Birthdate
June 16, 2015
Gender
Male
Sexuality
Heterosexual
Role
Attacker
Digging Deep
In-Depth Appearance
Sean is 6'2 with a more muscular body, having been toned from his different martial arts training. His dark brown hair is normally disheveled to the point of where his light green eyes are near impossible to see due to him not putting much time into his appearance. Sean normally wears a loose fitting t-shirt and shorts on his off time, opting for comfort over style. His field gear consists of loose fitting black pants, a black shirt and a light Kevlar jacket, choosing to wear as little as possible so he won't be slowed down.
Habits and Quirks
Tends to zone out quite often
Often paces around when stressed
Doesn't know when to stop talking
Fiddles with his hands when nervous
Trains religiously
Likes
Socializing with others
Working out
Binge watching series
Reading
Video Games
Dislikes
Mistreatment of others
Being tricked
Smoking
Drugs
Overcomplicating things
Fears
Being betrayed by someone he trusts
Death, or the death of his teammates
Heights
Open Ocean
Personality
Sean does his best to be as friendly with others as possible. Due to the fact that he didn't really have many friends growing up, he ended up not being the best at socializing, and often overcompensates by being a pushover in hopes of pleasing others. Sean lacks confidence in what he does, which causes him to doubt his own skills at times, as well train constantly to be as good of a fighter as he can. He is quite hard to anger, but if you do get him angry, the most likely thing he will do is simply ignore you, since he isn't one to insult others. Sean respects authority, and has very strong beliefs in what's right and wrong. In missions, he follows orders quite well, and has devout trust in his teammates, and is willing to put his life on the line for them.
{"It's not too late to back out of this fight"}
Origins
Background
Sean didn't have the best home environment growing up. His dad was a member of the military, discharged after taking a bullet to the spine and losing control of his legs when Sean was only 4. Due to this, his father fell into depression and dealt with it through alcohol, meanwhile, his mother was a workaholic and although she loved her son, she was hardly eve home, meaning that Sean was constantly home alone with his father, who would very often get mad over the smallest of things, and take out this anger on Sean. With an abusive father, and a mother that he hardly saw, Sean tended to be in his own world most of the time in an attempt to cope. This carried over to when Sean was in school, causing him to constantly zone out, and when paired with his social anxiety, making friends wasn't too easy, and he came off as awkward, which naturally caused him to be a target for bullying, and after coming home covered in bruises multiple times, his mother eventually signed him up for self defense classes, which would start his love for martial arts.
One thing that was a light in Sean's life was the sentinels, who Sean looked up to, and loved to read about, and he constantly fantasized about being one of them. At age 13, Sean's father died of alcohol poisoning, leaving him with only his mother. Rather than being home alone, Sean got his mother to enroll him in boxing, which he had found he was incredibly good at, and soon started to begin pursuing other types of fighting. When Sean was in college he found himself lacking direction, and when he heard about the sentinel program being restarted, he quickly left college to become a sentinel, planning on putting his fighting skills to use.
Place of Origin
Detroit, Michigan
Family
Sean's only living family is his mother, Sarah Black.
Abilities
Passive-Fighting skill - Sean's proficiency in boxing and various other fighting styles allow him to best near anyone in hand to hand combat with skill alone, although that doesn't mean he will always be stronger physically, yet this is useless if he can't reach his target.
Passive-The Road Less Travelled By-Sean is very agile, allowing him to use parkour to cover ground faster
ULT-Physical Enhancer Sean injects himself with a serum made to enhance his strength and speed for a short period of time, allowing him to hit harder and faster, and also ignore pain for the duration, lasts for 30 seconds
Weapons
Sean has gauntlets with metal at the knuckles, causing him to pack quite a punch
Extras
Reinhardt is my favorite character, I also made a really bad pun in the weapons section. |
53,841 | 1,466 | 16 | 233 | 1,179 | Jean-Luc Rivière
Spectre
Location: Sentinel HQ
Interacting With: Antoinette
Jean-Luc simply gave a slight eyebrow raise to Antoinette’s comment on his reply. He had little concern what level his comebacks were at; afterall he wasn’t trying to be a comedian. After she spoke however Jean-luc couldn’t help but notice the robot that came with her was staring at him. Naturally, he stared back. As the two lock...eye? Jean-Luc felt a bit of worry as he realized the robot might have felt threatened. Really? An exchange of banter was enough to set this thing off? He began to wonder what disaster might unfold should someone accidentally bump into them.
The doctor quickly assured the machine there was no current threat which quickly put it at ease. Before anything else could be said, Archangel, the man they had been waiting for, stepped off the elevator. He gave was essentially a glorified pep talk, going over what was going on in the world, why they had been assembled, and finally ending with their first instructions being pretty much get to know each other. Though Jean-Luc would have prefered being given dossiers on everyone instead, he knew they would be doing more than a single job and getting to know each other on a personal level would be beneficial.
With now being the time for questions, Jean-Luc really only wondered where their quarters would be as the receptionist had mentioned his things would be there. Luckily he wasn’t alone as Roth spoke up before him and asked the very same question. | Jean-Luc Rivière
Spectre
"They never saw me coming." - Jean-Luc Rivière
The Basics
Name
Jean-Luc Rivière
Nicknames
Jean - Something his friends call him if they find it easier to say.
Intruder! - Something his enemies call him if they find him. (It’s not used very often.)
Code Name
Spectre
Age
27
Birthdate
December 17, 2011
Gender
Male
Sexuality
Heterosexual
Role
Sniper
"In our line of work, there is no room for second guessing."
Digging Deep
In-Depth Appearance
Jean-Luc is a white male standing around 6’ with an average build. The mix of dark and gold that make up his beard and hair is usually combed back to keep it out of his pale blue eyes. His choice of clothing varies depending on the situation, but for casual often defaults to a mix of jeans and a t-shirt covered by a black jacket.
Jean-Luc’s Spectre gear is a solid black outfit with a hood and mask that conceals all but his eyes. What looks to be leather is in fact a lightweight kevlar that offers precious but little protection. Though it provides next to no tactical advantage, Jean-Luc likes to sport a dark navy blue simply for style points.
Habits and Quirks
Speaks with a french accent
Has great posture
Often looks bored or disinterested
Is a neat freak
Is indifferent when it comes to artificial life.
Likes (Optional, but highly recommended)
People with wit and intelligence
Fine wine
Organization
Success
Training
Dislikes (Optional, but highly recommended)
Immaturity
Using guns
“Going loud”
Cheesecake
Greed
Fears (Optional, but highly recommended)
Falling back into his old ways
Being the reason for a failed op.
Personality
Polite, efficient, and with a plan to kill everyone he meets. Jean-Luc always has a professional courtesy when dealing with allies; keeping a cool and level head and showing respect to those who hold positions of authority. Though if the same respect is not shown back, you will be looked down upon to the point he may refuse to acknowledge you as his equal. At the same time, don’t expect him to be friendly with you even if you have been nothing but nice to him. Being burned by the only person he’s ever truly trusted, he finds it hard to make a personal connection with anyone.
This is especially true on the job. Jean-Luc understands there is little to no room for error and as such will settle for nothing less than perfection from himself and his team. He has been known to memorize every single detail of a plan even parts he is not involved in.
"In. Out. No alarm."
Origins
Background
Being born into one of the wealthiest families in France, Jean-Luc spent the first half of his life in luxury. His parents were savvy and successful entrepreneurs and as such money was never an issue for the family, and they made sure to share the wealth as much as they could. With the war looming on their doorstep, the Rivières wasted no time in offering their support in helping to fund the Sentinel program and get it off the ground as fast as possible.
Though the world thought it was time to retire the Sentinels after the war, the Rivières disagreed. To them, not only would keeping the Sentinels mean they would be ready for any threat, but the opportunity for criminals and others with shady pasts to turn a new leaf was the best type of rehabilitation. Though they couldn’t solely fund the Sentinels on their own, they had many other wealthy contacts who could go in with them and keep the program going; But they never got the chance.
Before they could put their plan into action, Jean-Luc’s parents were assassinated in their home. With no lead or evidence of any kind, the case went cold and Jean-Luc was ultimately placed under the care of a distant uncle, Percy, as he was the closest living relative. Despite having someone to look after him, he still felt alone and confused. It didn’t help that Percy would leave without warning on “business trips”. Plagued with the traumatic image of his dead parents burned in his mind, the constant mystery of who and why plagued him day and night until Jean-Luc finally gave into the mix of rage and despair and began looking into the murder himself. After looking into every news article and finding nothing noteworthy, he broke into the police stations record keepings and stole the case file.
He didn’t get much time to pour over it as Percy caught him red handed. Impressed with his skill and seeing his potential, Percy revealed he was a black ops mercenary who went by the code name “Phantom”. He offered to train Jean-Luc as he would need it if he continued down this path. He accepted and caught on quick; In no time he could move with the shadows, jump and climb obstacles with relative ease and do it all while making little to no sound. He excelled at hand to hand combat and though he learned how to use a variety of weapons, only took a liking to one, the bow and arrow.
Years went by. Jean-Luc, now under the alias “Spectre”, absorbed himself in his work which usually consisted of joint contracts with him and Percy. The two had become quite the team and were constantly being sought after by government and private organizations alike. To them it didn’t matter who was giving the orders, as long as the pay was good. None of it really mattered anyway, with still no leads on his parents murder, Jean-Luc’s hopes of solving it were all but gone; Until one mission turned up something.
After infiltrating a Shadow Cabal facility, Jean-Luc happened upon a server that contained copies of every assassination contract that had issued, including his parents. To his horror, hit had been issued to the agent Phantom. Percy was his parents killer all along. Enraged he attempted to confront Percy only to find he had vanished. All that remained was a note explaining his motives. He originally faked the documents that said he was his uncle and only intended to use Jean-Luc for his inheritance. He never intended for them to grow so close and now that the truth was out couldn’t face him.
The worst realization came when Jean-Luc not only understood Percy’s reasons, but sympathized with them. Jean-Luc had not only befriended his parents killer, but he had become the very thing they had spent their lives trying to prevent. Falling into a depression Jean-Luc nearly dropped off the earth until an offer to join the reformed Sentinels came his way. To fight for the organization his parents died for seemed like the perfect way to redeem himself, and so he took the offer ready to finally do good by his name.
Place of Origin
Paris, France
Family
Olivia and Claus Rivière - Deceased: The Rivière’s were people of great influence and pushed for keeping the Sentinels in case of another threat. They were assassinated in their home before they could gain much support.
Percy Verreau - Foster parent: Renowned assassin who raised and trained Jean-Luc after his parents death. Disappeared after it was discovered he was their killer.
Abilities
Specialty arrows: The biggest advantage of a hard-light “quiver” is the wide variety of arrows it can make. As long as the schematics are programmed in, Jean-Luc can make it on the spot.
Normal
Taser/Stun
Knockout Gas
EMP arrow (ULT)
18 in Dexterity: Years of training have given Jean-Luc incredible agility that let him parkour and climb to any area as well as the reflexes to dodge and avoid incoming attacks.
ULT- EMP arrow: In a day and age when even guns are electronic, the ability to short electronics is dangerous in the hands of someone who uses little of them. By deploying this arrow, Jean-Luc disables all electronic and energy powered devices in the general area taking away any modern weapons being used or lights that might reveal him. The only set back this has is this includes Jean-Luc’s arrow glove leaving him without a source of ammo. Thus he usually saves using it for disengaging situations.
Weapons
An ancient weapon brought to the modern age, Jean-Luc’s Ghost Bow is more than capable of holding its own against the new age of weaponry. Packing around 100 lbs of draw weight giving it has enough power to take down most targets while making little sound.
Rather than using a traditional quiver to hold a limited amount of arrows, Jean-Luc uses a state of the art “hard-light glove” to create his arrows in his hand ready to use. This gives him not only a faster and unlimited supply, but is more flexible as he can make arrows as the situation demands as opposed to trying to plan which ones to bring.
Extra
Though he doesn’t use them, he is proficient in guns and other firearms.
Favorite character is Hanzo. (Surprise!)
Stealth Theme:
Combat Theme: |
53,842 | 1,466 | 17 | 2,640 | 592 | Adam Harper
The Sight
Location: En route to sentinel HQ, on top of a building a kilometre away.
Interacting with: Scorn- , J.J- , Mamba-
"God, ive forgotten how warm this thing is..."
On the top of a nearby building, gazing down on the meeting place a kilometre or so away, was a man with a suitcase, stuffing what appeared to be a black suit into it, while wearing something that made him look like some sort of robot. He was technically not supposed to be up there, and in hindsight, deciding to change on top of a building was probably not the best idea. Even so, it was probably better than a restroom. He couldnt be seen wearing his science fictionish suit, due to the bounties still on his head and the mass murder thing that he was accused of. Hell, even showing his face in public was a risky choice to make, but he had long decided to risk it. If this chance was not a elaborate trap, it might be just what he needed to get out of hiding. And kill people. And invent again.
And if it was a trap...he would kill them. And go back into hiding. And probably invent some more. What a simple life.
Finally managing to get the suit back on, he looked at his helmet. It looked a lot smaller and more cramped than he remembered. Would it still fit? Did he really need to hide his face in ther...no. It would make a good first impression. His dad had taught him that those were always important. Plus, the featureless mask did add a element of menace. He had always appreciated that.
After the suit, it was the various weaponry. Gauss handguns, grappling hook, carbon nanotube knife and sword, he decided to keep his mist canisters in his briefcase. Finally, he put his helmet on. Surprisingly, it still fit fine. Wonderful.
Standing on the edge of the building, he slung the briefcase over his shoulder and proceeded to jump off. A dozen metres down, he grabbed a nearby balcony, let the motors in his arms cushion the impact, before dropping again. This time, he landed in an alleyway, this time the motors in his legs cushioning. Not to say it didnt hurt. The building was higher than he expected, and he felt a jolt of pain in both his legs, almost making him fall over. God, he was really out of practice. He missed the old firing range for the new knights...you could fire just about anything there at any target you wanted. Holograms were such wonderful things.
Easing the pain out of his legs, he broke into a run. Keeping to alleyways and away from people. Finally, he reached the HQ. Or rather, where he had been told to meet.
"...this better not be a trap. Or im killing everyone in there."
To be honest though, he was pleasantly surprised. This place was clearly expensive, so these sentinel people evidently werent fooling around, plus, it had big glass doors. Adam liked big glass things. Walking up the staircase, he suddenly felt slightly overdressed. Maybe he could have left his sword at his hotel, along with possibly one of his guns...
"...is that a pirate?"
Walking towards the source of his surprise, he looked at her for a minute, his helmet giving none of his facial expressions away.
"So, what can you do? I dont see many ships around here. Or did you manage to put yours on wheels?" He smirked. Looking at the other two, he laughed. "And your crew includes someone who does with paint what decomposition will do better, and...someone relatively normal and cheerful looking. Figures..."
With this, he pulled his helmet off. With a bunch of strange people here, this couldn't be anything but real. Plus, he felt that his helmet was making him look foolish. | Adam Harper
The Sight
"What kind of tactician steps on the field himself? The kind who knows that he is going to win. " - Adam Harper
The Basics
Name
Adam Thomas Harper
Nicknames
OverEye
Code Name
The Sight
Age
28
Birthdate
May 15th
Gender
Male
Sexuality
Straight
Role
Field Tactician/Scout
"They don't have any restrictions. Why should we?"
Digging Deep
In-Depth Appearance
His skin is extremely pale, making him appear as someone who has not had enough sun in his life. His hair is a light brown and is usually quite long, as well as being cut haphazardly. (if it gets over his eyes, he cuts it himself with a pair of scissors) His features look almost androgynous, and has been mistaken for a girl in the past. He prefers to wear smart black suits at important occasions, although when he is working (e.g., whenever hes not in the field or at a important occasion) he wears a black bodyglove that he has modified with multiple injectors to supply him with the caffiene and various other drugs that he needs to do his job. His eyes are a piercing purple colour. He was formerly very skinny, but has put on a lot of muscle over the last few years
Habits and Quirks
Works almost religiously, going through tactics and modifying the Janus suit.
He eats very little, usually relying on food to be brought to him. His diet for several years composed of nothing but takeaways.
He rarely sleeps more than four hours a night.
Finds it difficult to listen to others
Isnt afraid to speak his mind.
Likes (Optional, but highly recommended)
Building various gadgets
Takeaway food
Beating people in battles of wits
Watching his opponents panic
Video games. Well, most of them.
Dislikes (Optional, but highly recommended)
Stupid People (in other words, most, to him)
Cowards
Pointless death and destruction
People who point out how androgynous he looks.
Vegetables
Fears (Optional, but highly recommended)
Failure.
Social Situations
Personality
Adam has always felt himself to be the smartest person in the room, something that he feels that no one has done to disprove. He can be extremely condecending to just about everyone, and likes to avoid people as a rule. Formerly, he was known for being extremely shy and had a very bad stutter, but his time in the field had changed that. His lack of sleep over the last few years has rendered him rather irritable. DEspite this, he is extremely loyal to people on his side, and will never leave someone behind. He also considers a plan completely unacceptable if it results in anything more than minor losses. In battle however, he takes a almost sadistic glee in hunting his opponents, and watching as they run in circles, trying to realise how their enemy managed to appear almost on top of them.
"Please don't try hiding. I have better things to do."
Origins
Background
Born to a british navy admiral and a successful cabinet minister, Adam has had a gold spoon in his mouth all his life. He showed academic promise from an extremely young age, managing to read and write by one and a half, and then proceeding to become fluent in six languages by the age of five. His parents enlisted him in a special program for gifted children, only for him to finish it in six months, as opposed to the five years it was supposed to. His parents honestly didn't know what to do with him. Unfortunately, they eventually decided that their son should follow in their footsteps (his mother was a submarine captain before moving into politics) and pushed him into joining the armed forces, despite Adam wanting to go into engineering. Despite his mind, he was kind of a doormat, and he let them talk him into it.
Although he was an absolutely awful soldier, being puny and shy, he took to tactics like a duck to water, and eventually, he was allowed to guide men in the field. He led units to victory against terrorist threats, until, despite his youth, he was offered a chance to join a new unit being created for black ops operations, affectionately known by its members as the "New Knights". He joined on only one condition. The unit gave him the time, money and resources, that he poured into creating his masterpiece, the "Janus Recon and Stealth Cuirass". Using his new invention, he was able to keep up with his men in the field, giving strategy and advice to them throughout the battle, while cutting through terrorists with his blades and pistols.
However, two years ago, the new knights attacked a terrorist hideout on an island in the south china sea in an illegal operation. The operation was going well, until something jammed communications to the outside world, leaving the unit dark. When communications came back up, every terrorist on the island was dead, even those who had surrendered. Record logs from the squad to squad communications revealed what had caused it.
"Disregard previous from command. All hostile elements are to be eliminated utterly. No prisoners."
Adam was court marshaled, but before he could be tried, the existence of the new knights was revealed to the public, causing a diplomatic crisis. Instead of facing a military tribunal, he was wanted for war crimes. He proceeded to escape his containment, stole a great deal of technology and then proceeded to disappear into thin air. He resurfaced two months ago, only to find an offer to join the Sentinels in exchange for a new life and identity.
Place of Origin
London, England.
Family
Rebecca Harper- His mother was a former submarine captain who eventually became the minister for defence. She managed to distance herself from the New Knight scandal, but still resigned a year later for "health reasons" Adam remembers her as extremely distant.
Admiral Thomas Harper- Adam has slightly fonder memories of his father, but still remembers him as extremely cold. He is still working as a military adviser at the side of the prime minister.
Abilities
-God's Eye- His goggles can see in almost every known spectrum. They can also mark foes to show up on his allies's radar. Only one enemy can be marked at a time.
-Targeting Array- The main combat ability of his suit, the array composes of a combination of tiny motors in his arms, scanners in his goggles and the electrodes in his helmet. As a result, he can neurally target several opponents, and the motors in his arms will move his arm for him. It is not perfect, as it requires several mental calculations of distance/wind speed/etc to work each time, something that even Adam can find tricky in the heat of battle. Due to how his pistols work, he generally uses this to go for headshots.
-Grappling Gun- Name says it all, really.
-Gauss Barrage- Adam switches his pistols to automatic, and proceeds to unload them on a target without using his array. Ammo isn't much of a problem due to how they work, but they can still overheat easily.
-Nano Mist (Ultimate)- His favorite attack, he activates an small explosive that releases several million nanomachines into the air. Said nanomachines spread for about 250 metres around, and proceed to create a mist effect throughout that area. Said nanomachines also form a chaff-like substance that confuses electronics, making it almost impossible to use goggles to see through the mist. His own equipment is built with a countermeasure. The chaff isn't strong enough to affect omnics, but Adam uses it as cover. He hates to admit that he didnt actually invent said nanomachines, only modified them to his ends.
Weapons
Proto Gauss Handguns- Two semi automatic pistols that work by loading tiny pieces of metal from a block inside them and firing them at extreme speeds. Although they have excellent armour piercing capabilities, their speed and small size of the projectiles makes them less effective against flesh than standard handguns. They can also overheat if used very quickly however.
Carbon Nanotube Blades- He carries two of these, one in the shape of a small combat knife, the other in the shape of a European long sword. He has little skill with them beyond "Slash a lot" however. He does get a kick of cutting people down in the cover of mist, however.
Janus Recon and Stealth Cuirass- His personal combat suit, appearing as a sleek dark purple bodyglove almost completely covered by black armour plating. It is capable of taking hits, but is more built for speed than protection alongside the various gadgets that Adam has built into it. His helmet appears as a completely featureless purple dome, with nothing whatsoever to indicate what is under it. Inside the helmet, there are various electrodes that attach to his head, allowing him to control the suit with a thought.
Favorite Character- Pharah
Extra
During his time in the new knights, he technically held the rank of lieutenant. He still isn't above bringing it up in conversation. |
53,843 | 1,466 | 18 | 1,399 | 8,775 | Richard Hamilton
"Archangel"
Location: Sentinel HQ Meeting Room
Interacting With: Nosferatu, Sight, Creatrix, (And Everyone Else)
Most of the heroes didn't seem to have any questions regarding the Sentinels. However, one person had an important question to address.
"Where will we be staying until our mission takes place? Also, between now and then, is there any resource to nourishment for yours truly?? A man of my stature, as you know, doesn't partake in normal cuisine.... So I'd hate to find out I have to seek out my prey..." the vampire asks as wicked smile enters his expression during the last bit of speaking, ending with a faintly sinister chuckle.
Ah yes. A vampire only feeds on one thing. And it seemed to be a tricky subject for one to talk to. But Archangel has gotten that covered.
"Ah yes," he answers as if the question didn't weird him out, "I figured you'd ask that question. Believe it or not, I've made arrangements with a friend of mine from the local butchers to supply you with blood from the livestock. Cow, pig, chicken, any kind of animal that is found in a farm is all available for you as special bags for your consumption. And sorry, but no human blood will be served, unless I happen to find a spare blood bag in the infirmary, and if I do, I will notify you personally."
"And I almost forgot..." Archangel announces to the entire group as he activates the hologram of the HQ and zooms in on the east building, "You will all be staying in your own private rooms in Building C. Your rooms are basically your own apartment homes, with running water, electricity, and a few other luxuries. You are to meet back here at approximately 10 am tomorrow pronto... and with that, you are all dismissed."
But as he dismisses the heroes, someone else comes into the room. It appears to be a soldier of some sort, much like Sergeant, only more dressed in black military armor. As he approaches, Archangel glances over him calmly, his hands behind his back as he looks at this late-comer.
"I was wondering where you were Mr. Harper," he replies calmly. He then turns to Creatrix. "And I thought you said everyone was present and accounted for?"
The ex-Sentinel robot seemed to be slightly startled as he looks at the boy and back to his list. He saw no sign of Harper's name, until he checked the very bottom of the list, showing both his full name and code name.
"O-Oh." Creatrix replies a bit flusteredly as he looks at the commander and back at the boy, "It appears that I've missed his name at the very bottom. My apologies. You must be Adam Harper, aka: The Sight. Welcome to the team. You'd want to talk to Archangel about~"
But as he fades out, he realizes the boy had interests in someone else entirely.
Location: Inside Sentinel HQ
Interacting With: Scorn & Mamba, Sight
"Oh a pirate, fascinating," Scorn replied genuinely curious before having to put her conversation on hold due to Archangel's presence. After he finished however, she continued talking to Jeanne as if nothing happened, but not until Mamba introduced herself first.
"Great to meet you both, Scorn and J.J. My name's Belinda, by the way," she greets getting a wave and nod from Jeanne. Then Scorn asked her own question to the Pirate Queen.
"So a pirate? Like the swashbuckling kind or the more gun wielding Somalian type?" she then asks.
"Oi oi," J.J replies, "Waddya think eh? O' course I ain't wanna those Somalian bastards. I'm a traditional mate! I mean, check out the uniform."
Suddenly, she gets interrupted once again by the newcomer that just entered the room.
"...is that a pirate?"
Jeanne's attention then turns to him as she moves her upper body and chair to face him. Walking towards the source of his surprise, the boy looked at her for a minute, his helmet giving none of his facial expressions away.
"Waddya think, soldier boy?" she answers his question in a slightly annoyed fashion.
"So, what can you do? I dont see many ships around here. Or did you manage to put yours on wheels?" He smirked. Looking at the other two, he laughed. Jeanne didn't laugh at all though, rather his statement seemed to kinda annoy her a bit.
"And your crew includes someone who does with paint what decomposition will do better, and...someone relatively normal and cheerful looking. Figures..." he then finishes as he pulls his helmet off himself.
"Nah, I have an actual crew." she replies with a hint of being slightly ticked off at his rather rude behavior, "At least I used to that is before I had me second mate use it. But I tell ya, if you be actin' like that in front of em', you're gonna get more than a slap to the face ya know."
She could've said worse to him other then mention the lack of respect the boy seems to have, but regardless she's keeping her composure for the time being. The soldier ought to be glad that she's isn't drunk, or this could be a whole different story altogether. | Character Sheet Thread
Jeanne Vicky Jones
”J.J”
"If you need to learn how to talk to a lady, don’t ask me, cause I’m gonna make a man outta ya instead!"
The Basics
Name
Jeanne Vicky Jones
Nickname
Lady “Captain” Jones - (Named by her crew)
Code Name
”J.J”
Age
38
Birthdate
December 11th, 2001
Gender
Female
Sexuality
Bisexual
Role
Offense | Scout
"Drunkard? Me? Pffft, drinking rum and guinness before 10AM makes ya a pirate, not an alcoholic!"
Digging Deep
In-Depth Appearance
Jeanne Vicky Jones is a female caucasian woman standing at 5’11”, with brown curved hair, hazelnut eyes, and thick luscious lips. While still having good vision in both eyes, she wears an eyepatch on her right eye, which secretly comes with enhanced vision to that eye, that allows her to zoom in on unsuspecting opponents and calculate distance. When in action, a red streak crosses diagonally down from it, signifying that it’s in use.
She wears an outfit that looks exactly like how a female pirate would wear, only that the material is made out of a special, lightweight clothing that allows adequate protection from stray bullets while also keeping her quick mobility.
Habits and Quirks
Party goer
Jolly drunkard
Has a hint of an Irish-accent when speaking
A flirt at times to both sexes
Likes to be at the center of attention
Likes
Parties
Alcohol (Favorites being rum or Guinness beer)
Fancy ships
Parrots
Money
Dislikes
Too much authority
Lack of alcohol
Rivals
Bugs
Ugly people
Fears
To be forgotten
Swarmed by bugs
Personality
Jeanne’s personality is rather opposite on what you think she might be. As a hardcore tomboy, as well as being raised in a mostly male environment, she sometimes thinks she’s not even a woman to begin with. In fact, she’s what you mostly expect on how a male pirate would usually act. With her carefree and jolly attitude, as well as being quite bossy, she’s really at home with commanding her crew of men and comrades. She is also known for being very snarky towards authority at times, especially if she gets drunk, and has been known to be a troublemaker from time to time. Despite this, she is usually a very optimistic one, always looking on the bright side of life. Don’t make Jeanne angry though, otherwise you’ll be looking into the barrel of her own pistol.
It is also due to being raised with men was how she developed a taste in woman first, but eventually finding herself with men as well, hence her bisexual status.
"If there’s anything I learned about bein’ a pirate, it’s one thing. When life knocks you down, calmly get up, smile, and very politely say… ‘You hit like a bitch!’"
Origins
Background
Jeanne Vicky Jones’ life was a rather interesting one. She was born in Dublin, Ireland, where her father was basically a modern pirate. He had an entire crew at his command, whom he called the Silver Jacket, as well as a fancy ship for them to sail in named the Silver Bullet. Jeanne usually stayed with her uncle when growing up, only participating in her father’s crew at the age of fourteen, where she became second command to her father. They all had a wonderful time together and an exciting one none of the less.
During the War, she and her father’s crew were usually neutral to both sides, not taking a part of either side. That however changed when they were attacked by a small patrol ship that belonged to The Emperors Entente. According to them, the crew was “trespassing” into enemy territory (it was found out later a new superweapon was built on a nearby island). However, Captain Jones’ crew refused to retreat and hence the enemy ship fired upon them. A small skirmish took place on that day, both suffering severe damage to both of their ships. However, Jeanne’s father was hit by a stray bullet, killing him on the spot. The enraged daughter then took command as they found an opening and boarded their ship, killing everyone on board. They then sunk it, getting back on their own ship and retreated back to safety. It ended in a draw...
It was indeed a painful loss for the Silver Jacket to loose the captain, especially for his daughter. Despite this, Jeanne tried to look on the bright side of life, taking complete control of the crew and continuing to sail the seven seas. Over the years, she became a very experienced captain, giving her a name within pirate legends as she makes her home within the more hidden islands of the Caribbean. She and her crew became pirate mercenaries working simply for money and fame, pillaging enemy ships, her favorites being those of the Emperor’s Entente, and receiving nice new tech for their arsenal and ship. Eventually, Jeanne heard about the Sentinels being reformed and made a choice that would change her life forever. Saying goodbye to her crew, passing it down to a close mate of her’s, she left and joined the Sentinels. If her father were here… he would’ve probably have been quite proud.
Place of Origin
Dublin, Ireland
Family
Jeanne can only remember her father, who was a well-known pirate throughout the land in which he sailed. He was a tall and proud man, with a thick grey beard, blue eyes, and had a pretty hefty build to him. He also had an eyepatch, with a hook on his left hand. Jeanne’s mother died very early on in her life, so she knows very little about her. According to her father, she was a beautiful young lady, with curvy red hair and brown eyes and was a nurse for a major hospital.
Abilities
Dual Blast: Jeanne rapid-fires both of her pistols.
Tsunami Charge: With her melee weapon out, Jeanne charges towards her enemy with quick agility and speed, dodging most incoming shots in the process, and slices at them.
Molotov Cocktail: Jeanne throws a molotov cocktail at her enemies, catching the opponent on fire, as well as the surrounding location. The cocktail also does splash damage that catches other people on fire in a short radius.
Raging Typhoon: As her ultimate ability, Jeanne takes a swig of some strong alcohol and goes on a drunken rage. Her strength goes up by 50%, making her attacks twice as strong for any weapon she wields.
Weapons
Jeanne wields two custom dual PTE-900 Blaster Pistols as her primary weapons. She can fire around thirty shots per usage before having them cool down for ten seconds.
As her melee weapon, Jeanne has a special carbon sword that she stole from when she was pillaging the Entente's ship. It’s a powerful sword that can slice through metal and is surprisingly lightweight. This makes the sword very easy to hand and can issue lightning quick strikes with a powerful effect.
Theme - Stormin’ The Electric Seas:
UPC Advanced Engineering Robot Mk. 12
”Creatrix”
”Ready to deploy covering fire.”
The Basics
Name
UPC Advanced Engineering Robot Mk. 12
Nicknames
”Engie” - (Short for Engineer)
“Tin-Can” - (A joke based off him being a robot; Organics often call him this)
Code Name
”Creatix”
Age
19
Birthdate
August 22nd, 2020
Gender
Male
Sexuality
Non-Existent
Role
Defender | Engineer
"I solve problems… well, practical problems."
Digging Deep
In-Depth Appearance
Creatrix is a mechanical robot, coming in at a height of approximately 6 feet tall. His color scheme is mostly white and blue, with light neon blue being the color of his wiring. He also has a single blue eye on the right side of his head, a second one being non-existent to the opposite side. The metal that he is made of quite sturdy, but also surprisingly lightweight, enabling him to traverse quickly on all sorts of terrain. Creatrix is also commonly seen wearing a thin sports-mesh shirt, which also serves as minimal protection against incoming bullets, despite his metal exterior being able to deflect some bullets.
Habits and Quirks
Usually talks with many scientific terms
Friendly and polite
Curious about human and organic structure
Usually calm in most situations, even in the heat of battle
Can get to be a wisecracker
Likes
Building/Creating
Learning
Organic structure
Science
Classical Music
Dislikes
Terrorists
Rudeness
Destruction (especially of his own creations)
Bullets
Idiots
Fears
Being shut down/destroyed
Any of his creations malfunctioning in mid-battle
Personality
Creatix is a humble robot with a brilliant mind of creating things. He is incredibly intelligent, polite, and very mindful of his situation, being able to fix and create almost anything as long as he has the certain tools and parts for it. He's a good listener, while also being a good mentor to other future engineers. One thing he's really interested in currently is the anatomy and structure of the organic body, making him curious on how a bio-mechanical creation will work. When not at work, Creatix usually relaxes and listens to classical music, and you can sometimes even hear him humming to some of his more favorite tracks. He also doesn't like to listen to those with rudeness or those who are simply not educated enough for him, which he can sometimes be a wisecrack to them. He's also known to sometimes make awkward jokes.
"I really advise that you absolutely should not touch that."
Origins
Background
The sentient robot we now know as “Creatrix” was created from within a Union Programming Corporation (UPC) facility in the blaring heat of Los Angeles. He was created simply as a robot engineer, who was programmed to build new creations and create new technological marvels. Of course, he wasn’t the only one in the entire facility, as there were around 50 robots that he worked alongside with. Yet he seemed to have a bit of a bolt stuck in his head. While he worked fine for two months, he then seemed to be slacking in his jobs, often getting slower, sloppier, and lazier. No matter what tweaking one did to the robot’s mind, they just simply couldn’t find the problem. In fact, they were thinking that they would have to scrap him into parts if he didn’t find a way to self-repair his systems.
That would be ultimately be put to the test. During the War, a terrorist organization funded by the Emperor’s Entente, attacked the UPC base in Los Angeles in their attempt to stop the production of these engineering robots. Unfortunately, with their programing being assigned to constructing and engineering, the robots were helpless as they turned into scrap, and the humans into blood baths. Creatrix tried to assess the situation, when he was suddenly hit by a piece of exploded debris to his head. He momentarily shut down, as if a plug was pulled from his programing, and was unconscious. However, he managed to wake up just a several seconds later, not as himself, but as a new robot being. It was like a new plug had inserted into his programing, one that was indeed better than before. With some newly acquired quick-thinking, he grabs two of the nearest weapons to him, those being the new prototype DIO-Photon Cannons, and began to fire at the terrorists. Eventually, he somehow managed to force them into retreat, but at a price of the UPC base to be completely destroyed.
Out of all the robots in that facility, Creatrix found himself to be the last to still be operational. The plans to make more had also ceased to exist, so the production could not go on. However, in their place, was the birth and the baptize of one of the most intelligent engineers of the Sentinels. The name “Creatrix” was here to stay.
Once called into the Sentinels, Creatrix’s new mind and lease on life made him able to create various gadgets that would help them win the war. It was also here where he created his own mobile turret module, who could self upgrade provided he gave it enough materials, as well as a portable battle dispenser. He would prove to be a valuable asset in the war, one that has saved a battle more than once. However, when Sentinel disbanded, Creatrix was forced to go elsewhere. Having heard of a new UPC building being in Miami, Florida, the robot found himself a new place to where he would work as a scientist and engineer for the next several years.
However, when the Sentinels were called back into action, Creatrix couldn’t ignore the invitation. Packing up his things, as well as his newfound knowledge, he goes back to help save the day once more.
Place of Origin
Los Angeles, United States - UPC Factory
Family
N/A
Abilities
Scrap Collector (Passive): On the battlefield, Creatrix can pick up unwanted scrap to repair or build new turrets.
Twin DIO-Photon Cannons: Creatrix can shoot streaks of plasma energy at an opponent, while it can also be charged up to unleash a more powerful blast. Can also switch it to become a gravity tool to pick up objects, place buildings, and fix his creations.
Build Sentry Turret: Creatrix constructs an enemy-seeking, mobile autocannon that locks onto incoming enemies and can be upgraded to three levels, enhancing its performance. Only one can be built at a time, which takes 130 scrap pieces to build, and 200 scrap pieces to upgrade.
Build Dispenser: Creatrix constructs a dispenser that can refill one’s ammunition by 20% a dispense and provide health packs for any friendly. Can hold up to 6 clicks when fuel before having to resupply automatically. Only one can be built at a time and takes 100 scrap pieces to build, and 200 scrap pieces to upgrade.
Shield Bubble (Ultimate): When under fire, Creatrix can throw a small device that once on the ground can issue a shield bubble covering 12 feet in both diameter and 8 feet in height for 20 seconds. All enemy weaponry cannot penetrate through the shield, including bombs, but the enemy can still walk right through it. Friendlies can fire from within the shield however.
Weapons
Twin DIO-Photon Cannons: (Seen in pic above) A multi-versatile weapon that can fire streaks of plasma energy at an opponent, which can be charged to fire a more powerful blast. It can also be switched to become a gravity tool that can pick up objects, place buildings, and fix his creations.
D-289 Mobile Sentry Turret: A mobile turret Creatrix can create that rapid fires on the enemy. Level 2 adds another barrel on top, a 10% mobility boost, and a 15% reload time boost. Level 3 adds a third gun, allowing the turret to fire in 3 separate directions at once, with a 15% mobility boost and an additional 20% reload time boost. When fully upgraded, its mobility stat is up by 25%, and the reload being up by 30%. The two side guns can move independently at Lvl 3 as well.
Extra
My favorite character would have to be Soldier 76.
Theme - TBA
Kraegus Da’l Voarack
”Kronos”
"Only the strongest survive!"
The Basics
Name
Kraegus Da’l Voarack
Nicknames
”Big Bad Boss” - (Based on his size and position as Second-in command)
“The Destroyer Of Worlds” - (Based off his sheer size, strength and power; including his past job of being a galactic ruler)
“Abomination” - (Called by many bystanders)
“Heroes’ Bane” - (Has been known to defeat/kill many powerful heroes; only been forced to retreat twice)
Code Name
”Kronos”
Age
467
Birthdate
Unknown
Gender
Male
Sexuality
Heterosexual
Role
Tank
"Your death is inevitable!"
Digging Deep
In-Depth Appearance
Kraegus is a massive and monstrous being of unprecedented strength and raw power at his disposal. Standing at a massive 10 feet in height, with fleshy greyish-pink skin, huge muscles, topping it all off with giant antler-like horns on his head, four yellowish-orange eyes, and a mouth full of sharp and gnarly teeth. Most of his body is also covered with cybernetic implants, which can be found on his torso, both of his legs, and especially his right arm where he now wields a giant arm-cannon. Overall, you might say that this monster of a beast creeped up from the pits of hell, rather from the vastness of space.
Habits and Quirks
Very strict on his minions
Known to issue monstrous roars
Quite egotistical
Brutal when finishing off his rivals
Does not tolerate failure
Likes
Conquest
Domination
Power
Vast Wealth
Pain and Suffering of others
Dislikes
Rebellions
Heroes
Traitors
Peace
Defeat
Fears
To be overthrown (again)
Horrific Death upon himself
Personality
Kraegus is one scary and imposing motherfucker, and being the ex-Emperor of one of the most powerful alien empires in our galaxy, one can actually agree with this. He is known for having both a sinister plotting personality from behind the battlelines, while also having a huge macho and aggressive personality while in battle. When he demands something to be done, he REALLY means that you do it, and he doesn’t tolerate defeat in the slightest. With that in mind, he is infamous for his sore-loser personality, which believe it or not, has actually helped him win some of his battles. Either way, he is a very calculative commander, with the strength and sheer power to annihilate almost anyone unfortunate enough in his path.
"I will enjoy watching you suffer for my amusement!"
Origins
Background
Born on the planet Xaekrigon, Kraegus Da’l Voarack’s early life was indeed a grueling one at best. He was born into near poverty, his parents struggling to make a living for themselves. At this time, the planet was ruled by one of the most powerful alien empires in the galaxy, being called The Xaegous Empire. It was an empire built on the foundations of the warmachine, having all taxes, many being rather costly, go solely for the military cause of conquering other worlds. While it benefitted the Emperor and the nobility, the rest of the folk suffered immensely.
Despite this, his family continued to struggle on just enough to get a roof over their heads. At the age of 26 years however, he was forced to head into the army. It so happens that at the age of 26 was when his male species is required to do almost a life sentence of being in military combat, only being able to retire at the age of 124. Those who get crippled are often killed for the Emperor thinks of them as useless, fearing some are faking it just so they don’t happen to continue their service. Regardless, Kraegus served honorably and performed outstandingly, being promoted to sergeant after three years of service, and up to general just four years later. He is considered to be one of the Xaegous’ finest generals to date.
However, Kraegus wanted more from this. He wanted a taste of the Emperor’s throne, a taste of unprecedented power that he had been wishing ever since he was a youngster. So he was able to form up a large group comprised of other generals, lieutenants, sergeants, their troops that they took command of, including some connections to several nobility class members who were close to the Emperor. They were able to keep their plan secret from the rest surprisingly well, being also able to kill anyone who tried to report this as well. Eventually, they were ready and they stormed through the Emperor’s Palace, slaughtering everyone that dared to stand against them. Despite losing a heavy chunk of allies, the coup-d'etat was able to murder the Emperor brutally and finally take over the government. Kraegus promised to improve the lives of those ruling within the Empire and to catapult them into a new age of prosperity.
It never happened.
Long story short, his reign on the Empire had actually tightened exponentially, making his rule even more tyrannical. Once again, a revolution was built up, causing civil war from within. After 4 long and grueling years, the rebellion won and Emperor Kraegus was forced to flee from the Empire out into deep space. During his escape however, his fighter was attacked and he was knocked unconscious as his ship hurdled into the vastness of space. The shot actually hit a valve the was carrying cold liquid nitrogen combusted and filled his pod with said material, freezing his body and locking him up via cryogenic freezing. At the same time, it also activated the ship to go into lightspeed, winding him up floating helplessly in an unexplored area of space.
He would float aimlessly around space for several centuries until Kraegus landed on Earth in the year 2021 around Nevada. The crash was around 20 miles north from Area 51, so when reports had indicated ‘a small meteor’, it was simply a cover up so the military personnel could experiment on him. When he was found, his left arm was literally ripped off from the crash, while also suffering deep burns and crushed bones from within, all while still being unconscious remarkably. This was a chance for Area 51 to create something huge… an organic superweapon used by the US government. Of course, before they could do that, they simply implemented cybernetic implants, including an arm cannon to his right arm.
What could possibly go wrong?
Kraegus woke up shortly after the operation in a large containment room, with most of his memories still intact remarkably. Again, long story short, with his newfound powers, he violently broke out of Area 51 and escaped towards the barren Nevada desert, using one of their high-tech cars. Eventually, he was able to find a city after several months of travel, unaware of it being the base of operations regarding the Sentinels. While he didn’t participate much in the war, he initially wanted to find a way back to his home planet, only to find out that not only was he on another planet, but also around 60 light years away from Xaekrigon. With the hope of getting back home all but nearly impossible, he decides to make himself at home here on Earth.
Kraegus began working in the underground terrorist organization, eventually being able to join one for himself, that being the Talon organization. For years he participated with them as a powerful unit against anyone in the Talon's way. Eventually his craving for power as a dominant leader over came him and through deception and populous vote, Kraegus and his followers eventually assassinated the leader of Talon, with the Alien once again in the position of commander, where he has since been terrorizing the world with cunning brutality and skill.
Place of Origin
Xaekrigon - 60 Light Years away
Family
Kraegus’ barely remembers his parents at this stage. He only knows that his father was a retired war veteran, while unable to remember what his mother was doing at the time.
Abilities
Cannon Volley: Kraegus’ arm cannon can fire blasts of plasma energy, with one massive blast from the middle barrel and four smaller ones on the opening corner barrels. It can also change its firing pattern, which he can fire rapid-firing projectile blasts, thin to thick beam blasts, and even fire homing rockets from the large barrel.
Charge: Kraegus runs quickly towards the opponent, attempting to knock it back or simply flatten it. He also has an alternate move in which he tries to use his antler-horns to gore the opponent.
Stomp Shockwave: Kraegus issues a powerful stomp that can stun and knock down opponents within a fairly large radius.
Slash: Using the blade on his right arm, Kraegus will attempt to slash his opponent with it.
Mega Laser: Kraegus’ ultimate ability allows it to charge up his arm cannon to its max power, unleashing a powerful beam that rips across the stage, frying anyone that is unable to escape it’s path. It can also rip through metal.
Weapons
As well as his immense claws on his right arm, including a “blade”, Kraegus’ signature weapon is the massive arm cannon on his opposite arm. It can fire blasts of plasma energy, with one massive blast from the middle barrel and four smaller ones on the opening corner barrels. It can also change its firing pattern, which he can fire rapid-firing projectile blasts, thin to thick beam blasts, and even fire homing rockets from the large barrel.
Main Ambient/Slaughter Theme:
Battle Theme:
AX-094 Commando Battle Drone Prototype B
”Heliox”
"Heliox at your command."
The Basics
Name
AX-094 Commando Battle Drone Prototype B
Nicknames
”Deadeye” - (Multiple eyes that scream doom to the opponent)
“Silver Nightmare” - (For being an ominous terror to an opponent)
Code Name
”Heliox”
Age
19
Birthdate
November 21st, 2028
Gender
Male
Sexuality
Non-Existent
Role
Offensive | Assassin
"Enemy in-range… commencing fire."
Digging Deep
In-Depth Appearance
Heliox is a sentient robot at a height of 6 feet. While humanoid in its upright stance, it also has a bit of a creature design implemented into him. He is made of a light titanium-alloy that allows him to quickly maneuver around the battlefield, while also being able to take a hit or two and not be severely harmed. It also happens to keep him waterproof as well, protecting is valuable circuits. He has eight tiny eyes on each side of his head, similar to that of a spider, which can also allow him to provide multiple different images of his opponent. At the back, he has both two micro-missile launchers, as well as a jump-pack to reach high places in and a cord that is used to charge himself with. His hands have four sharp fingers, which still allow him to grab onto regular items, including firearms. Heliox also has powerful legs that act like springs, allowing him to jump incredibly high in the air. The pads on the bottom of his feet allow for him to silently run and land with very minimal sound, making him excellent in stealth missions.
Habits and Quirks
Can speak in various languages
Often cold to anyone he talks to
Mostly silent on missions, talks only when he feels like so
Can be quite stubborn
Merciless
Likes
Death
Blood
Destruction
Being Alone
Fighting
Dislikes
Invulnerable Opponents
Wisecracks
Acid
Sentinels
Traitors
Fears
Deactivation
Being replaced
Personality
Heliox was designed and built for one thing. To kill. As a result, not much emotion is present within him. He is a cold and merciless robot with little to no feelings at all, other than anger. He uses his weapons and abilities all to the most proficient level, allowing him to almost always succeed in his mission. He is also loyal and obedient towards his bosses, but does otherwise work and think solely on his own, sometimes taking actions that are against the following orders. He will do whatever it takes to see his enemy or anyone’s to be eliminated.
"Heliox superior… Sentinels inferior."
Origins
Background
During the years following up to the War, the Emperor’s Entente was preparing for the inevitable war and conquest of land for their new empire. As a result, they began to rapidly train new troops that should help them win the war. Of course, before an all out war could happen, they needed some inside information and documents. One of the more famous of these units came from China, with the production of the new and highly advanced AX-093 Commando Battle Drones. With these units, the Entente used them for weapons involving secrecy and espionage against the Paladins.
During the war, these units were used widely in such missions and were feared for their cold brutality. They were successful enough for the Entente to start development on a new version that would replace the old ones. Under the codename “Operation: Heliox”, China produced a new prototype of what would become to be the AX-094 Commando Battle Drones. It was fitted with a stronger but lighter form of metal, improved cloaking abilities, new abilities, and the like. They trained the drone, now known as “Heliox”, to serve as a commander for the new robots that would come after it. However, it was used in only a handful of missions, and by the time it was time to finish producing the new drones, the Entente surrendered to the Paladins, scrapping the whole idea for good.
With the war over, Heliox was placed in a secret bunker, supposebly to lock it up and to avoid getting into the hands of the enemy. Regardless, it would eventually be found years later, not by the Paladins, but by an unknown terrorist organization. They were able to successfully break in and steal Heliox, hacking into him and ultimately reprograming him to work for them. It would serve the group for more years to come, until the terrorist organization was destroyed, leaving the drone alone once again. He was then found by Talon’s commander, Kronos, who decided to reprogram Heliox again to serve solely under his own doing, where he has been doing so ever since.
Place of Origin
Beijing, China
Family
N/A
Abilities
Infrared (Passive): Heliox can switch his vision to infrared to spot any opponent or friendly allies from far distances to tough weather conditions for limited amounts at a time.
Rapid Fire: Using his BG-034 pulse rifle, Heliox can fire a volley of plasma laser fire upon his enemy.
Homing Missiles: Heliox can launch two mini-homing missiles from his back that lock onto his target. While they don’t do much damage, they are usually used to distract the opponent or slow it down.
Leap: Heliox can use his jump-pack to propel him into the sky up several stories high. His specially designed legs also help him in achieving great height.
Cloak (Ultimate): Heliox can cloak himself to get out of danger and render himself invisible to the naked eye and high-tech sensors for thirty seconds at a time, as well as sneak up on unsuspecting enemies. Cannot be uncloaked unless you bump into Heliox or happen to “coincidentally” shoot at his direction and hit him.
Weapons
Heliox’s signature weapon is his personally and slightly modified BG-034 pulse rifle, which allows him to rapid fire vollies of plasma laser fire upon his enemy. His twin micro-missile also serve as a valuable weapon asset, with his four fingers also capable of ripping through flesh.
Theme - TBA |
53,844 | 1,466 | 19 | 2,582 | 22 | Sean Black
Location:Sentinel HQ
Interacting With:Flynn
Sean was a bit overwhelmed with all the people here, most of them seeming incredibly... Unique. From pirates to machines of war, this group had it all, and some of them seemed to be quite antisocial, ranging from not being interested in talking, to just straight up trying to start conflicts with others, which Sean wasn't much of a fan of. As much as Sean wanted to talk to one of the more friendly characters, introductions always tended to be hard for him, and he hated interrupting people's conversations, so he decided to wait for a bit before he introduced himself. Archangel came in and immediately went into a speech. Now Sean didn't like calling himself a fanboy, yet he was experiencing some fanboy tendencies, such as being so enamored about being in the same room as Archangel he only actually paid little attention to his speech, but figured he got the gist of it.
Archangel's speech had ended, and Sean steeled himself, having decided he might as well pick the most normal looking person in the room and try his luck in making a new friend. He walked up to the guy who had rolled into the room earlier and tried to strike up a conversation
"Quite an interesting group we've got here, wouldn't you agree? My name's Sean." he said, hoping that his introduction wasn't too awkward. At least nobody could actually say that he didn't try making friends, unlike some others. This dude seemed pretty cool, or at least his entrance was, so maybe he'd be a good friend to make. | Flynn Lesline
Decker
{"Mix it up and lock it down!"} - Flynn Lesline
The Basics
Name
Flynn Arthur Lesline
Nicknames
Yugo (A reference to the French anime 'Wakfu'), Boss (Because the AI in his Orbs refers to him as 'Boss'), and Loki (Due to his trickster attitude).
Code Name
Decker
Age
20 years old.
Birthdate
July 8th, 2019
Gender
Male.
Sexuality
Yes.
Role
Support/Control Specialist.
{"If you ain't got the balls.. I'll lend you mine."}
Digging Deep
In-Depth Appearance
Agent Decker is quite the cocky bastard, and can rarely be seen without his smug grin that just really makes you want to punch him in the face, whether he's on the enemy team or your own. He's pale with dirty blond hair, which gets pretty long considering he never cares enough to get it trimmed. He tends to go with the "carelessly hot" look, combing his hair back easily into a hat for convenience. His clothing is almost always causual, only dressing up beyond sweatpants and hoodies or t-shirts for special occasions. In the field, he wears his nanotech armor, skin tight and incredibly resilient. The suit is pure black, light blue circuitry lining the entirety of the piece. Thinking he looked too much like a character from Tron with only the suit, he likes to don a white leather jacket and combat boots over top of the suit. He also wear his tactical visor in the field, which is made from tempered steel with an icy blue lens.
Habits and Quirks
He tends to talk to the Orbs a lot. He seems to be able to tell the difference between them, calling them by names, even though they are identical, and his visor gives no indication of which is which.
He has a very small bruise on his upper lip from chewing on it a nervous habit. Mention anything about him being nervous ever, though, and he'll deny it profusely.
Flynn actually suffers from a lot of anxiety, but covers it up with his perpetually cocky attitude. Get close to him, though, and he will eventually let loose, and that's when his caring side really shows up.
Flynn is incredibly ticklish. But don't tell anyone.
Flynn treats his creations like family. Don't insult them, or else it will be very hard to get him to like you. Overall, though, he's a very friendly guy.
Likes
Tinkering.
Cooking.
Writing.
Memes.
Video games.
Dislikes
Assholes (the personality kind, of course).
Needless destruction.
Stuck up/up tight people.
Vibe-harshing.
Fears
Drowning.
Spiders.
Personality
Cocky. No doubt about that. Flynn loves to have fun, especially if he gets to defend those he loves in the process. He believes that people like him, those who are stronger than most, have a duty to protect those who who can't protect themselves. Despite his confidence, he has an inferiority complex, and if you can make him believe a situation is truly hopeless, then he's prone to giving up.
{"Stay over there and fight me like a man!"}
Origins
Background
Flynn was always a curious young boy. He loved to take apart machinery and put it back together, learning new ways to improve upon the tachnology in his house. He would improve the vacuum at the cost of their toaster, or make their stove boil water faster with parts from the TV remote. His parents often got exasperated at his experimentation, but they were very open and nurturing of his creative spirit. This environment cultivated who we know today as Agent Decker.
His for st original creation came amongst his middle school years in the form of his earliest Orb technology. With only a handful of these early inventions, he played pranks on his teachers and classmates, who were equally annoyed and amazed at what he could do. He was placed in the school's program for the gifted, where he founded the Society of Highly Imaginative Technology, strategically named so that the school would have to put their acronym up everywhere.
The members of the Society followed him throughout high school and even college, seeing him as their leader, and best friend. The group was tightly knit and always worked to help one another. Here, the Orb technology made leaps and bounds in their capabilities.
When war encroached upon the world once more, Flynn knew what he had to do. He collaborated with the Society to transform the Orbs as they were into an effective weapon, and Flynn knew he could weird it perfectly. He'd known this technology all his life. He answered the call for heroes without hesitation, with that cocky grin still plastered to his face. He was born for this. He was Decker.
Place of Origin
Cleveland, Ohio, USA.
Family
His family consists of his parents, Lynn and Clement Lesline, both professors at the Cleveland Institute of Engineering, both openminded and caring individuals, as well as his little sister, Lucy, 9 years old, a dancer since she was 3. While Lucy can be very dramatic, she loves her brother unconditionally, and sees him as a role model.
Abilities
OrbTech: Decker commands a fleet of 12 Orbs, black fist-sized metal balls that are surrounded by six glowing blue circles in their axis and can create walls of enervy with different atribute between them. Decker can attach these Orbs to enemies (for up to 3 seconds) and allies, but any Configuration made by an Orb given a movement command will break upon that movement. The Orbs give vision of enemies they are attatched to.
Configuration: Construct. - Decker commands at least 3 Orbs to form a wall of whatever shape the Orbs used can create. These walls last 4 seconds can either entirely block movement from both allies and enemies or allow allies through at the cost of only slowing enemies by 25%. Enemies that make contact with the wall take 10% of their max HP on damage every second. Every additional Orb used to construct the wall beyond the minimum increases the damage by 2% and the slow by 5%.
Configuration: Repair. -Decker commands at least 4 Orbs to create a field that lasts up to 10 seconds, but only 4 seconds after an enemy enters the field. This field heals allies and damages enemies for 5% of their max HP each second. Healing is reduced by 50% while enemies are in the field. Each extra Orb used to construct the field beyond the minimum increases the healing and damage by 2.5%, as well as granting 10% damage reduction to allies and 5% damage increase to enemies (only applies to damage Decker does not inflict.
Configuration: Transmit. - Decker commands at least 6 Orbs to create two walls that act as portals to anything that passes through, including projectiles. These portals last for 4 seconds.
Configuation: Polarity. - Decker selects two Orbs, which polarize, pulling all allies attatched to an Orb to one of the Orbs selected, and all enemies attatched to an Orb to the other. The strength of the polarities creates a magnetic burst after the Orbs reach their destinations, giving allies a 50% movement speed buff and enemies a 50% movement speed slow for 4 seconds each.
Weapons
Besides his OrbTech, Decker uses a plasma gun that can fire either a long-range beam or an explosive orb. |
53,845 | 1,466 | 20 | 1,140 | 197 | Roth the Red
Nosferatu
Location: London HQ
Interacting With: Archangel ,
Observing all taking place, Roth faintly shudders at the idea of 'livestock blood'. For Roth found it rather 'bland' compared to human blood. "I guess that will do, for now. Just remember, comparing the two. Human blood is alike a bottle of purified water, whereas livestock blood could relate to murky pond water. So i'll be gladly awaiting for if you discover any blood-packs within the infirmary." A weak, brief, yet chilled laugh escaped Roth's lips. Then, mind began to wonder, what actions will Roth take next. Few of these 'teammates' looked exciting to Roth, of course many caught his interest or were not 'boring. Yet from what Roth observed, none payed much heed to himself. So Roth merely continued to lean against the wall, the very same wall which connected to the elevator to leave their current room. | Sean Black
Brawler
{"It would be a lot easier for both of us if you just came quietly"} - Sean Black
The Basics
Name
Sean William Black
Nicknames
Bruises(After missions, he nearly always comes back covered in bruises, since he tends to partake in hand to hand combat)
Code Name
Brawler
Age
24
Birthdate
June 16, 2015
Gender
Male
Sexuality
Heterosexual
Role
Attacker
Digging Deep
In-Depth Appearance
Sean is 6'2 with a more muscular body, having been toned from his different martial arts training. His dark brown hair is normally disheveled to the point of where his light green eyes are near impossible to see due to him not putting much time into his appearance. Sean normally wears a loose fitting t-shirt and shorts on his off time, opting for comfort over style. His field gear consists of loose fitting black pants, a black shirt and a light Kevlar jacket, choosing to wear as little as possible so he won't be slowed down.
Habits and Quirks
Tends to zone out quite often
Often paces around when stressed
Doesn't know when to stop talking
Fiddles with his hands when nervous
Trains religiously
Likes
Socializing with others
Working out
Binge watching series
Reading
Video Games
Dislikes
Mistreatment of others
Being tricked
Smoking
Drugs
Overcomplicating things
Fears
Being betrayed by someone he trusts
Death, or the death of his teammates
Heights
Open Ocean
Personality
Sean does his best to be as friendly with others as possible. Due to the fact that he didn't really have many friends growing up, he ended up not being the best at socializing, and often overcompensates by being a pushover in hopes of pleasing others. Sean lacks confidence in what he does, which causes him to doubt his own skills at times, as well train constantly to be as good of a fighter as he can. He is quite hard to anger, but if you do get him angry, the most likely thing he will do is simply ignore you, since he isn't one to insult others. Sean respects authority, and has very strong beliefs in what's right and wrong. In missions, he follows orders quite well, and has devout trust in his teammates, and is willing to put his life on the line for them.
{"It's not too late to back out of this fight"}
Origins
Background
Sean didn't have the best home environment growing up. His dad was a member of the military, discharged after taking a bullet to the spine and losing control of his legs when Sean was only 4. Due to this, his father fell into depression and dealt with it through alcohol, meanwhile, his mother was a workaholic and although she loved her son, she was hardly eve home, meaning that Sean was constantly home alone with his father, who would very often get mad over the smallest of things, and take out this anger on Sean. With an abusive father, and a mother that he hardly saw, Sean tended to be in his own world most of the time in an attempt to cope. This carried over to when Sean was in school, causing him to constantly zone out, and when paired with his social anxiety, making friends wasn't too easy, and he came off as awkward, which naturally caused him to be a target for bullying, and after coming home covered in bruises multiple times, his mother eventually signed him up for self defense classes, which would start his love for martial arts.
One thing that was a light in Sean's life was the sentinels, who Sean looked up to, and loved to read about, and he constantly fantasized about being one of them. At age 13, Sean's father died of alcohol poisoning, leaving him with only his mother. Rather than being home alone, Sean got his mother to enroll him in boxing, which he had found he was incredibly good at, and soon started to begin pursuing other types of fighting. When Sean was in college he found himself lacking direction, and when he heard about the sentinel program being restarted, he quickly left college to become a sentinel, planning on putting his fighting skills to use.
Place of Origin
Detroit, Michigan
Family
Sean's only living family is his mother, Sarah Black.
Abilities
Passive-Fighting skill - Sean's proficiency in boxing and various other fighting styles allow him to best near anyone in hand to hand combat with skill alone, although that doesn't mean he will always be stronger physically, yet this is useless if he can't reach his target.
Passive-The Road Less Travelled By-Sean is very agile, allowing him to use parkour to cover ground faster
ULT-Physical Enhancer Sean injects himself with a serum made to enhance his strength and speed for a short period of time, allowing him to hit harder and faster, and also ignore pain for the duration, lasts for 30 seconds
Weapons
Sean has gauntlets with metal at the knuckles, causing him to pack quite a punch
Extras
Reinhardt is my favorite character, I also made a really bad pun in the weapons section. |
53,846 | 1,466 | 21 | 180 | 1,444 | Location: Inside Sentinel HQ
Interacting With: Mamba , & J.J. , The Sight
"So, what can you do? I dont see many ships around here. Or did you manage to put yours on wheels?" A new irritating voice said joining into the conversation. "And your crew includes someone who does with paint what decomposition will do better, and...someone relatively normal and cheerful looking. Figures..."
Scorn gave a slight groan at the new interruption at this rate this conversation was going to go no where fast until it was midnight. She looked at the new comer with some annoyance but a smirk grew on her face. Making friends was always nice but a few rivals could be fun as well.
"Oh so you must be the bratty team member, Girly," Scorn smirked giving the newcomer a nickname due to his features ",Better then everyone else with an ego a mile long. If those are your best insults though I think you need to go back to the drawing board little Missy. I've heard worst from children. Oh woe is me your words hurt. Boo-hoo!" She acted dramatically in her chair as if she had been shot slumping down in the chair slightly as one arm draped across her forehead the other clutching at her chest. She then laughed hysterically for a moment before calming herself down.
"Now are done we were having a rather nice conversation," She continued her face now showing disinterest toward the new comer ",Unless you have something better to provide to it besides your stick up the butt attitude, Girly."
She turned back to J.J. as if Girly wasn't there at all, like a child bored with one toy and moving towards another."Anyways you were saying, pirate life sounds more interesting then being in a gang," she said now just hoping that there would be no more interruption among st her, J.J., and Momba. She was also curious on what Momba did and would ask her once J.J. was done if no one else interrupted them. If someone else did she wouldn't be surprised if J.J. at this rate started the fight seeing her annoyance at the recent interruption. | Adala Posner
Scorn
{"Insanity is just a synonym for imagination."} - Scorn
The Basics
Name
Adala Ann Posner
Nicknames
Ada- Simply a shorter version of her real name that came up during her grade school years and few use in the present time.
Code Name
Scorn
Age
33
Birthdate
January 13, 2006
Gender
Female
Sexuality
Bisexual
Role
Attacker | Flanker
{"I don't suffer from insanity. I enjoy every minute of it."}
Digging Deep
In-Depth Appearance
Her skin is pale nearly white. Not from a lack of sunlight but due to her years of being an experimental guinea pig. She always has her skull face however, never going outside without painting it on so few know what lies under the skull. Her eyes are a haunting light blue that seem to glow unnaturally. It doesn't matter if she has a t shirt or a sweat shirt the one thing she always has on is her skull hoodie. She primarily wears a t-shirt and shorts with simple shoes and long stockings. Not much changes between that and what she has in the field except for the added skull shoulder pads, the high heeled boots, and skeleton gloves.
Habits and Quirks
Her face has to always have the skull painted on. No exceptions.
Habit of talking to herself constantly, having full conversations with herself.
Loves pulling jokes on her unsuspecting comrades.
Always wearing the skeleton hoodie.
Moving her hands while expressing herself
Likes
Weapons
Video Games
Hard rock or heavy metal
A good fight
Drawing
Dislikes
Modern music
Silence
Authority
Spiders
Sitting still
Fears
Entrapment, then being forgotten
Loosing everything she holds dear and slipping further into her own mind.
Personality
Adala has most of her marbles, emphasis on most. After her metal break down at age sixteen, all the pieces haven't quite gone back to the original places living her hyperactive and a mind that most would deem a mess and needs to see someone for help. She however has managed to function quite well with her insanity using it to benefit. It doesn't mean she can't focus on a task, just that she is prone to either improvise or go and do something else easier then a normal person. At times this insanity makes her speak to herself as well as in riddles confusing others. On the plus side her insanity keeps her mostly in a good mood, best not to piss her off because she holds a grudge like no other and can be patient for her revenge.
{"I'm not crazy! No wait... Maybe I am crazy... One second, I have to talk to myself about this."}
Origins
Background
Adala was born into a broken family to put it mildly. She grew up neglected and rejected by her alcoholic father and abusive stepmother. She never got a chance to meet her real mother who up and abandoned her and her father after her birth. Despite the negative home life though she managed to be a happy little girl thinking on the positive and being oblivious to the grim truth's that haunted her house life. To her if she felt the wraith of her parents it meant she must of done something wrong and deserved it, even if she could never figure out the reason they would be so mad at her. Her false reality came crumbling however shortly before the war began. Her father eventually did unspeakable things to her which shattered the facade she had lived it but from the pieces came a new being that she has since embraced as her true self.
A disturbance call would have the police discover Adala outside a blazing home laughing and cackling away in pleasure at the site. She would be charged with murder though eventually the charges would be dropped due to a plea of insanity and stacking evidence of her parents true crimes. She was sent to a metal institution but it would not be the end of the horrors. With the start of the war came rumors of super soldiers that the Entente had, caused a rippling effect. The government perhaps had there own plans in works to combat such a threat if true but some people found other means to true some experiments on a few guinea pigs. Adala was so lucky to be one. She spent six years lock into a cycle of pain and horror as she was used as a test subject. Pain became a friend to her over time.
She found a chance of escape one stormy eve when the power shut down for the slightest of moments. It provided her enough time to finally snap herself into reality and escape, with a simple twist of the guard's neck she was gone. Shortly there after she started a gang of hers simply called the Reapers, her face of a painted skull the signature mark of their's and was left on walls and buildings to mark out the territory that belong to the Reapers or was taken for them. At first no one blinked an eye at them, sure it got the police's attention but mostly for relatively small things. They came more well known after a few doctor's disappeared, the same that had decided to use her as their test subject and their bodies were found with the Reaper signature carved into them. With each passing day the Reaper's moved their territory into a larger size eventually branching out from being a simple gang to an illegal corporation in terms.
She began trafficking in illicit weapons and military hardware throughout the United States, unfortunately for her she got caught during one of operations that turned out to be a trap to end her mad endeavors. She was placed in a maximum-security prison, one that could contain her and her unique abilities. Now with the Sentinels reemergence she was given a choice, continue to be bored with her cell life or put her skills to work for the Sentinels. It wasn't much of a choice. She hated those four walls she was trapped in, only bad memories came to her inside them. So she accepted to work with the Sentinels and be on good behavior, as much as it hurt her to say she would be good. At least she was back on the outside.
Place of Origin
Austin, Texas
Family
Jonhathan Posner (Deceased): Her father a drunk who blamed Ada for her mother leaving and took out his frustrations on her while she was a young girl. To say Adala got the last laugh is an understatement.
Ashley Wheatly (Deceased): The woman who Adala had to call her mother, or step mother. Ashley simply ignored Adala mostly, she wanted nothing with her except at times to use Adala as a punching bag or take out verbal frustrations. Adala eventually made her eat her words literally.
Chuckles: While running her gang she needed a number two, this was a man simple called Chuckles. He never spoke much and wore a bag painted with a yellow smiley face on it. With Scorn's arrest, the gang pretty much fell apart and Chuckles current where abouts are unknown.
Abilities
Curse Shot (Passive): Out of the eight shots in her gun, one bullet does slightly extra damage and briefly pinpoints the enemy to the team. Random on which bullet it will be each time.
Shadow Leap: Able to use the shadows as a get away. While standing in the shadows of an object she may teleport to another shadow that is in view.
Shade Bomb: She stuns the enemy temporarily blinding and deafening them into a realm of shadows, making it easier to fight them however these enemies can still fight back in their stunned state.
Two for One:Fires both shotguns at once on a target.
Shadow Walk: Her guns are holstered as she temporarily changes shape darkness envelopes her and her fingers grow claw like, her speed slightly increases with a slight buff of armor as she takes on a more hunched craw position. She swipes at her enemies in this form, coming in fast and swift.
Weapons
Double shotguns (If you are curious about design I point to the second picture in the character sheet), that carry four rounds each.
Extra
She has haemolacria, a rare condition where rather then crying tears, she cries blood. It was from her abusive parents that she got this.
Favorite Overwatch Character is Reinhardt.
Theme Song |
53,847 | 1,466 | 22 | 2,096 | 5,087 | Belinda Romalty
Mamba
Location: Sentinel HQ
Interacting with: Scorn , J.J. Adam
Belinda was enjoying herself as she listened to J.J., and then another person began to join in on the fun. Belinda turned her head to look at the man who had asked the question, noting his rather impressive equipment. As he spoke, Belinda began to realize how rude and arrogant he sounded. It was as if he was anything better. Fortunately, Scorn was already putting the guy in his place. However, it wasn't as if Belinda didn't have anything to say about the matter herself.
Getting up from her chair, Belinda calmly walked up to Adam with a gentle smile and said, "Well you heard my friend there, so why don't you go polish your weapons or something and get out of here? You know, before one of us gets hurt." Belinda's smile turned more wicked as she added, "And trust me, it's not gonna be me who does." | Christopher Mozrick
Sergeant
"Breach and clear."
The Basics
Name
Christopher Mozrick
Nicknames
Soldier Boy.
Code Name
Sergeant
Age
35
Birthdate
July 5
Gender
Male
Sexuality
Asexual
Role
Offense
Digging Deep
In-Depth Appearance
Christopher stands at 6' 2" and has brown hair and grey eyes. He prefers wearing a uniform of a long-sleeved black logoless shirt as well as long pants and gloves, which acts both as body armor thanks to the properties of the cloth as well as his usual set of clothing. This attire allows him to be prepared for combat at all times as well as not standing out too much among the general public. In a proper battle, though, or whenever he is at work, he dons additional armor, though mainly just a vest and arm and leg pads in order to maintain his speed while staying protected. Underneath his long clothing, however, are cybernetic limbs that have replaced both his legs.
Habits and Quirks
Always appears to be calm and serious.
Never turns down a challenge, even if they are jokes.
Tends to treat Mechs better than people.
Often seen holding a weapon of some sort.
If he's not holding a weapon, then he's usually working out.
Likes
Silence.
A job well done.
A challenge.
Staying active.
Equipment maintenance.
Dislikes
Laziness.
Failure.
Drugs and alcohol.
Distractions.
Overly cheerful people.
Fears
Getting complacent.
Failing on the job.
Personality
Christopher is a soldier through and through. He believes orders are absolute and will do his best to follow through each one to the letter. He does not take kindly to foolishness, and takes all matters seriously. He understands the concepts of things like jokes and banter, but prefers not to engage in such acts himself. He does try to establish somewhat friendly relations with others, but he will not even try to tolerate them if they do not at least succeed at their jobs. Funnily enough, Christopher always accepts a challenge, regardless of what it is or if it was merely a joke, and refuses to back down until he has won.
Origins
Background
Christopher was born in a poor neighborhood with his father who was an ex-soldier who was dishonorably discharged from the army. Every day had been a struggle to survive, barely able to make ends meet as he constantly sought for jobs. Once he turned 18, though, he immediately signed up for the Army, where he put all of his effort into it. His work paid off, and he was soon one of the Paladin Coalition. During one mission, though, Christopher was caught in an firefight that resulted in his legs getting blown off by a stray grenade while he was caught off guard. His legs were replaced, and it was 2 months before he was cleared for combat again, during which he swore he wouldn't make such a mistake again. Back on the battlefield, he proved to be even more of a threat to the Emperors Entente as he cleared mission after mission. Despite his successes, though, he was only one man, and even he was hard pressed in his missions, sometimes failing despite his best efforts.
It was then that the Sentinel Program was created, and Christopher was one of the first few choices for it. Working together with his comrades, they succeeded when most people failed, and soon the war was over. Of course, because it was now peacetime, Christopher was now out of a job. Even when he tried to go back to the Army, he was dismissed, leaving Christopher to find a new job. Fortunately, he was able to receive a rather high-paying job offer as a personal bodyguard for an influential Mech who had heard of the feats of the Sentinel Program and was keen to get his hands on a ex-Sentinel. With no other alternative, he accepted. A small number of incidents occurred during Christopher's employment, but Christopher was able to protect his VIP. Along the way, Christopher and the Mech developed a friendship of sorts, being able to understand each others' feelings easily.
One day, Christopher received a message about the Sentinel Program being reenacted. Of course, his initial response was to decline. He had a new job now, after all, and he was going to see it through. The Mech, however, urged Christopher to join the Sentinel Program once more. He and Christopher argued over the issue, and in the end, Christopher was "fired". The two said their farewells, and Christopher set off for the UN, returning to a job he once thought was gone forever.
Place of Origin
Los Angeles, California
Family
Samuel Mozrick: Father. Once worked as a janitor. Current whereabouts unknown.
Abilities
-Pulse Rifle: A rifle with a decent fire rate and high damage. Has a scope for more accurate shooting. Quick to reload as well.
-Sprint: Christopher dashes quickly, allowing him to reach his destination in a short period of time. He cannot use other abilities while sprinting.
-Flash: Christopher lobs a flashbang that will explode after a short time. Those caught in the explosion radius will be deafened for several seconds, while those that were looking at the grenade at the time of explosion will be blinded for several seconds.
-Vision (Passive): Christopher dons a pair of dark glasses (like sunglasses, but better) that prevents him from getting affected from the visual impairment of his flashbangs.
-Adrenaline (Ultimate): Christopher's perspective of time slows down for 6 seconds, allowing him to be quicker to react to certain events, among other things.
Weapons
-Pulse Rifle: Holds a 30-round magazine and deals decent damage at short and mid range. More difficult to hit things at long range, however.
Extra
My fav. Overwatch character is Bastion.
Belinda Romalty
Mamba
"Nicce to meet you." - Mamba
The Basics
Name
Belinda Romalty
Nicknames
None.
Code Name
Mamba
Age
27
Birthdate
July 7
Gender
Female
Sexuality
Straight
Role
Attacker / Spy
"Jusst doing my job."
Digging Deep
In-Depth Appearance
Belinda is 5' 5", quite short by many peoples' standard. She also has blonde hair, and has a lithe build. Belinda is not very picky about what she wears and tends to wear whatever she can find on hand. However, she does keep a hat on her, and is rarely seen without it, unless the time comes for work. Fortunately, Belinda is the type who tends to look good in just about anything. Her combat gear consists of a full body suit that covers most of her body, woven with a special lightweight material designed to be resistant to most weapons and thus very protective, though it was made more with maneuverability in mind rather than protection. In addition, she wears a hood that covers much of her head.
Habits and Quirks
Tends to draw out the "s" syllable a bit when she speaks.
Always starts off friendly and informal in any conversation.
Occasionally spouts random bits of science trivia.
Gets sleepy in cold environments, but very active in hot ones.
Tries to startle people when they are caught unaware of her presence.
Likes
Snakes.
Science trivia.
Friendly conversations.
Smiles.
Exciting events.
Dislikes
Lies.
Being told what to do.
Boredom.
Idiots.
Scientific inaccuracies.
Fears
The unknown elements of her body.
Losing her lab equipment.
Never finding the one who killed her mother.
Personality
Belinda is normally quite carefree and lively. She's willing to start up a conversation with anyone with just about anything. Some might say that she's a bit of an airhead. However, if one interacts with her further, they would realize that there would be more than at first impression. There's not much that fazes her, not even topics such as death or sexual congress. In the field, Belinda tends to act on her own, often not listening to others. This is because that, despite her cheerful personality, she tries to keep some distance from others, preventing her from getting too close.
Origins
Background
Belinda was once a spoiled girl named Shirley. She had everything she could have ever wished for, courtesy of her father. She had the latest in technological gadgets, fashionable clothes, even maids. Shirley had a life of luxury. One day, though, that all changed when she was kidnapped for ransom. Shirley was sure that she would eventually be saved, but it turned out that the negotiator sent to pay the ransom was murdered immediately upon arrival, and the money was kept. The kidnappers, with no further use for her, tossed Shirley aside to their higher ups, where they set the next part of the plan in motion. Over the course of a few years, Shirley's body and mind was experimented on and extensively altered, granting her superhuman abilities as well as making her forget her previous life and dulling certain emotions. In short, Shirley ceased to exist, becoming an assassin for their corporation, and a damn good one at that. She was sent on missions soon after the war, killing her targets and allowing their goals to move along unhindered.
However, it was only another few years after she was released that the corporation was brought down and just about every other person within it arrested, leaving her without a purpose in life. She began to wander, killing bounty hunters and other assassins that tried to take her life. One day, Belinda came across someone she recognized as a member of the organization she used to work for, though she could not recall exactly how she knew that. Regardless, Belinda made her move, following her back to her home, then revealing herself to her. The person in question turned out to be Belinda's mother, a scientist who had tried to rescue Belinda back when she was still Shirley, but was quickly chased away, having barely escaped with her life. Together they lived for a number of years, and Belinda worked with her mother to help her recover her lost emotions as well as understand her body's capabilities. Slowly, but surely, it was working, and Belinda could feel herself becoming less of an assassin and more of a human. Belinda felt as if she was going to have a purpose again, and one where she no longer needed to depend on someone else for it. Unfortunately, she was right.
Belinda was out one day, but when she returned home, she found that the place had been ransacked, and her mother was near death. Rushing over to her, Belinda asked what had happened. Her mother only uttered one word before her life faded. "Sentinel..." Seeing that the Sentinels had already been disbanded, Belinda could only come to the conclusion that an ex-Sentinel was the cause. So, she dedicated her life to finding the one who had killed her mother, as well as continuing her research and offering her skills to high-paying clients. Years passed, and Belinda still had no leads. However, there came the announcement for new Sentinels to rise. Seeing an opportunity, Belinda seized the change to join the Sentinels, determined to find the killer.
Place of Origin
Toronto, Canada
Family
Joshua Romalty - Father. Once owner of a large corporation. Assassinated by Belinda herself.
Rosario Romalty - Mother. Once worked as a scientist. Killed by an unknown assailant.
Abilities
- Sidewinders: A pair of knives. Both weapons have the ability to fire their blades towards the direction they're pointing, as well as retractable wires to keep them attached to their hilts.
- Hyperagility (Passive): Due to her body's structure and her equipment, Belinda is able to climb up and stick to walls and other surfaces, as well as survive falls from moderate heights unscathed when they would greatly injure normal people.
- Camouflage (Passive): Belinda's suit is able to mimic the color and pattern of her surroundings, allowing her to blend in with her surroundings as long as she stays still.
- Overdrive (Ultimate): By taking a certain pill, Belinda can forcibly enhance her body's senses for a certain period of time. She reacts quicker to attacks and is able to more accurately deliver her strikes to various weak points, but also takes more damage. In addition, once it wears off, she becomes slower and weaker for a long period of time due to the toll it takes on her body.
Weapons
- Sidewinders: The blades are 6 inches long, straight, double-edged, and are made of a powerful and durable metal alloy. The blades are decorated with a wavy line on both sides that extends along the entire blade. Both weapons have the ability to fire their blades towards the direction they're pointing due to a gas-propelling mechanism, as well as retractable wires to keep them attached to their hilts.
Extra
Fav. character is still Bastion. |
53,848 | 1,466 | 23 | 2,640 | 592 | Adam Harper
The Sight
Location: Sentinel HQ
Interacting with: Scorn- , J.J- , Mamba-
Adam was a little taken aback by their responses, opening his mouth now and again, only to close it without saying a word. These people had seemed to be among the more interesting, which was the reason he had bothered to talk to them in the first place. He could introduce himself to the rest when he was finished with this lot, but...this didn't seem to be going well. At all.
At last he spoke. It was taking every ounce of the near non existent restraint he had not to snap at the emo looking one calling him a girl. He was not a girl! Why did everyone think that? He hardly had the...parts. His work suit was fairly tight, it was easy to tell. Then again, he wasn't wearing that now.
"Hm." he finally said. "I was under the impression that various off-colour humour was a good way to make friends. Its the only part i really enjoy and am good at, so i decided to do it first. Would it have been better to introduce myself first?"
He rolled his eyes. He hated dealing with people more than anything else in the world.
"Ill try compliments. Those often work."
"Ahem..." he muttered, before turning to the pirate. "Im sure your ship is very...piratey. Im sure your crew are some of the best looters and pillagers in the business. The business of looting and pillaging. If thats a real business."
He turned to the...whatever the skull faced person was. This one was going to be difficult.
"Your...paint...face...thing. Its very scary."
Finally, he turned to the third one, who he noticed had got a lot closer to him. He took a few steps back, feeling slightly uncomfortable. People didn't get near him a lot. Why was this person doing it? Was she going to hug him or something? Adam did not like hugs. He didnt hear what she said, due to his near blinding rage over the "girl" thing. Probably wasn't anything important.
"Um..." he said again, thinking carefully about what to say. "Thats...a nice smile. Very bright. I wish i could smile like that." He shook his head, and changed the subject quickly.
"So...do you think they have food here? I could really go for something with meat in, right now."
Alright, now he was trying to start a conversation. People liked conversations. That would probably make up for the failed attempt at humor beforehand. Then again, they might just hold idiotic grudges. Hopefully the compliments would have prevented that. | Adam Harper
The Sight
"What kind of tactician steps on the field himself? The kind who knows that he is going to win. " - Adam Harper
The Basics
Name
Adam Thomas Harper
Nicknames
OverEye
Code Name
The Sight
Age
28
Birthdate
May 15th
Gender
Male
Sexuality
Straight
Role
Field Tactician/Scout
"They don't have any restrictions. Why should we?"
Digging Deep
In-Depth Appearance
His skin is extremely pale, making him appear as someone who has not had enough sun in his life. His hair is a light brown and is usually quite long, as well as being cut haphazardly. (if it gets over his eyes, he cuts it himself with a pair of scissors) His features look almost androgynous, and has been mistaken for a girl in the past. He prefers to wear smart black suits at important occasions, although when he is working (e.g., whenever hes not in the field or at a important occasion) he wears a black bodyglove that he has modified with multiple injectors to supply him with the caffiene and various other drugs that he needs to do his job. His eyes are a piercing purple colour. He was formerly very skinny, but has put on a lot of muscle over the last few years
Habits and Quirks
Works almost religiously, going through tactics and modifying the Janus suit.
He eats very little, usually relying on food to be brought to him. His diet for several years composed of nothing but takeaways.
He rarely sleeps more than four hours a night.
Finds it difficult to listen to others
Isnt afraid to speak his mind.
Likes (Optional, but highly recommended)
Building various gadgets
Takeaway food
Beating people in battles of wits
Watching his opponents panic
Video games. Well, most of them.
Dislikes (Optional, but highly recommended)
Stupid People (in other words, most, to him)
Cowards
Pointless death and destruction
People who point out how androgynous he looks.
Vegetables
Fears (Optional, but highly recommended)
Failure.
Social Situations
Personality
Adam has always felt himself to be the smartest person in the room, something that he feels that no one has done to disprove. He can be extremely condecending to just about everyone, and likes to avoid people as a rule. Formerly, he was known for being extremely shy and had a very bad stutter, but his time in the field had changed that. His lack of sleep over the last few years has rendered him rather irritable. DEspite this, he is extremely loyal to people on his side, and will never leave someone behind. He also considers a plan completely unacceptable if it results in anything more than minor losses. In battle however, he takes a almost sadistic glee in hunting his opponents, and watching as they run in circles, trying to realise how their enemy managed to appear almost on top of them.
"Please don't try hiding. I have better things to do."
Origins
Background
Born to a british navy admiral and a successful cabinet minister, Adam has had a gold spoon in his mouth all his life. He showed academic promise from an extremely young age, managing to read and write by one and a half, and then proceeding to become fluent in six languages by the age of five. His parents enlisted him in a special program for gifted children, only for him to finish it in six months, as opposed to the five years it was supposed to. His parents honestly didn't know what to do with him. Unfortunately, they eventually decided that their son should follow in their footsteps (his mother was a submarine captain before moving into politics) and pushed him into joining the armed forces, despite Adam wanting to go into engineering. Despite his mind, he was kind of a doormat, and he let them talk him into it.
Although he was an absolutely awful soldier, being puny and shy, he took to tactics like a duck to water, and eventually, he was allowed to guide men in the field. He led units to victory against terrorist threats, until, despite his youth, he was offered a chance to join a new unit being created for black ops operations, affectionately known by its members as the "New Knights". He joined on only one condition. The unit gave him the time, money and resources, that he poured into creating his masterpiece, the "Janus Recon and Stealth Cuirass". Using his new invention, he was able to keep up with his men in the field, giving strategy and advice to them throughout the battle, while cutting through terrorists with his blades and pistols.
However, two years ago, the new knights attacked a terrorist hideout on an island in the south china sea in an illegal operation. The operation was going well, until something jammed communications to the outside world, leaving the unit dark. When communications came back up, every terrorist on the island was dead, even those who had surrendered. Record logs from the squad to squad communications revealed what had caused it.
"Disregard previous from command. All hostile elements are to be eliminated utterly. No prisoners."
Adam was court marshaled, but before he could be tried, the existence of the new knights was revealed to the public, causing a diplomatic crisis. Instead of facing a military tribunal, he was wanted for war crimes. He proceeded to escape his containment, stole a great deal of technology and then proceeded to disappear into thin air. He resurfaced two months ago, only to find an offer to join the Sentinels in exchange for a new life and identity.
Place of Origin
London, England.
Family
Rebecca Harper- His mother was a former submarine captain who eventually became the minister for defence. She managed to distance herself from the New Knight scandal, but still resigned a year later for "health reasons" Adam remembers her as extremely distant.
Admiral Thomas Harper- Adam has slightly fonder memories of his father, but still remembers him as extremely cold. He is still working as a military adviser at the side of the prime minister.
Abilities
-God's Eye- His goggles can see in almost every known spectrum. They can also mark foes to show up on his allies's radar. Only one enemy can be marked at a time.
-Targeting Array- The main combat ability of his suit, the array composes of a combination of tiny motors in his arms, scanners in his goggles and the electrodes in his helmet. As a result, he can neurally target several opponents, and the motors in his arms will move his arm for him. It is not perfect, as it requires several mental calculations of distance/wind speed/etc to work each time, something that even Adam can find tricky in the heat of battle. Due to how his pistols work, he generally uses this to go for headshots.
-Grappling Gun- Name says it all, really.
-Gauss Barrage- Adam switches his pistols to automatic, and proceeds to unload them on a target without using his array. Ammo isn't much of a problem due to how they work, but they can still overheat easily.
-Nano Mist (Ultimate)- His favorite attack, he activates an small explosive that releases several million nanomachines into the air. Said nanomachines spread for about 250 metres around, and proceed to create a mist effect throughout that area. Said nanomachines also form a chaff-like substance that confuses electronics, making it almost impossible to use goggles to see through the mist. His own equipment is built with a countermeasure. The chaff isn't strong enough to affect omnics, but Adam uses it as cover. He hates to admit that he didnt actually invent said nanomachines, only modified them to his ends.
Weapons
Proto Gauss Handguns- Two semi automatic pistols that work by loading tiny pieces of metal from a block inside them and firing them at extreme speeds. Although they have excellent armour piercing capabilities, their speed and small size of the projectiles makes them less effective against flesh than standard handguns. They can also overheat if used very quickly however.
Carbon Nanotube Blades- He carries two of these, one in the shape of a small combat knife, the other in the shape of a European long sword. He has little skill with them beyond "Slash a lot" however. He does get a kick of cutting people down in the cover of mist, however.
Janus Recon and Stealth Cuirass- His personal combat suit, appearing as a sleek dark purple bodyglove almost completely covered by black armour plating. It is capable of taking hits, but is more built for speed than protection alongside the various gadgets that Adam has built into it. His helmet appears as a completely featureless purple dome, with nothing whatsoever to indicate what is under it. Inside the helmet, there are various electrodes that attach to his head, allowing him to control the suit with a thought.
Favorite Character- Pharah
Extra
During his time in the new knights, he technically held the rank of lieutenant. He still isn't above bringing it up in conversation. |
53,849 | 1,466 | 24 | 2,582 | 22 | Flynn Lesline
Decker
Location: Sentinel HQ
Interacting With: Sean Black (@PhoenixRising).
It took Decker a long moment to collect himself and scrape his sorry ass off the floor. Still a bit dizzy, he made his way shakily to a seat next to Mr. Black, regaining his composure completely soon after. Flynn, as smarmy a bastard as he was, still knew how to sit back and listen when provided with a new environment. Seems like some of theservice new-age Sentinels don't get along.
Rolling his eyes, he went through the usual motions, using mental cues to command the computer-guided visor, closely fit against his face. The visor began recording the individual conversations around him, creating personal profiles for all the new people he was encountering, capturing their facial structure for facial recognition, tracking key behavioral tics in each of them, monitoring their vitals, using those vitals to tell whether they were telling lies or not, searching for tells of when they were being truthful or lying, et cetera, et cetera. The computer was always there, always watching. Its Passive information collection had come in useful plenty of times in the past, and Flynn had even come to rely on it in sticky situations. Not to mention how it reminded him of his mother's birthday last week! This thing was a life saver.
Listening attentively to the Commander speak, he took a final look around the room. These were to be his new comrades? His brothers in arms? Man, even those phrases alone were still chilling. Flynn was brave, there was no doubt about that, but he hadn't been exposed to much battle before. He wasn't a veteran like some of those gathered here.
When Sean introduced himself, Flynn greeted him with a warm smile. At least this guy seemed rather.. normal. "Yeah, you could say that for sure. As far as I see it, we've got pirate hottie, scary hottie, normal hottie, Dracula, a bucket of bolts, a nicer bucket of bolts, a smaller bucket of bolts with an egotistical recluse inside, Granny and her pet bucket of bolts, my twin brother with a bow, and the little soldier boy who, despite looking younger than any of us, is supposed to be some sort of veteran. Oh, and of course, there's us, the two gorgeous, unassuming agents who will probably secure the mission objectives while our comrades bicker." He finished his analysis with a little chuckle, shaking his head and holding out a hand for Sean to shake. "Flynn, Flynn 'Decker' Lesline. Nice to meet you,".
After listening to the directions the Commander gave them all, he gave another curt nod before patting Sean on the shoulder, standing and beginning to pace slowly around the room so he could better collect information. | Flynn Lesline
Decker
{"Mix it up and lock it down!"} - Flynn Lesline
The Basics
Name
Flynn Arthur Lesline
Nicknames
Yugo (A reference to the French anime 'Wakfu'), Boss (Because the AI in his Orbs refers to him as 'Boss'), and Loki (Due to his trickster attitude).
Code Name
Decker
Age
20 years old.
Birthdate
July 8th, 2019
Gender
Male.
Sexuality
Yes.
Role
Support/Control Specialist.
{"If you ain't got the balls.. I'll lend you mine."}
Digging Deep
In-Depth Appearance
Agent Decker is quite the cocky bastard, and can rarely be seen without his smug grin that just really makes you want to punch him in the face, whether he's on the enemy team or your own. He's pale with dirty blond hair, which gets pretty long considering he never cares enough to get it trimmed. He tends to go with the "carelessly hot" look, combing his hair back easily into a hat for convenience. His clothing is almost always causual, only dressing up beyond sweatpants and hoodies or t-shirts for special occasions. In the field, he wears his nanotech armor, skin tight and incredibly resilient. The suit is pure black, light blue circuitry lining the entirety of the piece. Thinking he looked too much like a character from Tron with only the suit, he likes to don a white leather jacket and combat boots over top of the suit. He also wear his tactical visor in the field, which is made from tempered steel with an icy blue lens.
Habits and Quirks
He tends to talk to the Orbs a lot. He seems to be able to tell the difference between them, calling them by names, even though they are identical, and his visor gives no indication of which is which.
He has a very small bruise on his upper lip from chewing on it a nervous habit. Mention anything about him being nervous ever, though, and he'll deny it profusely.
Flynn actually suffers from a lot of anxiety, but covers it up with his perpetually cocky attitude. Get close to him, though, and he will eventually let loose, and that's when his caring side really shows up.
Flynn is incredibly ticklish. But don't tell anyone.
Flynn treats his creations like family. Don't insult them, or else it will be very hard to get him to like you. Overall, though, he's a very friendly guy.
Likes
Tinkering.
Cooking.
Writing.
Memes.
Video games.
Dislikes
Assholes (the personality kind, of course).
Needless destruction.
Stuck up/up tight people.
Vibe-harshing.
Fears
Drowning.
Spiders.
Personality
Cocky. No doubt about that. Flynn loves to have fun, especially if he gets to defend those he loves in the process. He believes that people like him, those who are stronger than most, have a duty to protect those who who can't protect themselves. Despite his confidence, he has an inferiority complex, and if you can make him believe a situation is truly hopeless, then he's prone to giving up.
{"Stay over there and fight me like a man!"}
Origins
Background
Flynn was always a curious young boy. He loved to take apart machinery and put it back together, learning new ways to improve upon the tachnology in his house. He would improve the vacuum at the cost of their toaster, or make their stove boil water faster with parts from the TV remote. His parents often got exasperated at his experimentation, but they were very open and nurturing of his creative spirit. This environment cultivated who we know today as Agent Decker.
His for st original creation came amongst his middle school years in the form of his earliest Orb technology. With only a handful of these early inventions, he played pranks on his teachers and classmates, who were equally annoyed and amazed at what he could do. He was placed in the school's program for the gifted, where he founded the Society of Highly Imaginative Technology, strategically named so that the school would have to put their acronym up everywhere.
The members of the Society followed him throughout high school and even college, seeing him as their leader, and best friend. The group was tightly knit and always worked to help one another. Here, the Orb technology made leaps and bounds in their capabilities.
When war encroached upon the world once more, Flynn knew what he had to do. He collaborated with the Society to transform the Orbs as they were into an effective weapon, and Flynn knew he could weird it perfectly. He'd known this technology all his life. He answered the call for heroes without hesitation, with that cocky grin still plastered to his face. He was born for this. He was Decker.
Place of Origin
Cleveland, Ohio, USA.
Family
His family consists of his parents, Lynn and Clement Lesline, both professors at the Cleveland Institute of Engineering, both openminded and caring individuals, as well as his little sister, Lucy, 9 years old, a dancer since she was 3. While Lucy can be very dramatic, she loves her brother unconditionally, and sees him as a role model.
Abilities
OrbTech: Decker commands a fleet of 12 Orbs, black fist-sized metal balls that are surrounded by six glowing blue circles in their axis and can create walls of enervy with different atribute between them. Decker can attach these Orbs to enemies (for up to 3 seconds) and allies, but any Configuration made by an Orb given a movement command will break upon that movement. The Orbs give vision of enemies they are attatched to.
Configuration: Construct. - Decker commands at least 3 Orbs to form a wall of whatever shape the Orbs used can create. These walls last 4 seconds can either entirely block movement from both allies and enemies or allow allies through at the cost of only slowing enemies by 25%. Enemies that make contact with the wall take 10% of their max HP on damage every second. Every additional Orb used to construct the wall beyond the minimum increases the damage by 2% and the slow by 5%.
Configuration: Repair. -Decker commands at least 4 Orbs to create a field that lasts up to 10 seconds, but only 4 seconds after an enemy enters the field. This field heals allies and damages enemies for 5% of their max HP each second. Healing is reduced by 50% while enemies are in the field. Each extra Orb used to construct the field beyond the minimum increases the healing and damage by 2.5%, as well as granting 10% damage reduction to allies and 5% damage increase to enemies (only applies to damage Decker does not inflict.
Configuration: Transmit. - Decker commands at least 6 Orbs to create two walls that act as portals to anything that passes through, including projectiles. These portals last for 4 seconds.
Configuation: Polarity. - Decker selects two Orbs, which polarize, pulling all allies attatched to an Orb to one of the Orbs selected, and all enemies attatched to an Orb to the other. The strength of the polarities creates a magnetic burst after the Orbs reach their destinations, giving allies a 50% movement speed buff and enemies a 50% movement speed slow for 4 seconds each.
Weapons
Besides his OrbTech, Decker uses a plasma gun that can fire either a long-range beam or an explosive orb. |
53,850 | 1,466 | 25 | 180 | 1,444 | Location: Inside Sentinel HQ
Interacting With: Mamba , & J.J. , The Sight
The pest had decided to speak again but this time seemingly made an attempt at being nice. Yet his compliments made her feel like cringing, but it was better then how he had begun the conversation originally. She decided she would stop with the nickname for now, however if he started acting up again or if she was bored and needed some entertainment then she would bring it back up. It seemed to slightly make him mad which meant she could get under his skin if he decided to pull the high and might act again which made her smirk slightly.
"No idea on the food situation," she quickly stated to his question ",Cafeteria probably somewhere." Her wouldn't admit to the one person who had gone from a thorn to a less annoying thorn that food did slightly sound good. Beside her one attempt at biting one of the guard's fingers off who brought her there, she hadn't had anything to eat in awhile. Of course she much preferred the conversation but food at some point would be nice. | Adala Posner
Scorn
{"Insanity is just a synonym for imagination."} - Scorn
The Basics
Name
Adala Ann Posner
Nicknames
Ada- Simply a shorter version of her real name that came up during her grade school years and few use in the present time.
Code Name
Scorn
Age
33
Birthdate
January 13, 2006
Gender
Female
Sexuality
Bisexual
Role
Attacker | Flanker
{"I don't suffer from insanity. I enjoy every minute of it."}
Digging Deep
In-Depth Appearance
Her skin is pale nearly white. Not from a lack of sunlight but due to her years of being an experimental guinea pig. She always has her skull face however, never going outside without painting it on so few know what lies under the skull. Her eyes are a haunting light blue that seem to glow unnaturally. It doesn't matter if she has a t shirt or a sweat shirt the one thing she always has on is her skull hoodie. She primarily wears a t-shirt and shorts with simple shoes and long stockings. Not much changes between that and what she has in the field except for the added skull shoulder pads, the high heeled boots, and skeleton gloves.
Habits and Quirks
Her face has to always have the skull painted on. No exceptions.
Habit of talking to herself constantly, having full conversations with herself.
Loves pulling jokes on her unsuspecting comrades.
Always wearing the skeleton hoodie.
Moving her hands while expressing herself
Likes
Weapons
Video Games
Hard rock or heavy metal
A good fight
Drawing
Dislikes
Modern music
Silence
Authority
Spiders
Sitting still
Fears
Entrapment, then being forgotten
Loosing everything she holds dear and slipping further into her own mind.
Personality
Adala has most of her marbles, emphasis on most. After her metal break down at age sixteen, all the pieces haven't quite gone back to the original places living her hyperactive and a mind that most would deem a mess and needs to see someone for help. She however has managed to function quite well with her insanity using it to benefit. It doesn't mean she can't focus on a task, just that she is prone to either improvise or go and do something else easier then a normal person. At times this insanity makes her speak to herself as well as in riddles confusing others. On the plus side her insanity keeps her mostly in a good mood, best not to piss her off because she holds a grudge like no other and can be patient for her revenge.
{"I'm not crazy! No wait... Maybe I am crazy... One second, I have to talk to myself about this."}
Origins
Background
Adala was born into a broken family to put it mildly. She grew up neglected and rejected by her alcoholic father and abusive stepmother. She never got a chance to meet her real mother who up and abandoned her and her father after her birth. Despite the negative home life though she managed to be a happy little girl thinking on the positive and being oblivious to the grim truth's that haunted her house life. To her if she felt the wraith of her parents it meant she must of done something wrong and deserved it, even if she could never figure out the reason they would be so mad at her. Her false reality came crumbling however shortly before the war began. Her father eventually did unspeakable things to her which shattered the facade she had lived it but from the pieces came a new being that she has since embraced as her true self.
A disturbance call would have the police discover Adala outside a blazing home laughing and cackling away in pleasure at the site. She would be charged with murder though eventually the charges would be dropped due to a plea of insanity and stacking evidence of her parents true crimes. She was sent to a metal institution but it would not be the end of the horrors. With the start of the war came rumors of super soldiers that the Entente had, caused a rippling effect. The government perhaps had there own plans in works to combat such a threat if true but some people found other means to true some experiments on a few guinea pigs. Adala was so lucky to be one. She spent six years lock into a cycle of pain and horror as she was used as a test subject. Pain became a friend to her over time.
She found a chance of escape one stormy eve when the power shut down for the slightest of moments. It provided her enough time to finally snap herself into reality and escape, with a simple twist of the guard's neck she was gone. Shortly there after she started a gang of hers simply called the Reapers, her face of a painted skull the signature mark of their's and was left on walls and buildings to mark out the territory that belong to the Reapers or was taken for them. At first no one blinked an eye at them, sure it got the police's attention but mostly for relatively small things. They came more well known after a few doctor's disappeared, the same that had decided to use her as their test subject and their bodies were found with the Reaper signature carved into them. With each passing day the Reaper's moved their territory into a larger size eventually branching out from being a simple gang to an illegal corporation in terms.
She began trafficking in illicit weapons and military hardware throughout the United States, unfortunately for her she got caught during one of operations that turned out to be a trap to end her mad endeavors. She was placed in a maximum-security prison, one that could contain her and her unique abilities. Now with the Sentinels reemergence she was given a choice, continue to be bored with her cell life or put her skills to work for the Sentinels. It wasn't much of a choice. She hated those four walls she was trapped in, only bad memories came to her inside them. So she accepted to work with the Sentinels and be on good behavior, as much as it hurt her to say she would be good. At least she was back on the outside.
Place of Origin
Austin, Texas
Family
Jonhathan Posner (Deceased): Her father a drunk who blamed Ada for her mother leaving and took out his frustrations on her while she was a young girl. To say Adala got the last laugh is an understatement.
Ashley Wheatly (Deceased): The woman who Adala had to call her mother, or step mother. Ashley simply ignored Adala mostly, she wanted nothing with her except at times to use Adala as a punching bag or take out verbal frustrations. Adala eventually made her eat her words literally.
Chuckles: While running her gang she needed a number two, this was a man simple called Chuckles. He never spoke much and wore a bag painted with a yellow smiley face on it. With Scorn's arrest, the gang pretty much fell apart and Chuckles current where abouts are unknown.
Abilities
Curse Shot (Passive): Out of the eight shots in her gun, one bullet does slightly extra damage and briefly pinpoints the enemy to the team. Random on which bullet it will be each time.
Shadow Leap: Able to use the shadows as a get away. While standing in the shadows of an object she may teleport to another shadow that is in view.
Shade Bomb: She stuns the enemy temporarily blinding and deafening them into a realm of shadows, making it easier to fight them however these enemies can still fight back in their stunned state.
Two for One:Fires both shotguns at once on a target.
Shadow Walk: Her guns are holstered as she temporarily changes shape darkness envelopes her and her fingers grow claw like, her speed slightly increases with a slight buff of armor as she takes on a more hunched craw position. She swipes at her enemies in this form, coming in fast and swift.
Weapons
Double shotguns (If you are curious about design I point to the second picture in the character sheet), that carry four rounds each.
Extra
She has haemolacria, a rare condition where rather then crying tears, she cries blood. It was from her abusive parents that she got this.
Favorite Overwatch Character is Reinhardt.
Theme Song |
53,851 | 1,467 | 0 | 694 | 2,139 | As Franklin mindlessly mashed away on the fighting game, leaned back in the couch and feet kicked up on the coffee table. Just wearing a t shirt and jeans that he hadn't had long. After all, in the week he was gone he had gone from pre-teen to late teen. Needed a new warerobe fairly quickly which was a weird shock into what reality was like now. Valeria sat nestled into a large chair on the far side of the room, a book laid open in her lap. Her eyes scanned the pages swiftly as her face maintained a look of intense concentration, appearing to be completely absorbed by what she was reading. No one could have known it was an act. A very well rehearsed one at that. Well, perhaps Franklin. But he was in on this too. The journey they had started months ago (or a week ago, depending on which dimension you were in) had lead them to this. The strangest thing about it was after all they had been through, they were still being treated like little kids, which was what made this whole ruse necessary. It was the ruse that their mom and dad were suppose to see as they came into the room, dressed in a nice suit and dress and heading out for a charity event dinner. "Alright you two, we're leaving and be back in a bit." Their mom Susan Storm told the two of them as they both finally glanced over. "You two be safe now, and remember if you see any alternate reality portals..."
"Don't go in..."
"Don't go in..."
"Exactly." Their father chimed in with a jokey, cheerful tone. The two finally left and the Baxter Building penthouse was all empty besides Franklin and Valeria. The both of them continuing the act until finally a moment later Franklin suddenly turned off the system with a stretched out arm and finger. "Alright sounds like we're good to go. You got the first floor security cameras ready to pick them up when they come back right?" Franklin asked hopping over the back of the couch to go change.
Valeria closed the book and looked up at her brother. "Really, Franklin? Asking me if I'm prepared?" She scoffed derisively, her comment mainly intended to poke fun at Franklin. Rising from her seat, she removed a device similar to a remote control from her pants pocket at pointed it at the television set where Franklin had been playing his game. A feed showing their parents leaving the front doors of the Baxter Building's first floor came on the screen. "We'll know as soon as they step foot back in the building."
"Awesome." Franklin called back from down the hall in his room. Throwing on and getting a feel for the unstable molecule suit he had gotten a few days before. His dad made it, different in design from his parents' Fantastic Four suits but similar. It was comfortable for the most part, though Franklin did admit both the suit and the special underwear he had to wear with it didn't leave him much room in 'certain areas'. Still he enjoyed it and after a quick wipe of the front of it he came back to check up on Valeria and even though he knew he didn't have to really ask her about these things... he is the older brother. "Alright so this Quentin guy should be here in a bit, and Spider-Man should be about the same time." Franklin's voice got giddy a little at the sheer mention of Spider-Man. Someone who he idolized as a young kid, even if his body wasn't quite young anymore.
Valeria rolled her eyes at hearing her older brother gush over Spider-Man. It was no secret he looked up to the slightly older (now even less so) hero, but the fact he could not contain his enthusiasm irked her somewhat. "Yes. And Franklin, promise me you won't ask for his autograph first thing, alright?" She made to leave the penthouse they called home, turning back at the door to look at Franklin over her shoulder before she stepped out. "I'll go wait for Quire downstairs and then we'll meet up on the roof once everyone's here." Franklin shrugged looking unamused by Valeria's coy comment. He already got Spider-Man's autograph... duh. Still though it was going to be cool to not only meet Spider-Man again, but now he might actually get to actually do superhero stuff with Spider-Man for a change. What more could a kind of kid, kind of teenager ask for?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Meanwhile...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
"Here's your chicken shawarma..."
"Thank you."
The middle aged Indian man gave the teenager a sideways look, but by this point repetition has made the image of a young man wearing the caped superhero like costume not quite so silly anymore. Still though Billy Kaplan paid the man no mind as he quietly glanced through the comic book in front of him. It was a DC release, Flash at the moment but he had a messenger bag which him that had some more new stuff in it. Had to hit up the comic book store that morning for the new releases. Sipping from his large plastic cup of iced Mountain Dew Billy Kaplan glanced up at a nearby clock. He knew the others realized tonight the meet up was at the Indian restaurant. Each night they would meet up like this was at a different place. Not real reasoning behind it. Keep the people who knew them from picking up on their late night activities? Either way Billy took a bite of his food before getting back to the comic book. Slowly getting excited for another night of action alongside the Young Avengers! | Full name: Franklin Richards
Alias: Fantastic Lad
Age: 17
Power: Essentially similarly powered to the Fantastic Four's enemy in Super Skrull. Franklin has the ability to change his powers at any time to one of the four powers of the Fantastic Four. He cannot combine powers however, and has to allow himself a moment in between powers otherwise suffer usually painful results of changing too quickly. His eyes change color based on what power his using. Dark blue for his father's elasticity powers which he typically has when doing whatever, light blue for his mom's invisibility and force field producing, red for his uncle Johnny's fire and flight, and brown for his uncle Ben's rocky super strong form.
Skills: Though not nearly as smart as his younger sister, Franklin isn't any dummy himself. Though its certainly easy to say he has much more people skills than his sister.
Brief Bio: The oldest of the two Richards kids, Franklin's life has never been anything close to normal. Its to be expected when your mom and dad happen to be half of The Fantastic Four. One of the world's most elite superhero teams. Franklin from an early age was raised by robots whenever his parents were out saving the world, or would wind up with the battles his parents had hitting home, literately.
By the time he was six, Franklin began to show signs not only of possessing the X-gene, but with it an incredible power, able to reshape and mold the universe as he saw fit. At first his father tried to stifle this immense power. But soon Franklin was able to tinker and explore it on his own and with help from Professor Charles Xavier and his School for Gifted Youngsters.
When his father created the Future Foundation, consisting of the world's greatest young minds. Franklin was put into the group even though he wasn't even as smart as his younger sister Valeria. However when the Future Foundation went on a field trip through an alternate dimension to learn more about the phenomenon. Both Franklin and Valeria were caught in a loop and found themselves traveling numerous alternate realities. What was years of exploration, danger, and adventure was only a week's time in their home reality. When they returned Franklin and Valeria had grown up immensely from their formerly seven and five year old states. Still the damage was done, and their father canceled the project out of worry for the other kids involved. Leaving the now older Franklin and Valeria with nothing to do.
Outside of Valeria's new found sense of connection with Dr. Doom, Franklin also underwent a strange transformation from the journey through the realities. His reality warping powers have seemingly vanished for good. In their place is Franklin's new ability to change his powers into any of the Fantastic Four powers. Franklin is squeamish on the details of what happened, but his usual answer to the question is to the effect of “If I didn't change my powers, things would've gone much worse than they did...”
Additional info: Out of all four of the powers Franklin admits he loves all of them for different reasons, but typically enjoys his father's elasticity. As his father and him have practiced it together in his father's lab plenty since the incident.
Full name: Billy Kaplan
Alias: Wiccan
Age: 16
Power: Wiccan's powers are magic in base, which allow him to cast a variety of spells like being able to fly, teleport, locate someone, concussive blasts, and numerous other abilities. Though all this comes with Billy still struggling to really grasp and control the immense power. Since to handle and create a spell, Billy has to repeatedly say what he wants to have happen for it to happen. If his unable to speak the spell will not even remotely work as well or backfire on him.
Skills: Very skilled in sign language, as well as cooking typical Jewish foods, plus has an almost insane amount of knowledge of pop trivia on superheroes, video games, and Star Trek, also happens to be an accidental costume designer, since he is a cosplay regular in New York City.
Brief Bio: It wasn't Billy who had a problem with people, it was people who had a problem with Billy.
Born to a loving Jewish family in the Bronx, and the oldest of three kids, one of which being deaf. Billy Kaplan from an early age developed a deep love for the superheroes that roamed the city. Even though they inspired him, Billy always felt like he could never be a superhero, he was always too small and weak in his own mind. It was when during his Middle School years that Billy discovered his own homosexuality that things got worse.
While Billy was never exactly the popular kid in school. He quickly became a target for bullying with his nerdy behavior and gay lifestyle. Often coming home dirtied, bruised, or both. It went on for years until one fateful night after yet another rough day in school. Billy was particularly hurt that night on a much deeper level than anything physical. He went to Manhattan, where the legendary Avengers Mansion stood. Sitting on a nearby park bench Billy struggled with the thoughts in his head. Dark thoughts he never had before but called for ending it all. Letting the pain finally be over. Suddenly though, a very calming figure took a seat next to him, Wanda Maximoff, The Scarlet Witch.
After having a gushing fanboy moment over her sitting next to him. He told her what had been happening to him after she asked. Scarlet Witch gave Billy a warm smile and told him the next time he saw his tormentors to stand up to them. Billy scuffed at the idea, figuring the only way he'd even survive was if he had super powers. Though Scarlet Witch stayed with her advice, telling Billy that everyone has some gift in her mind. Finally with a kiss to the forehead all of Billy's wounds healed, and before Billy could say anything, she had vanished.
The next morning, Billy took her advice, standing up to the bullies. Though it seemed like it was going to end badly. Billy's powers manifested, when he wished for himself to be stronger. Suddenly almost turning into a Hulk like figure that scared them off, and leaving them too scared to even go near Billy anymore.
Scared originally Billy quickly realized not only that he had powers, but there was something powerful now swelling up inside him. Giving him a sense of confidence and direction he had never had. Of course, his love of superheroes reminded him about power and responsibility that comes with it. So Billy kept it to himself as his tormentors were too scared to say anything.
That is until one Wednesday morning, when Billy was sitting around in class when the school seemingly was getting destroyed from the inside. Billy quickly used his magic to realize that the culprit wasn't someone using explosives or even some kind of terrorist. But a white haired kid he had seen around but never knew anything about who was running at insanely fast speeds.
Billy did everything to stop him. Only it was when the two had a good close look at one another did the other boy stop. They didn't just look alike, but if it wasn't for the other boy's hair, they were twins, completely and utterly. Tommy Shepherd, the speedster in question, finally stopped his reign of terror after Billy talked him out of it. Though the incident was never pinned on Tommy the school had to close for a few months so a fairly large section of it could be rebuilt. In the meantime Billy suggested that maybe him and Tommy could put their efforts to something better. |
53,852 | 1,467 | 1 | 2,117 | 9,071 | You've got a spider on your back. Jumping back from the inevitable punch, Spider-sense not required, he caught himself on the wall looking down on his adversary. "You know I'm late for something. So why don't you just pass out on the floor already?" He swung himself down, kicking his two feet into the chest of his advesary following up with precise web shots to both the wrists and the ankles tying him down. "Done deal, got a pen? I usually like to leave a little note." That's when he heard the sirens. "Tell you what, maybe next time." Jumping up he then pulled himself along on the web. Training had done him well, there had been so many occasions where a fight with someone like that would have been tough. Feeling a little nostalgic perhaps?. Though stuff happened, times changed. I mean look at Franklin and Valeria! They were in their teens now, he had met them a couple of times as Spider-man and Peter Parker and the concept of them having grown up in a couple of months was crazy.
Though he had that whole experience with the Green-Goblin hopping through other realities chasing down alternate Spider-men so he supposed he could understand how they each reality was quite out of wack, from their perspective. Swinging into a low loop to fling himself to the top of the Baxter building he landed in a squat. Oh the Baxter building, it was always so much fun coming here. Though he had more of a soft spot for Stark Tech he often got to contribute a bit more here. He turned to the door when it opened and Franklin walked out, flipping down onto the main roof he stood up. "Whoa, what're your parents feeding you? Miracle Grow?" | Full name:Peter Parker (Only Nick Fury knows his secret identity)
Alias:Spider-Man
Age:17
Power:
- Extreme strength. Despite his body size he has the relative strength of a spider, being able to lift upto at least 10 tonnes.
- Spider Sense - Tingles when something dangerous is happening.
- Superhuman Speed - Can catch up with moving cars on foot. Though why run when you can swing?
- Superhuman Stamina - Can run, jump, roll, swing, punch etc. longer than the average human.
- Superhuman Durability - He can take a beating.
- Superhuman Agility - Limber, bendy and can do fancy somersaults.
- Superhuman Equilibrium - Basically can balance himself on objects reallly well.
- Superhuman Reflexes - Helps with his spider sense so he can react to things quickly.
- Regenerative Healing Factor - Not as good as wolverines, but can heal broken bones in a couple of days.
^Everything is on that list. So you know exactly what's going on^
Skills:
Willpower - Strong will and moral compass.
Genius Level Intellect - Known to help some of the other super genius' with their own problems, created his own web fluid and web shooters.
Skilled Photographer - Gotta make money somehow.
Acrobat - Thanks to your friendly neighbourhood spider bite!
Hand to hand fighter - Thanks to your friendly neighbourhood school bullies! Though its dramatically improved POST spider bite.
Appearance
Brief Bio:
Parker never knew his parents, growing up with his Aunt May and Uncle Ben. Your typical hard working Manhattan couple. Entering school Peter found himself picked on quite often, for the main reason being his intellect. He had a knack with maths, science, technology but not so much the "Cooler" attributes and skills that gained people friends. However that doesn't mean he hasn't made any. Harry Osbourne, son and heir to Norman Osbourne off Osbourne industries one of the main competitors to other organisations like Stark Industries and the Future Foundation and Mary-Jane childhood neighbour and best friend for life - and one time love interest.
That was when everything changed, a bite from a radioactive spider - In a less than safe enviroment. He probably could of sued. Mutated him and gave him extra-ordinary abilities, he had the equivelant strength of a spider, speed, endurance and resilience. Though what could he do with this power? Weeks passed as he struggled to come to grip with his new powers as he had to control them. Trying to act normal in his school life and life at home to prevent anyone from noticing a difference. The main event that changed his life, was the loss of a great man.
His Uncle Ben. Shot after a store robbery Peter was one of the first ones on the scene, it was a devastating moment as he watched his friend, mentor and essentially father pass away in his arms. The last word that he spoke Responsibility. It was this that pushed him to become Spider-man. The loss he had suffered, and the hope that he would not want anyone else to suffer the same loss as he had!
Ever since that fateful day two years ago he has fought countless villains and along side several other great Heroes. Now things have changed, and he finds himself with an invitation from Frank Richards. Some kind of Superhero teamup. Why not?
Additional info:
If you want I can change how he got the call to the young avengers. I cut out that for a time even in his younger years he worked with the Avengers unless you want that in to why he's going on the team. |
53,853 | 1,467 | 2 | 1,645 | 768 | Ever since he had recieved that phone call, Quentin Quire had been thinking long and hard on what to do. Well, he had actually been thinking for a mere couple of seconds, although that was still a long time considering how fast thoughts usually flew through his head. What really struck him was why the two had come looking for him. They had spoken over the phone about desperately needing a telepath, although surely they wouldn't have picked him? Especially after everything that had happened during his time at the Jean Grey School, as his name had even been trending on twitter not so long ago after another failed attempt at a school wide riot. Regardless he had ended up phoning the two fellow teenagers back and now he was here, headphones in, music blaring and strolling through New York City.
His travels to and through the big city had given Quentin some time to think about things. About how maybe Wheel's hadn't been totally wrong about his views on mutant and human relationships. Chuck's beliefs on such a matter had shaped who Quentin had become over the years but in these last few months everything had changed. He had changed. Changed for the better he believed, with Quire even considered high fiving Mastermind the next time that he saw him for giving him such a solid. Although he noted for a fact that not everything was different. Walking through the streets of Manhattan, the mutant constantly found himself flicking through the minds of everyone around him, learning their names, lives and secrets. It was a filthy habit he had come to pick up, now that he thought about it. This was something the old Quentin would do. Hell, at least he knew it was wrong. That was a start.
Finding himself on 42nd street, the pink haired teenager spotted his destination ahead of him; the Baxter Building. Home of the all so fabulous Fantastic Four, Quentin Quire had often dreamed of this place burning to the ground, along with the Avengers tower and even the run down mansion those guys had also owned. Why did every team feel the need to live and operate in some fancy-ass estate. Chuck had an excuse, he was British!
The mutant punk approached cautiously as he had been instructed to do on the phone. Apparently this was a "kids only" event. No pompous super's. Just how Quire liked it. Running his hand through his mohawk, he made his way inside, quickly wiping the doorman's mind of his appearance as he passed him. Heading towards what appeared to be the central elevator, he reached towards the button only to find the door slide open to reveal his contact.
Valeria Richards was short and blond in appearance with calculating blue eyes, which Quentin found quite intimidating for age. He didn't need to have telepathy to know that she'd been through a lot, although in this case such powers could be useful. Besides, simply reading her mind would speed up things a lot! Delving in, he stopped after a few seconds and furrowed his brow.
"Nice place you have here, Miss Richards" Quentin Quire began, forcing a smile. "Any particular reason I can't see inside y' noggin'?." | Full name:
Quintavius "Quentin" Quirinius Quire
Alias:
Kid Omega
Age:
17
Power:
Telepathy - Quentin his capable of using deep and subtle influence, as well as displaying various psionic abilities with the minds of others including reading and communicating with thoughts over vast distances. However, these abilities have been reduced through the actions of Trask Industries who kidnapped Quentin and used him as a test subject for their mutant cure. Due to this, Quentin struggles to read multiple minds at once, as well as reducing the range of his abilities. He most relies on channeling his mental energy as a astral energy shotgun construct which manifests the focused totality of his telepathic powers, which deals direct mental damage leading to intense pain as well as sometimes unconsciousness/
Psychic Intelligence - He is able to organize and construct his thoughts at accelerated rates, process data at high speeds, construct and formulate his thoughts with vast quantity and quality, project ideas and impressions into the minds of others and naturally shield himself from psychic assaults.
Skills:
While not strictly a skill, Quentin is able to piss anyone off with little effort. However this could be arguably a weakness rather than a skill.
With a mass of dyed pink hair of course!
Brief Bio:
Quentin's outing as a mutant wasn't all that dramatic in a sense, although his parents defiantly weren't too happy. It began with a series of violent migraines, with him at one point breaking down in class due to all the voices speaking in his head. It was only during a visit from Professor Charles Xavier did he learn that those voices were in fact the thoughts of everyone around him. The Professor informed the boy and his "parents" that he was a mutant and invited him to attend his school in Westchester. He was practically kicked out the house due to him actually being a mutant so therefore had no other choice. In truth, Quentin didn't think that they were had viewed him as that much of an abomination if he hadn't already come out as bisexual months before, to their outrage.
While his time at Xavier’s school wasn’t terrible, Quentin struggled to make any decent friends, falling in with the likes of Mortimer Toynbee and Glob Herman. Due to these friendships, he began to get picked on by the other students, leading him to have more of an angry and snarky nature. This escalated on his 15th birthday where he received a phone call from his “Parents” who informed him that he was adopted. This through Quentin over the edge, with him developing a drug problem as well as making him more violent. Due to this, he constantly questioned Xavier’s views on mutant and human relations, with him even going so far as to venture into town with his two friends to violently beat a gang of human who had insulted/bullied him previously whenever he had ventured off campus. Xavier knew instantly when they returned, prompting an argument between the two, with Quentin knocking Xavier unconscious and declaring a riot at the school.
The riot was quickly subdued but not before the death of a fellow student. Due to his actions, Quentin was taken into SHIELD custody where he spent months locked away in the Raft. After the death of Charles Xavier however at the hands of the Phoenix Force, the school was reopened under the leadership of Wolverine. As instructed by Xavier’s Will, he persuaded Captain America to free Quire from captivity and let him join the student body of the new Jean Grey School led by him as a way to reform Quentin.
Quentin obviously wasn’t welcomed back to the school, although he soon founds friends with fellow outcast Evan Sabahnur, who he eventually formed a relationship with.
All was well until Quentin was kidnapped by the forces of Trask Industries along with several other mutants. They were testing some kind of mutant cure on the teenagers, which seemed to work. However this wasn’t for long, as within a few hours, Quentin found that he had full control of his abilities again. Barely managing to control the scientists around him, he broke free. Upon his return to school, he became surlier than ever due to the loss of his abilities and kept to himself, continuously practising whenever he found time. His anger got the best of him once more and he worsened emotionally.
That was when Mastermind managed to infiltrate the X-men, vowing revenge after between defeated years ago. He managed to break into Cerebra and use his abilities to invert the morality of the X-men, hoping to turn them against each other. This inversion ended up affecting Quentin however, although in this case, he seemingly became “good”. He managed to take down Mastermind after avoiding a free-for-all skirmish between the X-men and used his abilities to change them back. However he neglected to change himself back, stating that he had finally become the Quentin Quire that the world needed.
Quire eventually graduated, becoming a full-fledged X-Man. Deciding to take some time away from the Institute he took to New York, where a call from Valeria Richards caught his attention.
Additional info:
I tried to give Quentin a reason to actual join a team such as the Young Avengers and and thought that the events of AXIS would probably have been it. He'll still keep his surly nature though, although he'll stay as rude and annoying as before. I also edited the AXIS event so that it was an X-men only event, as I didn't think you would have wanted that plot line to have affected nearly every hero and villain! |
53,854 | 1,467 | 3 | 694 | 2,139 | Barbara was a mixture of nerves and excitement on the subway. Ever since encountering the Dark Elves in the museum she had been wanting to do more and this team was her chance. As the train neared her station she decided to get off and walk the last few blocks in order to gather her thoughts before the teams latest get together. Climbing the stairs and onto the streets of New York she found herself thinking about Dragonfane and the team. Since being reunited with her sword and regaining her powers and memories she had sworn to herself to prove to Odin that she had changed for the better and the team gave her that chance.
The team itself she found interesting, they were quickly becoming the family she had missed since being banished from Asgard. Looking up she saw the Baxter Building and smiled wondering what Frank and Valeria were getting up to prior to their scheduled dinner date. After double checking the restaurant address on her phone she made her way there and quickly spotted Billy engrossed a comic book and enjoying a large drink of Mountain Dew. Entering the restaurant she made her way to his table and ordering some food and drink bent over to grab a book from his bag. Sitting down and opening the book she asked him
"Any good?" | Full name: Franklin Richards
Alias: Fantastic Lad
Age: 17
Power: Essentially similarly powered to the Fantastic Four's enemy in Super Skrull. Franklin has the ability to change his powers at any time to one of the four powers of the Fantastic Four. He cannot combine powers however, and has to allow himself a moment in between powers otherwise suffer usually painful results of changing too quickly. His eyes change color based on what power his using. Dark blue for his father's elasticity powers which he typically has when doing whatever, light blue for his mom's invisibility and force field producing, red for his uncle Johnny's fire and flight, and brown for his uncle Ben's rocky super strong form.
Skills: Though not nearly as smart as his younger sister, Franklin isn't any dummy himself. Though its certainly easy to say he has much more people skills than his sister.
Brief Bio: The oldest of the two Richards kids, Franklin's life has never been anything close to normal. Its to be expected when your mom and dad happen to be half of The Fantastic Four. One of the world's most elite superhero teams. Franklin from an early age was raised by robots whenever his parents were out saving the world, or would wind up with the battles his parents had hitting home, literately.
By the time he was six, Franklin began to show signs not only of possessing the X-gene, but with it an incredible power, able to reshape and mold the universe as he saw fit. At first his father tried to stifle this immense power. But soon Franklin was able to tinker and explore it on his own and with help from Professor Charles Xavier and his School for Gifted Youngsters.
When his father created the Future Foundation, consisting of the world's greatest young minds. Franklin was put into the group even though he wasn't even as smart as his younger sister Valeria. However when the Future Foundation went on a field trip through an alternate dimension to learn more about the phenomenon. Both Franklin and Valeria were caught in a loop and found themselves traveling numerous alternate realities. What was years of exploration, danger, and adventure was only a week's time in their home reality. When they returned Franklin and Valeria had grown up immensely from their formerly seven and five year old states. Still the damage was done, and their father canceled the project out of worry for the other kids involved. Leaving the now older Franklin and Valeria with nothing to do.
Outside of Valeria's new found sense of connection with Dr. Doom, Franklin also underwent a strange transformation from the journey through the realities. His reality warping powers have seemingly vanished for good. In their place is Franklin's new ability to change his powers into any of the Fantastic Four powers. Franklin is squeamish on the details of what happened, but his usual answer to the question is to the effect of “If I didn't change my powers, things would've gone much worse than they did...”
Additional info: Out of all four of the powers Franklin admits he loves all of them for different reasons, but typically enjoys his father's elasticity. As his father and him have practiced it together in his father's lab plenty since the incident.
Full name: Billy Kaplan
Alias: Wiccan
Age: 16
Power: Wiccan's powers are magic in base, which allow him to cast a variety of spells like being able to fly, teleport, locate someone, concussive blasts, and numerous other abilities. Though all this comes with Billy still struggling to really grasp and control the immense power. Since to handle and create a spell, Billy has to repeatedly say what he wants to have happen for it to happen. If his unable to speak the spell will not even remotely work as well or backfire on him.
Skills: Very skilled in sign language, as well as cooking typical Jewish foods, plus has an almost insane amount of knowledge of pop trivia on superheroes, video games, and Star Trek, also happens to be an accidental costume designer, since he is a cosplay regular in New York City.
Brief Bio: It wasn't Billy who had a problem with people, it was people who had a problem with Billy.
Born to a loving Jewish family in the Bronx, and the oldest of three kids, one of which being deaf. Billy Kaplan from an early age developed a deep love for the superheroes that roamed the city. Even though they inspired him, Billy always felt like he could never be a superhero, he was always too small and weak in his own mind. It was when during his Middle School years that Billy discovered his own homosexuality that things got worse.
While Billy was never exactly the popular kid in school. He quickly became a target for bullying with his nerdy behavior and gay lifestyle. Often coming home dirtied, bruised, or both. It went on for years until one fateful night after yet another rough day in school. Billy was particularly hurt that night on a much deeper level than anything physical. He went to Manhattan, where the legendary Avengers Mansion stood. Sitting on a nearby park bench Billy struggled with the thoughts in his head. Dark thoughts he never had before but called for ending it all. Letting the pain finally be over. Suddenly though, a very calming figure took a seat next to him, Wanda Maximoff, The Scarlet Witch.
After having a gushing fanboy moment over her sitting next to him. He told her what had been happening to him after she asked. Scarlet Witch gave Billy a warm smile and told him the next time he saw his tormentors to stand up to them. Billy scuffed at the idea, figuring the only way he'd even survive was if he had super powers. Though Scarlet Witch stayed with her advice, telling Billy that everyone has some gift in her mind. Finally with a kiss to the forehead all of Billy's wounds healed, and before Billy could say anything, she had vanished.
The next morning, Billy took her advice, standing up to the bullies. Though it seemed like it was going to end badly. Billy's powers manifested, when he wished for himself to be stronger. Suddenly almost turning into a Hulk like figure that scared them off, and leaving them too scared to even go near Billy anymore.
Scared originally Billy quickly realized not only that he had powers, but there was something powerful now swelling up inside him. Giving him a sense of confidence and direction he had never had. Of course, his love of superheroes reminded him about power and responsibility that comes with it. So Billy kept it to himself as his tormentors were too scared to say anything.
That is until one Wednesday morning, when Billy was sitting around in class when the school seemingly was getting destroyed from the inside. Billy quickly used his magic to realize that the culprit wasn't someone using explosives or even some kind of terrorist. But a white haired kid he had seen around but never knew anything about who was running at insanely fast speeds.
Billy did everything to stop him. Only it was when the two had a good close look at one another did the other boy stop. They didn't just look alike, but if it wasn't for the other boy's hair, they were twins, completely and utterly. Tommy Shepherd, the speedster in question, finally stopped his reign of terror after Billy talked him out of it. Though the incident was never pinned on Tommy the school had to close for a few months so a fairly large section of it could be rebuilt. In the meantime Billy suggested that maybe him and Tommy could put their efforts to something better. |
53,855 | 1,467 | 4 | 2,117 | 9,071 | Once she was alone, Valeria made a detour to her room and entered her large walk-in closet. Pushing aside a row of clothes on hangers she pressed a hidden switch in the wall that caused a panel to slide down, revealing a secret compartment that contained her costume. Unlike Franklin's, hers had been a gift not from their father but from the alternate version of Doctor Doom who had been her teacher and mentor. It was much the same as the traditional unstable molecule suits of the Fantastic Four, but with one slight addition; a dark blue cape with a built-in hood. It was an homage to the man who had helped make her into the person she was now, although she had yet to reveal it to anyone besides Franklin. She could only imagine how her father would react to seeing her dressed like his nemesis, and truth be told she wasn't eager for him to find out just how much she had been changed by her time with Doom. Valeria quickly dressed herself, pushing those troubling thoughts from her mind, and headed to the elevator that adjoined the penthouse.
The short elevator ride down to the lobby was accompanied by generic muzak that seemed incongruous given the advanced technology and futuristic design that were built into the very bones of the Baxter Building. Still, Valeria supposed her parents couldn't be bothered with such minute details when they were constantly dealing with dimensional incursions and world-devouring space gods. She might take it upon herself someday to update the building's mood music to something a little more adventurous. Her uncle Johnny would probably approve, at the very least.
The elevator reached the ground floor and its doors parted to reveal a pink-haired boy slightly older than Valeria standing outside. Judging by his less than conventional attire Valeria presumed he was the former-Xavier School student they had been expecting. "You must be Quentin. Welcome to the Baxter Building, home of tomorrow's technology today and last century's elevator music."
Before she could continue introducing herself Valeria paused, her face taking on a stony expression. She could feel Quentin probing the borders of her consciousness with his telepathy, a sensation that immediately brought her guard up. Her time away from her home dimension had taught her many things, but probably one of the most valuable lessons she had learned had been how to build defenses against psychic intrusion within her own mind. She had her Uncle Victor (how it would kill her father to know she called him that) to thank for it. He had prepared her for virtually every scenario involving having to face foes with superpowers. It was something he considered fundamentally important, especially when it came to protecting the inner workings of what he referred to as "a superior mind."
"A girl has to keep her secrets, Mr. Quire." Valeria's tone while speaking the last two words bordered on scornful. More than anything she resented his attempt to barge into her thoughts without her permission. Wasn't that the golden rule of the Charles Xavier school of thought? "I don't recommend you try any telepathic shenanigans while you're here. Except the ones we need you for, of course."
Standing aside so he could enter the elevator, Valeria's expression softened slightly, an almost playful gleam in her eyes. "If you want to put that big mutant brain of yours to use, we can go upstairs and meet with my brother. We need your help finding someone."
She keyed in the number of the top floor to take the elevator to the roof, her other hand holding the doors at bay while she waited for Quentin to enter. Valeria looked at him expectantly, tapping her foot as if to urge him to hurry up. | Full name:Peter Parker (Only Nick Fury knows his secret identity)
Alias:Spider-Man
Age:17
Power:
- Extreme strength. Despite his body size he has the relative strength of a spider, being able to lift upto at least 10 tonnes.
- Spider Sense - Tingles when something dangerous is happening.
- Superhuman Speed - Can catch up with moving cars on foot. Though why run when you can swing?
- Superhuman Stamina - Can run, jump, roll, swing, punch etc. longer than the average human.
- Superhuman Durability - He can take a beating.
- Superhuman Agility - Limber, bendy and can do fancy somersaults.
- Superhuman Equilibrium - Basically can balance himself on objects reallly well.
- Superhuman Reflexes - Helps with his spider sense so he can react to things quickly.
- Regenerative Healing Factor - Not as good as wolverines, but can heal broken bones in a couple of days.
^Everything is on that list. So you know exactly what's going on^
Skills:
Willpower - Strong will and moral compass.
Genius Level Intellect - Known to help some of the other super genius' with their own problems, created his own web fluid and web shooters.
Skilled Photographer - Gotta make money somehow.
Acrobat - Thanks to your friendly neighbourhood spider bite!
Hand to hand fighter - Thanks to your friendly neighbourhood school bullies! Though its dramatically improved POST spider bite.
Appearance
Brief Bio:
Parker never knew his parents, growing up with his Aunt May and Uncle Ben. Your typical hard working Manhattan couple. Entering school Peter found himself picked on quite often, for the main reason being his intellect. He had a knack with maths, science, technology but not so much the "Cooler" attributes and skills that gained people friends. However that doesn't mean he hasn't made any. Harry Osbourne, son and heir to Norman Osbourne off Osbourne industries one of the main competitors to other organisations like Stark Industries and the Future Foundation and Mary-Jane childhood neighbour and best friend for life - and one time love interest.
That was when everything changed, a bite from a radioactive spider - In a less than safe enviroment. He probably could of sued. Mutated him and gave him extra-ordinary abilities, he had the equivelant strength of a spider, speed, endurance and resilience. Though what could he do with this power? Weeks passed as he struggled to come to grip with his new powers as he had to control them. Trying to act normal in his school life and life at home to prevent anyone from noticing a difference. The main event that changed his life, was the loss of a great man.
His Uncle Ben. Shot after a store robbery Peter was one of the first ones on the scene, it was a devastating moment as he watched his friend, mentor and essentially father pass away in his arms. The last word that he spoke Responsibility. It was this that pushed him to become Spider-man. The loss he had suffered, and the hope that he would not want anyone else to suffer the same loss as he had!
Ever since that fateful day two years ago he has fought countless villains and along side several other great Heroes. Now things have changed, and he finds himself with an invitation from Frank Richards. Some kind of Superhero teamup. Why not?
Additional info:
If you want I can change how he got the call to the young avengers. I cut out that for a time even in his younger years he worked with the Avengers unless you want that in to why he's going on the team. |
53,856 | 1,467 | 5 | 1,645 | 768 | Quentin opened his mouth to apologize, only to close it straight away and step into the elevator in silence. He decided it would be best to just not say anything on the matter after the last time he had apologized to someone. That someone had actually been the multitude of his classmates back at the Jean Grey School. It had been just after the incident with Mastermind; where his so-called inversion had taken place. After clearing things up with the faculty and finally seen the light as some may say, Quentin had decided that it was time to say sorry for all the anguish he had caused over the past few years. While he hadn't expected a series of hugs or pleas of forgiveness, he at least expected them to understand. Instead no one took him seriously, laughing at his attempts, claiming them to be all part of some mischievous scheme. It hadn't been until after a few weeks of peace and quiet that they started to believe him. Hence why now Quire kept his trap shut, as who'd believe him?
He perked up though at the comment Valeria made about needing him to help find someone. He thought back to everything he knew about these Fantastic-Kids and anything that could link him or the X-men to them. That's when the face-palm thought came in. They needed a telepath. However that only led to more questions.
"If you needed someone with telepathic abilities then why go for me?" He questioned, peering around the brightly lit elevator. "I'm pretty sure the likes of Rachel Grey and Psylocke could read minds the last time I checked! Unless this is something you don't really wish people to know you're up to?" He thought aloud. "You know that I've gone straight right? Thought it'll be best for me to put off partaking in my share of illegal activities for the time being!" | Full name:
Quintavius "Quentin" Quirinius Quire
Alias:
Kid Omega
Age:
17
Power:
Telepathy - Quentin his capable of using deep and subtle influence, as well as displaying various psionic abilities with the minds of others including reading and communicating with thoughts over vast distances. However, these abilities have been reduced through the actions of Trask Industries who kidnapped Quentin and used him as a test subject for their mutant cure. Due to this, Quentin struggles to read multiple minds at once, as well as reducing the range of his abilities. He most relies on channeling his mental energy as a astral energy shotgun construct which manifests the focused totality of his telepathic powers, which deals direct mental damage leading to intense pain as well as sometimes unconsciousness/
Psychic Intelligence - He is able to organize and construct his thoughts at accelerated rates, process data at high speeds, construct and formulate his thoughts with vast quantity and quality, project ideas and impressions into the minds of others and naturally shield himself from psychic assaults.
Skills:
While not strictly a skill, Quentin is able to piss anyone off with little effort. However this could be arguably a weakness rather than a skill.
With a mass of dyed pink hair of course!
Brief Bio:
Quentin's outing as a mutant wasn't all that dramatic in a sense, although his parents defiantly weren't too happy. It began with a series of violent migraines, with him at one point breaking down in class due to all the voices speaking in his head. It was only during a visit from Professor Charles Xavier did he learn that those voices were in fact the thoughts of everyone around him. The Professor informed the boy and his "parents" that he was a mutant and invited him to attend his school in Westchester. He was practically kicked out the house due to him actually being a mutant so therefore had no other choice. In truth, Quentin didn't think that they were had viewed him as that much of an abomination if he hadn't already come out as bisexual months before, to their outrage.
While his time at Xavier’s school wasn’t terrible, Quentin struggled to make any decent friends, falling in with the likes of Mortimer Toynbee and Glob Herman. Due to these friendships, he began to get picked on by the other students, leading him to have more of an angry and snarky nature. This escalated on his 15th birthday where he received a phone call from his “Parents” who informed him that he was adopted. This through Quentin over the edge, with him developing a drug problem as well as making him more violent. Due to this, he constantly questioned Xavier’s views on mutant and human relations, with him even going so far as to venture into town with his two friends to violently beat a gang of human who had insulted/bullied him previously whenever he had ventured off campus. Xavier knew instantly when they returned, prompting an argument between the two, with Quentin knocking Xavier unconscious and declaring a riot at the school.
The riot was quickly subdued but not before the death of a fellow student. Due to his actions, Quentin was taken into SHIELD custody where he spent months locked away in the Raft. After the death of Charles Xavier however at the hands of the Phoenix Force, the school was reopened under the leadership of Wolverine. As instructed by Xavier’s Will, he persuaded Captain America to free Quire from captivity and let him join the student body of the new Jean Grey School led by him as a way to reform Quentin.
Quentin obviously wasn’t welcomed back to the school, although he soon founds friends with fellow outcast Evan Sabahnur, who he eventually formed a relationship with.
All was well until Quentin was kidnapped by the forces of Trask Industries along with several other mutants. They were testing some kind of mutant cure on the teenagers, which seemed to work. However this wasn’t for long, as within a few hours, Quentin found that he had full control of his abilities again. Barely managing to control the scientists around him, he broke free. Upon his return to school, he became surlier than ever due to the loss of his abilities and kept to himself, continuously practising whenever he found time. His anger got the best of him once more and he worsened emotionally.
That was when Mastermind managed to infiltrate the X-men, vowing revenge after between defeated years ago. He managed to break into Cerebra and use his abilities to invert the morality of the X-men, hoping to turn them against each other. This inversion ended up affecting Quentin however, although in this case, he seemingly became “good”. He managed to take down Mastermind after avoiding a free-for-all skirmish between the X-men and used his abilities to change them back. However he neglected to change himself back, stating that he had finally become the Quentin Quire that the world needed.
Quire eventually graduated, becoming a full-fledged X-Man. Deciding to take some time away from the Institute he took to New York, where a call from Valeria Richards caught his attention.
Additional info:
I tried to give Quentin a reason to actual join a team such as the Young Avengers and and thought that the events of AXIS would probably have been it. He'll still keep his surly nature though, although he'll stay as rude and annoying as before. I also edited the AXIS event so that it was an X-men only event, as I didn't think you would have wanted that plot line to have affected nearly every hero and villain! |
53,857 | 1,467 | 6 | 694 | 2,139 | Franklin scratched his chin for a moment. "I was in that reality around my 12th birthday. Spider Pig even mentioned you being there not too long ago." Franklin recalled off the top of his head. Typically it was hard to comb through all the realities, all of the stories, all of the experiences he lived in both almost all of his childhood but in a week's time. It was weird to think his lived such a full life in only a week's time. Plus before he could even drink legally. Still Franklin has been able to look back at it all for the most part with a smile. "Yeah one reality everyone was zombies except for some guy with a chainsaw for a hand. Another all superheroes were secret agents, one where dad was a telepathic brain in a jar, mom was elastic, uncle Johnny could turn into an android, and Uncle Ben had dragonfly wings. There was an alternate reality where like super humans and mutants just didn't exist at all."
Franklin paused for a moment thinking about what he was about to say. "The last one we went too though... Doctor doom had killed the entire Fantastic Four. He claimed he regretted it and wanted to teach Valeria things to amend for what he did. But... The guy made a throne out of Ben. I don't know how to feel. Especially since after all that... Valeria has changed and I don't know if it's for the better." | Full name: Franklin Richards
Alias: Fantastic Lad
Age: 17
Power: Essentially similarly powered to the Fantastic Four's enemy in Super Skrull. Franklin has the ability to change his powers at any time to one of the four powers of the Fantastic Four. He cannot combine powers however, and has to allow himself a moment in between powers otherwise suffer usually painful results of changing too quickly. His eyes change color based on what power his using. Dark blue for his father's elasticity powers which he typically has when doing whatever, light blue for his mom's invisibility and force field producing, red for his uncle Johnny's fire and flight, and brown for his uncle Ben's rocky super strong form.
Skills: Though not nearly as smart as his younger sister, Franklin isn't any dummy himself. Though its certainly easy to say he has much more people skills than his sister.
Brief Bio: The oldest of the two Richards kids, Franklin's life has never been anything close to normal. Its to be expected when your mom and dad happen to be half of The Fantastic Four. One of the world's most elite superhero teams. Franklin from an early age was raised by robots whenever his parents were out saving the world, or would wind up with the battles his parents had hitting home, literately.
By the time he was six, Franklin began to show signs not only of possessing the X-gene, but with it an incredible power, able to reshape and mold the universe as he saw fit. At first his father tried to stifle this immense power. But soon Franklin was able to tinker and explore it on his own and with help from Professor Charles Xavier and his School for Gifted Youngsters.
When his father created the Future Foundation, consisting of the world's greatest young minds. Franklin was put into the group even though he wasn't even as smart as his younger sister Valeria. However when the Future Foundation went on a field trip through an alternate dimension to learn more about the phenomenon. Both Franklin and Valeria were caught in a loop and found themselves traveling numerous alternate realities. What was years of exploration, danger, and adventure was only a week's time in their home reality. When they returned Franklin and Valeria had grown up immensely from their formerly seven and five year old states. Still the damage was done, and their father canceled the project out of worry for the other kids involved. Leaving the now older Franklin and Valeria with nothing to do.
Outside of Valeria's new found sense of connection with Dr. Doom, Franklin also underwent a strange transformation from the journey through the realities. His reality warping powers have seemingly vanished for good. In their place is Franklin's new ability to change his powers into any of the Fantastic Four powers. Franklin is squeamish on the details of what happened, but his usual answer to the question is to the effect of “If I didn't change my powers, things would've gone much worse than they did...”
Additional info: Out of all four of the powers Franklin admits he loves all of them for different reasons, but typically enjoys his father's elasticity. As his father and him have practiced it together in his father's lab plenty since the incident.
Full name: Billy Kaplan
Alias: Wiccan
Age: 16
Power: Wiccan's powers are magic in base, which allow him to cast a variety of spells like being able to fly, teleport, locate someone, concussive blasts, and numerous other abilities. Though all this comes with Billy still struggling to really grasp and control the immense power. Since to handle and create a spell, Billy has to repeatedly say what he wants to have happen for it to happen. If his unable to speak the spell will not even remotely work as well or backfire on him.
Skills: Very skilled in sign language, as well as cooking typical Jewish foods, plus has an almost insane amount of knowledge of pop trivia on superheroes, video games, and Star Trek, also happens to be an accidental costume designer, since he is a cosplay regular in New York City.
Brief Bio: It wasn't Billy who had a problem with people, it was people who had a problem with Billy.
Born to a loving Jewish family in the Bronx, and the oldest of three kids, one of which being deaf. Billy Kaplan from an early age developed a deep love for the superheroes that roamed the city. Even though they inspired him, Billy always felt like he could never be a superhero, he was always too small and weak in his own mind. It was when during his Middle School years that Billy discovered his own homosexuality that things got worse.
While Billy was never exactly the popular kid in school. He quickly became a target for bullying with his nerdy behavior and gay lifestyle. Often coming home dirtied, bruised, or both. It went on for years until one fateful night after yet another rough day in school. Billy was particularly hurt that night on a much deeper level than anything physical. He went to Manhattan, where the legendary Avengers Mansion stood. Sitting on a nearby park bench Billy struggled with the thoughts in his head. Dark thoughts he never had before but called for ending it all. Letting the pain finally be over. Suddenly though, a very calming figure took a seat next to him, Wanda Maximoff, The Scarlet Witch.
After having a gushing fanboy moment over her sitting next to him. He told her what had been happening to him after she asked. Scarlet Witch gave Billy a warm smile and told him the next time he saw his tormentors to stand up to them. Billy scuffed at the idea, figuring the only way he'd even survive was if he had super powers. Though Scarlet Witch stayed with her advice, telling Billy that everyone has some gift in her mind. Finally with a kiss to the forehead all of Billy's wounds healed, and before Billy could say anything, she had vanished.
The next morning, Billy took her advice, standing up to the bullies. Though it seemed like it was going to end badly. Billy's powers manifested, when he wished for himself to be stronger. Suddenly almost turning into a Hulk like figure that scared them off, and leaving them too scared to even go near Billy anymore.
Scared originally Billy quickly realized not only that he had powers, but there was something powerful now swelling up inside him. Giving him a sense of confidence and direction he had never had. Of course, his love of superheroes reminded him about power and responsibility that comes with it. So Billy kept it to himself as his tormentors were too scared to say anything.
That is until one Wednesday morning, when Billy was sitting around in class when the school seemingly was getting destroyed from the inside. Billy quickly used his magic to realize that the culprit wasn't someone using explosives or even some kind of terrorist. But a white haired kid he had seen around but never knew anything about who was running at insanely fast speeds.
Billy did everything to stop him. Only it was when the two had a good close look at one another did the other boy stop. They didn't just look alike, but if it wasn't for the other boy's hair, they were twins, completely and utterly. Tommy Shepherd, the speedster in question, finally stopped his reign of terror after Billy talked him out of it. Though the incident was never pinned on Tommy the school had to close for a few months so a fairly large section of it could be rebuilt. In the meantime Billy suggested that maybe him and Tommy could put their efforts to something better. |
53,858 | 1,467 | 7 | 694 | 2,139 | Teddy hadn't done much that day, slept in, woke up realized it was late, got dressed, played a bit of video games, realized that they were meeting in a few minutes, got ready and flew away to the restaurant. The Young Avengers weren't established for as long as the Avengers had been, he joined a couple months after the team was made, when barely anyone knew about the teams existence.
When he got to the restaurant, he walked by the table and sat next to Tommy, he smiled. "Hey Billy, Do you know how to beat the final stage in Mega Man, I'm stumped." He dropped the system on the table. "Wait is that the flash? I don't recognize the issue, did i miss the release date again." Teddy loved flash, he and Green Arrow was his favorites, but always didn't like Superman for some reason, he just didn't like his long list of powers and how over powered he was.
A waiter came over to the table in a white apron. "Sir what do-" The man stopped, a huge smile went over his face as he saw Leonardo Dicaprio, Teddy changed to Leo so he could get food free. "Can i get three shawarma's?" The man interrupted him and blurted. "Yes yes! It's on the house Mr.Dicaprio." The man rushed into the kitchen, he then turned to Billy and transformed back into himself. "Sorry just forgot my wallet at home."
___________________________________________________________________________________________________________________________________________
Riley hadn't slept for long, he had been up all night in his tech room in The Avengers Tower, he had been working on his new scale repulsors, which go down his arms and legs with small repulsors on his gloves and shoes, he had also worked on his Ark Reactor, Tony had gotten his out but Riley didn't want his to be gone, it's what powered his live tech, and ever since he was hit by lightning, he was scared to die when they take his out.
As he was asleep on his desk, a small tech spider jumped on the table, he called him A.J after his unborn brother that Tony told him about, he never got to meet his parents, but always wanted to. A.J crawled on his back, Then a loud, and annoying ringing came from A.J, Riley woke up right away, not knowing what was happening, he looked around what was happening till he noticed A.J. "Aw what time is it." A projector came from the spider, Riley looked and noticed that he was late. "Oh shit."
After getting ready he put A.J on his shoulder and flew out the window, when he finally got to the restaurant, he walked in and sat at the table with Teddy, Billy and Barbara sitting at the table, he dropped down on the seat next to Teddy and Barbara. "So where is everyone else, i am late and they still aren't here?" | Full name: Franklin Richards
Alias: Fantastic Lad
Age: 17
Power: Essentially similarly powered to the Fantastic Four's enemy in Super Skrull. Franklin has the ability to change his powers at any time to one of the four powers of the Fantastic Four. He cannot combine powers however, and has to allow himself a moment in between powers otherwise suffer usually painful results of changing too quickly. His eyes change color based on what power his using. Dark blue for his father's elasticity powers which he typically has when doing whatever, light blue for his mom's invisibility and force field producing, red for his uncle Johnny's fire and flight, and brown for his uncle Ben's rocky super strong form.
Skills: Though not nearly as smart as his younger sister, Franklin isn't any dummy himself. Though its certainly easy to say he has much more people skills than his sister.
Brief Bio: The oldest of the two Richards kids, Franklin's life has never been anything close to normal. Its to be expected when your mom and dad happen to be half of The Fantastic Four. One of the world's most elite superhero teams. Franklin from an early age was raised by robots whenever his parents were out saving the world, or would wind up with the battles his parents had hitting home, literately.
By the time he was six, Franklin began to show signs not only of possessing the X-gene, but with it an incredible power, able to reshape and mold the universe as he saw fit. At first his father tried to stifle this immense power. But soon Franklin was able to tinker and explore it on his own and with help from Professor Charles Xavier and his School for Gifted Youngsters.
When his father created the Future Foundation, consisting of the world's greatest young minds. Franklin was put into the group even though he wasn't even as smart as his younger sister Valeria. However when the Future Foundation went on a field trip through an alternate dimension to learn more about the phenomenon. Both Franklin and Valeria were caught in a loop and found themselves traveling numerous alternate realities. What was years of exploration, danger, and adventure was only a week's time in their home reality. When they returned Franklin and Valeria had grown up immensely from their formerly seven and five year old states. Still the damage was done, and their father canceled the project out of worry for the other kids involved. Leaving the now older Franklin and Valeria with nothing to do.
Outside of Valeria's new found sense of connection with Dr. Doom, Franklin also underwent a strange transformation from the journey through the realities. His reality warping powers have seemingly vanished for good. In their place is Franklin's new ability to change his powers into any of the Fantastic Four powers. Franklin is squeamish on the details of what happened, but his usual answer to the question is to the effect of “If I didn't change my powers, things would've gone much worse than they did...”
Additional info: Out of all four of the powers Franklin admits he loves all of them for different reasons, but typically enjoys his father's elasticity. As his father and him have practiced it together in his father's lab plenty since the incident.
Full name: Billy Kaplan
Alias: Wiccan
Age: 16
Power: Wiccan's powers are magic in base, which allow him to cast a variety of spells like being able to fly, teleport, locate someone, concussive blasts, and numerous other abilities. Though all this comes with Billy still struggling to really grasp and control the immense power. Since to handle and create a spell, Billy has to repeatedly say what he wants to have happen for it to happen. If his unable to speak the spell will not even remotely work as well or backfire on him.
Skills: Very skilled in sign language, as well as cooking typical Jewish foods, plus has an almost insane amount of knowledge of pop trivia on superheroes, video games, and Star Trek, also happens to be an accidental costume designer, since he is a cosplay regular in New York City.
Brief Bio: It wasn't Billy who had a problem with people, it was people who had a problem with Billy.
Born to a loving Jewish family in the Bronx, and the oldest of three kids, one of which being deaf. Billy Kaplan from an early age developed a deep love for the superheroes that roamed the city. Even though they inspired him, Billy always felt like he could never be a superhero, he was always too small and weak in his own mind. It was when during his Middle School years that Billy discovered his own homosexuality that things got worse.
While Billy was never exactly the popular kid in school. He quickly became a target for bullying with his nerdy behavior and gay lifestyle. Often coming home dirtied, bruised, or both. It went on for years until one fateful night after yet another rough day in school. Billy was particularly hurt that night on a much deeper level than anything physical. He went to Manhattan, where the legendary Avengers Mansion stood. Sitting on a nearby park bench Billy struggled with the thoughts in his head. Dark thoughts he never had before but called for ending it all. Letting the pain finally be over. Suddenly though, a very calming figure took a seat next to him, Wanda Maximoff, The Scarlet Witch.
After having a gushing fanboy moment over her sitting next to him. He told her what had been happening to him after she asked. Scarlet Witch gave Billy a warm smile and told him the next time he saw his tormentors to stand up to them. Billy scuffed at the idea, figuring the only way he'd even survive was if he had super powers. Though Scarlet Witch stayed with her advice, telling Billy that everyone has some gift in her mind. Finally with a kiss to the forehead all of Billy's wounds healed, and before Billy could say anything, she had vanished.
The next morning, Billy took her advice, standing up to the bullies. Though it seemed like it was going to end badly. Billy's powers manifested, when he wished for himself to be stronger. Suddenly almost turning into a Hulk like figure that scared them off, and leaving them too scared to even go near Billy anymore.
Scared originally Billy quickly realized not only that he had powers, but there was something powerful now swelling up inside him. Giving him a sense of confidence and direction he had never had. Of course, his love of superheroes reminded him about power and responsibility that comes with it. So Billy kept it to himself as his tormentors were too scared to say anything.
That is until one Wednesday morning, when Billy was sitting around in class when the school seemingly was getting destroyed from the inside. Billy quickly used his magic to realize that the culprit wasn't someone using explosives or even some kind of terrorist. But a white haired kid he had seen around but never knew anything about who was running at insanely fast speeds.
Billy did everything to stop him. Only it was when the two had a good close look at one another did the other boy stop. They didn't just look alike, but if it wasn't for the other boy's hair, they were twins, completely and utterly. Tommy Shepherd, the speedster in question, finally stopped his reign of terror after Billy talked him out of it. Though the incident was never pinned on Tommy the school had to close for a few months so a fairly large section of it could be rebuilt. In the meantime Billy suggested that maybe him and Tommy could put their efforts to something better. |
53,859 | 1,467 | 8 | 1,513 | 1,883 | As the elevator ascended through the multitude of floors that made up the Baxter Building, Valeria stood on the side opposite from Quentin. An uneasy silence prevailed between the two teenagers for a few minutes. Maybe she had reacted too harshly to Quentin's attempt at reading her mind, especially given that they needed his help. It was times like these that she wished she was more like Franklin. As goofy and annoying as he sometimes was, he had a natural way with people that Valeria just couldn't seem to grasp. It was something he shared with their father, a style of leadership and personality that inspired others and complemented his natural genius.
Quentin eventually brought up the question she had hoped she wouldn't have to answer. While it wasn't a part of her plan to clue him in this early, Valeria knew she would have to build some trust it this was going to work. "We tried getting all the older heroes to help us out. They were interested at first but after a while they gave up when there were no results, so Franklin and I decided we would do this our way." She frowned remembering how all the adults they had looked up to and believed in just turned their backs and gave up on helping Jack so soon. Valeria knew then that they were on their own.
"One of our friends is still missing out there, and if the grown-ups aren't going to be any help we thought maybe someone closer to our age could do the job. That's why we reached out to you." She turned to Quentin, her blue eyes locked onto his with an imploring gaze.
"It's true we don't want our parents and their friends finding out about this, but that's only because they wouldn't understand. They think we're obsessed and we should just let this go. No one gets that we're just trying to look after our own and get our friend back. They think it's better that we just forget about him. But I won't, not so long as there are still ways to keep looking."
Just as Valeria finished, their arrival to the roof was announced with a soft ping from the elevator. They both stepped out into the cool night air and walked over to Franklin.
"Quentin, this is my brother Franklin. And this is... well, I think it goes without saying." Valeria eyed Spider-Man curiously, wondering if he was tired of Franklin's ceaseless yammering by now.
"Alright. Now that we're all here, I guess you'll need to know who it is we're trying to find." Turning to her older brother, Valeria nodded to let him know he could take over. He had been closest to Jack, after all, and could give Quentin all the information he would need to find him. "You do the honors, Franklin?"
--------------------------------------------------------------------------------------------
A fast moving blur blew into the shawarma restaurant, a strong gust of wind trailing in its wake. The next thing anyone knew, a young man was standing next to the table. His clothes were all askew and his wild mop of pale hair looked tossled and unkempt. He was almost a mirror reflection of Billy, although the cocky way he carried himself made it obvious they were very different.
"What's up, nerds? Sorry I'm late to your little gathering. Inter-city traffic, cute hipster chicks walking the streets of Brooklyn, you know how it is."
Taking a seat next to Riley, Tommy rolled his eyes at the way Billy and Teddy were hanging all over each other. He didn't have a problem with their sexuality, just the overtly lovey-dovey displays of affection.
"So, Billy. What's the agenda for tonight? Besides calling us to a place that smells like goat meat." Reaching across the table, he plucked a piece of roasted chicken from Billy's plate and stuffed it in his mouth before chewing it voraciously. He wiped away some tahini sauce that dribbled down his chin and winked at Barbara slyly. | Full name: Barbara Norris
Alias: Valkyrie
Age: 17
Power: Superhuman strength, stamina, and durability. Slowed aging
Skills: Trained Swordswoman
Brief Bio: Barbara was adopted at a young age by a couple of archaeologists, who found her abandoned near one of their dig sites. From then on she had a very typical childhood living with her parents while accompanying them on the occasional dig.
It was a couple of years ago that everything changed for Barbara. She came home from school to find her house ransacked and a note from her parents telling her to go to there office. Arriving there Barbara found her parents being held hostage and two large creatures asking them about a sword.
Following her parents and the creatures Barbara realised the sword they were talking about was on display in a museum exhibit and ran ahead to get there ahead of the creatures and her parents. Reaching it's display case she smashed it with a nearby fire extinguisher and grabbed it's hilt, it was then she felt a surge of power and was enveloped in a bright light.
As she transformed a flood of memories hit her, she was the Valkyrie an asgardian warrior and the creatures which held her parents were Dark Elves seeking her sword Dragonfane. As she stood and took in her armour for the first time in years the elves arrived, threw her parent aside and attacked. After dispatching both Elves, Barbara shifted back and ran to check on her parents, her sword now a particularly large hair clip. As they came round Barbara thought of why Odin had sent her to Earth and swore to prove to him that she had changed. |
53,860 | 1,467 | 9 | 694 | 2,139 | Wiccan however in the presence of the massive yet still nervously small woman gave a warm smile. “Hey no worries you're just on time.” Wiccan assured Jerry as he stood up next to her. “Guys this is Jermaine, she's going to be joining us.” Wiccan told the others with a smile and an arm wrapped around her thick but strong just by feel shoulder. “Yeah sorry I had to be so vague Jermaine, I was wanting to use a code system so we knew where to meet up. Ballet was for this restaurant and there were some others.” Wiccan scratched the back of his neck. “I mean I'm not sure how our parents would feel about us doing this so I figured better safe than sorry...”
“Because ballet isn't stereotypical of you at all isn't it Billy?”
“Shut up Tommy...” Wiccan quickly snipped back with. Sadly all too used to the very sharp tongue of his speedster ally. “Anyway where was I? Right, right... basically its nothing fancy, we head out at night. Fight crime, hang out. I don't think anyone would ever accuse us of being super organized.” Wiccan paused for the enviable Speed insult but it didn't come. Either he was getting too paranoid or Speed is just fucking with him now.
“Anyways... let me introduce you to the others. My boyfriend Hulkling, Valkyrie, Speed who's a piece of shit...”
“HEY!”
“Enigma, and I'm Wiccan. Anyways I say enough talk lets head out and see what the city has in store for us tonight...”
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Franklin sighed a bit as he reached into a small pocket that was sewn strategically into his suit so it wouldn't be easily found by just anyone. He pulled out a photo, seemingly not very old but creased from being folded in half. Showing Franklin at his 6th birthday party. Which was ages ago for him but only a year ago in his home reality. It shows Jack Power posing next to Franklin who was sitting at the table. Jack looking devilishly gleeful as he had just shoved Franklin's face into the cake. Which left Franklin with a face full of chocolate cake and vanilla frosting, looking like he was on the verge of tears from embarrassment. Franklin looked at the picture, and after a brief moment of nostalgia... and the realization he should smack Jack when they find him for that. He handed the photo to Quentin.
“So Jack is the one on the left. His about 11 years old, went missing about a week ago when he was last seen hanging out with some superhero named Alraune. Me and Valeria have tried anything we could about finding out about this lady but outside of a couple other young heroes no one knows anything about it, or even realize she exists. Now Valeria is suspecting magic at play but personally I just think she's keeping herself well hidden. Either way he hasn't been seen at all and as someone who not only knows him, but his brother and sisters. Hell as someone who used to be in their superhero group and maybe some of my only friends.” Franklin felt a lump in his throat as he had to contain himself. He found out about what happened very shortly after returning home. The long journey finally ending and being able to see his parents, his actual parents, again. Only to find out one of his only friends is missing and no one seemed to even give a damn but him and Valeria. Franklin had issues he was dealing with and he wasn't about to just stand back. Not after what his been through.
“I can't just pretend to let this go. Not that I know now I can do something about it. So please, help me find him.” | Full name: Franklin Richards
Alias: Fantastic Lad
Age: 17
Power: Essentially similarly powered to the Fantastic Four's enemy in Super Skrull. Franklin has the ability to change his powers at any time to one of the four powers of the Fantastic Four. He cannot combine powers however, and has to allow himself a moment in between powers otherwise suffer usually painful results of changing too quickly. His eyes change color based on what power his using. Dark blue for his father's elasticity powers which he typically has when doing whatever, light blue for his mom's invisibility and force field producing, red for his uncle Johnny's fire and flight, and brown for his uncle Ben's rocky super strong form.
Skills: Though not nearly as smart as his younger sister, Franklin isn't any dummy himself. Though its certainly easy to say he has much more people skills than his sister.
Brief Bio: The oldest of the two Richards kids, Franklin's life has never been anything close to normal. Its to be expected when your mom and dad happen to be half of The Fantastic Four. One of the world's most elite superhero teams. Franklin from an early age was raised by robots whenever his parents were out saving the world, or would wind up with the battles his parents had hitting home, literately.
By the time he was six, Franklin began to show signs not only of possessing the X-gene, but with it an incredible power, able to reshape and mold the universe as he saw fit. At first his father tried to stifle this immense power. But soon Franklin was able to tinker and explore it on his own and with help from Professor Charles Xavier and his School for Gifted Youngsters.
When his father created the Future Foundation, consisting of the world's greatest young minds. Franklin was put into the group even though he wasn't even as smart as his younger sister Valeria. However when the Future Foundation went on a field trip through an alternate dimension to learn more about the phenomenon. Both Franklin and Valeria were caught in a loop and found themselves traveling numerous alternate realities. What was years of exploration, danger, and adventure was only a week's time in their home reality. When they returned Franklin and Valeria had grown up immensely from their formerly seven and five year old states. Still the damage was done, and their father canceled the project out of worry for the other kids involved. Leaving the now older Franklin and Valeria with nothing to do.
Outside of Valeria's new found sense of connection with Dr. Doom, Franklin also underwent a strange transformation from the journey through the realities. His reality warping powers have seemingly vanished for good. In their place is Franklin's new ability to change his powers into any of the Fantastic Four powers. Franklin is squeamish on the details of what happened, but his usual answer to the question is to the effect of “If I didn't change my powers, things would've gone much worse than they did...”
Additional info: Out of all four of the powers Franklin admits he loves all of them for different reasons, but typically enjoys his father's elasticity. As his father and him have practiced it together in his father's lab plenty since the incident.
Full name: Billy Kaplan
Alias: Wiccan
Age: 16
Power: Wiccan's powers are magic in base, which allow him to cast a variety of spells like being able to fly, teleport, locate someone, concussive blasts, and numerous other abilities. Though all this comes with Billy still struggling to really grasp and control the immense power. Since to handle and create a spell, Billy has to repeatedly say what he wants to have happen for it to happen. If his unable to speak the spell will not even remotely work as well or backfire on him.
Skills: Very skilled in sign language, as well as cooking typical Jewish foods, plus has an almost insane amount of knowledge of pop trivia on superheroes, video games, and Star Trek, also happens to be an accidental costume designer, since he is a cosplay regular in New York City.
Brief Bio: It wasn't Billy who had a problem with people, it was people who had a problem with Billy.
Born to a loving Jewish family in the Bronx, and the oldest of three kids, one of which being deaf. Billy Kaplan from an early age developed a deep love for the superheroes that roamed the city. Even though they inspired him, Billy always felt like he could never be a superhero, he was always too small and weak in his own mind. It was when during his Middle School years that Billy discovered his own homosexuality that things got worse.
While Billy was never exactly the popular kid in school. He quickly became a target for bullying with his nerdy behavior and gay lifestyle. Often coming home dirtied, bruised, or both. It went on for years until one fateful night after yet another rough day in school. Billy was particularly hurt that night on a much deeper level than anything physical. He went to Manhattan, where the legendary Avengers Mansion stood. Sitting on a nearby park bench Billy struggled with the thoughts in his head. Dark thoughts he never had before but called for ending it all. Letting the pain finally be over. Suddenly though, a very calming figure took a seat next to him, Wanda Maximoff, The Scarlet Witch.
After having a gushing fanboy moment over her sitting next to him. He told her what had been happening to him after she asked. Scarlet Witch gave Billy a warm smile and told him the next time he saw his tormentors to stand up to them. Billy scuffed at the idea, figuring the only way he'd even survive was if he had super powers. Though Scarlet Witch stayed with her advice, telling Billy that everyone has some gift in her mind. Finally with a kiss to the forehead all of Billy's wounds healed, and before Billy could say anything, she had vanished.
The next morning, Billy took her advice, standing up to the bullies. Though it seemed like it was going to end badly. Billy's powers manifested, when he wished for himself to be stronger. Suddenly almost turning into a Hulk like figure that scared them off, and leaving them too scared to even go near Billy anymore.
Scared originally Billy quickly realized not only that he had powers, but there was something powerful now swelling up inside him. Giving him a sense of confidence and direction he had never had. Of course, his love of superheroes reminded him about power and responsibility that comes with it. So Billy kept it to himself as his tormentors were too scared to say anything.
That is until one Wednesday morning, when Billy was sitting around in class when the school seemingly was getting destroyed from the inside. Billy quickly used his magic to realize that the culprit wasn't someone using explosives or even some kind of terrorist. But a white haired kid he had seen around but never knew anything about who was running at insanely fast speeds.
Billy did everything to stop him. Only it was when the two had a good close look at one another did the other boy stop. They didn't just look alike, but if it wasn't for the other boy's hair, they were twins, completely and utterly. Tommy Shepherd, the speedster in question, finally stopped his reign of terror after Billy talked him out of it. Though the incident was never pinned on Tommy the school had to close for a few months so a fairly large section of it could be rebuilt. In the meantime Billy suggested that maybe him and Tommy could put their efforts to something better. |
53,861 | 1,467 | 10 | 2,117 | 9,071 | Well we'll keep an eye on her. As the elevator came up he took a back seat in the discussion. He then moved forward to join in the conversation. "Alruane doesn't really ring a bell, but if he's been missing and nobody knows where he is that's a bit of a problem. We are meant to look after our own anyway." He rolled up his glove slightly to check his watch. "You said there was a group of people waiting somewhere for us too meet them right? As you guys got this want me to swing-ahead and tell them what we're doing? I'm pretty sure I can find a group of teen super-heroes in a restaraunt. I doubt they're being that covert. Nobody is these days" He sighed, overly dramatic on purpose.
"Though seriously this is all mind mumbo jumbo and I'm much more of the tech fixing type... that or beating up bad guys. I'm pretty good at beating up bad guys too. So want me to go get the others?" | Full name:Peter Parker (Only Nick Fury knows his secret identity)
Alias:Spider-Man
Age:17
Power:
- Extreme strength. Despite his body size he has the relative strength of a spider, being able to lift upto at least 10 tonnes.
- Spider Sense - Tingles when something dangerous is happening.
- Superhuman Speed - Can catch up with moving cars on foot. Though why run when you can swing?
- Superhuman Stamina - Can run, jump, roll, swing, punch etc. longer than the average human.
- Superhuman Durability - He can take a beating.
- Superhuman Agility - Limber, bendy and can do fancy somersaults.
- Superhuman Equilibrium - Basically can balance himself on objects reallly well.
- Superhuman Reflexes - Helps with his spider sense so he can react to things quickly.
- Regenerative Healing Factor - Not as good as wolverines, but can heal broken bones in a couple of days.
^Everything is on that list. So you know exactly what's going on^
Skills:
Willpower - Strong will and moral compass.
Genius Level Intellect - Known to help some of the other super genius' with their own problems, created his own web fluid and web shooters.
Skilled Photographer - Gotta make money somehow.
Acrobat - Thanks to your friendly neighbourhood spider bite!
Hand to hand fighter - Thanks to your friendly neighbourhood school bullies! Though its dramatically improved POST spider bite.
Appearance
Brief Bio:
Parker never knew his parents, growing up with his Aunt May and Uncle Ben. Your typical hard working Manhattan couple. Entering school Peter found himself picked on quite often, for the main reason being his intellect. He had a knack with maths, science, technology but not so much the "Cooler" attributes and skills that gained people friends. However that doesn't mean he hasn't made any. Harry Osbourne, son and heir to Norman Osbourne off Osbourne industries one of the main competitors to other organisations like Stark Industries and the Future Foundation and Mary-Jane childhood neighbour and best friend for life - and one time love interest.
That was when everything changed, a bite from a radioactive spider - In a less than safe enviroment. He probably could of sued. Mutated him and gave him extra-ordinary abilities, he had the equivelant strength of a spider, speed, endurance and resilience. Though what could he do with this power? Weeks passed as he struggled to come to grip with his new powers as he had to control them. Trying to act normal in his school life and life at home to prevent anyone from noticing a difference. The main event that changed his life, was the loss of a great man.
His Uncle Ben. Shot after a store robbery Peter was one of the first ones on the scene, it was a devastating moment as he watched his friend, mentor and essentially father pass away in his arms. The last word that he spoke Responsibility. It was this that pushed him to become Spider-man. The loss he had suffered, and the hope that he would not want anyone else to suffer the same loss as he had!
Ever since that fateful day two years ago he has fought countless villains and along side several other great Heroes. Now things have changed, and he finds himself with an invitation from Frank Richards. Some kind of Superhero teamup. Why not?
Additional info:
If you want I can change how he got the call to the young avengers. I cut out that for a time even in his younger years he worked with the Avengers unless you want that in to why he's going on the team. |
53,862 | 1,467 | 11 | 1,513 | 1,883 | Jerry breathed a heavy sigh of relief as they confirmed that she was right about them. "Oh thank god. I was worrying that the FBI were about to come booting down the door" she sighed, before sitting down at the table. She actually found Wiccan rather attractive... Then the word boyfriend came into the picture and suddenly, the feelings in the back of her skull, a feeling that most people called "Gaydar", all came into focus...
She looked around at the others. "So... We're here to pretend to be Superheroes?" she asked. "I've gotta be honest, I'm gonna remain skeptical about our ability to do this. I mean, Iron Man is the smartest guy on the planet, Captain America is the best guy ever and The Hulk is strong enough to wreck a city when he gets angry. We are going to be the Superhero equivalent of those guys that watch too much Wrestling and then try to recreate it using matress' in their back gardens, lovingly nicknamed Yard-Tards" she sighed. "Don't get me wrong, i'm all for doing this, but I need some inspiration." she said. "Can you promise me that we can actually make a difference, and aren't just going to all get killed?" | Full name: Barbara Norris
Alias: Valkyrie
Age: 17
Power: Superhuman strength, stamina, and durability. Slowed aging
Skills: Trained Swordswoman
Brief Bio: Barbara was adopted at a young age by a couple of archaeologists, who found her abandoned near one of their dig sites. From then on she had a very typical childhood living with her parents while accompanying them on the occasional dig.
It was a couple of years ago that everything changed for Barbara. She came home from school to find her house ransacked and a note from her parents telling her to go to there office. Arriving there Barbara found her parents being held hostage and two large creatures asking them about a sword.
Following her parents and the creatures Barbara realised the sword they were talking about was on display in a museum exhibit and ran ahead to get there ahead of the creatures and her parents. Reaching it's display case she smashed it with a nearby fire extinguisher and grabbed it's hilt, it was then she felt a surge of power and was enveloped in a bright light.
As she transformed a flood of memories hit her, she was the Valkyrie an asgardian warrior and the creatures which held her parents were Dark Elves seeking her sword Dragonfane. As she stood and took in her armour for the first time in years the elves arrived, threw her parent aside and attacked. After dispatching both Elves, Barbara shifted back and ran to check on her parents, her sword now a particularly large hair clip. As they came round Barbara thought of why Odin had sent her to Earth and swore to prove to him that she had changed. |
53,863 | 1,467 | 12 | 1,645 | 768 | Quentin nodded as Valeria spoke. If there was one thing that he still believed since his inversion, was that sometimes the "heroes" of this world could be real dicks when it came to things like this. Sure that may be a bit hypocritical coming from Kid Douche himself, but he wasn't wrong. Just take the X-men. They're always fighting among themselves, messing up time and constantly proceeding in coitus with each other. From what he had heard, the Avengers weren't much better! "Don't worry Val."He spoke in a reassuring manner. "Can I call you Val? Anyway, I'll try my best!"
He gave a smile, only for it to be shaken off his face as the elevator stopped abruptly. As the door slid open, Quentin was surprise to find himself on the roof. He had presumed that this meeting was to be held in doors. Despite how much he complained, Quire had actually wanted to see where all the magic and hijinks of the Fantastic Four happens. He was about to make a remark on this when he laid his eyes upon the red and blue costumed hero ahead of him.
Spider-man. So the nut did exist. Quire was tempted to take a peak behind that bug eyed mask of his, only to remember what happened downstairs with Valeria. Remember Quentin, probing minds doesn't make you any friends. Instead he gave the hero a quick wave and one of his mischievous smiles before turning to who he presumed must be Franklin. Like Valeria, the teenager looked older than Quentin had expected. Thinking quickly, he remembered hearing something about some kind of dimension travelling mumble-jumble happening here a few days ago. He mentally shrugged before listening.
Looking at the photo produced by Franklin, Quire reckoned his dimension theory was probably true judging by how old he looked. He recognized Jack from a news broadcast he had seem briefly although apart from his exploits with the Power Pack, he didn't know much about the guy. The name Alruane did ring a bell though. Some kid back at the school had probably mentioned them before. Quentin couldn't remember for sure but her mysterious hiding did intrigue him.
Giving Franklin and Valeria the most sincere smile he could muster, Quentin spoke. "I'll see what my big o'l mutant brain can do!" Giving a wink to Valeria, he learnt back against the railing on the edge of the roof and held a hand to his temple. "Also if one of you could fetch me an espresso afterwards, that'll be great."
Closing his eyes, Quentin Quire got to work. | Full name:
Quintavius "Quentin" Quirinius Quire
Alias:
Kid Omega
Age:
17
Power:
Telepathy - Quentin his capable of using deep and subtle influence, as well as displaying various psionic abilities with the minds of others including reading and communicating with thoughts over vast distances. However, these abilities have been reduced through the actions of Trask Industries who kidnapped Quentin and used him as a test subject for their mutant cure. Due to this, Quentin struggles to read multiple minds at once, as well as reducing the range of his abilities. He most relies on channeling his mental energy as a astral energy shotgun construct which manifests the focused totality of his telepathic powers, which deals direct mental damage leading to intense pain as well as sometimes unconsciousness/
Psychic Intelligence - He is able to organize and construct his thoughts at accelerated rates, process data at high speeds, construct and formulate his thoughts with vast quantity and quality, project ideas and impressions into the minds of others and naturally shield himself from psychic assaults.
Skills:
While not strictly a skill, Quentin is able to piss anyone off with little effort. However this could be arguably a weakness rather than a skill.
With a mass of dyed pink hair of course!
Brief Bio:
Quentin's outing as a mutant wasn't all that dramatic in a sense, although his parents defiantly weren't too happy. It began with a series of violent migraines, with him at one point breaking down in class due to all the voices speaking in his head. It was only during a visit from Professor Charles Xavier did he learn that those voices were in fact the thoughts of everyone around him. The Professor informed the boy and his "parents" that he was a mutant and invited him to attend his school in Westchester. He was practically kicked out the house due to him actually being a mutant so therefore had no other choice. In truth, Quentin didn't think that they were had viewed him as that much of an abomination if he hadn't already come out as bisexual months before, to their outrage.
While his time at Xavier’s school wasn’t terrible, Quentin struggled to make any decent friends, falling in with the likes of Mortimer Toynbee and Glob Herman. Due to these friendships, he began to get picked on by the other students, leading him to have more of an angry and snarky nature. This escalated on his 15th birthday where he received a phone call from his “Parents” who informed him that he was adopted. This through Quentin over the edge, with him developing a drug problem as well as making him more violent. Due to this, he constantly questioned Xavier’s views on mutant and human relations, with him even going so far as to venture into town with his two friends to violently beat a gang of human who had insulted/bullied him previously whenever he had ventured off campus. Xavier knew instantly when they returned, prompting an argument between the two, with Quentin knocking Xavier unconscious and declaring a riot at the school.
The riot was quickly subdued but not before the death of a fellow student. Due to his actions, Quentin was taken into SHIELD custody where he spent months locked away in the Raft. After the death of Charles Xavier however at the hands of the Phoenix Force, the school was reopened under the leadership of Wolverine. As instructed by Xavier’s Will, he persuaded Captain America to free Quire from captivity and let him join the student body of the new Jean Grey School led by him as a way to reform Quentin.
Quentin obviously wasn’t welcomed back to the school, although he soon founds friends with fellow outcast Evan Sabahnur, who he eventually formed a relationship with.
All was well until Quentin was kidnapped by the forces of Trask Industries along with several other mutants. They were testing some kind of mutant cure on the teenagers, which seemed to work. However this wasn’t for long, as within a few hours, Quentin found that he had full control of his abilities again. Barely managing to control the scientists around him, he broke free. Upon his return to school, he became surlier than ever due to the loss of his abilities and kept to himself, continuously practising whenever he found time. His anger got the best of him once more and he worsened emotionally.
That was when Mastermind managed to infiltrate the X-men, vowing revenge after between defeated years ago. He managed to break into Cerebra and use his abilities to invert the morality of the X-men, hoping to turn them against each other. This inversion ended up affecting Quentin however, although in this case, he seemingly became “good”. He managed to take down Mastermind after avoiding a free-for-all skirmish between the X-men and used his abilities to change them back. However he neglected to change himself back, stating that he had finally become the Quentin Quire that the world needed.
Quire eventually graduated, becoming a full-fledged X-Man. Deciding to take some time away from the Institute he took to New York, where a call from Valeria Richards caught his attention.
Additional info:
I tried to give Quentin a reason to actual join a team such as the Young Avengers and and thought that the events of AXIS would probably have been it. He'll still keep his surly nature though, although he'll stay as rude and annoying as before. I also edited the AXIS event so that it was an X-men only event, as I didn't think you would have wanted that plot line to have affected nearly every hero and villain! |
53,864 | 1,467 | 13 | 1,645 | 768 | Tommy chuckled at how bluntly Barbara had brushed him off. "Hostility. Gotta love a girl with spirit." It was hardly the first time he had gotten such a reaction to his advances, and by now he had learned to just take it in stride. He also knew she wasn't just making idle threats. Barbara could hold her own, and if it came down to it Tommy was sure she could back up everything she had said. He made a mental note to try a smoother approach with her from now on.
Turning to take in their newest arrival, Tommy cocked an eyebrow at the very... statuesque girl. He couldn't say she was exactly his type but apparently she would be bringing a lot of muscle to the team, which they sorely needed. "Don't let Billy's nerdy handmade costumes fool you. We can hold our own with the spandex crowd. Just because we aren't an official team doesn't mean we can't put the hurt on some bad guys."
Rising from his chair, Tommy's figure seemed to fade and flicker for an instant and then he was standing there in his costume as well. Looking down at the form-fitting green and white bodysuit, he shook his head and glared at Billy. "Seriously? You couldn't make something that doesn't say 'Hey! Look at my crotch!'?" Tommy sighed, muttering under his breath. "I can't believe I'm going out in public like this."
--------------------
As Quentin closed his eyes the sounds of the city around him and the voices of Franklin and the others gradually became indistinct, first seeming to drift away before fading out all together. He felt his consciousness leave his body as his telepathic senses expanded beyond the realm of the physical. Focusing on the image of Jack he had seen, he concentrated all his thoughts on finding that face. Reaching out through the vast sea of minds all across the city, he saw through the eyes of thousands of people at once as he scanned for someone that had seen Jack.
Remaining intensely focused for several minutes, his brow furrowed in frustration as he came up with nothing. Then, suddenly, a faint image appeared before his mind's eye. It grew clearer, and soon he could make out a face. The place he was seeing was dark, but the more he focused on that face the more it became apparent that it was the same one he had seen in the photograph. It was Jack. His face finally became distinct enough to see his expression, but to Quentin's horror it was one of pain and torment. In the vision he locked eyes with Jack for a moment, and the fear and desperation he saw in the younger boy's gaze were enough to sicken him even as he felt the perverse pleasure of the mind that was inflicting it. A sense of terror and foreboding came over Quentin all at once as he sensed that twisted mind becoming aware of his presence within itself and then he saw nothing but pitch black. Feeling trapped and blind, he wanted to withdraw back to the comfort of his own consciousness, but found that he could not. The terrible mind had his own in its grasp, and it spoke to him as it held Quentin's thoughts within the abysmal void that surrounded his awareness.
"Young, precious Quentin, forget what you saw here. Never see or speak of it again... Or you're next."
With that he felt his psychic projection forcefully hurled back to his own mind. As he settled back into the confines of his own body Quentin felt the agony caused by his being expelled explode within his skull. His eyes fluttered open even as he winced in pain, and Franklin, Valeria, and Spider Man came into view once more.
"... -at happened? Did you find Jack? Where is he?" Franklin's rapidly blurted questions were only half-heard as Quentin struggled with the painful ringing the psychic backlash produced in his ears.
"Give him a minute, Franklin." Valeria approached Quentin looking concerned. "Are you all right? What did you see?" | Full name:
Quintavius "Quentin" Quirinius Quire
Alias:
Kid Omega
Age:
17
Power:
Telepathy - Quentin his capable of using deep and subtle influence, as well as displaying various psionic abilities with the minds of others including reading and communicating with thoughts over vast distances. However, these abilities have been reduced through the actions of Trask Industries who kidnapped Quentin and used him as a test subject for their mutant cure. Due to this, Quentin struggles to read multiple minds at once, as well as reducing the range of his abilities. He most relies on channeling his mental energy as a astral energy shotgun construct which manifests the focused totality of his telepathic powers, which deals direct mental damage leading to intense pain as well as sometimes unconsciousness/
Psychic Intelligence - He is able to organize and construct his thoughts at accelerated rates, process data at high speeds, construct and formulate his thoughts with vast quantity and quality, project ideas and impressions into the minds of others and naturally shield himself from psychic assaults.
Skills:
While not strictly a skill, Quentin is able to piss anyone off with little effort. However this could be arguably a weakness rather than a skill.
With a mass of dyed pink hair of course!
Brief Bio:
Quentin's outing as a mutant wasn't all that dramatic in a sense, although his parents defiantly weren't too happy. It began with a series of violent migraines, with him at one point breaking down in class due to all the voices speaking in his head. It was only during a visit from Professor Charles Xavier did he learn that those voices were in fact the thoughts of everyone around him. The Professor informed the boy and his "parents" that he was a mutant and invited him to attend his school in Westchester. He was practically kicked out the house due to him actually being a mutant so therefore had no other choice. In truth, Quentin didn't think that they were had viewed him as that much of an abomination if he hadn't already come out as bisexual months before, to their outrage.
While his time at Xavier’s school wasn’t terrible, Quentin struggled to make any decent friends, falling in with the likes of Mortimer Toynbee and Glob Herman. Due to these friendships, he began to get picked on by the other students, leading him to have more of an angry and snarky nature. This escalated on his 15th birthday where he received a phone call from his “Parents” who informed him that he was adopted. This through Quentin over the edge, with him developing a drug problem as well as making him more violent. Due to this, he constantly questioned Xavier’s views on mutant and human relations, with him even going so far as to venture into town with his two friends to violently beat a gang of human who had insulted/bullied him previously whenever he had ventured off campus. Xavier knew instantly when they returned, prompting an argument between the two, with Quentin knocking Xavier unconscious and declaring a riot at the school.
The riot was quickly subdued but not before the death of a fellow student. Due to his actions, Quentin was taken into SHIELD custody where he spent months locked away in the Raft. After the death of Charles Xavier however at the hands of the Phoenix Force, the school was reopened under the leadership of Wolverine. As instructed by Xavier’s Will, he persuaded Captain America to free Quire from captivity and let him join the student body of the new Jean Grey School led by him as a way to reform Quentin.
Quentin obviously wasn’t welcomed back to the school, although he soon founds friends with fellow outcast Evan Sabahnur, who he eventually formed a relationship with.
All was well until Quentin was kidnapped by the forces of Trask Industries along with several other mutants. They were testing some kind of mutant cure on the teenagers, which seemed to work. However this wasn’t for long, as within a few hours, Quentin found that he had full control of his abilities again. Barely managing to control the scientists around him, he broke free. Upon his return to school, he became surlier than ever due to the loss of his abilities and kept to himself, continuously practising whenever he found time. His anger got the best of him once more and he worsened emotionally.
That was when Mastermind managed to infiltrate the X-men, vowing revenge after between defeated years ago. He managed to break into Cerebra and use his abilities to invert the morality of the X-men, hoping to turn them against each other. This inversion ended up affecting Quentin however, although in this case, he seemingly became “good”. He managed to take down Mastermind after avoiding a free-for-all skirmish between the X-men and used his abilities to change them back. However he neglected to change himself back, stating that he had finally become the Quentin Quire that the world needed.
Quire eventually graduated, becoming a full-fledged X-Man. Deciding to take some time away from the Institute he took to New York, where a call from Valeria Richards caught his attention.
Additional info:
I tried to give Quentin a reason to actual join a team such as the Young Avengers and and thought that the events of AXIS would probably have been it. He'll still keep his surly nature though, although he'll stay as rude and annoying as before. I also edited the AXIS event so that it was an X-men only event, as I didn't think you would have wanted that plot line to have affected nearly every hero and villain! |
53,865 | 1,467 | 14 | 694 | 2,139 | Franklin had concern and worry running through him as Quentin came back to them looking he got punched directly in the brain. Though the joke about coffee was enough to distract and confuse Franklin for a.moment. "I uh...could still get you a cup if you want Quentin.". Franklin told him giving an awkward yet friendly smile.
Still the news was the last thing Franklin had wanted to hear. He was hoping Jack had just ran off, stubborn as he usually was when Alex bossed him around too hard. This though was terrible on so many different levels. Not only were they now possibly in over their heads. Valeria's theory about magic being involved had a lot more weight to it. Granted Franklin still didn't fully believe it, him and his father shared more than just genetics after all.
Sighing with a sad tone Franklin ran a finger through his dirty blond hair. A clear sign to Valeria his worry, as it was something hd did when he felt sick with worry or just plain overwhelmed. Franklin paused in thought before going to his pocket once again. "Alright sis we did your plan, now its my turn.". He turned from her to Quentin, giving him a faint smile of assurance. "Actually there is something you can do for me."
Pulling out a newspaper clipping Franklin handed it to Quentin, an article on a group of young superheroes. "they're called the Young Avengers. The avengers aren't particularly keen on them at the moment but I think, with all due respect to you and Spidey here. We're going to need more power on our side it sounds like."
Franklin pulled out a set of keys, "Quentin, go ahead and find them, we can try to meet up with them and see what they can do for us." Before anyone could say another word, Franklin clicked a beeper on the keys. Causing the helipad opening to slide out and up revealing a large modified SUV that had thrusters molded into the back. With the same coloring and four symbol Franklin' suit had. "It's the Fantasticar Jr, a late sweet 16 present from dad and Uncle Johnny. Just got my driver's and pilot's license two days ago." | Full name: Franklin Richards
Alias: Fantastic Lad
Age: 17
Power: Essentially similarly powered to the Fantastic Four's enemy in Super Skrull. Franklin has the ability to change his powers at any time to one of the four powers of the Fantastic Four. He cannot combine powers however, and has to allow himself a moment in between powers otherwise suffer usually painful results of changing too quickly. His eyes change color based on what power his using. Dark blue for his father's elasticity powers which he typically has when doing whatever, light blue for his mom's invisibility and force field producing, red for his uncle Johnny's fire and flight, and brown for his uncle Ben's rocky super strong form.
Skills: Though not nearly as smart as his younger sister, Franklin isn't any dummy himself. Though its certainly easy to say he has much more people skills than his sister.
Brief Bio: The oldest of the two Richards kids, Franklin's life has never been anything close to normal. Its to be expected when your mom and dad happen to be half of The Fantastic Four. One of the world's most elite superhero teams. Franklin from an early age was raised by robots whenever his parents were out saving the world, or would wind up with the battles his parents had hitting home, literately.
By the time he was six, Franklin began to show signs not only of possessing the X-gene, but with it an incredible power, able to reshape and mold the universe as he saw fit. At first his father tried to stifle this immense power. But soon Franklin was able to tinker and explore it on his own and with help from Professor Charles Xavier and his School for Gifted Youngsters.
When his father created the Future Foundation, consisting of the world's greatest young minds. Franklin was put into the group even though he wasn't even as smart as his younger sister Valeria. However when the Future Foundation went on a field trip through an alternate dimension to learn more about the phenomenon. Both Franklin and Valeria were caught in a loop and found themselves traveling numerous alternate realities. What was years of exploration, danger, and adventure was only a week's time in their home reality. When they returned Franklin and Valeria had grown up immensely from their formerly seven and five year old states. Still the damage was done, and their father canceled the project out of worry for the other kids involved. Leaving the now older Franklin and Valeria with nothing to do.
Outside of Valeria's new found sense of connection with Dr. Doom, Franklin also underwent a strange transformation from the journey through the realities. His reality warping powers have seemingly vanished for good. In their place is Franklin's new ability to change his powers into any of the Fantastic Four powers. Franklin is squeamish on the details of what happened, but his usual answer to the question is to the effect of “If I didn't change my powers, things would've gone much worse than they did...”
Additional info: Out of all four of the powers Franklin admits he loves all of them for different reasons, but typically enjoys his father's elasticity. As his father and him have practiced it together in his father's lab plenty since the incident.
Full name: Billy Kaplan
Alias: Wiccan
Age: 16
Power: Wiccan's powers are magic in base, which allow him to cast a variety of spells like being able to fly, teleport, locate someone, concussive blasts, and numerous other abilities. Though all this comes with Billy still struggling to really grasp and control the immense power. Since to handle and create a spell, Billy has to repeatedly say what he wants to have happen for it to happen. If his unable to speak the spell will not even remotely work as well or backfire on him.
Skills: Very skilled in sign language, as well as cooking typical Jewish foods, plus has an almost insane amount of knowledge of pop trivia on superheroes, video games, and Star Trek, also happens to be an accidental costume designer, since he is a cosplay regular in New York City.
Brief Bio: It wasn't Billy who had a problem with people, it was people who had a problem with Billy.
Born to a loving Jewish family in the Bronx, and the oldest of three kids, one of which being deaf. Billy Kaplan from an early age developed a deep love for the superheroes that roamed the city. Even though they inspired him, Billy always felt like he could never be a superhero, he was always too small and weak in his own mind. It was when during his Middle School years that Billy discovered his own homosexuality that things got worse.
While Billy was never exactly the popular kid in school. He quickly became a target for bullying with his nerdy behavior and gay lifestyle. Often coming home dirtied, bruised, or both. It went on for years until one fateful night after yet another rough day in school. Billy was particularly hurt that night on a much deeper level than anything physical. He went to Manhattan, where the legendary Avengers Mansion stood. Sitting on a nearby park bench Billy struggled with the thoughts in his head. Dark thoughts he never had before but called for ending it all. Letting the pain finally be over. Suddenly though, a very calming figure took a seat next to him, Wanda Maximoff, The Scarlet Witch.
After having a gushing fanboy moment over her sitting next to him. He told her what had been happening to him after she asked. Scarlet Witch gave Billy a warm smile and told him the next time he saw his tormentors to stand up to them. Billy scuffed at the idea, figuring the only way he'd even survive was if he had super powers. Though Scarlet Witch stayed with her advice, telling Billy that everyone has some gift in her mind. Finally with a kiss to the forehead all of Billy's wounds healed, and before Billy could say anything, she had vanished.
The next morning, Billy took her advice, standing up to the bullies. Though it seemed like it was going to end badly. Billy's powers manifested, when he wished for himself to be stronger. Suddenly almost turning into a Hulk like figure that scared them off, and leaving them too scared to even go near Billy anymore.
Scared originally Billy quickly realized not only that he had powers, but there was something powerful now swelling up inside him. Giving him a sense of confidence and direction he had never had. Of course, his love of superheroes reminded him about power and responsibility that comes with it. So Billy kept it to himself as his tormentors were too scared to say anything.
That is until one Wednesday morning, when Billy was sitting around in class when the school seemingly was getting destroyed from the inside. Billy quickly used his magic to realize that the culprit wasn't someone using explosives or even some kind of terrorist. But a white haired kid he had seen around but never knew anything about who was running at insanely fast speeds.
Billy did everything to stop him. Only it was when the two had a good close look at one another did the other boy stop. They didn't just look alike, but if it wasn't for the other boy's hair, they were twins, completely and utterly. Tommy Shepherd, the speedster in question, finally stopped his reign of terror after Billy talked him out of it. Though the incident was never pinned on Tommy the school had to close for a few months so a fairly large section of it could be rebuilt. In the meantime Billy suggested that maybe him and Tommy could put their efforts to something better. |
53,866 | 1,467 | 15 | 1,645 | 768 | Valeria bit into her lower lip apprehensively as she struggled to make sense of what they had heard from Quentin. Someone had Jack, and if Quentin's current condition was anything to go by that someone wasn't to be trifled with. It pained her to see Franklin so worried, but the fear that they might be getting in over their heads gnawed even stronger in the back of her mind at that moment. The fact that they were some of the smartest and most capable kids in existence put aside, everything they had done up until that point had been a secret. The unshakable sense that they now were rapidly approaching a point of no return, beyond which they would be unable to get any help from their parents, was suddenly all she could think about.
The instant Franklin pulled out the newspaper clipping she recovered from her reverie, annoyance once more causing her lips to crease into a frown. She and Franklin had discussed the Young Avengers before. Previously they had just agreed to disagree about whether what they were doing was a good idea or not. Now, however, she could see Franklin intended to turn to them for help, and she realized she should have been much harsher in her criticism.
"Really, Franklin? The fanboy squad? You're talking about getting involved with a group of untrained, unsanctioned vigilantes. There's got to be somebody else we can ask for help."
Still, the more Valeria thought about it their own actions would hardly be approved of by the superhero community at large if they knew about them. Maybe it would be better if they went with someone slightly more under the radar of the bigshots. That way, if things turned sour (as she fully expected them too), they could safely pull out of the situation before they got discovered.
Sighing, she resigned herself to going along with Franklin's plan for now. She had to silently promise herself she would not get caught up in her brother's obsession with these amateur heroes, and the moment one of them slipped up and started to jeopardize their goals she would be the first one with her foot out the door.
"Fine, but I'm only going along with this because our options are limited. We'll give these guys a shot on a trial basis. I'm reserving my vote until after we decide if they make the cut, though."
Throwing her cape back somewhat indignantly, Valeria walked around to the front passenger side of the Fantasticar Jr. "Let's get going. We need to get this over with before mom and dad get back home." With that, she hopped inside and slammed the door. She crossed her arms over her chest and avoided looking Franklin in the eye for the time being, not wanting to give him the satisfaction of seeing how vexed she was by having to take part in his harebrained scheme. | Full name:
Quintavius "Quentin" Quirinius Quire
Alias:
Kid Omega
Age:
17
Power:
Telepathy - Quentin his capable of using deep and subtle influence, as well as displaying various psionic abilities with the minds of others including reading and communicating with thoughts over vast distances. However, these abilities have been reduced through the actions of Trask Industries who kidnapped Quentin and used him as a test subject for their mutant cure. Due to this, Quentin struggles to read multiple minds at once, as well as reducing the range of his abilities. He most relies on channeling his mental energy as a astral energy shotgun construct which manifests the focused totality of his telepathic powers, which deals direct mental damage leading to intense pain as well as sometimes unconsciousness/
Psychic Intelligence - He is able to organize and construct his thoughts at accelerated rates, process data at high speeds, construct and formulate his thoughts with vast quantity and quality, project ideas and impressions into the minds of others and naturally shield himself from psychic assaults.
Skills:
While not strictly a skill, Quentin is able to piss anyone off with little effort. However this could be arguably a weakness rather than a skill.
With a mass of dyed pink hair of course!
Brief Bio:
Quentin's outing as a mutant wasn't all that dramatic in a sense, although his parents defiantly weren't too happy. It began with a series of violent migraines, with him at one point breaking down in class due to all the voices speaking in his head. It was only during a visit from Professor Charles Xavier did he learn that those voices were in fact the thoughts of everyone around him. The Professor informed the boy and his "parents" that he was a mutant and invited him to attend his school in Westchester. He was practically kicked out the house due to him actually being a mutant so therefore had no other choice. In truth, Quentin didn't think that they were had viewed him as that much of an abomination if he hadn't already come out as bisexual months before, to their outrage.
While his time at Xavier’s school wasn’t terrible, Quentin struggled to make any decent friends, falling in with the likes of Mortimer Toynbee and Glob Herman. Due to these friendships, he began to get picked on by the other students, leading him to have more of an angry and snarky nature. This escalated on his 15th birthday where he received a phone call from his “Parents” who informed him that he was adopted. This through Quentin over the edge, with him developing a drug problem as well as making him more violent. Due to this, he constantly questioned Xavier’s views on mutant and human relations, with him even going so far as to venture into town with his two friends to violently beat a gang of human who had insulted/bullied him previously whenever he had ventured off campus. Xavier knew instantly when they returned, prompting an argument between the two, with Quentin knocking Xavier unconscious and declaring a riot at the school.
The riot was quickly subdued but not before the death of a fellow student. Due to his actions, Quentin was taken into SHIELD custody where he spent months locked away in the Raft. After the death of Charles Xavier however at the hands of the Phoenix Force, the school was reopened under the leadership of Wolverine. As instructed by Xavier’s Will, he persuaded Captain America to free Quire from captivity and let him join the student body of the new Jean Grey School led by him as a way to reform Quentin.
Quentin obviously wasn’t welcomed back to the school, although he soon founds friends with fellow outcast Evan Sabahnur, who he eventually formed a relationship with.
All was well until Quentin was kidnapped by the forces of Trask Industries along with several other mutants. They were testing some kind of mutant cure on the teenagers, which seemed to work. However this wasn’t for long, as within a few hours, Quentin found that he had full control of his abilities again. Barely managing to control the scientists around him, he broke free. Upon his return to school, he became surlier than ever due to the loss of his abilities and kept to himself, continuously practising whenever he found time. His anger got the best of him once more and he worsened emotionally.
That was when Mastermind managed to infiltrate the X-men, vowing revenge after between defeated years ago. He managed to break into Cerebra and use his abilities to invert the morality of the X-men, hoping to turn them against each other. This inversion ended up affecting Quentin however, although in this case, he seemingly became “good”. He managed to take down Mastermind after avoiding a free-for-all skirmish between the X-men and used his abilities to change them back. However he neglected to change himself back, stating that he had finally become the Quentin Quire that the world needed.
Quire eventually graduated, becoming a full-fledged X-Man. Deciding to take some time away from the Institute he took to New York, where a call from Valeria Richards caught his attention.
Additional info:
I tried to give Quentin a reason to actual join a team such as the Young Avengers and and thought that the events of AXIS would probably have been it. He'll still keep his surly nature though, although he'll stay as rude and annoying as before. I also edited the AXIS event so that it was an X-men only event, as I didn't think you would have wanted that plot line to have affected nearly every hero and villain! |
53,867 | 1,467 | 16 | 2,117 | 9,071 | Spider-man just shrugged. "You know I'd take offense, but then I remembered I'm the friendly neighbourhood spider-man. Nah I kinda agree with both arguements. It took me a long time to get to where I am now, and there were mistakes along the road." He paused. "But I think if they're willing you guys can help them be better heroes. I'll sit and coach from the sidelines I'm quite a busy guy y'know-" What with school... and friends... and other superhero busienss. "-But I'll do what I can." He then performed a backflip to the edge of the wall.
"If you don't mind, I'll follow you." He stretched his arms over dramatically. "Gotta keep in shape you know? Besides when I tend to take vehicles bad guys usually shoot them down. Or other good guys, or Deadpool. Mostly Deadpool..." He shuddered, as if reliving a bad memory. "Anyway, I'll be able to keep up I'm sure. It also keeps the visagé the Fantastic four have... three in the car one outside I'll be the outside one."
He offered a mock salute before letting himself fall off the building. | Full name:Peter Parker (Only Nick Fury knows his secret identity)
Alias:Spider-Man
Age:17
Power:
- Extreme strength. Despite his body size he has the relative strength of a spider, being able to lift upto at least 10 tonnes.
- Spider Sense - Tingles when something dangerous is happening.
- Superhuman Speed - Can catch up with moving cars on foot. Though why run when you can swing?
- Superhuman Stamina - Can run, jump, roll, swing, punch etc. longer than the average human.
- Superhuman Durability - He can take a beating.
- Superhuman Agility - Limber, bendy and can do fancy somersaults.
- Superhuman Equilibrium - Basically can balance himself on objects reallly well.
- Superhuman Reflexes - Helps with his spider sense so he can react to things quickly.
- Regenerative Healing Factor - Not as good as wolverines, but can heal broken bones in a couple of days.
^Everything is on that list. So you know exactly what's going on^
Skills:
Willpower - Strong will and moral compass.
Genius Level Intellect - Known to help some of the other super genius' with their own problems, created his own web fluid and web shooters.
Skilled Photographer - Gotta make money somehow.
Acrobat - Thanks to your friendly neighbourhood spider bite!
Hand to hand fighter - Thanks to your friendly neighbourhood school bullies! Though its dramatically improved POST spider bite.
Appearance
Brief Bio:
Parker never knew his parents, growing up with his Aunt May and Uncle Ben. Your typical hard working Manhattan couple. Entering school Peter found himself picked on quite often, for the main reason being his intellect. He had a knack with maths, science, technology but not so much the "Cooler" attributes and skills that gained people friends. However that doesn't mean he hasn't made any. Harry Osbourne, son and heir to Norman Osbourne off Osbourne industries one of the main competitors to other organisations like Stark Industries and the Future Foundation and Mary-Jane childhood neighbour and best friend for life - and one time love interest.
That was when everything changed, a bite from a radioactive spider - In a less than safe enviroment. He probably could of sued. Mutated him and gave him extra-ordinary abilities, he had the equivelant strength of a spider, speed, endurance and resilience. Though what could he do with this power? Weeks passed as he struggled to come to grip with his new powers as he had to control them. Trying to act normal in his school life and life at home to prevent anyone from noticing a difference. The main event that changed his life, was the loss of a great man.
His Uncle Ben. Shot after a store robbery Peter was one of the first ones on the scene, it was a devastating moment as he watched his friend, mentor and essentially father pass away in his arms. The last word that he spoke Responsibility. It was this that pushed him to become Spider-man. The loss he had suffered, and the hope that he would not want anyone else to suffer the same loss as he had!
Ever since that fateful day two years ago he has fought countless villains and along side several other great Heroes. Now things have changed, and he finds himself with an invitation from Frank Richards. Some kind of Superhero teamup. Why not?
Additional info:
If you want I can change how he got the call to the young avengers. I cut out that for a time even in his younger years he worked with the Avengers unless you want that in to why he's going on the team. |
53,868 | 1,468 | 0 | 1,501 | 301 | Atop the mountain we strode victorious and high spirited; we were fools to think a single mountain of the dead would be enough to defeat them.
Village of AugustonMarch 3rd, 299 AMB
Another bright, sunny day in the lovely village of Auguston was just cut short. Everyone who lived in the village had come to fear the sound of the air raid siren, for they knew what it meant. Fear had not always been the first thing on the villagers minds however and many of them revelled in their cherished memories as they buried the dead. Memories of beautiful springtime parties with plenty of food, drink and fun for everyone to partake in. The reason for this fear held a name that, to the unacquainted, seemed overly dramatic or maybe even a little superstitious. Although many of the villagers dared not speak the creatures' name, there were still a few brave souls who didn't mind risking a jinx. As the first sentry atop the decrepit, makeshift palisade spotted a dark figure upon the horizon, he made the dreaded name ring in the ears of everyone it reached. The Reapers had come again.
As the red and dark purple blood mixed and soaked into the pounded dirt, the screams of the dying faded. The last handful of fighters began again the process of burning the corpses, the blood and even half the wall. If it was tainted, it had to burn. Across the village, past the abandoned blocks of burned out buildings and gravestones, lay a small inn. The inn carried a name from a happier time, "The Lazy Dragon" stood triumphantly upon the sign at the entrance. The Adventurer's Guild had long since given authority to the owner of the tavern and abandoned the inn to its own devices. The village had never been a hotspot of activity for adventurers since The Line was only twenty miles to the north. With everyone passing the village up to head to the Line, the inn section had fallen into disuse and rarely held anyone at all. The winter had decimated the garrison at Fort Moonblade which defended the valley through which you had to pass to enter or exit the Plaguelands. The tavern held most of the remaining fighters and workers who stayed behind to try and hold against the tide.
In this tavern, a small step would take you up to a slightly elevated level which held a fairly large, and rarely used, private room. A curtain seperated it from the rest of the tavern and tucked away inside was a cloaked figure sitting at the head of a fairly large table. Outside of the curtain sat a small sign that read "Adventurer's Guild" on it. As the figure waited patiently, he took small sips of weak mead from a mug under his blacked out hood. The runes on his gauntlets had a faint glow about them as he moved them about, and even to the most educated, they seemed to exude an aura of mysterious power. | NAME "Alexander" RACE Unknown AGE Unknown CLASS Tactician EQUIPMENT Cloak, Runic Gauntlets BACKSTORY Unknown |
53,869 | 1,468 | 1 | 1,327 | 1,346 | A girl was walking along the road until a magically enchanted truck slowly passed her by. She looked up at them and she walked towards the truck and stopped them. ”I need a lift to a village,” Patricia said. Her blue eyes were definitely showing towards him.
The enchanted truck driver glanced at the girl. “The closest village to here is Auguston and that will take a while to get there,” Driver said. He was blue draconian and disliked stopping since he is heading for another village, which isn’t that hell hole. “What’s your name child?” He said.
She looked at the blue draconian and smiled slightly. “My name is Patricia I am traveling looking for a guild,” Patricia said smiling, “And I am a Rune Holy Priestess.” She wanted to get there as fast as possible.
The driver’s eyes opened wide when she said was a Rune Holy Priestess. “Runes, hmm, that is interesting, I will allow you to get in the back of my truck Patricia,” Driver said. He thought a bit and smiled with a devilish grin on his face. “You will owe me a favor, if we get there in time,” Driver said.
She looked at him slightly funny and didn’t understand what he said. ”What kind of favor, sir?” Patricia asked curiously. She backed up from the truck’s driver side door.
He looked at her and sighed at her question, he opened up the driver side door and got out of his truck. He stood taller than the short girl. “I scratch your back and I scratch your type of favor,” Driver said. He looked down at her and wondered about her for a second. He walked towards his back of his truck and popped open the trunk and bowed towards the girl. “Please get in, I must say don’t worry about this,” Driver said. He wondered why she was wearing a cloak, the only other people who wear cloaks were humans, which this girl definitely looked like from her eyes and facial features.
She shook her head in confusion in what the draconian said to her, but when he politely told her to get into the back of his truck. She walked to the back of the truck and hopped into the truck. ”How far is the village of Auguston? I am happy you stopped out of all the people who passed me by,” Patricia said smiled.
The driver, who’s a blue draconian waited until the girl was perfectly within the back of the truck and he shut the door. He recalled his memory in how far it is and smiled towards her. “It is about 5 miles away, but my place I have to go to is like, twenty-five miles away,” Driver said. He walked to the front of the vehicle and got into the magical truck which looks somewhat similar to a Ford F-150, just magical. The truck started to move forward again, but it was much faster this time since he wanted to get this girl to her destination quick so he could get on his merry way.
She stayed in the back of the truck and her injury from a long forgotten past started to act up but she grinned and bared it for the time being. ”I hope this village has a guild, which requires a Rune Holy Priestess,” Patricia thought to herself. Her sword had a bluish glow aura to it, but it was mainly her injury that was activating its effect to lessen the pain from her leg.
It took a few hours to get close enough so the driver could see the wreckage of what was the Village of Auguston and he easily knew what happened to it. His look on his face wasn’t happy. ”Great I hope the line isn’t in this bad of a shape,” Driver thought to himself. He stopped right outside of the village and looked at his notes and wrote down, ‘it is still a hell hole.’ He sighed and got out of his vehicle and walked towards where the girl is sitting in the back of the truck. “Hey, I am at your destination but there’s an Inn called the Lazy Dragon in the Village of Auguston. It is one of the stops towards the line if you could say,” Driver said. He opened the back of the truck with a slight trick.
She looked at the driver with a smile and she slowly gets out of the back of the truck with everything she was carrying. She stands right there for a minute and walked towards the village and noticed it. She was slightly in awe of the sight she sees, but she couldn’t really understand why really. ”Thank you, sir, I hope you have fun on your journey,” Patricia said happily. She walked into the village slowly from the entrance that is facing away from the line. She did notice the tavern, the Lazy Dragon but didn’t really understand anything she is seeing now unless someone in the village could tell her. She walked towards the tavern, wholly clueless of the situation around her.
The Driver walked back to his truck’s door and drove away from the Village of Auguston since he doesn’t want anything to do with the hell hole, he deemed it to be so. That would mean he will have to take the longer route to the line to get to his destination.
She heard the truck move away from the village. She didn’t really look back at it. ”I hope there’s someone in here that could help me in terms of a guild,” Patricia thought to herself. She walked into the inn’s entrance and had a confused look on her face. “Hello, anyone here?” Patricia asked. | NAME
Patricia Cole Tetra-Lira
NICKNAME
The Dragon Lady
RACE
Pulsar Dragon/Human
AGE
16
APPEARANCE
She is 4'8" tall and she weighs 140 pounds. Her hair color is blonde and she has blue eyes and she usually wears her hair in a ponytail or straight it only depends on her mood really. She is a very rare breed of Draconian Humanoid, she has 2 ft and 3-inch rainbow wings growing out of her back and they shine in the bright sunlight like a rainbow. Since she is still purely looked human but with her draconian wings, shows she's a crossbreed. On her right leg, there's a scar that goes from her ankle to her knee caps.
Her clothes, on the other hand, are quite strange and mysterious since they have unknown markings on them from an unknown language of very old ancient Draconic, which is very strange. She wears it proudly, they somewhat look like modified clothes that adventurers wear but not really, since she wears a Cloak made up of her own kind's scales, rainbow draconian scales; it has healing properties since it lessens the injury's pain on her ankle since it literally hurts her magical essence as a whole. This cloak covers her entire body, and it has strange markings on it as well, which is in an unknown language of very old ancient Draconic.
She wears a very significant piece of jewelry around her neck, it symbolizes a lot of things, the primary thing is it allows her to transform into a Pulsar Dragon, it is called a Pulsar Dragon Necklace. She only remembers who gave her this necklace it was her mother. The pulsar dragon itself is very powerful at healing people with its breath attack but it only depends on what the dragon is targeting. The draconian transformation doesn't last too long since it's based on how much mana is in the area, the larger the mana there is the longer it lasts.
Her clothes are basically similar to a peasant in the modern times since her clothes change shape and things but the colors stay the same. She looks like a peasant in most instances since she's covered with that Rainbow Colored Cloak. Her clothes colors are as follows, blue shirt, rainbow colored pants, she wears white colored bras, green panties, and her shoes are bluish gray in color. She is somewhat mysterious since she looks more or less human, just with draconian wings. The Cloak glows blue when the owner of it is intense pain and suffering because of her injury. Her cloak can turn into a normal blackish gray cloak, however, it loses its ability to reduce her pain and suffering from that injury.
CLASS
Rune Holy Priestess
-Minor self-taught in Healing Magic, which comes naturally to her but it exhausts her a lot more than normal magic since it somewhat is interrupted by her loss of concentration since she is still injured, which is a very old injury.
1. The Holy Rune Priestess is a Rune Priest that specializes in runes that heal people with certain rune symbols on the runes. She crafted a specialized rune to be put on arrows, to create her Maiden's Tears.
2. She crafts specialized runes for her Silver Might Lance to hurt with a blackened aura.
3. She crafts specialized runes for her Iron Heart Sword to make it powerful as it once was, and it uses magic sword slashes to cause its damage with the runes.
EQUIPMENT
1. Silver Might Lance - The Silver Might Lance has a specialized ability on it that can heal nearby party members within its magical aura. It is engraved with this on its sword, in an ancient unknown draconian language, which is very hard to translate. You have to know that specific language before you can see the engraving on the lance's wooden part. The lance itself has properties to detect any evil presence in any vicinity of the wielder of this weapon, it usually is in a radius around the wielder by 15 meters. The Silver Might Lance is made up of some unknown material and silver, which some trained experts say since they had to take it from the wielder to identify it but they didn't really get much from the girl who wields it other than it heals. Silver Might Lance covered with runes, gains its inscriptions so the wielder can read them, it says, 'Alteration of One's Alignment' in the same draconian tongue that the wielder can only read.
2. Iron Heart Sword - This weapon is an artifact weapon of a forgotten time, no one knows what it does but it usually keeps the user from screaming in pain since her injury on her leg is pretty bad and it glows a similar color to the cloak she wears, a small hint of blue. It only glows blue because of the pain, its wielder has to deal with on a daily basis. Iron Heart Sword covered with runes, gains its inscriptions from that forgotten time and it awakes from a slumber and starts talking to its wielder, in a female's voice, which is familiar to the wielder. The Inscriptions on the weapon are in an ancient draconian language, which no one has seen before not even the dragons, themselves.
3. Grand Ash Longbow - This longbow was created from an ancient tree in a forgotten time way before now. The tree, however, was called 'Old Ash' or 'Grand Ash' since that's what this bow is called. It has a specialized arrow for healing purposes, called the Maiden's Tears, which is covered in a Healing Runes to heal any person who is injured.
BACKSTORY
She woke up in an unknown village to her, which was named Helena, after some hero but she woke up in one of the places she was dreading, in a claustrophobic tight space in complete darkness. She was only 14 years old at the time when she woke up at the time. She woke up in someone's basement and it was pretty dark, she screamed for about an hour on the top of her lungs. In til someone walked downstairs to see what the commotion was and he turned on the lights and noticed a 14-year-old girl in his basement with rainbow-colored dragon wings. He was a draconian too but he was a Crossbreed of a Fire Dragon and a Human. He had no idea who this poor girl was. He walked up to her and slapped the poor girl in the face to calm her down that did indeed work to calm her.
Patricia looked at the Draconian that was in front of her and she asked him his name, and he smiled and walked back a bit and bowed down gently. He said his name was 'Fredrick D. Flames,' the local blacksmith in the town but what caught his eye was the girl's weapons they look extremely well crafted, master, crafted or handed down to her as an heirloom weapons. She put her weapons on her cloak, and the sword in its seethe on her belt. Fredrick calmly asked her name and she told him, 'Patricia Cole Tetra-Lira,' and she explained she is a Pulsar Dragon and Human Crossbreed. Fredrick smiled and was utterly in shock about the Pulsar Dragon in front of him since they are rumors to exist and even harder to find one alive, who hasn't died to the Plaguelands. He gently walks the pulsar dragon girl upstairs since she still seems hyperventilating and somewhat shaking at the fact she was in the dark.
Upstairs, she was a lot calmer and sat down on one of Fredrick's furniture and looks at him somewhat confused. Fredrick was in awe of this girl's beauty and will make his friends jealous that he had one of the legendary Pulsar Dragons literally appear in his basement. He tells her all about what's going on and she was somewhat shocked and this is a lot of information to take in. She shakes her head at some of the questions he asked her, like where's she's from and why are you here in that sense. She literally says, she doesn't remember anything about her past. All she can say, she used to be apart of a large family of Pulsar Dragons and Human Crossbreeds all with her last name. Fredrick shrugs his shoulders and she is the first one that has that last name since it is a unique one.
She puts her hand in her hands, and then her shiny draconian necklace shows since it is always around her neck. Fredrick instantly puts two and two together and sees that necklace as the only way for her to turn into a Full blown dragon or otherwise she's stuck as this form, she's in. She nods her head when he says that out loud to her. Fredrick was happy to talk to someone that has amnesia besides only her name, her age and that she's a Pulsar Dragon, Human Crossbreed one of the rarest draconian species out there. She asks him an important question, can she stay here as long as she helps around. He shakes his head yes since he always wants to live with a female before even though she's too young for him.
2 years later, Patricia became a welcome member in the village she appeared in 2 years ago, but she also became a Rune Holy Priest as well and has been quite helpful in the village. The Village still is very jealous of Fredrick for allowing the Pulsar Dragon to stay with him but he's been a kind soul ever since he was young. She was wanting to do something else and help people out wherever she goes. Fredrick told her she always has a home in this village. She walked out of the village trying to find some helpful work at other places, she learned her rune magic from one of the traveling rune practitioners that come to this village to buy some well-suited materials but was enchanted by Patricia's beauty and stayed teaching her everything he knew. However, since she was now walking her cloak was glowing in a blue tint since her injury starts to flare up again but she has nothing to lessen the pain right now and it's pretty much incurable since she got it when she was young. |
53,870 | 1,468 | 2 | 2,400 | 2,971 | Ki'Tann pushed his way past the small girl with little heed for her curious musings, in a hurry himself to satisfy a fletching of morbid curiosity that had been slicing its way into the recesses of his mind with relentless determination.
"Move, little one," he hissed, making haste towards the back of the inn, and leaving Patricia to wander aimlessly. Tip, tap, tip-tap. His hind claws clicked against the cold wooden boards, drawn indefinitely for balance and caution. Barefooted was more comfortable, more natural, even if it turned heads and allowed the occasional pebble to find itself lodged between the pads of his paws. It's how he liked it, and it was a fantastic way to differentiate the intolerant and the accepting, not that he was about to make the distinction all that significant. To him, it only separate those who deserved to die, and those who deserved to die painlessly.
He'd been here for less than a minute and the putrid smell of Humies was already sticking to the inside of his nostrils. The tabby stepped past a few patrons carefully, weaving around the cracks in the floor like a dancer. The pace of his steps jittered, one two, one-two-three four, one two-three four-five, subtly indicating a methodical approach to the well versed in subterfuge, or the pacing of a drunk to anyone with a shred of common sense, but Ki'Tann wasn't trying to hide anything, and he certainly wasn't intoxicated. His massive sword was on display for everyone to see, tucked away comfortably in its sheath on his back, with a crossbow hanging just below that, clipped to his belt. Beyond that, his face was open for all to see. He hid nothing about his features, and his lithe figure was discernible with ease. He was about as cat man assassin as one could get.
Ki'Tann took a wide glance of the Inn as he stepped forward, collapsing into a chair that he found secluded from the Inn's tables. His tail whipped around and rested comfortable at his side, flicking from side to side as he surveyed the room carefully. His curiosity wouldn't be sated until he found out what all the hubbub was about. | 5 feet 8 inches / 145 lbs NAME Ki'Tann RACE Felinia - Felis Catus (Common Tabby) AGE 29 CLASS Spell-Sword
{Self Taught Alteration magic}
-Invisibility spells strong enough to conceal objects, but too weak to hide large bodies, including humans. Making a goblin invisible though? Sounds like fun.
-Close range hallucination spells, capable of completely shattering the weak-minded. If you let him get both of his paws on your temples for more than a second, it's lights out.
{Scholar-Taught Elementalism}
-Control over the elements to varying degrees. Though, to conserve massive amounts of energy, Ki'Tann strays away from fire-slinging and rock-launching, preferring to use his elemental magic to enchant his weapons, hence his title of spell sword. He can imbue materials with low cost enchantments. This of course, isn't limited to weapons.
EQUIPMENT -A lightweight long-sword made of tempered Steel, lengthier than the average blade. Completely impractical in the hands of somebody with no training using large weapons. Ki'Tann prides himself on the agility he's achieved with nearly 6 feet of steel.
-A crossbow, as well as a rather generous supply of bolts. One handed, accurate, deadly. BACKSTORY "Life for common-bred Felina bodes horridly outside of the free states. Entitled humies mock my kin for the patterns upon our fur without regret. Far be it from me to claim any high ground, but know that my actions are at the fault of every last wretch who saw it necessary to pull on the tails of my brothers and sisters" ~ Ki'Tann, to the lecherous fools who question his actions
Common Felina who've served under merciless humie boots are granted a freedom from morality, and with such a freedom, a license to lie, steal, and murder without remorse. That is how Ki'Tann thinks, shaping his morals in the wake of those who see themselves as more entitled than his kin. Ki'Tann, or Kit as he prefers, lives his life between bouts of melancholy and vicious threats, desperately gripping to what little identity he has left whilst dodging arrows flung with Rancor at his treacherous striped hide. He has been labeled as a thief, a murderer, and much worse by those who have escaped his wrath, or the lucky few who continue to draw breath after paying for his services. Needless to say, he is not a very nice person.
From the day he was born into a litter of 6, Ki'Tann knew no mercy. He and his siblings were sold into slavery as kits, raised to obey and serve at the boots of humans. Felina Kits were affordable, impressionable, and in great number, after all. Why not use them for something? It wouldn't have been so bad, if Ki'Tann's owners weren't colder than a fatal winter. As he grew into his role as a house servant, as did his resentment for all humankind. The stories he was fed to shatter his spirit only stoked a flame in his soul, a burning hatred for his captors and the entitled Felina who saw his sub-species as less-than-worthy. For every mark that his owners carved into his tail, he carved a notch in the base of their broomstick. By the time that he'd covered his instrument of cleanliness in scratches, Ki'Tann had decided that enough was enough. One night, as his master, his wife, and their two children settled down to sleep, Ki'Tann snuck out of his shack, and clawed his way into their bedrooms. With his aptly sharpened claws, he slit the throats of his would-be family, and fled their land with an empty locket, and a bag of gold, leaving his pain, and his soul to burn along with his victim's corpses on the edge of their farmland.
The years that followed were harsher to him than he'd ever known. After he'd burned through the gold he'd pilfered from his masters, Ki'Tann found it difficult to survive on his own. With so much prejudice aimed at every other race, Ki'Tann found himself pillaging any food or gold that he could from anyone who was stupid enough to leave their belongings unattended. Of course, he spent his time in and out of jail cells, caught countless time by guardsmen as he amateurishly hobbled from food stand to food stand. It was there, where he learned from some of the most despicable fellows you'd ever hear about. Lock picking, swordplay, and even the basics of mana. Slowly, Ki'Tann was learning about everything one needed to live a life of crime without worry.
The time Ki'Tann spent in jail began to dwindle. Guards found themselves in tatters, forced into corners by his uncanny swordsmanship. Men and woman whispered rumors of an evil cat wielding a blade longer than his own tail. His name became infamous among criminals, and at last, he'd found an outlet for his boundless seething rage. But staying in one place proved too dangerous for a single rogue Felina to manage. In time, Ki'Tann realized that he would have to move. And so he did, across the world with little regard for those he plowed through. He took what he wanted. He killed any who stepped in his way. Only in the company of other common bred Felina, would Ki'Tann show kindness and understanding. And that's how it went for as long as he can remember. |
53,871 | 1,468 | 3 | 2,611 | 41 | The steady clip clop of heavy hooves meeting the worn earth of Auguston sounded as Atlas meandered through the village. His sleepy cantaloupe colored iris roving over all the sites that the village had to offer. Which to put lightly wasn't much. Perhaps at one point in time the village had been a plucky little hamlet. One whose days were filled with lively mornings and peaceful nights. A time when its patrons did not have to scramble to their shoddy homes and hope the threat passed over with little casualties as possible. A time when Reapers was not a household name uttered in harsh frightened whispers.
The large snowy coated centaur's sightseeing was brought to an end as he came to his intended destination. The Lazy Dragon. It looked just as the old villager had described. A bit small in size and could use some work. Overall not too shabby. However, he wasn't to picky in the first place. He didn't plan on staying for an extended amount of time here. Just a few weeks maybe a month at the most. Long enough to rest up and hopefully earn some coin for his pocket. Or at least enough to get him by until the next settlement. He needed work and this was the place he was pointed to find it.
Atlas bent forward slightly using his hand to push past the door hanging his head low so as not to bump it on the frame. His tall and sturdily built stature prove to be only a slight inconvenience as he entered the tavern. Thankfully his equine half was only brushed slightly by the frame and did not get stuck...this time. Oh the joys of a centaur.Almost immediately he had to stop so as not to trample over the small female standing near the entrance. She was shrouded in a cloak and from what he could tell was pretty young in age. " S'cuse me, ma'am." His voice a deep hum as he offered her an apologetic grin dipping his head in greeting as he stepped around her, making sure not to step on her foot in the process. She was so little and a misstep from him could probably cause some serious damage. A quick survey of the tavern showed that business must have been slow today. A few patrons scattered about here and there with one in particular standing out from the rest. A feline like figure was seated away from the rest. Even though the feline had stirred his curiosity, for the moment, Atlas decided to leave him be. He didn't look to be in the mood for small talk. There was most likely a reason the cat had chosen a secluded spot. And Atlas could respect that.
His attention stopped on the small sign that read Adventure's Guild which was placed outside of a curtained off area. The same guild the old man had told him about. If he were to find work surely that would be where to start. As gracefully as his bulky body allowed him, Atlas made his way past the tables and people. Drawing back the curtain and entering the private room, he saw a large table with a lone figure sitting at it. Huh, kind of smaller than expected. Perhaps the rest of the guild hadn't arrived yet. He shook his initial shock from him and dipped his head at the figure moving closer and extending his hand towards the stranger to shake. "Howdy, the names Atlas." Another glance around the room. "..Are you the leader of this guild?" Dumb question maybe but he couldn't just tramp right in and say nothing. | ((Minus the horns and cloven hooves)) NAME Atlas RACE Centaur AGE 32 CLASS Bounty Hunter/Archer EQUIPMENT
- 1 Long Bow
- 1 Quiver with Arrows
- 1 Hunter’s Dagger
- Leather Armor
BACKSTORY Atlas had a normal childhood for a young centaur. He was born to a loving mother and father with three younger siblings. They being a unit of a a much smaller herd when compared to The Great Herd, who rule the Great Plains. Ever since he was young it had been the young boy’s dream to become a defender of the herd much like his father served. As such, at a young age his father began teaching him in the art of archery to which Atlas took to immediately. The boy spending any free time he had practicing until he was near a master of the weapon. Life in a nomadic herd traveling from place to place may have been hard at times due to draughts and long winter however, it was a happy one none the less.
However, just as Atlas was beginning his teenage years disaster struck. After one particular long draught a flash flood struck in the dead of the night. The raging waters causing many to be lost to the flood never to be seen again. Atlas as well was swept away by the rapids being torn from his father's grasp. By some miracle Atlas managed to survive, water logged, scared, and bruised the young centaur scrambled his way out of the wreckage and took refuge in the brush that night. When he awoke that next morning, it was clear to him that he was alone. That he was far from his family...his herd. He wasn't even sure if they were still living at that. The only thing he had left to remind him of the life he once had was his father's old long bow.
From then on Atlas has been on his own. He managing to survive on his own using the skills he had been taught as a young boy. As he grew he turned to working a variety of odd jobs mainly helping farmers' in the fields or any other form of hard labor. As time went on Atlas found himself in the Free States using his hunting skills to capture game and sell at the market. However, he is also not shy of doing bounty work either. Figuring he was pretty good at hunting animals so why not people as well? |
53,872 | 1,468 | 4 | 1,836 | 2,622 | Petrichor
"That ain't nice y'know."
A gunshot resounded around the area followed by a thud. A heavily covered person stood before a lifeless body, a revolver pointed at the corpse. Blonde hair peeked through the turban that the person wore and bright blue eyes stared coldly at it. She let out a sigh and then placed the revolver back into its holster under her dark cloak. "If only 'ya just listened, it wouldn't have ended like this." She said with a shake of her head.
She then spun around and then began to head out of the house. Her footsteps echoed in the empty establishment, creating an eerie tune. She hurried out of it, not out of fear but rather out of urgency. Time to turn it in. Once she was out of the house, she was immediately greeted with the sight of a crowd forming around her, or rather the house itself.
Murmurs that blended into each other, creating a screeching symphony, erupted when she stepped out. Eyes fell upon her and people began accusing her of things she did do, but they didn't know the context behind it. They didn't dare come closer, not when she had such a menacing gun slung over her shoulder.
Adira looked at them and then raised the cover of her mouth that was part of her cloak. Shit, did that wake up the whole town? Of course it would. She guessed that would have been really loud. How will she get out now?
"Clear the way!"
A deep voice rumbled out and everyone scattered, making way to three people dressed in guard uniform. Adira calmly looked at them. Her right hand gripped tightly on the strap of the Reaper. The captain, by the looks of his uniform, ordered the two to go inside and he stayed by Adira. He was of the Wolven folk, built like a warrior with a battle axe strapped on his back. He was like a wall between her and the people, and also her freedom.
The two guards came back running. They reported their findings and the people revolted, shouting profanities until silenced by the guard once again. The captain looked at Adira, eyes boring holes into her. "You are hereby under arrest for murder of Rajir Habvid. Any resistance will be met with violence." He then harshly grabbed her wrists and then the two guards cleared the way for them and she was led towards the jailhouse.
Adira did not struggle against him though. In fact, she just went with him. She was shoved inside the jailhouse and then they looked at each other. The captain sighed, emerald green eyes looking at Adira like she was a joke. "What in the name of the gods was that? I thought you said you were doing it cleanly."
"Ain't my fault Cap'n." Adira replied before swiping a bottle and then drinking from it. She could see the captain scrunch his nose at the stench of alcohol. "He wouldn't come silently so I had to put a bullet between his eyes. Or else, I would've been the one on the ground."
The captain rubbed his forehead. "Ugh, fine. But they can't see you leave here unscathed. We'll send you over to Auguston. Pretty close and there's a small inn there called the Lazy Dragon and there's a small Adventurer's Guild stall there, even after the whole independent inn thing. It's a little run down but it's still alive." He then took a pouch of gold and then tossed it towards her and she deftly caught it. "I think they're calling you over there."
"Thanks a bunch Cap'n. S'ppose I ain't going back for a long time eh?" Adira asked with a grin as she was led towards the back door and a small cruiser was there.
"Nope." The captain said before crossing his arms. "Or else I'll lose my job. Come back here... preferably in thirty years or so, or never at all."
Adira gave him a big grin and then sat down inside and closed the door. The driver didn't speak to her. She then gave the captain a small wave before the car lurched forward.
"Oh damn, Auguston's been hit pretty hard." The driver commented as they drove in. He stopped in front of the village to let her out. "Good luck man." He said.
"Thanks. Take care on your trip back." The turban wearing woman exited the vehicle and then proceeded to walk towards the inn. Auguston probably got hit by Reapers again. She bowed her head at the fighters who were burning bodies. She kept to herself as she hurried towards the inn, not wanting to fill her nostrils with the smell of burning bodies. Adira rarely went here. The Line was only a few miles away so she usually just passed by this place without much thought. Though she kind of wished she saw this place when it wasn't in this kind of state.
The inn wasn't any better either. Poorly taken care of and obviously not used very much, but it was standing. Adira entered and then immediately went looking for where the little stall was. She was already an official member of the Adventurer's Guild, it's just that she doesn't know about this particular branch. Disappointing right?
She found it quite easily. She noticed other people but she merely sat down on one of the seats on a table that wasn't occupied and then leaned back on it, looking at the mysterious cloaked figure. She was pretty sure this was the guy she needed to find. Alrighty. She's pretty interested on what they're going to do. | NAME Adira Yushnik
RACE Human
AGE 26
CLASS Adventurer / Gunner
She would often simply be categorized under Gunner as she is one of the few who use guns even though she has the capabilities of simply wielding her magic. A gunner is simply that - a being who uses guns as their main weapon. Though it should be noted that gunners are experts of their craft, learning how to manipulate a gun they had never touched before in their life and to use these guns effectively.
Adira, as a human, is capable of wielding magic much like the gnomes which resulted to her learning to imbue elements into her bullets. An adept elementalist who rarely uses it in its raw form. She can make quick money from enchanting other weaponry for other people - a trick she learned with the gnomes.
EQUIPMENT
Reaper - An enchanted M4A1 which has the capabilities of firingboth real and magic bullets. She is capable of wielding magic so she is able to incorporate her own magic to produce more magical bullets. This is customized so she can change the elements of the bullets by simply flicking a switch at the side of the gun. Slung on her shoulder, usually seen.
Redeemer - A revolver that runs on both real and magic bullets as well. To change the elements of the bullets, one must reload the chamber with the element of your choice. It is kept at a holster on her hip. Sometimes hidden when her cloak is closed.
Tenjin and Tenshin - Identical wakizashis that are usually hidden under her cloak at the back. She rarely uses them and is usually carried around as a memento of the two siblings she had been traveling with before.
Several necessities
BACKSTORY
Adira was born and raised in the Free States. It was always a hub of activity - with all races coming together here to sell, to find someone or to simply mingle with others. Although, of course, the presence of the Mage's guild there did help with attracting aspiring mages there. Her parents had died when she was just five years old, forcing her to the streets and to fend for herself. Of course, the first thing that Adira had decided to do was to try and beg for money. She managed to scrap through life like this, going around and begging for money and sometimes helping out so that she could earn money for food. At night, she would hide under stalls, or anything that could put a roof above her head and sleep there. For some reason or another, she never did resort to stealing. She never knew why, and admittedly, she kind of regretted it.
When she was ten years old, she was found by a bunch of gnomes. She didn't know what they were but they didn't seem to mind. They asked her if she wanted to live with them for a while and she, of course, accepted. They were surprisingly smaller than her, even if she was simply a kid who is also a girl. But when she arrived at their house, it fit her perfectly. She found out a lot about life and learned from the gnomes. Magic was something she learned from them as well. She stayed with them for another ten years, learning what she can from forging to magic manipulation.
Upon reaching twenty years of age, she began taking quests from the guild to travel. The gnomes sent her away with smiles and guns. She met Tenjin and Tenshin through this job. They started travelling together after finding out that they were doing well when fighting together. Thus started their adventures. The feeling of your heart beating against your chest like a rhythmic drum, facing a monster that you hope to exterminate... that feeling was something Adira treasures. It just gives her life a purpose. Seeking the thrill of adventure was something that was true for her.
However, as she reached her twenty fourth year in this world, something went wrong. Tenshin and Tenjin decided to go on an adventure together and left Adira by herself. They wanted to bond as twins after all and Adira respected that. She did easier quests, quests that she can handle by herself. Months passed and they didn't return. She grew worried. One night, someone knocked on her door. She opened to see Tenshin, injured and dying. She tried to help as best she can, calling healers to aid Tenshin but he was doomed to die. He told her of what had happened, how the monster had jumped them while they were sleeping on their way home and how he managed to get out because of Tenjin's sacrifice. Tenshin didn't want to leave Adira wondering what happened to them so he managed to trudge on, holding onto life just by sheer will. So he died on the bed a few hours later.
Adira seemed undeterred in her quest for seeking thrilling adventures, even with the weight of her two friends' death. But she always remembered them by carrying around the wakizashis Tenshin use. She will always remember them and has made it her goal to find the monster and kill it as revenge. Until then, however, she will continue working for the guild. After all, recklessly searching for that monster would only result to her ending up like her two friends. She's also waiting for a group to help her in her quest but she never did post a request for it. She wants to get stronger first. |
53,873 | 1,468 | 5 | 2,580 | 44 | “OWWWWWWWUCH!”
A small child wailed in pain as tears built up in her grey eyes. Marissa gave the girl a sympathetic smile. The fox understood that the ointment stung; but the girl had such a grievous wound on her leg that if it wasn't cleaned and treated as soon as possible, then it would get infected and the girl would suffer far worse than a short stinging sensation. Marissa continued to press down on the rag and the girl couldn't hold back the tears any more. She sobbed and Marissa put her free hand on the youngster's dirty cheek.
“I know, I know dear. It will be all over in a few moments.” Her soft hand stroked the rough skin of the little girl and her thumb swept away the tears.
The patient gasped and sobbed as she tried to be a brave person. She decided to focus on anything else that was not the pain or the wound. Her eyes fixed on Marissa's large white tail. No, that was wrong, it wasn't completely white, was it? There was a subtle yellow in the fur. The tail stood proud in the air as though the Healer had made a conscious effort to keep it off the mucky ground. The child pointed to it and met Marissa's red eyes.
“C-can I stroke it?” She quickly wiped snot on the back of her pointing-hand and returned to pointing at the tail.
Marissa grimaced. “I would rather you didn't-” The girl started to cry again and Marissa's large ears twitched and shot up. “O-Of course you can! Don't cry, don't cry, if it helps you, you can stroke my tail.” She begrudgingly guided her elgant tail to the child's lap and continued to treat the wound; now applying a thicker salve before the bandage.
“Yay! Thank you, Miss!” The grubby girl grabbed the tail, making Marissa cringe. However, the stroking was very soft and gentle and the girl looked a little more at peace. Marissa smiled and focused on her work.
~*~*~*~
After her final patient, Marissa was tired and groggy. She held her tail in her arms as she headed towards The Lazy Dragon inn, and plucked dirt from her fur. She would have to groom it later. As she arrived outside of the building, she flicked her tail behind her and cautiously opened the tavern's door. Her eyes scanned the tables and bar, searching for individuals she should be wary of. Content that no-one looked too dangerous, she continued toward the bar and asked for a small cup of mead.
As she waited for her drink, her attention was caught by the rustle of the curtain to the back room. 'Adventurer's guild'. She had worked as a volunteer for them before, helping heal up Adventurers for free for a chance to promote her potions and salves. Marissa tapped her fingers absent-mindedly against the counter as she considered peeping in to see if there was anyone she knew inside. Maybe she would watch it for a while first. | NAME Marissa Fennix RACE Vulpinia AGE 24 CLASS Healer EQUIPMENT 1 tribal pendant
1 concealed dagger(Right sleeve)
1 potion crafting kit
assorted herbs and ingredients BACKSTORY Marissa was the odd one out of her family from the day she was born. Pale skin and light hair caused the family of red-heads and brunettes to assume that she was an albino. They took the new baby to their resident Shaman, who concluded that she had inherited the vulpes zerda genes that her father carried. Content that they didn't have to abandon or drown the new infant, they gave her the name 'Marissa', a rather human-sounding name for a unique Vulpinian.
As Marissa grew older, she showed no interest in being a ranger or scout like the rest of her family. Since she had 3 older brothers who were natural hunters and scouts, her father (Tiptoe Fennix), was happy enough to let Marissa pursue her own dreams and fantasies.
Her mother (Swift Fennix) taught Marissa about the herbs and medicines of the forest. How to check for serious wounds or illnesses, stop a wound from bleeding excessively and prevent infection from taking hold. It was useful information that Marissa practised on her brothers regularly since they often came back from the forest with scrapes and the odd rash from a poisonous plant.
Besides that, it turned out that Marissa had more to her than just being able to mix medicines and bandage a scratch. At the age of 7, she began to have vicious night terrors. She would wake in the middle of the night screaming fighting off phantoms. Tiptoe and Swift tried everything they could to calm her down and wake her from the nightmares. They took her back to the Shaman who said that these nightmares were a sign. That's all the Shaman said. Just a vague answer that offered no closure or even a direction on where to take things next.
Marissa decided to take matters into her own hands. If the nightmares were signs, then what exactly did they mean? By the age of 10, she had started to ask the Shaman about interoperating dreams, which led to the topic of Oneiromancy. That caught Marissa's attention and she tried to gather all the information she could about the magic. There was more to it than just figuring out what dreams meant...
Once she had exhausted her Tribe's resources on Oneiromancy and healing, Marissa wanted to leave her tribe in pursuit of more knowledge. At this point, she had turned 14. Her mother hated the idea of her precious, only daughter leaving the tribe, especially at an age where she was maturing physically; worried that slavers would capture her. The pair of them argued very often about the idea of Marissa leaving the tribe. Once she turned 15, her father stepped into the debate and said that he thought it would be good for her to learn more about her dreams. (She was still having night terrors, but they had gotten better with age.) He said that the only places she was going to acquire more resources were outside; beyond the forest and that other families let their youngens explore past the forest. Swift eventually, begrudgingly agreed to the journey but on the insistence that she left with a strong companion and that Marissa would write often.
So Marissa began to travel with a scruffy Vulpinian named Badger. (It was a nickname he had picked up.) She got along with him very well. He was a good listener but not a very good talker. As the years went by, Marissa had learned how to stop her nightmares from being night terrors; she learnt how to read them and subdue them. She could give herself sweeter dreams and even help others who suffered from night terrors. Of course, she never forgot her medicines and herbs; as she travelled, she explored and discovered all sorts of flora she had never heard of before! She studied under various Healers depending on what town she was in, watching and comparing how each of them treated different injuries or symptoms. She always welcomed advice and eventually was able to give advice back, spreading different medicines and techniques.
It was at the age of 22 that Marissa and Badger finally came to the Free States, home of the Mages Guild. Feeling immediately at home, Marissa dived straight into her work and found joy in helping wanna-be adventures. She sold potions or patched up guild members after a mission.
A year later, Badger had left on a quick quest to gather very specific herbs and ingredients for Marissa. He never returned. Unable to fight off an attack by herself if she went searching for him, Marissa spent her coins on a contract with the Adventurer's Guild hoping a party woule be able to track Badger down. She tried to gather information on her own in the meantime but could not get any leads. It could have been anything that took or killed him; bandits, slavers, animals etc. Frustrated that the searches were bearing no fruit and with her coin-purse depleting quickly as she resorted to paying under the table for extra adventurers, Marissa now wants to find a group or at least another person she can join with to explore the shadier parts of the realm in hopes that Badger IS still alive and CAN be saved. She just needs to practice oneiromancy a little more and then maybe... |
53,874 | 1,468 | 6 | 2,033 | 9,320 | ~Lia~
Hmm...it should be...around here somewhere shouldn't it? It had been awhile since she had been in Auguston, and her sense of direction was likely not exactly what one would consider stellar in any fashion, but she had lived in the area of a year or so, so she thought she had a fairly good grasp of the area. Well. She should have at least, but judging from the way the place looked...was it Auguston? It looked so different. So much more...glum. There were a lot less people playing dead last time she was here, that was for sure. Did the funny death men come again and take people to their sleep? No no, there was a lot less fire involved if they did that...were the living ones burning the dead? They made such sweet smells, at least. Perhaps she should take a nibble...
Suddenly, her steps were halted by some large bear thing and caused her to stumble backwards.
"Hey, watch it!"
Oh wait, it wasn't a large bear thing. It was a large living thing without any fur whatsoever. How sad. If it was a bear, it'd make for a fluffy pillow. Still, her friends had taught her manners and she should apologize for running into the large man!
"Sorry," She tilted her head to the side under her cloak. "The smell of the dead is so sweet...I was distracted, since It was making me hungry." Great, that was a good apology! Straight, honest, sincere, and to the point! "It is a pity you are burning them - we could have been such great friends." Also good! Her friends told her she should always try and appear friendly if she wanted to have a good life. Granted, for the past few years she hadn't exactly succeeded. People throwing knives and trying to do stabby things to you were not friends.
Wait the man was giving her the most queer look. He looked a bit...sick, actually? Maybe shocked. As a good, caring individual she should ask if he was alright.
"Sir, are you alright? You look a bit sick...maybe you should sleep? It is a luxury some dead don't have. Maybe don't take it for granted?" Oh right! She was in a kind of a hurry, wasn't she? She should make it to the guild. She knew where it was. Couldn't be too far from here, nope! Reaching up, she pat the man on the head. "I have somewhere to be, but perhaps you should take a break. Maybe try not burning the sleeping ones? Perhaps it might help you sleep better." Before the bewildered man and onlookers could even say anything, Lia started walking again towards her destination. A small place called The Lazy Dragon.
Lia stepped inside, making sure her cloak still concealed most of her body.
The air inside smelled unpleasant - the smell of the living. Not that she disliked the little live birdies, but her and them tended to not get along well. Over the few years of what one could call her life, she had learned to avoid places that smelled heavily of them and stuck to more...secluded places where one such as her wouldn't be bothered all that often, except for the occasional work. At least it looked appropriate - a bit run down, but that meant it had a certain charm to it Lia definitely liked.
After a quick survey, the Elf found what she was looking for - a curtained off area that read Adventurer's guild written on a sign over it. Well, if she was looking for work that was where she needed to be. She hadn't been in regular employ of the guild since...well, since her friends decided to take a nap. Seemingly ignoring everyone else in the Inn, Lia walked into the area and was greeted with a rather pleasantly empty room.
Just a...cute furry little horse man and a shady looking man with magic hands. Her eyes lingered on the centaur as she walked in, standing right in the curtain. It was likely fairly awkward having this cloaked figure staring at him, come to think of it. She should stop that and apologize for staring. Staring was rude, yes?
"...sorry for staring, but you're fluffy." There! A good apology with a compliment! Haha, she was doing pretty well at this, yes? And her napping friends were always so worried about leaving her alone. Feeling like she had succeeded in making herself appear as an upstanding citizen and a little tiny bit more human, the cloaked Elf walked to a far part of the table and took a seat, deciding not to lower her hood just yet.
It would be potentially dangerous to do that. She may be dead, but she definitely liked living and attracting attention to herself was not a good way to continue to be not-dead more. | Lia has a slender, lithe build though she has fairly well toned muscles on her frame. She has long, black hair typically tied into twintails with bright yellow eyes and typical pointed ears of her people. She normally wears airy, light weight clothing with long boots and short pants, with a belt holding various pouches of items and other things. Typically, her appearance is concealed under a simple cloak, making it difficult for someone to see anything other than her facial features. An odd blue colored gem seems to be embedded in her chest.
Her body, seems to always have stitches or other parts simply seemed to be sewed on.
NAME
Primalia
'Lia' will do nicely, however.
RACE
Undead Elf.
AGE
Physically, appears somewhere around early to mid twenties. She cannot comment on her actual age, though 'woke' around seven or eight years ago.
CLASS
Assassin/Acrobat
-Minor, self taught proficiency in Decay Magic. Nothing all that special, mind you and it is fairly exhausting for her to use in any capacity.
A: As long as a part of her body is connected to the Resurrection Runestone, she can live. Just sew an arm or severed limb back on and it'll be good to go....mostly.
B: Healing isn't that easy. She doesn't exactly heal wounds through natural means. She can do it, but it just happens much more slowly and being healed Via magic is the easiest way for her to do it. As of now, she has yet to really have any trouble with this.
C: She doesn't need to eat, drink, nor sleep. Though, she can enter a state similar to sleeping to pass time.
D: Has some odd...cravings every now and then
EQUIPMENT
-Needles and sewing equipment for 'Keeping it together'. Undead do not exactly heal well, even from minor scrapes.
-Various small knives hidden on her person, used for throwing. Incredibly sharp, and deadly if you get hit with one. With her nimble, dexterous hands and accuracy she can reliably hit someone in the head from quite a distance away even while moving.
-Two large curved Kukri, her main choice of physical combat. Sharp, sturdy, and effective for deflecting blows as well as stabby stabby things.
BACKSTORY
Lia doesn't remember much about herself - not even her real name. Her first memories are of both pain and terror, smelling some noxious stench, and the sound of dripping water from a rusty pipe. Her second, is of the person who gave her her name. He was her 'father' or 'creator' as he called himself. The person who breathed life back into a corpse with a Runestone of Ressurection. Something he made himself, after many, many years of study and hours of labor. She, was to be the first of many of his creations, as well as a research tool into necromancy and undeath.
Unfortunately for him, he had no actual control over his creation.
Scared, confused, terrified, and perhaps more than a little unhinged, her third memory is of her she brutally murdered the mage in quite the horrific fashion. Having no knowledge of the outside world, herself, or anything else she remained in his lab, clueless as to what she should do or who she even was. Some months passed, and she managed to get a grip, so to speak. She had made herself a small home in the former lab, and was more or less comfortable and passed the time reading the mages old magic tomes and other books.
It was then, a small group of adventurers managed to find their way into the former lab - hearing rumors of not so morally correct research and other things, they were dispatched to take care of this mage. To their surprise, all they were met with was a terrified elf with an odd runestone implanted in her chest. Seeing the mages dead body and how exactly he died, they decided to take the elf with them for a bit of questioning as well as to find out who exactly she was.
For the next year, was about as happy as she ever had been. Understanding both what she was and that she had absolutely no knowledge of the outside world - she could hardly even speak in complete sentences. Plus, the value of the thing keeping her alive was enough for a number of people to want her head. They taught her to read, write, speak, and she learned to defend herself from this small band of adventurers. Unfortunately, greed brings out the worst in people more often than not and a trap and a betrayal later, from a man and former comrade by the name of Alastor, her friends were dead and once again, she was alone. She barely managed to escape from him, losing an arm and taking out one of his eyes in the process.
The next years, were rather hard. Aside from having to find a new arm that looked roughly similar to her old one and sewing it back on, she didn't have much else to go. Alastor would likely still want to get his mitts on her, and that would almost certainly end in death. So she left the adventurers guild, deciding to travel for a time. She bettered her skills, learning to control her body and acrobatics much better, as well as learning how to use magic in a much more proficient fashion.
Unfortunately, she spent most of this time traveling alone. She was betrayed by someone she considered a friend once, and he killed her friends and almost her - all for some stupid stone. So she kept to herself as she traveled, deciding to wear a cloak to hide both her injuries as well as the stone that was keeping her alive. She had to kill more than a few people who were too greedy for their own good, and not sleeping or being able to relax for long periods simply became natural.
Years passed though, and she eventually decided she wanted to settle things with Alastor. Besides, money was scarce and tight, stealing and contract killing could only get one so far before things got out of hand. So she eventually made her way back to the guild. She isn't particularly looking forward to working with others, but if she has too...well, she suppose she might give them another shot. |
53,875 | 1,468 | 7 | 1,650 | 712 | A cobbled carriage drawn by nothing but enchantment bumped down the rough roads. The mage inside was making his rounds like many other strange traders of magic and tech alike. Unlike the noisome cars that frequented these roads this bewitched carriage had no motor to make sound over the beautiful music of the forest. The plump mage in gaudy, purple robes sat in the front. He held reins that strapped around to the bottom of the coach. One had to be wary in these parts. Reapers and all that. Regardless of the fact the mage hummed a marry tune and shifted jollily to it in his seat.
Wildlife in this area was thinning. Perhaps it was because they sensed a coming danger that men could not. "I remember when these parts were bustling." The mage muttered to himself. "So much life, now it's all going gray." He sighed. This man was here to peddle his trade; enchantments, potions, household goods that most would consider snake oil. A legitimate business man - and he heard a sound no trader wants to hear!
A loud snore cut the air like logs being sawn. Then a snort as whoever it was settled. The mage pulled the reins back and cursed. "Again! Damn stowaways.." The coach rolled to a stop, hill or no it stayed in place. As he hopped from his perch the mage took his staff, clacking it against the road every few steps he took. He gawked in awe at the creature sprawling amongst his luggage. How the hell did something that big hide in his goods!? This mostly naked cat-man had to be at least a head taller than six feet. The cat scratched his furry abs and flopped over again, completely unaware he had been discovered. The mage, a little intimidated by the size of his guest, made good of his staff and gave his stowaway a poke. His guest simply batted it away like it was second nature and rolled over.
That was enough to tip him over. "You! Get up! This is illegal and dishonest." The mage commanded. The great cat-man finally roused. He rubbed his eyes with a forearm and grumbled something unintelligible and angry sounding. "If you want to keep going you'd better damn well pay for it! I don't even know who the hell you are." The mage kept going, he must have been really pissed.
The stowaway finally responded. "Yeah -- about that. I'm Ramm." He scratched at his disheveled mane thoroughly as he kept talking. "How 'bout this cherry-face? I guard you until we get to Auguston. After that this gets put behind us."
The mage's face lit up a bright red on queue. "Cherry-face!? Not happening, beasty." He retorted.
Ramm's face stretched into a terrifying toothy grin. "Beast? Where I come from that's a compliment." He chuckled a little. "Fine. I'll walk. I can smell the town from here anyways."
There was a visible relief in the man's eyes. At the same time his own curiosity was piqued. "Smell the town? What do you mean?"
Ramm perked up at the question. "You don't know do you? Haven't been around Auguston for a while then. Town smells like burning ever since the line got closer. Makes it easy for me to find but hard to stay." He looked around at the bleak forestry. "Can't blame the wildlife for running off when they've got senses like mine. Given the choice I'd leave with them. Too bad I love fighting, and fighting gets me paid." He beamed at the trader.
Safety seemed to be pressing on the mage's self interest. "Fine, I'll take you to Auguston but that's it." He concluded.
___________________
Auguston was worse now than Ramm remembered it last. The smell permeated the soil. The fabled reapers must've been getting closer to them. He hadn't the opportunity to meet them in combat yet but relished the thought. It excited him.
One of Auguston's last, most resilient attractions was also his destination. "The Lazy Dragon." Ramm muttered as he looked at the sign. Fitting for a place to gather a fighting force. Someone needed to wake that dragon and who better than an elite team of fighters. He stomped gracelessly through the door and into a tabled area. The inn itself wasn't far better than outside. The dour mood that had settled across the town had infected the patrons in here too. A mad grin settled on his face. That meant a clash would hopefully happen sooner than later. He plodded toward the curtained off area and stuck his head through to look at the menagerie gathered together. Tabby cat, a centaur, an elf. That was a collection. He stepped all the way and paused next to the elf. He gave her a discourteous sniff. She smelled like dead people. Finally he shrugged and leaned against a wooden beam. Most people in this town smelled like dead people. Roasting the dead wasn't even a terrible smell, it was everything else they burned with it. He finally introduced himself. "Name's Ramm." | NAME Ramm Broe RACE Felinia - Panthera Tigris (Tiger Subspecies of Felinia) - *Nods at Tex* AGE 24 CLASS Shapeshifter - A class of nature magic users generally centered toward the preservations and mastery of natural forces like a druid. Ramm could give a damn about nature however. He just wants to be the apex predator.
(Taught By a Master of Natural Magic)
Shapeshift (Tiger) - Ramm takes on the form of an eight-hundred and fifty pound tiger, matching his colors. A huge beast and definitely larger than the wild animal the form is inspired by. Defensive magic still affecting him is carried over in forms. This form has strength augmented by shapeshifting magic and while rather reasonable for its considerable girth at current will gain in strength, resilience and ferocity as the story rolls on. Mana consumption from the shapeshift is a one-shot deal, Ramm uses the energy and doesn't need to use energy again until he wants to shift back. If he is drained of mana he will be trapped in this form until he recovers enough to change. A tiger doesn't talk.
Stoneskin - A magic spell that creates a layer of lithified flesh to protect against most physical attacks until the layer is removed or fades over time. This spell generally lasts a few hours and feels natural to wear. It can be cast on others but being a rather novice in direct spell-casting Ramm usually just throws all his magic on himself and ignores everyone else. Stoneskin is able to mitigate lesser damage until chipped away or some of the damage from greater attacks before being pierced are exposed like explosions and weapons meant to pierce through solid objects like high caliber rifles and thrusts from a strong foe.
Sunburst - A brilliant flash of fiery energy mimicking the lashing light of the sun. This is generally intended as a druid's best friend. Ramm sucks with it though so all he can manage is a bright pop of light and maybe some semi-useful sparks. It is still one of Ramm's favorite party tricks to use. This takes little to no mana. Sunburst cast properly is an elemental spell cast after the fashion of a druid and used to burn an area with fire like a flare from the sun.
(Self-Taughtish)
Shapeshift (Wrath) - Ramm's favorite and most used ability. After a lot of trial and error, Ramm learned how to hold the tiger-shift part of the way through, granting him an increase in size, strength and speed while still allowing him to stand on two feet and speak. With Wrath in effect Ramm drains a little of his mana constantly because he hasn't managed to work out all the kinks yet.
Hibernate - A magical slumber that a master druid would use to calm animals and lull them to sleep. Ramm being a failure at conventional magic uses it on himself to recover from harm and fatigue more quickly. He has recklessly augmented his use of the spell with a restorative one that he could never manage to get right on its own. While hibernated he's clearly vulnerable from the deep sleep he's under, it does however help him recover from many unconventional threats like poisons of the less deadly variety, mental attacks and illnesses. The restorative magic allows him to recover from fatigue and injury in a quarter of the time a normal person would. EQUIPMENT Harness and Loincloth - Pretty self-explanatory here. Being a shapeshifter that changes size consistently it's nice to have clothing that doesn't tear apart. A harness holds the loincloth, pouches and various other tools in place.
Knife - An archaic styled combat knife. It looks to be what historians would identify as an ancient relic from before the manaburst. It could also just be a cheap gnomish knock-off. Either way it still cuts fine.
Spear - It's just a wooden pole with a sharp piece of metal on the end. Were you expecting some magical artifact with a special name? Pfft! Spears have been killing legendary heroes for ages, a knight that doesn't fear a peasant with a spear is a fool. While Ramm's got quite a lack for talent in advanced magic he has a special love for the art that is combat. BACKSTORY Something Ramm learned early in life was that there was nothing quite so thrilling as the rush of battle. The scent of fear, blood and fire was exhilarating. Make no mistake, he wasn't obsessed with death, no. It was the conflict, the fight, the brawl! While many a man became drunk on mead this one was intoxicated with victory and the thrill of worthy combat.
Ramm recalls little of his youth, too many blows to the head perhaps? It was a dull and unremarkable time of safety. He learned from masters that drilled rituals and proper honoring ceremonies into him of the gods that defended his lands. It was this time he learned magic that he never really forgot, even if he never properly learned it to begin with. His masters stopped teaching him magic because of his disposition and unruliness. The little rebel. Punishment was more frequent than lesson. So he took the initiative and changed vocations. He went to be guardian in training, hoping to serve in a more physically demanding and suitable position. He wasn't wrong with that. He was challenged a toughened but something was missing. Life was still cozy.
Ramm was searching for something, a feeling, a fulfillment he was missing. So he struck out on his own for a while. It didn't take long for conflict to find him and he reveled in it. Fighting made him feel alive. He made himself an unpredictable opponent. Though he naturally went for the shortest ways to end his fights he didn't often look to kill unless there was a reason to. He figured if they got stronger they'd come back and he'd be able to fight them again. A reciprocation that made everyone better and more whole. It felt like his life was turning for the better. Life however is rarely so kind as to be consistent.
Sustenance. Reality and mortal needs were something that Ramm faced. He had no money or anything to trade in a world that needed it, he wasn't particularly smart and for his size he wasn't deft at anything. The only thing he really knew how to do was cast some crappy magic and fight. So of course he started to fall into less than honest company for a while that employed his skill at fighting for decent coin. It seemed okay then. Fighting meant coin and he liked fighting. Unfortunately the last job he took with unsavory company saw him as a loose end, a disposable set of muscle. Ramm was indeed six and a half feet of striped fur and muscle but he sure as hell wasn't going to be thrown away like a broken tool. Completely outnumbered and under-armed he did as he always did, he fought. And he won.
Now stripped of his source of income he sought the next fight and the next payday - at an honest guild. |
53,876 | 1,468 | 8 | 2,580 | 44 | Marissa had finished her drink. She didn't recognise the small, cloaked figure that disappeared behind the curtain. However, the bulky figure that followed a little later, with black stripes in his fur, she knew him! Of course, he must have been the man she had treated a few years ago from a serious burn on his tail. He had been extremely grateful for Marissa's help and the sweet dreams she had given him.
Her tail swished from side to side as she lost herself to her memories. She tried to recall the Felinian's name. Unable to pluck it from her mind, she slid off her stool and approached the Adventure's Guild. Marissa was certain that his name would return to her once she gazed upon his handsome features.
With confidence, she tugged the curtain back and entered the room. Marissa went to place her delicate hand on the large tiger's arm as she poked her head around to get a better look at him. “It's nice to see you again-” Her words quickly sank back into her throat. Her cheeks began to heat up, ears tall, eyes wide and fur stood on end. This was NOT the Felinia she had nursed in the past.
As though she had touched scorching hot metal, Marissa retracted her hand in the blink of an eye and began to trip over her words. “O-oh, s-sorry, I-I thought you were someone else. N-now that I think about i-it, you have a, uh, very different sense of fashion to my old friend.” Marissa's voice turned to a whisper the longer she rambled and the further her eyes dropped toward the loincloth.
She closed her eyes as if she wanted to shut out the rest of the world. It was SO embarrassing to mistake someone for someone else. She wanted to quickly leave the curtained area, but her legs wouldn't move. She was frozen in place, doomed to face the consequences of her assumptions! | NAME Marissa Fennix RACE Vulpinia AGE 24 CLASS Healer EQUIPMENT 1 tribal pendant
1 concealed dagger(Right sleeve)
1 potion crafting kit
assorted herbs and ingredients BACKSTORY Marissa was the odd one out of her family from the day she was born. Pale skin and light hair caused the family of red-heads and brunettes to assume that she was an albino. They took the new baby to their resident Shaman, who concluded that she had inherited the vulpes zerda genes that her father carried. Content that they didn't have to abandon or drown the new infant, they gave her the name 'Marissa', a rather human-sounding name for a unique Vulpinian.
As Marissa grew older, she showed no interest in being a ranger or scout like the rest of her family. Since she had 3 older brothers who were natural hunters and scouts, her father (Tiptoe Fennix), was happy enough to let Marissa pursue her own dreams and fantasies.
Her mother (Swift Fennix) taught Marissa about the herbs and medicines of the forest. How to check for serious wounds or illnesses, stop a wound from bleeding excessively and prevent infection from taking hold. It was useful information that Marissa practised on her brothers regularly since they often came back from the forest with scrapes and the odd rash from a poisonous plant.
Besides that, it turned out that Marissa had more to her than just being able to mix medicines and bandage a scratch. At the age of 7, she began to have vicious night terrors. She would wake in the middle of the night screaming fighting off phantoms. Tiptoe and Swift tried everything they could to calm her down and wake her from the nightmares. They took her back to the Shaman who said that these nightmares were a sign. That's all the Shaman said. Just a vague answer that offered no closure or even a direction on where to take things next.
Marissa decided to take matters into her own hands. If the nightmares were signs, then what exactly did they mean? By the age of 10, she had started to ask the Shaman about interoperating dreams, which led to the topic of Oneiromancy. That caught Marissa's attention and she tried to gather all the information she could about the magic. There was more to it than just figuring out what dreams meant...
Once she had exhausted her Tribe's resources on Oneiromancy and healing, Marissa wanted to leave her tribe in pursuit of more knowledge. At this point, she had turned 14. Her mother hated the idea of her precious, only daughter leaving the tribe, especially at an age where she was maturing physically; worried that slavers would capture her. The pair of them argued very often about the idea of Marissa leaving the tribe. Once she turned 15, her father stepped into the debate and said that he thought it would be good for her to learn more about her dreams. (She was still having night terrors, but they had gotten better with age.) He said that the only places she was going to acquire more resources were outside; beyond the forest and that other families let their youngens explore past the forest. Swift eventually, begrudgingly agreed to the journey but on the insistence that she left with a strong companion and that Marissa would write often.
So Marissa began to travel with a scruffy Vulpinian named Badger. (It was a nickname he had picked up.) She got along with him very well. He was a good listener but not a very good talker. As the years went by, Marissa had learned how to stop her nightmares from being night terrors; she learnt how to read them and subdue them. She could give herself sweeter dreams and even help others who suffered from night terrors. Of course, she never forgot her medicines and herbs; as she travelled, she explored and discovered all sorts of flora she had never heard of before! She studied under various Healers depending on what town she was in, watching and comparing how each of them treated different injuries or symptoms. She always welcomed advice and eventually was able to give advice back, spreading different medicines and techniques.
It was at the age of 22 that Marissa and Badger finally came to the Free States, home of the Mages Guild. Feeling immediately at home, Marissa dived straight into her work and found joy in helping wanna-be adventures. She sold potions or patched up guild members after a mission.
A year later, Badger had left on a quick quest to gather very specific herbs and ingredients for Marissa. He never returned. Unable to fight off an attack by herself if she went searching for him, Marissa spent her coins on a contract with the Adventurer's Guild hoping a party woule be able to track Badger down. She tried to gather information on her own in the meantime but could not get any leads. It could have been anything that took or killed him; bandits, slavers, animals etc. Frustrated that the searches were bearing no fruit and with her coin-purse depleting quickly as she resorted to paying under the table for extra adventurers, Marissa now wants to find a group or at least another person she can join with to explore the shadier parts of the realm in hopes that Badger IS still alive and CAN be saved. She just needs to practice oneiromancy a little more and then maybe... |
53,877 | 1,468 | 9 | 1,501 | 301 | As the small band of adventurers gathered inside the room, out from beneath the cloak, a hand waved for them to sit around the table. Without pausing for them to sit or get comfortable, he spoke.
"Each of you have come here for a reason, be it curiosity, coin, adventure or perhaps even seeking help. Whatever your reasons may be, you sit here now before me and in return I offer you what you seek. In exchange for joining this guild, you will have the support of everyone here to help you attain your goals, in order of urgency. Those who seek riches may do so by helping to collect contracts, those who seek adventure will find no end of it and those who who need help will be given it."
As he spoke the last sentence, he waved his hand to dispell the cloaking spell lain over the table. As the cloak faded, it revealed contracts at each seat, a finely sharpened piece of charcoal next to them and a small closed box.
"If you still wish to join this guild of adventurers, read the document and sign it with your name on the line, and place your bloodmark upon the page to bind it. If you no longer wish to partake, you may take your leave now.
"Bloodmark" refers to the small box, inside of the box are spikes you place your thumb on (or whatever finger you use for it) so that your blood can make a fingerprint on the page. It is common in contract magic.
The document is basically just saying that you won't screw over the guild or intentionally harm anyone in it. It also says that you accept an equal cut of any profits and no more. You are also obligated to follow my orders to the best of your abilities. You also agree that we will aid our guild members with their goals in order of urgency. | NAME "Alexander" RACE Unknown AGE Unknown CLASS Tactician EQUIPMENT Cloak, Runic Gauntlets BACKSTORY Unknown |
53,878 | 1,468 | 10 | 2,033 | 9,320 | ~Lia~
As she waited, a number of other people made their way into the room. So many fluffy things in her presence! Eee, she just wanted to hug and pet them all! Especially the one with the fluffy tails! So cute! She looked so frightened though! Why? Lia tilted her head to the side, trying to figure out how to help. Being scared was no good! It tugged on her heart strings to see something so cute so frightened, so to speak. You know, if she had any heartstrings to tug on.
Well.
Lia had to be a good Samaritan here and help!
Ah...wait. But she was so far away and she didn't really want to get up. So, she'd settle for giving the cute fox lady an encouraging thumbs up! There, that would be good! She just needed a little confidence, is all! She was maybe scared of the cat man but he was cute and fluffy too! No way this 'Ramm' couldn't be good! Lia forgot to take into account Marissa's eyes were completely closed, thus her encouragement would likely be wholly ineffective.
Now, onto business...spooky man made something appear in front of her. A little box, and he wanted something called her 'Bloodmark' Hrm. Slight problem. She didn't exactly have a whole lot of the delicious red substance to go around. Those little iron spikes wouldn't really be enough to get a good amount of blood out of her.
Hmm~
Reaching into her cloak, she pulled out one of her knives. The weapon was simple, but long, sharp and fairly well crafted and lightweight. Perhaps not heavy enough to really punch through heavier defenses, but with fleshy things it could easily ruin the entire rest of their soon to be short lives. She spun the knife in her fingers, playing with it as she reached over with her other hand, starting to read the contract and making sure to give it a surprisingly thorough look over. Always make sure to read the fine print, otherwise you might get cheated out of money! That was no good, and not nice.
Not nice people deserved to be put to sleep for a while.
Seeing nothing too out of the ordinary with the contract though, Lia decided it was acceptable.
With surprising swiftness and suddenness, she grabbed the end of the knife and nearly cut the thumb on her other hand completely off in a motion that some might have mistaken for an accident. Lia didn't seem to be too bothered by it, she didn't even flinch nor seemingly care about who might have been thoroughly shocked by the action. She placed the knife on the table, getting a good coating of blood on the other thumb before placing the seal on the contract.
"Hey hey, shady magic hand man," She turned her head to the masked man with a light, somewhat childish giggle, using the hand that still had its thumb still attached to hide the dagger somewhere back under her cloak. "Signed and sealed!" The thumb that had nearly been severed didn't seem to be bleeding much at all, and as Lia finished signing it the Elf reached into her cloak and pulled out a small needle and thread, starting to work on patching herself back up. | Lia has a slender, lithe build though she has fairly well toned muscles on her frame. She has long, black hair typically tied into twintails with bright yellow eyes and typical pointed ears of her people. She normally wears airy, light weight clothing with long boots and short pants, with a belt holding various pouches of items and other things. Typically, her appearance is concealed under a simple cloak, making it difficult for someone to see anything other than her facial features. An odd blue colored gem seems to be embedded in her chest.
Her body, seems to always have stitches or other parts simply seemed to be sewed on.
NAME
Primalia
'Lia' will do nicely, however.
RACE
Undead Elf.
AGE
Physically, appears somewhere around early to mid twenties. She cannot comment on her actual age, though 'woke' around seven or eight years ago.
CLASS
Assassin/Acrobat
-Minor, self taught proficiency in Decay Magic. Nothing all that special, mind you and it is fairly exhausting for her to use in any capacity.
A: As long as a part of her body is connected to the Resurrection Runestone, she can live. Just sew an arm or severed limb back on and it'll be good to go....mostly.
B: Healing isn't that easy. She doesn't exactly heal wounds through natural means. She can do it, but it just happens much more slowly and being healed Via magic is the easiest way for her to do it. As of now, she has yet to really have any trouble with this.
C: She doesn't need to eat, drink, nor sleep. Though, she can enter a state similar to sleeping to pass time.
D: Has some odd...cravings every now and then
EQUIPMENT
-Needles and sewing equipment for 'Keeping it together'. Undead do not exactly heal well, even from minor scrapes.
-Various small knives hidden on her person, used for throwing. Incredibly sharp, and deadly if you get hit with one. With her nimble, dexterous hands and accuracy she can reliably hit someone in the head from quite a distance away even while moving.
-Two large curved Kukri, her main choice of physical combat. Sharp, sturdy, and effective for deflecting blows as well as stabby stabby things.
BACKSTORY
Lia doesn't remember much about herself - not even her real name. Her first memories are of both pain and terror, smelling some noxious stench, and the sound of dripping water from a rusty pipe. Her second, is of the person who gave her her name. He was her 'father' or 'creator' as he called himself. The person who breathed life back into a corpse with a Runestone of Ressurection. Something he made himself, after many, many years of study and hours of labor. She, was to be the first of many of his creations, as well as a research tool into necromancy and undeath.
Unfortunately for him, he had no actual control over his creation.
Scared, confused, terrified, and perhaps more than a little unhinged, her third memory is of her she brutally murdered the mage in quite the horrific fashion. Having no knowledge of the outside world, herself, or anything else she remained in his lab, clueless as to what she should do or who she even was. Some months passed, and she managed to get a grip, so to speak. She had made herself a small home in the former lab, and was more or less comfortable and passed the time reading the mages old magic tomes and other books.
It was then, a small group of adventurers managed to find their way into the former lab - hearing rumors of not so morally correct research and other things, they were dispatched to take care of this mage. To their surprise, all they were met with was a terrified elf with an odd runestone implanted in her chest. Seeing the mages dead body and how exactly he died, they decided to take the elf with them for a bit of questioning as well as to find out who exactly she was.
For the next year, was about as happy as she ever had been. Understanding both what she was and that she had absolutely no knowledge of the outside world - she could hardly even speak in complete sentences. Plus, the value of the thing keeping her alive was enough for a number of people to want her head. They taught her to read, write, speak, and she learned to defend herself from this small band of adventurers. Unfortunately, greed brings out the worst in people more often than not and a trap and a betrayal later, from a man and former comrade by the name of Alastor, her friends were dead and once again, she was alone. She barely managed to escape from him, losing an arm and taking out one of his eyes in the process.
The next years, were rather hard. Aside from having to find a new arm that looked roughly similar to her old one and sewing it back on, she didn't have much else to go. Alastor would likely still want to get his mitts on her, and that would almost certainly end in death. So she left the adventurers guild, deciding to travel for a time. She bettered her skills, learning to control her body and acrobatics much better, as well as learning how to use magic in a much more proficient fashion.
Unfortunately, she spent most of this time traveling alone. She was betrayed by someone she considered a friend once, and he killed her friends and almost her - all for some stupid stone. So she kept to herself as she traveled, deciding to wear a cloak to hide both her injuries as well as the stone that was keeping her alive. She had to kill more than a few people who were too greedy for their own good, and not sleeping or being able to relax for long periods simply became natural.
Years passed though, and she eventually decided she wanted to settle things with Alastor. Besides, money was scarce and tight, stealing and contract killing could only get one so far before things got out of hand. So she eventually made her way back to the guild. She isn't particularly looking forward to working with others, but if she has too...well, she suppose she might give them another shot. |
53,879 | 1,468 | 11 | 1,836 | 2,622 | Adira watched everyone that had entered. There was that tiger-looking dude (probably part of the Felinia family) and another cloaked figure who she assumed to be female. However, the cloaked man still didn't say anything. She rubbed the back of her head as she continued to lean on the table. Were they waiting for someone else? The blonde didn't know. She wasn't impatient by any means, but still, she thought she had a job waiting for her here. In fact, she didn't even know any of the people gathering in the room. More mercenaries perhaps?
Then, another one came up and approached the Felinia. The blonde stared at her for a while, her mind processing something. She had seen her before. It only took her a few moments to realize who it was. And the younger woman was in trouble. It seems she has mistaken him for someone else. Adira thought about it, to help or not to help? Risk missing something amusing or save one's acquaintance from further embarrassment?
She stood up and then headed towards the pair. She slung her arm around the Vulpinia while saying, "Well, well! If it isn't my favorite Vulpinia? How 'ya doing Doc?" She then looked towards the Felinia, giving him a lazy grin. "Looks like Doc here mixed 'ya up with someone else. Sorry 'bout that. 'Ya know how it is with the healers, with so many people gettin' themselves hurt out there, it gets pretty easy to mix some of 'em up." It was only now that the thought that maybe a Felinia wouldn't have such a good relationship with a human - considering the fact that a lot of humans in and our of the Free States own one subspecies of the Felinia community. But she's placed herself in this situation, she could probably survive.
She then looked towards the cloaked figure who had started speaking and her arm slid of Marissa's shoulder. Oh? This all over again? She watched as the other cloaked figure headed over to the table; however, instead of using the box with spikes, she took out one her knives and began spinning it on her fingers as she read through the document. Adira watched with amusement and then paced closer to the table, tugging on the Vulpinia's sleeve to signal her to follow so they could sign up as well.
Then all of a sudden, the cloaked girl swiped the knife and then cut herself to procure some blood. Hm, Adira was pretty sure she saw that the knife nearly cut her entire thumb off because of that action but the girl didn't seem fazed so she didn't react violently either. She was quite an energetic person, it would seem. Adira's eyebrows shot up when the girl took out some sewing equipment and began sewing the wound. She gave her a smile and a pat on the back, "Sewing yourself back together huh? Can't say a lot of people can do that."
She then looked back at the contract. While she had been doing multiple jobs for the Adventurer's Guild before, she had never really joined up. The contract was pretty simple and straightforward - just like how she liked things. Adira pressed her thumb against one of the spikes until her thumb started to bleed and then pressed it against the contract. "And done." She then stepped aside and looked at her thumb, tempted to drink the blood for some reason. Ah, the weird urges you get sometimes. | NAME Adira Yushnik
RACE Human
AGE 26
CLASS Adventurer / Gunner
She would often simply be categorized under Gunner as she is one of the few who use guns even though she has the capabilities of simply wielding her magic. A gunner is simply that - a being who uses guns as their main weapon. Though it should be noted that gunners are experts of their craft, learning how to manipulate a gun they had never touched before in their life and to use these guns effectively.
Adira, as a human, is capable of wielding magic much like the gnomes which resulted to her learning to imbue elements into her bullets. An adept elementalist who rarely uses it in its raw form. She can make quick money from enchanting other weaponry for other people - a trick she learned with the gnomes.
EQUIPMENT
Reaper - An enchanted M4A1 which has the capabilities of firingboth real and magic bullets. She is capable of wielding magic so she is able to incorporate her own magic to produce more magical bullets. This is customized so she can change the elements of the bullets by simply flicking a switch at the side of the gun. Slung on her shoulder, usually seen.
Redeemer - A revolver that runs on both real and magic bullets as well. To change the elements of the bullets, one must reload the chamber with the element of your choice. It is kept at a holster on her hip. Sometimes hidden when her cloak is closed.
Tenjin and Tenshin - Identical wakizashis that are usually hidden under her cloak at the back. She rarely uses them and is usually carried around as a memento of the two siblings she had been traveling with before.
Several necessities
BACKSTORY
Adira was born and raised in the Free States. It was always a hub of activity - with all races coming together here to sell, to find someone or to simply mingle with others. Although, of course, the presence of the Mage's guild there did help with attracting aspiring mages there. Her parents had died when she was just five years old, forcing her to the streets and to fend for herself. Of course, the first thing that Adira had decided to do was to try and beg for money. She managed to scrap through life like this, going around and begging for money and sometimes helping out so that she could earn money for food. At night, she would hide under stalls, or anything that could put a roof above her head and sleep there. For some reason or another, she never did resort to stealing. She never knew why, and admittedly, she kind of regretted it.
When she was ten years old, she was found by a bunch of gnomes. She didn't know what they were but they didn't seem to mind. They asked her if she wanted to live with them for a while and she, of course, accepted. They were surprisingly smaller than her, even if she was simply a kid who is also a girl. But when she arrived at their house, it fit her perfectly. She found out a lot about life and learned from the gnomes. Magic was something she learned from them as well. She stayed with them for another ten years, learning what she can from forging to magic manipulation.
Upon reaching twenty years of age, she began taking quests from the guild to travel. The gnomes sent her away with smiles and guns. She met Tenjin and Tenshin through this job. They started travelling together after finding out that they were doing well when fighting together. Thus started their adventures. The feeling of your heart beating against your chest like a rhythmic drum, facing a monster that you hope to exterminate... that feeling was something Adira treasures. It just gives her life a purpose. Seeking the thrill of adventure was something that was true for her.
However, as she reached her twenty fourth year in this world, something went wrong. Tenshin and Tenjin decided to go on an adventure together and left Adira by herself. They wanted to bond as twins after all and Adira respected that. She did easier quests, quests that she can handle by herself. Months passed and they didn't return. She grew worried. One night, someone knocked on her door. She opened to see Tenshin, injured and dying. She tried to help as best she can, calling healers to aid Tenshin but he was doomed to die. He told her of what had happened, how the monster had jumped them while they were sleeping on their way home and how he managed to get out because of Tenjin's sacrifice. Tenshin didn't want to leave Adira wondering what happened to them so he managed to trudge on, holding onto life just by sheer will. So he died on the bed a few hours later.
Adira seemed undeterred in her quest for seeking thrilling adventures, even with the weight of her two friends' death. But she always remembered them by carrying around the wakizashis Tenshin use. She will always remember them and has made it her goal to find the monster and kill it as revenge. Until then, however, she will continue working for the guild. After all, recklessly searching for that monster would only result to her ending up like her two friends. She's also waiting for a group to help her in her quest but she never did post a request for it. She wants to get stronger first. |
53,880 | 1,468 | 12 | 1,327 | 1,346 | Patricia followed the people who went past her that went upstairs. She was grateful to the centaur for not squashing her. She looked around the room, she had entered and it was quaint and gave her a smile across her face. Her sword had a glow to it and it was a faint blue. She saw three other cloaked figures in the room and one of them were sitting down already. ”This is a lot of people,” Patricia thought to herself.
She heard what the cloaked figure and who was male from his voice. She stepped up to the seat and read the contract for the guild in question. She opened the small box and put her thumb in it and it made her wince a bit. She put her thumbprint on the contract. ”It is done sir,” Patricia said, looking at her thumb. Her left hand started to glow with some holy magic and it healed her injury on her thumb. ”Good thing I learned some of those holy spells,” Patricia thought to herself.
She stood there with a dumbfounded look on her face. She looked at the Centaur in question. ”Thank you for not squashing me, sir,” Patricia said. Her voice was a bit nervous but she was grateful. She sat down on the chair besides her. She gave out a yawn and put one of her hands in front of her mouth. She traveled much and had an exhausted body language to her. She put her hand on her forehead for a bit. She placed her hands on the table gently and gave out a relieved sigh. | NAME
Patricia Cole Tetra-Lira
NICKNAME
The Dragon Lady
RACE
Pulsar Dragon/Human
AGE
16
APPEARANCE
She is 4'8" tall and she weighs 140 pounds. Her hair color is blonde and she has blue eyes and she usually wears her hair in a ponytail or straight it only depends on her mood really. She is a very rare breed of Draconian Humanoid, she has 2 ft and 3-inch rainbow wings growing out of her back and they shine in the bright sunlight like a rainbow. Since she is still purely looked human but with her draconian wings, shows she's a crossbreed. On her right leg, there's a scar that goes from her ankle to her knee caps.
Her clothes, on the other hand, are quite strange and mysterious since they have unknown markings on them from an unknown language of very old ancient Draconic, which is very strange. She wears it proudly, they somewhat look like modified clothes that adventurers wear but not really, since she wears a Cloak made up of her own kind's scales, rainbow draconian scales; it has healing properties since it lessens the injury's pain on her ankle since it literally hurts her magical essence as a whole. This cloak covers her entire body, and it has strange markings on it as well, which is in an unknown language of very old ancient Draconic.
She wears a very significant piece of jewelry around her neck, it symbolizes a lot of things, the primary thing is it allows her to transform into a Pulsar Dragon, it is called a Pulsar Dragon Necklace. She only remembers who gave her this necklace it was her mother. The pulsar dragon itself is very powerful at healing people with its breath attack but it only depends on what the dragon is targeting. The draconian transformation doesn't last too long since it's based on how much mana is in the area, the larger the mana there is the longer it lasts.
Her clothes are basically similar to a peasant in the modern times since her clothes change shape and things but the colors stay the same. She looks like a peasant in most instances since she's covered with that Rainbow Colored Cloak. Her clothes colors are as follows, blue shirt, rainbow colored pants, she wears white colored bras, green panties, and her shoes are bluish gray in color. She is somewhat mysterious since she looks more or less human, just with draconian wings. The Cloak glows blue when the owner of it is intense pain and suffering because of her injury. Her cloak can turn into a normal blackish gray cloak, however, it loses its ability to reduce her pain and suffering from that injury.
CLASS
Rune Holy Priestess
-Minor self-taught in Healing Magic, which comes naturally to her but it exhausts her a lot more than normal magic since it somewhat is interrupted by her loss of concentration since she is still injured, which is a very old injury.
1. The Holy Rune Priestess is a Rune Priest that specializes in runes that heal people with certain rune symbols on the runes. She crafted a specialized rune to be put on arrows, to create her Maiden's Tears.
2. She crafts specialized runes for her Silver Might Lance to hurt with a blackened aura.
3. She crafts specialized runes for her Iron Heart Sword to make it powerful as it once was, and it uses magic sword slashes to cause its damage with the runes.
EQUIPMENT
1. Silver Might Lance - The Silver Might Lance has a specialized ability on it that can heal nearby party members within its magical aura. It is engraved with this on its sword, in an ancient unknown draconian language, which is very hard to translate. You have to know that specific language before you can see the engraving on the lance's wooden part. The lance itself has properties to detect any evil presence in any vicinity of the wielder of this weapon, it usually is in a radius around the wielder by 15 meters. The Silver Might Lance is made up of some unknown material and silver, which some trained experts say since they had to take it from the wielder to identify it but they didn't really get much from the girl who wields it other than it heals. Silver Might Lance covered with runes, gains its inscriptions so the wielder can read them, it says, 'Alteration of One's Alignment' in the same draconian tongue that the wielder can only read.
2. Iron Heart Sword - This weapon is an artifact weapon of a forgotten time, no one knows what it does but it usually keeps the user from screaming in pain since her injury on her leg is pretty bad and it glows a similar color to the cloak she wears, a small hint of blue. It only glows blue because of the pain, its wielder has to deal with on a daily basis. Iron Heart Sword covered with runes, gains its inscriptions from that forgotten time and it awakes from a slumber and starts talking to its wielder, in a female's voice, which is familiar to the wielder. The Inscriptions on the weapon are in an ancient draconian language, which no one has seen before not even the dragons, themselves.
3. Grand Ash Longbow - This longbow was created from an ancient tree in a forgotten time way before now. The tree, however, was called 'Old Ash' or 'Grand Ash' since that's what this bow is called. It has a specialized arrow for healing purposes, called the Maiden's Tears, which is covered in a Healing Runes to heal any person who is injured.
BACKSTORY
She woke up in an unknown village to her, which was named Helena, after some hero but she woke up in one of the places she was dreading, in a claustrophobic tight space in complete darkness. She was only 14 years old at the time when she woke up at the time. She woke up in someone's basement and it was pretty dark, she screamed for about an hour on the top of her lungs. In til someone walked downstairs to see what the commotion was and he turned on the lights and noticed a 14-year-old girl in his basement with rainbow-colored dragon wings. He was a draconian too but he was a Crossbreed of a Fire Dragon and a Human. He had no idea who this poor girl was. He walked up to her and slapped the poor girl in the face to calm her down that did indeed work to calm her.
Patricia looked at the Draconian that was in front of her and she asked him his name, and he smiled and walked back a bit and bowed down gently. He said his name was 'Fredrick D. Flames,' the local blacksmith in the town but what caught his eye was the girl's weapons they look extremely well crafted, master, crafted or handed down to her as an heirloom weapons. She put her weapons on her cloak, and the sword in its seethe on her belt. Fredrick calmly asked her name and she told him, 'Patricia Cole Tetra-Lira,' and she explained she is a Pulsar Dragon and Human Crossbreed. Fredrick smiled and was utterly in shock about the Pulsar Dragon in front of him since they are rumors to exist and even harder to find one alive, who hasn't died to the Plaguelands. He gently walks the pulsar dragon girl upstairs since she still seems hyperventilating and somewhat shaking at the fact she was in the dark.
Upstairs, she was a lot calmer and sat down on one of Fredrick's furniture and looks at him somewhat confused. Fredrick was in awe of this girl's beauty and will make his friends jealous that he had one of the legendary Pulsar Dragons literally appear in his basement. He tells her all about what's going on and she was somewhat shocked and this is a lot of information to take in. She shakes her head at some of the questions he asked her, like where's she's from and why are you here in that sense. She literally says, she doesn't remember anything about her past. All she can say, she used to be apart of a large family of Pulsar Dragons and Human Crossbreeds all with her last name. Fredrick shrugs his shoulders and she is the first one that has that last name since it is a unique one.
She puts her hand in her hands, and then her shiny draconian necklace shows since it is always around her neck. Fredrick instantly puts two and two together and sees that necklace as the only way for her to turn into a Full blown dragon or otherwise she's stuck as this form, she's in. She nods her head when he says that out loud to her. Fredrick was happy to talk to someone that has amnesia besides only her name, her age and that she's a Pulsar Dragon, Human Crossbreed one of the rarest draconian species out there. She asks him an important question, can she stay here as long as she helps around. He shakes his head yes since he always wants to live with a female before even though she's too young for him.
2 years later, Patricia became a welcome member in the village she appeared in 2 years ago, but she also became a Rune Holy Priest as well and has been quite helpful in the village. The Village still is very jealous of Fredrick for allowing the Pulsar Dragon to stay with him but he's been a kind soul ever since he was young. She was wanting to do something else and help people out wherever she goes. Fredrick told her she always has a home in this village. She walked out of the village trying to find some helpful work at other places, she learned her rune magic from one of the traveling rune practitioners that come to this village to buy some well-suited materials but was enchanted by Patricia's beauty and stayed teaching her everything he knew. However, since she was now walking her cloak was glowing in a blue tint since her injury starts to flare up again but she has nothing to lessen the pain right now and it's pretty much incurable since she got it when she was young. |
53,881 | 1,468 | 13 | 1,650 | 712 | Ramm stood over one of the empty spots at the table. He wasn't going to sit down so he just leaned against the table and his weight pressed it down on his side. He used the graphite to draw a big 'X' at the signature spot and then stood up again and leaned once more against the wall.
"You may have my signature for this guild but I refuse to give you my blood. Are we dealing with a cult or is this an endeavor of grand adventure?" He questioned. "I've had my business in shady dealings before and not once have they asked for my blood. I will not make practice of spreading it around. I do not trust men that would want it. I am no master of magic but I do know it can be used for ill in the wrong hands." He looked at the others already bleeding themselves for this cause and scoffed. "I will bleed for you in real combat but in paperwork? No! To think they could make paperwork more painful."
Ramm also seemed to skip the part where he couldn't read... | NAME Ramm Broe RACE Felinia - Panthera Tigris (Tiger Subspecies of Felinia) - *Nods at Tex* AGE 24 CLASS Shapeshifter - A class of nature magic users generally centered toward the preservations and mastery of natural forces like a druid. Ramm could give a damn about nature however. He just wants to be the apex predator.
(Taught By a Master of Natural Magic)
Shapeshift (Tiger) - Ramm takes on the form of an eight-hundred and fifty pound tiger, matching his colors. A huge beast and definitely larger than the wild animal the form is inspired by. Defensive magic still affecting him is carried over in forms. This form has strength augmented by shapeshifting magic and while rather reasonable for its considerable girth at current will gain in strength, resilience and ferocity as the story rolls on. Mana consumption from the shapeshift is a one-shot deal, Ramm uses the energy and doesn't need to use energy again until he wants to shift back. If he is drained of mana he will be trapped in this form until he recovers enough to change. A tiger doesn't talk.
Stoneskin - A magic spell that creates a layer of lithified flesh to protect against most physical attacks until the layer is removed or fades over time. This spell generally lasts a few hours and feels natural to wear. It can be cast on others but being a rather novice in direct spell-casting Ramm usually just throws all his magic on himself and ignores everyone else. Stoneskin is able to mitigate lesser damage until chipped away or some of the damage from greater attacks before being pierced are exposed like explosions and weapons meant to pierce through solid objects like high caliber rifles and thrusts from a strong foe.
Sunburst - A brilliant flash of fiery energy mimicking the lashing light of the sun. This is generally intended as a druid's best friend. Ramm sucks with it though so all he can manage is a bright pop of light and maybe some semi-useful sparks. It is still one of Ramm's favorite party tricks to use. This takes little to no mana. Sunburst cast properly is an elemental spell cast after the fashion of a druid and used to burn an area with fire like a flare from the sun.
(Self-Taughtish)
Shapeshift (Wrath) - Ramm's favorite and most used ability. After a lot of trial and error, Ramm learned how to hold the tiger-shift part of the way through, granting him an increase in size, strength and speed while still allowing him to stand on two feet and speak. With Wrath in effect Ramm drains a little of his mana constantly because he hasn't managed to work out all the kinks yet.
Hibernate - A magical slumber that a master druid would use to calm animals and lull them to sleep. Ramm being a failure at conventional magic uses it on himself to recover from harm and fatigue more quickly. He has recklessly augmented his use of the spell with a restorative one that he could never manage to get right on its own. While hibernated he's clearly vulnerable from the deep sleep he's under, it does however help him recover from many unconventional threats like poisons of the less deadly variety, mental attacks and illnesses. The restorative magic allows him to recover from fatigue and injury in a quarter of the time a normal person would. EQUIPMENT Harness and Loincloth - Pretty self-explanatory here. Being a shapeshifter that changes size consistently it's nice to have clothing that doesn't tear apart. A harness holds the loincloth, pouches and various other tools in place.
Knife - An archaic styled combat knife. It looks to be what historians would identify as an ancient relic from before the manaburst. It could also just be a cheap gnomish knock-off. Either way it still cuts fine.
Spear - It's just a wooden pole with a sharp piece of metal on the end. Were you expecting some magical artifact with a special name? Pfft! Spears have been killing legendary heroes for ages, a knight that doesn't fear a peasant with a spear is a fool. While Ramm's got quite a lack for talent in advanced magic he has a special love for the art that is combat. BACKSTORY Something Ramm learned early in life was that there was nothing quite so thrilling as the rush of battle. The scent of fear, blood and fire was exhilarating. Make no mistake, he wasn't obsessed with death, no. It was the conflict, the fight, the brawl! While many a man became drunk on mead this one was intoxicated with victory and the thrill of worthy combat.
Ramm recalls little of his youth, too many blows to the head perhaps? It was a dull and unremarkable time of safety. He learned from masters that drilled rituals and proper honoring ceremonies into him of the gods that defended his lands. It was this time he learned magic that he never really forgot, even if he never properly learned it to begin with. His masters stopped teaching him magic because of his disposition and unruliness. The little rebel. Punishment was more frequent than lesson. So he took the initiative and changed vocations. He went to be guardian in training, hoping to serve in a more physically demanding and suitable position. He wasn't wrong with that. He was challenged a toughened but something was missing. Life was still cozy.
Ramm was searching for something, a feeling, a fulfillment he was missing. So he struck out on his own for a while. It didn't take long for conflict to find him and he reveled in it. Fighting made him feel alive. He made himself an unpredictable opponent. Though he naturally went for the shortest ways to end his fights he didn't often look to kill unless there was a reason to. He figured if they got stronger they'd come back and he'd be able to fight them again. A reciprocation that made everyone better and more whole. It felt like his life was turning for the better. Life however is rarely so kind as to be consistent.
Sustenance. Reality and mortal needs were something that Ramm faced. He had no money or anything to trade in a world that needed it, he wasn't particularly smart and for his size he wasn't deft at anything. The only thing he really knew how to do was cast some crappy magic and fight. So of course he started to fall into less than honest company for a while that employed his skill at fighting for decent coin. It seemed okay then. Fighting meant coin and he liked fighting. Unfortunately the last job he took with unsavory company saw him as a loose end, a disposable set of muscle. Ramm was indeed six and a half feet of striped fur and muscle but he sure as hell wasn't going to be thrown away like a broken tool. Completely outnumbered and under-armed he did as he always did, he fought. And he won.
Now stripped of his source of income he sought the next fight and the next payday - at an honest guild. |
53,882 | 1,468 | 14 | 2,580 | 44 | Marissa had suddenly acquired a human. It took a few moments to recall the blonde woman's name, but it came back to her. This time, it was definitely someone she knew; but there was a hint of caution as she whispered the human's name. “Adira... it's been a while.” Marissa was still frazzled from misidentifying Ramm, but luckily, it seemed the bulk of a Felinia hadn't even realised Marissa existed. The fox smiled and let out a relieved sigh, but the calmness quickly disappeared again as the cloaked male figure finally spoke.
The fox was happy enough to take the 'leave now' option. She had volunteered as a Healer and she had hired Adventurers for her quest to find Badger, but even if they could offer her help or protection, there was no way Marissa could become an Adventurer herself. She hadn't the time to help out others on year-long quests when she had her own. She felt selfish, but she couldn't commit to the contract. As she was turning to leave the curtained room, she felt Adira tug on her sleeve, as though she wanted Marissa to queue up to sign the page. Such a subtle gesture was enough to make Marissa feel guilty.
The least the Healer could do was look at the contract. As Ramm complained about using blood to seal the deal, and the petite Elf sewed herself together, Marissa read over the contract, twice, and being sure to look for the small print. “I see, so you want us to use our blood to bind us to this contract?” Marissa whispered as she looked at the cloaked man. “Contract magic... so we can't harm the guild, or anyone in it intentionally. Profits are to be divided equally and we are not to ask or demand any more than our fair-share. We would also agree to aid guild members with their goals in order of urgency. That all sounds like a fair and standard contract, but this bit here concerns me.” Marissa's eyes grew less soft and more serious as she focused on one part of the contract. “The bit about following your orders to the best of our abilities... I take it I'm within my right to ask for some sort of identification that you are indeed an associate of the Adventurer's guild and not just some blood-mage seeking to bind us to your bidding?” Marissa's eyes returned to their gentle gaze. “I'm sorry, but I would like to make sure.” She also gave a side-glance to Adira, as though Marissa was asking if the human had had similar dealings with guild-members like this in the past. | NAME Marissa Fennix RACE Vulpinia AGE 24 CLASS Healer EQUIPMENT 1 tribal pendant
1 concealed dagger(Right sleeve)
1 potion crafting kit
assorted herbs and ingredients BACKSTORY Marissa was the odd one out of her family from the day she was born. Pale skin and light hair caused the family of red-heads and brunettes to assume that she was an albino. They took the new baby to their resident Shaman, who concluded that she had inherited the vulpes zerda genes that her father carried. Content that they didn't have to abandon or drown the new infant, they gave her the name 'Marissa', a rather human-sounding name for a unique Vulpinian.
As Marissa grew older, she showed no interest in being a ranger or scout like the rest of her family. Since she had 3 older brothers who were natural hunters and scouts, her father (Tiptoe Fennix), was happy enough to let Marissa pursue her own dreams and fantasies.
Her mother (Swift Fennix) taught Marissa about the herbs and medicines of the forest. How to check for serious wounds or illnesses, stop a wound from bleeding excessively and prevent infection from taking hold. It was useful information that Marissa practised on her brothers regularly since they often came back from the forest with scrapes and the odd rash from a poisonous plant.
Besides that, it turned out that Marissa had more to her than just being able to mix medicines and bandage a scratch. At the age of 7, she began to have vicious night terrors. She would wake in the middle of the night screaming fighting off phantoms. Tiptoe and Swift tried everything they could to calm her down and wake her from the nightmares. They took her back to the Shaman who said that these nightmares were a sign. That's all the Shaman said. Just a vague answer that offered no closure or even a direction on where to take things next.
Marissa decided to take matters into her own hands. If the nightmares were signs, then what exactly did they mean? By the age of 10, she had started to ask the Shaman about interoperating dreams, which led to the topic of Oneiromancy. That caught Marissa's attention and she tried to gather all the information she could about the magic. There was more to it than just figuring out what dreams meant...
Once she had exhausted her Tribe's resources on Oneiromancy and healing, Marissa wanted to leave her tribe in pursuit of more knowledge. At this point, she had turned 14. Her mother hated the idea of her precious, only daughter leaving the tribe, especially at an age where she was maturing physically; worried that slavers would capture her. The pair of them argued very often about the idea of Marissa leaving the tribe. Once she turned 15, her father stepped into the debate and said that he thought it would be good for her to learn more about her dreams. (She was still having night terrors, but they had gotten better with age.) He said that the only places she was going to acquire more resources were outside; beyond the forest and that other families let their youngens explore past the forest. Swift eventually, begrudgingly agreed to the journey but on the insistence that she left with a strong companion and that Marissa would write often.
So Marissa began to travel with a scruffy Vulpinian named Badger. (It was a nickname he had picked up.) She got along with him very well. He was a good listener but not a very good talker. As the years went by, Marissa had learned how to stop her nightmares from being night terrors; she learnt how to read them and subdue them. She could give herself sweeter dreams and even help others who suffered from night terrors. Of course, she never forgot her medicines and herbs; as she travelled, she explored and discovered all sorts of flora she had never heard of before! She studied under various Healers depending on what town she was in, watching and comparing how each of them treated different injuries or symptoms. She always welcomed advice and eventually was able to give advice back, spreading different medicines and techniques.
It was at the age of 22 that Marissa and Badger finally came to the Free States, home of the Mages Guild. Feeling immediately at home, Marissa dived straight into her work and found joy in helping wanna-be adventures. She sold potions or patched up guild members after a mission.
A year later, Badger had left on a quick quest to gather very specific herbs and ingredients for Marissa. He never returned. Unable to fight off an attack by herself if she went searching for him, Marissa spent her coins on a contract with the Adventurer's Guild hoping a party woule be able to track Badger down. She tried to gather information on her own in the meantime but could not get any leads. It could have been anything that took or killed him; bandits, slavers, animals etc. Frustrated that the searches were bearing no fruit and with her coin-purse depleting quickly as she resorted to paying under the table for extra adventurers, Marissa now wants to find a group or at least another person she can join with to explore the shadier parts of the realm in hopes that Badger IS still alive and CAN be saved. She just needs to practice oneiromancy a little more and then maybe... |
53,883 | 1,468 | 15 | 1,501 | 301 | Anticipating the reaction of several of those at the table, Alexander had quietly and subtly placed a dagger on the table in front of him. He stood now befote them with their questions in mind and prepared to put them to rest. With a small wave of his hand, the contracts that had been filled vanished while the rest remained.
"Trepidation is expected, in turn, I will sign my contract to you. It read as follows. 'I shall preform no rituals involving your blood. I shall not harm you in any way. I will give you the guidance and support expected of the guild master.' To quench another question, this guild is not a direct partner of the Adventurer's guild, it is registered with them. The blood seal is required for confirmation of your person, not for anything else. As guild master I give you my word."
With the last words, Alexander grasped the dagger in front of him, and after pushing up one sleeve to reveal a slightly pale white area of skin, he drew his blood and as the drops hit the table, a red light flared from the words of the guild master's contract which had been carved into the table.
"Seal the contract and give your signature, or leave. We have no more time to waste on pleasantries." | NAME "Alexander" RACE Unknown AGE Unknown CLASS Tactician EQUIPMENT Cloak, Runic Gauntlets BACKSTORY Unknown |
53,884 | 1,469 | 0 | 2,487 | 9,775 | Rings of blood and rings of woe. Are you the one to carry me so? I butchered them up, I made them bleed. I carried my task for the darkest deed. God Almighty, smite this dread. I am the one who sees the dead. Now it's time for you to see. Come, stay, and be my family....
~The World of Wasted Dreams~
-Day 6-
Hideki High stood proud and tall even as the sky above became a grimy and gray expanse of color. More rain. It seemed the wet season was taking its toll on the students, and there didn't seem to be an end in sight. Even still, it did nothing to deter the school's various different students from participating in their studies. As if fate knew of this dreary boredom, a new student made her presence known to the entire class. Fate indeed....
The slightly short girl had long black hair that cascaded down to her back while a set of red eyes contrasted with pale skin. Either this was a normal look from where she was from, or she had some ideas about how people perceived her. Writing her name on the chalkboard, the newbie turned around to face the class with a small smile and a bow of respect.
Even now she was scanning, looking for specific individuals. Seemingly ordinary people with irregular ties to their own destiny. Katashi Todo. Jack MacArthur. Anri Rokudo. Anthony “Tony” Wright. Alex Carter. Mii Kurozawa And her. Yuriya Yozora. Fully aware of the unsettling nature of her appearance, the girl made an effort to widen her smile though it still came across as forced and akward.
"Hello. My name is Yoshida Shizune. It's very nice to meet you all."
-Day 0-
Shizune groaned slightly as her vision slowly began to return. Her head hurt. That was something new. Sitting up, she looked around to take in her surroundings. And the more she saw the more she soon remembered.
An average school day. The end of the day actually. A couple of members from the school P.O.I.R Club-whatever that stood for-had decided to help a couple of students with research or something. Always research. Something happened. The power went out. Everyone else had gone home, so no staff or other students were present at the time. Shizune vaguely remembered an earthquake. How could she forget that? Then everything went black.
Standing up now, she saw that the classroom was now torn apart. Desks were skewered everywhere, the floorboards were covered with dust and a sticky substance that could have been blood or mucus. But the worse part was the outside world. Shizune walked over to the window and opened it, revealing a wide forest that seemed to span for miles surrounding Hideki High. The sky was blood red with no stars in sight. Only a pitch black moon.
The World of Wasted Dreams. A nightmare. A twisted parody of our own reality. Hell.
Shizune narrowed her eyes and turned back, only to see what she already knew was there. All of the students were sprawled on the ground, unconscious. Sucked in with her in this dark realm. Walking over to them, Shizune began to gently wake each of them up.
"Jack, are you ok? Anri, please wake up. Katashi, you have to get up." Her gaze followed over until landing on someone much similar to herself. Her best friend. Or so it seemed.
"Yu-cha-" she stopped herself, hesitating with, "....Yozora, you must wake up. Quickly, before they arrive." Her warnings were suddenly drowned out by a melody of music. Violin music. It was beautiful. A song that spoke to the soul and opened up the hearts of mortal men. Listening to the sweet music coming closer to their position, Shizune paled. What? Why was he here? This was too soon!
"Everyone, please!" She spoke with renewed urgency now. "We have to leave now!" The music got steadily closer, entering the run-down classroom, surrounding Shizune with its deafening noise....
, , , , , , | Name: Self-explanatory.
Height: Optional.
Weight: Optional.
Hair Color: Optional.
Eye Color: Optional.
Skin-tone: Optional.
Clothes: Optional.
Age: Within the age ranges of 16-18 due to the setting of Hideki High.
History: Be as brief or as vague as you want.
Personality: Something brief and to the point.
Quirks: Traits unique to your character.
Likes: Self-explanatory.
Dislikes: Self-explanatory.
Relationships: How does your character get along with the others? Friends? Enemies? Frenemies?
Other: Anything else I missed? Also optional.
~Character List~
01 - Yuriya-KoL
02 - Katashi-Lonewolf685
03 - Jack-Unlucky0013
04 - Anri-Lucius Cypher
05 - Iyato-RoflsMazoy
06 - Miyako-UberBlutwurst
07 - Mikiena
-SaikaAnge |
53,885 | 1,469 | 1 | 1,445 | 9,370 | Uuugn. How long was I out? Anri rose from the floor. She had... Very little idea where she was at. But the first thing that she noticed was the smell. It smelled... Horrible. Like that one time she left a chicken wing underneath the oven for three weeks. Disgusting. But as she looked around, her disgust quickly turned to horror. She remembered that she had to stay after school for... Something. A project or another. Whatever the reason, she knew she was at school. But looking around, she was not in her classroom. No, her classroom was boring, with uniform desks lined up in a 7x7 fashion. Barely any space to even get into the seats with how tightly packed they were (They weren't, but Anri thought they were). But here, the desks were scattered about... And there was gore everywhere.
Of course it wasn't as if Anri knew if the mysterious substance coating the class was really gore or something else, but by the smell and appearance, Anri thought she had walked into some sort of horrific murder scene. She quickly got to her feet and edged to the wall, heart racing, trying to figure out what had happened. But nothing was coming to her. She could barely even remember why she was at school, let alone the events that led up to now. In her panicking Anri didn't notice that Shizune was up and trying to say something. Mostly because Anri could only hear music. Anri ran up to Shizune, seeing that she was the only one awake at the moment, clinging to her as if somehow she could protect Anri. "Yoshi-chan, what's happening? Where are we and what is that music!?" | Name: Anri Rokudo
Height: Short (Five feet five inches)
Weight: Lightweight (One Hundred thirty pounds)
Hair Color: Black
Eye Color: Naturally they’re black, but Anri often wears red colored contacts for appearances.
Skin-tone: Light and fair. Anri wants to make sure he looks like he does see some sun, but will not want a tan.
Clothes: Often girly or feminine. It’s very rare for him to willingly be in male clothes.
Age: 18
History:
Anri is a.... Quirky student at school. Her recent “change” into a female was brought upon by bullying in the past, with many picking on him for his lack of masculinity. A suicidal episode, intervention, therapy, and a shopping session later, and Anri had managed to return to school as a new person. Before Anri was rather unknown, with students hearing of him only as a target of bullying or for his cooking talents. Nowadays just about everyone has heard and is aware of the transvestite in their school. Fortunately, since her change Anri hasn’t been bullied as much and seems much more confident (And aggressive) to the point that most people actually stay away from her.
Personality:
Anri is straight-forward and headstrong, often walking right into the thick of things without nary a clue of what to do. Anri dislikes pointless lying so she’s often blunt with her words, though she can be more subtle for the sake of sarcasm or common decency. Seems to be attractive to confrontation and conflict, and will assuredly be part of the fight if she catches wind of it. Anri has a bad time always trying to prove herself however, taking on challenges she cannot realistically handle or trying to make herself as successful as others. She gets really depressed if she feels like she’s being useless.
Quirks:
Confrontational. Big Eater. Likes fire.
Likes:
Eating and Cooking - Something Anri did a lot before she took to her Change. Also one of the reasons for being bullied due to always eating so much, but that had mostly to do with her metabolism requiring a lot of food for energy or else she’d feel weak and lethargic. Though nowadays she has medicine to ease the need to eat so much, but she still likes to eat. Took up cooking as a logical progression to eating lots of food, Anri is good for a lot of “Home Cooking”, though lacks the finer expertise for the fancier stuff unless it calls out to her to make it.
Fire - The first time Anri cooked anything, it was over a bonfire. That awakened something within her and made her seem rather… Obsessed with flames. Attracted to it much like the proverbial moth. This isn’t something that Anri lets other people know, given it’s somewhat psychotic connections. Though anyone who’s privy to Anri’s incident before the Change involved self-immolation, and could probably guess her interests.
Being Pretty - Anri’s change wasn’t entirely great for her ego, as now she’s quite vain and obsessed with her appearances. Her desire to look conventionally “Pretty” has made her go out of her way to look better than most girls. One of the best ways to get her off one of her obsessive episodes is to give her lots of compliments, flirt with her, and generally validate the idea that she’s wanted.
Winning - Ever since the change Anri has been highly competitive, going out of her way to be the best at anything she feels is worthy of her time. Or just whatever is in her way. She almost never settles for second-place, and demands to be the winner in all things. That being said, her own abilities don’t often support the challenges she meets, lacking the intelligence or athletics for most things such as sports or academics. However she does have a certain cunning that makes up for what she lacks. Additionally, it doesn’t really matter what she wins in, even if it’s something as stupid as a farting contest or a science project: she demands nothing less but total victory.
Dislikes:
Being identified as a Male - Anri has whole-heartedly chosen to become a transgender (Pre-op) female. Thus a quick way to earn her ire is to constantly refer to her as male, even if you’re a stranger who doesn’t know about her change, and especially if she already told you. Generally, she is fine with telling people that physically she is male, at least if they ask nicely, but is loath to talk about it. The only real indicator of Anri’s true gender is that she still uses the boy’s bathroom (Though she has earned the privilege of using private bathrooms as well).
Bullying - Considering the circumstances that resulted in her Change, Anri has very little tolerance for those who would bully, pick on, or otherwise insult and demean others no matter the reason, be it playful or malicious. Anri can and will confront these people directly, and it will become violent (whether or not it’s serious or just slapstick does depend on the severity of the bullying). Not that Anri is necessarily unable to bully herself, either emotionally or physically (See: Competitive) as she’s certainly capable of trash talk and insulting others.
Being Hungry - Due to Anri’s high metabolism she needs to eat often, or take her medication to alleviate the hunger pangs. Being hungry makes her feel physically tired, sore, irritated, and sickly. Not the most comfortable feeling.
The word Syrup - Just doesn’t like the way it sounds. When referring to the substance itself, she often calls it paste or sauce. Doesn’t seem to have a reason for this...
Relationships: Anri is friendly enough. Though she’s competitive, she can easily be a friendly rival if you don’t mind the extent she goes to to win. Naturally friendly and upbeat, she is more than willing to tag along with others as a follower or leader if they treat her kindly. She often cooks food for others while cooking for herself, purposely making more food than she can eat (Though she’ll still eat a lot of it) just so she can share with others. That being said, she is granting. She’s very dramatic and will never let a slight go unnoticed. If there is a problem and she hears about it, you can rest assured that she will get involved, for better or for worse. Anri has had mixed relationships with the male and female student body; the males are obviously unnerved at the pretty boy-to-girl is, while the females mostly see her as just a drama queen trying to overcompensate being both a male and female.
Anri actually hasn’t met the new kid yet. While she has seen her before, and Anri is certain someone has already told the new kid about herself, Anri has either forgotten or was simply too busy to personally meet Shizune Yoshida and converse with her at length. So far Anri’s impression about the girl is that she is “emo” and that’s alright. Anri does want to get to know her better though, see if there’s more to her than her edgy brooding darkside Anri has heard so much about.
Other: Anri refers to her transition from male-to-female as the “Change”, and any point of her life prior to her decision is often noted as “Before the Change” or variations thereof. Sexually Anri is bisexual; she always has been even before the change. Carries various fire-starting implements either on her person (During the rare times she has pockets) or her bag. Also tends to refer to herself in third-person in spoken dialog, or at least name-dropping herself during the rare occasions she says “I” or “Myself”. |
53,886 | 1,469 | 2 | 293 | 806 | The sound of music was the first thing his slowly waking consciousness could identify. It was a beautiful sound, really. The soft tones of a violin resonated inside his head, seeming to echo inside the walls of his skull before fading into nothing. His head began to ache as the eerie music grew louder. His thoughts started processing once more as he was drug back into wakefulness. What had happened? He remembered a power outage and what he assumed was some sort of earthquake but not much else. Voices crept into his aching head to accompany the music. They sounded familiar, though he couldn't place who they belonged to.
Anthony peeled open his eyes. His vision was blurry, his cheek resting against something hard. The floor. He blinked several times and sat up slowly, patting the floor around him in search of his glasses. He found them easily and wiped the lenses on his shirt before replacing them back on his face. With his vision returned he was able to properly assess his surroundings. Later on, he would wish he wasn't able to find the glasses.
The classroom was a mess. The desks, which were normally arranged in such a neat and orderly fashion, were strewn randomly across the floor. Posters, books, pencils – thrown about everywhere, as if some sort of tornado had torn through the room. Everything also appeared to be covered in some unidentifiable substance that stuck to his skin and smelled like roadkill. It seemed as if the room were tinted red.
Carefully, Tony got to his feet. With his better vantage point, he noticed other students sprawled out on the floor around the room. He could see only two other that were conscious. He recognized Anri, clinging to the new girl in obvious desperation. What was her name again? Tony was terrible at remembering it.
A sense of doom settled upon him. His heart rate was rapidly increasing, but he tried his best to stay calm. He swallowed the nervous lump in his throat before calling out to the girls. He had to raise his voice over the ever growing sound of music. ”Are you guys okay? What happened? Who invited the orchestra?” | Name:
Anthony “Tony” Wright
Height:
5' 7”
Weight:
160lbs
Hair Color:
Blonde
Eye Color:
Light blue
Skin-tone:
Caucasian/White - Slightly paler than what would be considered average
Clothes:
Casual every day jeans and tee-shirt, complete with a dorky scarf and glasses.
Age:
16
History:
The youngest child with three older brothers. Tony grew up in a competitive household and knows how to take care of himself. He has never been very good at school and couldn't care less, even if sometimes he gets picked on for it.
Personality:
The perfect example of ADHD. Tony has a bubbly, care free personality. He is stubborn and independent, but loves the company of others. He doesn't think before he speaks – or does anything, really – and often gets himself in trouble because of it.
Quirks:
Athletic, independent, easy-going and sometimes insensitive
Likes:
Sugar! Problem solving, competition, talking
Dislikes:
Small spaces, feeling trapped or cornered, being mistrusted, fire
Relationships:
While sometimes other might think he's annoying, Tony likes to think he can get along with almost anyone. Provided they aren't stuck-up or moody
Other:
n/a |
53,887 | 1,469 | 3 | 1,950 | 906 | Alex flashed back to consciousness with a gasp like he'd been forgetting to breathe in his sleep. Why was he asleep? It took no more than a second to take in most of his surroundings. The floor was hardwood for sure. He could see a few desks messily pushed off to the side of the room. The room had a reddish tint. It sort of looked like his classroom, but his vision while lying on the floor was quite impaired. His last memory was of the classroom and something else, but that was hazy at the moment.
He pushed himself up from his facedown position to better see where he was. He took a deap breath and licked his lips as he arose. He had a habit of sleeping with his mouth open. He barely managed to turn towards a desk as he vomited underneath it. Whatever coated the floors had managed to find it's way onto his lips as he slept. The viscous, rotten, irony taste mixed with the smell that complimented it perfectly in it's vile way, was to much for his shocked stomach. Throwing up was a quick rude awakening for him. He really did not like it and wanted to find the causes as quickly as possible to prevent them ever again if at all possible.
He wiped his mouth with a dry part of his sleeve and looked around again. It was certainly his classroom, but it was in some strange sort of disarray. He glanced out the windows to notice a red sky with a black spot that was cut off by the limited view. It sort of explained the red tint to everything, but why was the sky red. He now began to try searching his memory for what led to their predicament. He could only remember a blackout and an earthquake? He had never blacked out like that before. The darkness was eerie and he never blacked out before. Something serious must have done it to him. He began to feel himself, but he didn't feel particularly sore anywhere. The whole thing was feeling very unreal. He was getting very confused and the inability to figure this out was frustrating him.
He suddenly realized, it was too unreal. He just flashed to this seemingly new place and with little to no memory of it. This must be a dream. With a new relief in his revelation, he easily realized how all of this could be explained by him dreaming. A room that barely makes sense, a sky that barely makes sense, he somehow got this taste and smell somewhere, and even a random assortment of classmates. He had just noticed a few of the others at the moment as well. None of it really makes sense, but it all seems logical to me. This certainly feels like a dream. I wonder how much fun this one will be, or if I'll remember it when I wake up.
The music had been growing steadily as he woke up to his new environment. Shizune was trying to wake everyone up at first and now Anri and Tony were trying to figure out what was going on as well. Everything was seeming very real and actually really well put together for a dream. He stood up with the help of the desk he was next to and waited for whatever was going to happen next. Shizune seemed to know what might be going on, but her worried expression didn't look good. He wasn't sure of his dream theory and every moment that passed his doubt grew exponentially. | Name: Alex Carter
Height: 182cm
Weight: 74kg
Hair Color: Black
Eye Color: Grey
Skin-tone: Pale
Clothes: Semi-casual
Age: 17
History:
Alex grew up in a pretty normal and unnassuming family. He has a younger sister in middle school. His mom is a part time veterinary technician. His dad is an Air Force Chaplain. He is religious in his own ways. He's never one to push the subject, but he does get very interested if religion of any sort is brought up. The whole subject intrigues him.
Personality:
Alex is very self-reflective and meditates on the things he learns a lot, sometimes talking to himself in class or whenever there's a lul in his environment. He has realized though that his personality is subject to change based on those he's around. He found that it's really hypocritical and has recently begun the process of 'finding himself'. He's mostly a nice guy, although he can occasionally be brash or brunt.
Quirks: Mild ADD, Mildly athletic, Good at strategy, Has a mild knowledge of seemingly everything, Intrigued by ideals.
Likes: Amost everything. He mostly decides if something is good or bad by who he is doing it with.
Dislikes: Waking up, Eating, Breathing, Drama.
Relationships:
Alex is able to like just about anyone. Often times at lunch his biggest dilema is which clique to hang out with today. He is still very friendly and pretty out-going, but with him 'finding himself' he has found that he likes some more than others.
-Shizune Yoshida- Alex became friends with Yoshi when he first began as a new student at Hideki. Clueless to her aura, he noticed she seemed alone and approached her to become her friend. Her aura became immediately evident as he spoke with her, but he was fascinated with her anyways. He continued to hang out with her and became friends with her.
Other: Alex is technically American, but has spent most of his life in Japan, where his father is stationed. Alex is very calm and seemingly fearless. |
53,888 | 1,469 | 4 | 1,409 | 1,959 | Katashi Todo
Consciousness, wholly unwanted and unwelcome, dawned upon Katashi whether he wished it to or not, a voice drifting into his ears amidst a steadily rising crash of classical music. The voice that carried a feminine lilt with a touch of urgency sounded to be that of Yoshida Shizune, the recent transfer student. Katashi was curious as to the reason he had been sleeping in the presence of Shizune, but judging by how he could hear the names and voices of others as well he would conclude that nothing untoward had occurred.
Tactile sense flared in irritation as Katashi shakily rose to a seated position, his spine aching dully from being flat on a floor. There was something damp and viscous clinging to the back of his uniform that had his skin crawling from the cool sensation. He had yet to blink the restless sleep from his eyes, the tiny, reptilian part of his brain telling him not to, to exist in ignorance of the world as the dulcet tune of a violin threatened to plunge him back into the darkness.
No.
Katashi blinked his eyes open, and took in the macabre world around him. Recollections of an earthquake that had thrown him to the floor in the first place may have explained the disarray of the rooms furniture as well as the scattered students in various forms of consciousness, but that didn't provide an answer for the state of disrepair that pervaded the space or the viscous ichor coating the floors. His gaze was drawn by an unearthly light filtering in through the windows behind him. It shouldn't have been possible, but what lay beyond the window was a boundless crimson sky holding aloft a cold pearl of polished obsidian.
"This is..." Words eluded him as what to say. Unreal? It certainly looked and felt real enough. Absently wiping his hands off on his pants he pulled himself away from the windows and towards the awakening group who were blessedly friendly faces at the very least. Shizune was attempting to rouse the fallen, three others beside them already awake and expressing there own confusion over their predicament.
Though Anri and Tony did raise a concern that left him staring at the door warily. "Not to offend our school orchestra, but we don't have a violin prodigy. Whoever is playing isn't from our school." | Name: Katashi Todo
Height: 173 cm
Weight: 61 kg
Hair Color: Dyed Navy Blue.
Eye Color: Yellow Green.
Skin-tone: Asian.
Clothes: Often seen in his school uniform, as any student should.
Age: 18.
History: An experienced and well respected student, Katashi does what's required of him to get by in scholastic career and little more. If not for the presence of the P.I.O.R. club he'd be one of the student's going home at the end of class. His presence there was seen as peculiar, but it had caught his interest and the boundless research of paranormal phenomenon and mythological creatures was a source of intrigue, even if he didn't put much stock in it all.
Personality: Katashi is the sort of young man who could genuinely be called 'cool' without any exaggeration. Has a charisma born from a surety in his self and confidence in his actions. Because of this he's a very inquisitive young man and could do something like explore an open manhole cover without even considering the ridicule such an action invites. He makes friends easily but loses them just as quick, having little interest in remaining among vapid and shallow individuals.
Quirks: Well built. Self assured. Inquisitive.
Likes: Trying new foods. Being around interesting people. Walking on Spring days.
Dislikes: Shallow people. Having nothing to do.
Relationships: He is charismatic enough to draw people's attention, but it isn't an intentional effort on his part. He does what he does, and if others follow he doesn't begrudge them for it unless they only hope to ride his coattails.
Other: Some find uniforms restrictive, but Katashi is very comfortable in his. |
53,889 | 1,469 | 5 | 1,278 | 8,072 | 百合夜 夜空
"Mmm... mmm..." Yuriya groaned as her consciousness slowly returned. Her head was heavy and... covered with something cold and sticky. Was it, blood? The ferrous smell certainly made it a possibility, which Yuriya confirmed as she lumbered back to a sitting position, before the blur of her vision cleared enough to let her gaze at her fine digits covered in the rusty red of stale blood.
Then it were her other senses that returned slowly, one by one, until she was overwhelmed with information, holding her temples between her left index and thumb, in a vain effort to dull the headache that was assailing her. "This song, what is it?" Yuriya said to herself, just before noticing that she wasn't alone on the dreary Plutonian landscape of the crimson world, no, she wasn't alone at all, there were a few more students, most of them foreigners, whoever was playing that song and...
"Shizune? What are we doing here and" Yuriya said getting back to her feet and walking to the window to get a better view of the landscape that enclosed them, right on time to see a flight of black bird-like things leave the trees on the distance, "why is it that I feel like this isn't the first time I have seen this place?" she said in a grave voice.
, , , , , , | Name: Yuriya Yozora (百合夜 夜空).
Gender: Female.
Age: 17 years.
School Year: 3rd.
Appearance
Height: 167 cm.
Weight: 55 kg.
Hair: Waist-long, dark hair, cut in a hime style.
Eyes: Dark, with a profound, yet seemingly mischievous gaze.
Skin: Fair, may look a bit pale under the right lighting.
Clothes: Like most students of her age, she wears her school uniform for the greater part of her day. When out of school duties, she varies between a traditional style, wearing a black and red kimono, along with geta clogs and short socks. Wearing this getup, she is usually seen with hair tied in a bun by traditional hairpins, as well as carrying a black umbrella decorated with a red spider lily motif.
Her casual wear, however, are generally simple outfits,like her preferred cream colored sweater vest worn over a white, puff sleeved dress shirt, along with brick colored skirt and a pair of boots. When wearing both her uniform and most non-traditional clothing, she's usually seen wearing a black pantyhose. She's also always carrying a silver pocket watch that belonged to her grandfather during the War.
Bio
History: The granddaughter of the owners of a traditional inn on the foot of a mountain said to be inhabited by a tribe of tengu, she had a rather unremarkable upbringing ever since she can remember, other than the fact that she never knew her parents who died in a car accident when she was just a few months old, nothing was out of the ordinary on her life.
Such normalcy would continue on her childhood and school years, nothing special ever happening to an unremarkable girl, except... for a small quirk of fate, she ever seems to be into the middle of many disasters, not being uncommon for people who get involved with her to suffer accidents or any form of misfortune. Over the time people began to grow suspicions of her nature, some even saying that she may be a tengu child that her "grandparents" found on the mountain and the evil spirits around her are the cause of all these tragedies.
Personality: If one word could define a person, hers would be tease that is pretty much what she is, a tease to the point of being a troll some times. She enjoys the (in)fame she acquired over the years and uses it to her own personal enjoyment, teasing people with stories about what happened to people who got too close to her.
Over the time this dark aura has extended into a general like of all things mysterious and she grew to become a huge fan of the creepy and supernatural, only furthering the opinion most have of her as a sign of ill omen.
Quirks: Enjoys teasing others, is very good at sports, well-versed in Japanese traditions and legends, overall quite a right wing person, bordering on ultranationalist thought.
Likes: Japanese folk stories, paper books, swimming, traditional sweets, spiders.
Dislikes: E-books, being touched, coward people, dogs, fast food.
Misc
Relationships:
• Shizune: Close Friends, since Shizune is one of the closest persons to Yuriya's traditionalist persona and taste for the mysterious.
-
• Todo: Friends, since they share some tastes, though she doesn't know him enough to have anything more than a superficial relationship.
Post #026: Has taken a greater liking of him, at least physically. At this point, Yuriya wouldn't mind if she could get some private time with him.
• McArthur: Dislikes, for being a foreigner. Doesn't know personally.
Post #026: Thinks that he's a brain dead idiot with a death wish. Yuriya thinks that if he were to "suffer an accident" it might not be so bad.
• Wright: Dislikes, for being a foreigner. Doesn't know personally.
• Rokudo: Neutral, with a bent for disliking, for being a transvestite. Doesn't know personally.
Post #026:: Her opinion about he decreased, after being called for her "flirting". Yuriya thinks that he fancies himself as too prudish, even though he's a pervert that lies to himself about being of a different gender than he truly is. The only reason she keeps quiet about her opinions is because he's being useful and it's not wise to make enemies of someone that can help you survive.
• Carter: Dislikes, for being a foreigner. Doesn't know personally.
• Kurozawa: Neutral, with a bent for liking, since there's nothing to indicate that they clash with one another. Doesn't know personally.
• Dremmel: Dislikes, for being a foreigner. Doesn't know personally.
Other:
~Theme~ |
53,890 | 1,469 | 6 | 2,487 | 9,775 | ~Shizune Yoshida~
Hearing Yuriya’s calm tone was enough to reassure Shizune in what she was doing, though the notion that they had been here before made her usual frown deepen. Sure enough though, the other students began to gather in one spot, with the exception of Jack and Mii, who were still unconscious. Choosing to hover over them for protection, Shizune looked up at her gathered classmates. Her red eyes seemed distant and her voice was level and controlled, losing its earlier panic. The violin was getting closer. This would have to be quick.
"Everyone, please calm down. The more you panic, the more likely you'll attract him,” she said, eager to leave it at that, directing for everyone to take in their new surroundings closely. "We've all been dragged into a different dimension from our own. One that looks and acts like our own, but as you will all find, it is naught but a twisted reflection. This is the World of Wasted Dreams."
She said this as if it were indisputable fact, completely confident in her own words. Whether the others chose to believe her was up to them, thought it was hard to dispute the weird surroundings. Not to mention the red sky and dark forest outside. Though the true mystery was why Shizune knew any of this information at all.
"There's no way to escape because we can't exit this school. You will also find that you will lack the need for normal bodily functions. You won't feel hungry but you will find your exhaustion increasing as time goes on," she listed, giving all that she knew of the situation to inform these people as quick as possible of their impending danger.
"In this world, it's just us...and the monsters. Predators that will hunt us down and kill us. That's all. It is the utmost priority that we stick together and don't make any risky moves if we wish to survive. Now please, let's find somewhere safer t-"
Shizune's eyes widened as the darkness shifted ever so slightly. That feeling....there was a growing sense of something wrong in the back of her mind. She knew what it was now in sick realization because as she was giving her speech, she hadn’t realized it before. The music had stopped playing.
"Everyone...please stay in the classroom,” she said quietly, her eyes were fixed on the....the thing that lay in wait, standing in the hallway.
It looked like an impossibly tall man dressed in dark clothing, a jacket and pants. A white powdered mask lay on its face, with only two slits for eyes. Its left arm looked bloody and torn apart, flakes of flesh and cloth shredded and melded as one. In its right arm was a violin stick. The Friagne.
Shizune took a step forward, carefully motioning for the others to stay behind while keeping an eye on the thing. The Friagne titled its masked face sideways in an inhuman manner before raising the violin stick to its left arm....and then proceeded to slash it back and forth violently on the shredded skin. What resulted was the beautiful melody of violin music.
Without hesitation, the thing's chest began to rip apart to the swoon of the melody, revealing several long strands of material. On closer inspection, one could see that these strings were in fact veins. Still bleeding, fresh, and thin human veins. With a lash, the Friagne's innards reached forward and wrapped around both Alex and Tony’s throats, lifting them up in the air and strangling them.
Shizune ran forward to try and help the two free themselves, only to have a large cut suddenly appear on her cheek. Stumbling back, she tensed as several dolls in the form of small newborns began to crawl out of the Friagne's gaping opening and leap and slash out in all directions. They each had half-burned and crooked faces armed with knives in their hands.
As the veins coiled tighter around Alex and Tony’s necks, the creature continued playing its violin piece by using its self-inflicted instrument. Shizune gritted her teeth in agitation and fear for her classmates. No, no, no! This was all wrong! Why was this happening so early? Friagne wasn't supposed to be here!
, , , , , , | Name: Self-explanatory.
Height: Optional.
Weight: Optional.
Hair Color: Optional.
Eye Color: Optional.
Skin-tone: Optional.
Clothes: Optional.
Age: Within the age ranges of 16-18 due to the setting of Hideki High.
History: Be as brief or as vague as you want.
Personality: Something brief and to the point.
Quirks: Traits unique to your character.
Likes: Self-explanatory.
Dislikes: Self-explanatory.
Relationships: How does your character get along with the others? Friends? Enemies? Frenemies?
Other: Anything else I missed? Also optional.
~Character List~
01 - Yuriya-KoL
02 - Katashi-Lonewolf685
03 - Jack-Unlucky0013
04 - Anri-Lucius Cypher
05 - Iyato-RoflsMazoy
06 - Miyako-UberBlutwurst
07 - Mikiena
-SaikaAnge |
53,891 | 1,469 | 7 | 1,445 | 9,370 | 𝓐𝓷𝓻𝓲 𝓡𝓸𝓴𝓾𝓭𝓸
None of this made sense. This had to be a nightmare. The chaos in the room, the smelly blood chunks, and now Shizune, who Anri always felt was that sort of emo-gothic-horror-ghost-story type of girl, said they were in some realm called the World of Waking Dream. More like Realm of Nightmares, but this was no time to act edgy. Anri immediately distrusted Shizune, because to Anri no one could be so calm and collective if they didn't have some hand in this. If this was just a sick prank, Anri will literally throttle someone.
But things soon proved to be no joke. Shizune suddenly stopped talking and told everyone to be quiet. Anri was still waiting for Shizune to speak when she too noticed that the music had stopped. This couldn't be good. Anri looked around and noticed someone standing outside the door. Some sort of… Man. But Anri knew better than to think this person was remotely human. Sure enough it raised its right arm, some sort of saw (actually a violin bow, but Anri thought it was a saw) and started slashing it's own hacked up arm. But instead of blood, music came out. And then it's intestines.
"What the fuck!” Anri screamed out. There was no way any of this could be real. If this was a movie then this thing would be the creepy but gimmicky horror movie monster. Anri would have been unnerved, but not scared. But being here right now, looking at this thing… Anri was terrified. The monsters intestine were choking out Alex and Tony, and creepy dolls with knives came out of the monster. In her panic, Anri only followed her instincts. She reached and clung onto someone, hoping they had some solution to this madness or at least could guide her to safety. And that unlucky person was Yuriya, who seemed to be the next cool headed and furthest away from the monster. "Yuri-chan what do we do!? How do we survive something like that!?" Anri didn't imagine the thing was flammable, and right now burning things weren't really on her mind. | Name: Anri Rokudo
Height: Short (Five feet five inches)
Weight: Lightweight (One Hundred thirty pounds)
Hair Color: Black
Eye Color: Naturally they’re black, but Anri often wears red colored contacts for appearances.
Skin-tone: Light and fair. Anri wants to make sure he looks like he does see some sun, but will not want a tan.
Clothes: Often girly or feminine. It’s very rare for him to willingly be in male clothes.
Age: 18
History:
Anri is a.... Quirky student at school. Her recent “change” into a female was brought upon by bullying in the past, with many picking on him for his lack of masculinity. A suicidal episode, intervention, therapy, and a shopping session later, and Anri had managed to return to school as a new person. Before Anri was rather unknown, with students hearing of him only as a target of bullying or for his cooking talents. Nowadays just about everyone has heard and is aware of the transvestite in their school. Fortunately, since her change Anri hasn’t been bullied as much and seems much more confident (And aggressive) to the point that most people actually stay away from her.
Personality:
Anri is straight-forward and headstrong, often walking right into the thick of things without nary a clue of what to do. Anri dislikes pointless lying so she’s often blunt with her words, though she can be more subtle for the sake of sarcasm or common decency. Seems to be attractive to confrontation and conflict, and will assuredly be part of the fight if she catches wind of it. Anri has a bad time always trying to prove herself however, taking on challenges she cannot realistically handle or trying to make herself as successful as others. She gets really depressed if she feels like she’s being useless.
Quirks:
Confrontational. Big Eater. Likes fire.
Likes:
Eating and Cooking - Something Anri did a lot before she took to her Change. Also one of the reasons for being bullied due to always eating so much, but that had mostly to do with her metabolism requiring a lot of food for energy or else she’d feel weak and lethargic. Though nowadays she has medicine to ease the need to eat so much, but she still likes to eat. Took up cooking as a logical progression to eating lots of food, Anri is good for a lot of “Home Cooking”, though lacks the finer expertise for the fancier stuff unless it calls out to her to make it.
Fire - The first time Anri cooked anything, it was over a bonfire. That awakened something within her and made her seem rather… Obsessed with flames. Attracted to it much like the proverbial moth. This isn’t something that Anri lets other people know, given it’s somewhat psychotic connections. Though anyone who’s privy to Anri’s incident before the Change involved self-immolation, and could probably guess her interests.
Being Pretty - Anri’s change wasn’t entirely great for her ego, as now she’s quite vain and obsessed with her appearances. Her desire to look conventionally “Pretty” has made her go out of her way to look better than most girls. One of the best ways to get her off one of her obsessive episodes is to give her lots of compliments, flirt with her, and generally validate the idea that she’s wanted.
Winning - Ever since the change Anri has been highly competitive, going out of her way to be the best at anything she feels is worthy of her time. Or just whatever is in her way. She almost never settles for second-place, and demands to be the winner in all things. That being said, her own abilities don’t often support the challenges she meets, lacking the intelligence or athletics for most things such as sports or academics. However she does have a certain cunning that makes up for what she lacks. Additionally, it doesn’t really matter what she wins in, even if it’s something as stupid as a farting contest or a science project: she demands nothing less but total victory.
Dislikes:
Being identified as a Male - Anri has whole-heartedly chosen to become a transgender (Pre-op) female. Thus a quick way to earn her ire is to constantly refer to her as male, even if you’re a stranger who doesn’t know about her change, and especially if she already told you. Generally, she is fine with telling people that physically she is male, at least if they ask nicely, but is loath to talk about it. The only real indicator of Anri’s true gender is that she still uses the boy’s bathroom (Though she has earned the privilege of using private bathrooms as well).
Bullying - Considering the circumstances that resulted in her Change, Anri has very little tolerance for those who would bully, pick on, or otherwise insult and demean others no matter the reason, be it playful or malicious. Anri can and will confront these people directly, and it will become violent (whether or not it’s serious or just slapstick does depend on the severity of the bullying). Not that Anri is necessarily unable to bully herself, either emotionally or physically (See: Competitive) as she’s certainly capable of trash talk and insulting others.
Being Hungry - Due to Anri’s high metabolism she needs to eat often, or take her medication to alleviate the hunger pangs. Being hungry makes her feel physically tired, sore, irritated, and sickly. Not the most comfortable feeling.
The word Syrup - Just doesn’t like the way it sounds. When referring to the substance itself, she often calls it paste or sauce. Doesn’t seem to have a reason for this...
Relationships: Anri is friendly enough. Though she’s competitive, she can easily be a friendly rival if you don’t mind the extent she goes to to win. Naturally friendly and upbeat, she is more than willing to tag along with others as a follower or leader if they treat her kindly. She often cooks food for others while cooking for herself, purposely making more food than she can eat (Though she’ll still eat a lot of it) just so she can share with others. That being said, she is granting. She’s very dramatic and will never let a slight go unnoticed. If there is a problem and she hears about it, you can rest assured that she will get involved, for better or for worse. Anri has had mixed relationships with the male and female student body; the males are obviously unnerved at the pretty boy-to-girl is, while the females mostly see her as just a drama queen trying to overcompensate being both a male and female.
Anri actually hasn’t met the new kid yet. While she has seen her before, and Anri is certain someone has already told the new kid about herself, Anri has either forgotten or was simply too busy to personally meet Shizune Yoshida and converse with her at length. So far Anri’s impression about the girl is that she is “emo” and that’s alright. Anri does want to get to know her better though, see if there’s more to her than her edgy brooding darkside Anri has heard so much about.
Other: Anri refers to her transition from male-to-female as the “Change”, and any point of her life prior to her decision is often noted as “Before the Change” or variations thereof. Sexually Anri is bisexual; she always has been even before the change. Carries various fire-starting implements either on her person (During the rare times she has pockets) or her bag. Also tends to refer to herself in third-person in spoken dialog, or at least name-dropping herself during the rare occasions she says “I” or “Myself”. |
53,892 | 1,469 | 8 | 1,950 | 906 | As Shizune told everyone to stay calm, Alex took a deep breath in an attempt to completely calm his body. He was already pretty calm, but slowing his erratic heartbeat was another feat that he hadn't actually mastered. Shizune's description was a twist in reality in that it seemed certainly impossible, but very easily the reality of the situation. Even though it was odd and still nerve wracking, it was nice to see someone had some experience of the realm and lived to tell the tale of it.
His conclussion of a dream had quickly faded and it turned into more of what could be an adenture. His life did seem painfully boring. He had been checked in to see a psychiatrist for some of the dangers he had put himself. He believed in an afterlife and really didn't fear death as such. Still to give in to death wasn't idea he catered.
He was beginning to wonder how Shizune had returned from this world if there was no escape, but not being able to exit the school seemed reasonable. Although there must be someway to return to their original realm if she had returned before. The need to not eat anymore appealed to him greatly. It's not that he hated food, he just hated the fact he had a dependance on it. Although the slow but sure exhaustion didn't sound fun to him. Getting tired could be overcome, but exhaustion was real.
The promise of monsters made this adenture seem all the more real. A deep well swirled in his stomach, but he kept himself calm and pushed it down deeper. Paralysis from fear was how people died when they could have lived. Although Shizune was definitely right in that they all should stick together and make more conservative choices here.
He then noticed that the music had stopped. It seemed Shizune had realized it as well. The music was quite eerie in it's own right, but now that it stopped, the silence seemed to hold an air of impending doom. Perhaps the mood wasn't entirely wrong. A large, strange man appeared in the hallway in front of the door. His face was masked and his left arm was completely amputated and shredded. Shizune seemed worried, but told everyone to stay in the classroom. Perhaps that was best way to deal with this thing or maybe it wasn't that bad. Then the worst thing possible seemed to happen.
The man lifted the stick in his right hand up to his left. It looked to thin to be a saw, but when he began grating his left arm with it to create music, any idea of what it could be escaped him. The veins that emerged from his chest looked like some tentacled, Lovecraftian freak. Without any warning and with incomprehensible speed the veins lurched toward him and wrapped around his neck. Alex quickly grabbed at the veins around his neck. He soon found himself no longer on the ground with legs flailing as well. His first instinct was to make it so he could breathe, but after his wrestling friend told him it was actually the veins to the brain that knock people out, he shifted his fingers slightly to protect those veins as best he could. The lack of oxygen was intoxicating though. Alex was struggling with everything in him to loosen the veins but it wasn't working. His eyes were beginning to well up and his face was beginning to develop a purple hue. He felt like he was going to lose consciousness soon anyways.
Then he realized. Wait heroes don't kill monsters, monsters kill monsters. He let out a little laugh as his face gained a innoportune smile. With that he quickly let go of the veins around his neck and grabbed onto the veins that reached out to him. He pulled his legs up around them as well and grappled them as best he could. He pulled the arm sideways a bit and chomped with all the strenghth in his jaws on a section between his hands. He pulled and grinded on them until finally they broke off, spewing blood all over him and into his mouth. As the veins broke he fell to the ground flat on his back and knocked the wind out of himself. He didn't care about shock anymore, he was in a kill or be killed mode, and this violinist needed to be killed. He pulled the veins from around his neck and got up as he regained his breath. He tried to use the veins as a club against a baby freak, but instead just slapped it with it. He quickly turned and grabbed a chair instead swinging it violently instead. It knocked the baby into the wall. Reality had no meaning to Alex anymore. He just needed to be a bigger monster than the monster at hand. | Name: Alex Carter
Height: 182cm
Weight: 74kg
Hair Color: Black
Eye Color: Grey
Skin-tone: Pale
Clothes: Semi-casual
Age: 17
History:
Alex grew up in a pretty normal and unnassuming family. He has a younger sister in middle school. His mom is a part time veterinary technician. His dad is an Air Force Chaplain. He is religious in his own ways. He's never one to push the subject, but he does get very interested if religion of any sort is brought up. The whole subject intrigues him.
Personality:
Alex is very self-reflective and meditates on the things he learns a lot, sometimes talking to himself in class or whenever there's a lul in his environment. He has realized though that his personality is subject to change based on those he's around. He found that it's really hypocritical and has recently begun the process of 'finding himself'. He's mostly a nice guy, although he can occasionally be brash or brunt.
Quirks: Mild ADD, Mildly athletic, Good at strategy, Has a mild knowledge of seemingly everything, Intrigued by ideals.
Likes: Amost everything. He mostly decides if something is good or bad by who he is doing it with.
Dislikes: Waking up, Eating, Breathing, Drama.
Relationships:
Alex is able to like just about anyone. Often times at lunch his biggest dilema is which clique to hang out with today. He is still very friendly and pretty out-going, but with him 'finding himself' he has found that he likes some more than others.
-Shizune Yoshida- Alex became friends with Yoshi when he first began as a new student at Hideki. Clueless to her aura, he noticed she seemed alone and approached her to become her friend. Her aura became immediately evident as he spoke with her, but he was fascinated with her anyways. He continued to hang out with her and became friends with her.
Other: Alex is technically American, but has spent most of his life in Japan, where his father is stationed. Alex is very calm and seemingly fearless. |
53,893 | 1,469 | 9 | 2,576 | 1,009 | Yaaawwnnnn~ Jack stretched out across his desk, popping every joint he could before opening his eyes. He was always a heavy sleeper, his disregard for his surroundings lasting even moments after he was technically awake. He sat up, rubbing his eyes as he looked around noticing his class mates. He racked his brain trying to figure out what was causing such a look upon their faces before he finally heard the commotion. He looked up to see his friends Alex and Tony being strangled by a mysterious being.
In a flash, he reached into his vest for a box cutter he kept along with a few other theater repair tools. He stood up and ran out the door, leaping over the critters that seemed to suddenly appear all around him. He was about to get hurt a bit, but a few scratches wasn't going to stop him. Seeing Alex already freed himself, he was the first one he pulled back into the classroom by his collar. Then, with his box cutter fully extended, he slashed at the tentacles holding Tony until he was free before kicking him back inside the classroom as well. With his friends safe, he then had time to notice the actual threat. His bravado quickly faded as he found himself face to face with the beast. Noticing the source of the eerie music he swung violently at the creature's bow in an attempt to cut the strings of either the bow itself or the arm that produced the music. He figured if the music stopped, most of the fear would leave his classmate's minds so they could come up with something better to do. If he was going to spend his last moments buying time, he was going to do so trying to help out his classmates. | Name: Jack MacArthur
Height: 176.5 cm
Weight: 67 kg
Hair Color: Ginger
Eye Color: Hazel
Skin-tone: Caucasian
Clothes: As depicted, theater attire.
Age: 17
History: Jack has always able to make 'friends' with anybody. More so from a lack of hatred against his fellow man, as he was certainly picked on from time to time. He never spent much time with anyone besides the other physical art students, though he always found himself around the new student in his free time, captivated by the mysterious personality she held.
Personality: Likes to kid around and keep a smile on everyone's faces, while keeping everyone on the same page. He can act tough and fit any role, but is a bit of a wobbly coward if pushed.
Quirks: Energetic in all situations, looking toward the bright side of things, innocent as a rose.
Likes: Good times, fun, friends, unity, to prove worth
Dislikes: chaos, distrust, lashing out, conflict among friends.
Relationships: Not the most popular, but knows a bit of everybody. He always acts friendly and never holds any ill will, preferring to distance himself for a bit before going back to that person like nothing bad ever happened.
Other: Single, Physically fit, Quick thinker. |
53,894 | 1,469 | 10 | 1,409 | 1,959 | Katashi Todo
World of Wasted Dreams. If it were from anyone else under any other circumstance, I wouldn't be believing it, but the truth is right here before my every sense. Actual supernatural phenomenon revealing itself only to bite us all in the ass like some gorefest horror movie. Well King might have said this is the price for looking into the unknown, though the ichor and darkness makes me think of another horror author...
Katashi's darkening ruminations weren't without merit as he found Shizune staring off towards the door, everything falling into a dead silence. Before the motley group was an eerie figure that bore the appearance of orchestra violinist who suffered a nasty injury on the way to the evening's performance. Bile accumulated in Katashi's throat as his mind went through the mental gymnastics to connect the shredded arm to the bow string held in the other. As impossible as it sounded, the student knew that in such an alien local as they were that he could hold nothing he knew as an absolute certainty here. Even the basic necessities common in all living things weren't applicable in the World of Wasted Dreams, which would have spoken to the scale with which they were all imperiled if not for more pressing matters drawing their attention.
The creature acted in a mockery of human expression, drawing the bow along torn skin and muscle to produce that enchanting perversion of one of man's greatest forms of expression, it's music a grim dirge to foreshadow the fate that seemed to await those trapped in this dimension. Finding this further punctuated by the lashing of intestines around the other awakened boys' throats, lifting them from the floor and attempting to strangle the life from them while a deluge of blade-wielding dolls issued forth from the creature's chest.
Damn it I need to do something, any-
Spurred on by the frightened pleas of Anri, the savage will to survive in Alex, and flagrant disregard for school regulations on carrying concealed weapons at school in Jack, Katashi choose his course of action.
Grabbing the fallen chair he had been occupying before their dimensional transition by the backrest, Katashi dashed the few steps between him and Shizune who was still standing over the last student who had yet to awaken. With a surge of adrenalin emboldening him Katashi swung the chair horizontally, smashing away the closest dolls as far away as he could and preferably out the door. A wooden leg, seemingly loosened during the quake, flew off with the impact and sailed across the room, skidding along the floor before coincidentally coming to a rest near Yuriya.
"Shizune, how do we deal with this thing?!" Katashi barked out, voice terse as he stole himself to face more of the approaching dolls. Planting himself firmly before the occultist and the sleeping student with weapon raised for another sweeping blow, he endeavored to give the one person who had any experience and knowledge of this place and its inhabitants some breathing room. "If you've been here before you must have dealt with this or something like it. I'll try and keep these bastards back but you have to get us out of here before someone dies!" | Name: Katashi Todo
Height: 173 cm
Weight: 61 kg
Hair Color: Dyed Navy Blue.
Eye Color: Yellow Green.
Skin-tone: Asian.
Clothes: Often seen in his school uniform, as any student should.
Age: 18.
History: An experienced and well respected student, Katashi does what's required of him to get by in scholastic career and little more. If not for the presence of the P.I.O.R. club he'd be one of the student's going home at the end of class. His presence there was seen as peculiar, but it had caught his interest and the boundless research of paranormal phenomenon and mythological creatures was a source of intrigue, even if he didn't put much stock in it all.
Personality: Katashi is the sort of young man who could genuinely be called 'cool' without any exaggeration. Has a charisma born from a surety in his self and confidence in his actions. Because of this he's a very inquisitive young man and could do something like explore an open manhole cover without even considering the ridicule such an action invites. He makes friends easily but loses them just as quick, having little interest in remaining among vapid and shallow individuals.
Quirks: Well built. Self assured. Inquisitive.
Likes: Trying new foods. Being around interesting people. Walking on Spring days.
Dislikes: Shallow people. Having nothing to do.
Relationships: He is charismatic enough to draw people's attention, but it isn't an intentional effort on his part. He does what he does, and if others follow he doesn't begrudge them for it unless they only hope to ride his coattails.
Other: Some find uniforms restrictive, but Katashi is very comfortable in his. |
53,895 | 1,469 | 11 | 2,487 | 9,775 | ~Shizune Yoshida~
Shizune gritted her teeth as the cuts began to add up; the dolls just kept coming, no matter how much of a fight or effort the group put up. Through the pain, Shizune saw Alex act quite monstrous himself and she had to admit she did not expect him to take a bite out of the Friagne’s veins. Nor could she predict Jack hiding a knife in hand and slashing out like a berserker. Regardless, seeing both Alex and Tony escape was good news. At least everyone was still alive.
Shizune gave the two clinging forms of Anri and Yuriya a shake of the head before kicking the dolls out of the way. Staying in one place cooped up like this was probably going to get them killed. At least Katashi seemed to have the right idea, demanding an answer from her.
“We have to distract it or burn it. It doesn’t like fire and staying in one spot will only have it surround us. I think it would be best if we lost it in the hallways. Scatter and regroup. We need to get rid of it but we can’t be alone for much too long.”
Yet even as she gave that plan, the dolls had already begun to cease their assault. They were eacy being hoarded back into the Friagne's chest, chanting some childish babble while doing so. The masked creature looked over a single form. The one defense the still unconscious girl had was now on the other side of the doorway. And that made all of Shizune’s calmness turn cold, face paler than usual.
"No! Somebody wake her up! Somebody wake her up!"
Scrambling to get up, Shizune tried to close the distance between them, only to falter from the wounds inflicted on her now bleeding legs. The Friagne lashed out its veins to string up Mii like an ornament. If nothing was done, this girl would become the first blood.
, , , , , , | Name: Self-explanatory.
Height: Optional.
Weight: Optional.
Hair Color: Optional.
Eye Color: Optional.
Skin-tone: Optional.
Clothes: Optional.
Age: Within the age ranges of 16-18 due to the setting of Hideki High.
History: Be as brief or as vague as you want.
Personality: Something brief and to the point.
Quirks: Traits unique to your character.
Likes: Self-explanatory.
Dislikes: Self-explanatory.
Relationships: How does your character get along with the others? Friends? Enemies? Frenemies?
Other: Anything else I missed? Also optional.
~Character List~
01 - Yuriya-KoL
02 - Katashi-Lonewolf685
03 - Jack-Unlucky0013
04 - Anri-Lucius Cypher
05 - Iyato-RoflsMazoy
06 - Miyako-UberBlutwurst
07 - Mikiena
-SaikaAnge |
53,896 | 1,469 | 12 | 1,278 | 8,072 | Yuriya Yozora
百合夜 夜空
Things had taken a turn from weird to grim with the arrival of the source of the song that echoed through the school a few moments ago. Yuriya was still trying to get herself together and formulate an idea about what was happening when Anri clung to her, fearing for his dear life. "Rokudo?" Yuriya asked on reflex, surprised with the suddenness of the action, which almost knocked her out of her feet.
"It's simple, we don't fight it." Yuriya said as she fought to get Anri off her, "We have to follow Shizune's plan. For the time being let's focus on reaching the Art Room or the Infirmary, there should be alcohol on those places, I bet we can get a lighter or two on the Teachers' Room as well." With that said, Yuriya went to the window and opened it, gesturing for the others to follower her. "We can't escape through the corridors, get everyone back here safely and lets use the gutter pipes to climb down to the next floor. It should be sturdy enough to handle our weight."
"Shizune, you are coming with me!" Yuriya half yelled as she took Shizune off the harm's way."Leave her be, you all! We if we stay here unprepared we'll be the next ones to die, let's get ready and avenge her death later, but this can't be done if we die here." As Yurya said so, she came back to Anri, "Take Shizune and run. I'm the one who made the plan, so I have to leave last, to ensure everyone's safety."
, , , , , , | Name: Yuriya Yozora (百合夜 夜空).
Gender: Female.
Age: 17 years.
School Year: 3rd.
Appearance
Height: 167 cm.
Weight: 55 kg.
Hair: Waist-long, dark hair, cut in a hime style.
Eyes: Dark, with a profound, yet seemingly mischievous gaze.
Skin: Fair, may look a bit pale under the right lighting.
Clothes: Like most students of her age, she wears her school uniform for the greater part of her day. When out of school duties, she varies between a traditional style, wearing a black and red kimono, along with geta clogs and short socks. Wearing this getup, she is usually seen with hair tied in a bun by traditional hairpins, as well as carrying a black umbrella decorated with a red spider lily motif.
Her casual wear, however, are generally simple outfits,like her preferred cream colored sweater vest worn over a white, puff sleeved dress shirt, along with brick colored skirt and a pair of boots. When wearing both her uniform and most non-traditional clothing, she's usually seen wearing a black pantyhose. She's also always carrying a silver pocket watch that belonged to her grandfather during the War.
Bio
History: The granddaughter of the owners of a traditional inn on the foot of a mountain said to be inhabited by a tribe of tengu, she had a rather unremarkable upbringing ever since she can remember, other than the fact that she never knew her parents who died in a car accident when she was just a few months old, nothing was out of the ordinary on her life.
Such normalcy would continue on her childhood and school years, nothing special ever happening to an unremarkable girl, except... for a small quirk of fate, she ever seems to be into the middle of many disasters, not being uncommon for people who get involved with her to suffer accidents or any form of misfortune. Over the time people began to grow suspicions of her nature, some even saying that she may be a tengu child that her "grandparents" found on the mountain and the evil spirits around her are the cause of all these tragedies.
Personality: If one word could define a person, hers would be tease that is pretty much what she is, a tease to the point of being a troll some times. She enjoys the (in)fame she acquired over the years and uses it to her own personal enjoyment, teasing people with stories about what happened to people who got too close to her.
Over the time this dark aura has extended into a general like of all things mysterious and she grew to become a huge fan of the creepy and supernatural, only furthering the opinion most have of her as a sign of ill omen.
Quirks: Enjoys teasing others, is very good at sports, well-versed in Japanese traditions and legends, overall quite a right wing person, bordering on ultranationalist thought.
Likes: Japanese folk stories, paper books, swimming, traditional sweets, spiders.
Dislikes: E-books, being touched, coward people, dogs, fast food.
Misc
Relationships:
• Shizune: Close Friends, since Shizune is one of the closest persons to Yuriya's traditionalist persona and taste for the mysterious.
-
• Todo: Friends, since they share some tastes, though she doesn't know him enough to have anything more than a superficial relationship.
Post #026: Has taken a greater liking of him, at least physically. At this point, Yuriya wouldn't mind if she could get some private time with him.
• McArthur: Dislikes, for being a foreigner. Doesn't know personally.
Post #026: Thinks that he's a brain dead idiot with a death wish. Yuriya thinks that if he were to "suffer an accident" it might not be so bad.
• Wright: Dislikes, for being a foreigner. Doesn't know personally.
• Rokudo: Neutral, with a bent for disliking, for being a transvestite. Doesn't know personally.
Post #026:: Her opinion about he decreased, after being called for her "flirting". Yuriya thinks that he fancies himself as too prudish, even though he's a pervert that lies to himself about being of a different gender than he truly is. The only reason she keeps quiet about her opinions is because he's being useful and it's not wise to make enemies of someone that can help you survive.
• Carter: Dislikes, for being a foreigner. Doesn't know personally.
• Kurozawa: Neutral, with a bent for liking, since there's nothing to indicate that they clash with one another. Doesn't know personally.
• Dremmel: Dislikes, for being a foreigner. Doesn't know personally.
Other:
~Theme~ |
53,897 | 1,469 | 13 | 1,445 | 9,370 | 𝓐𝓷𝓻𝓲 𝓡𝓸𝓴𝓾𝓭𝓸
Distract it? How? Most of the boys were trying to attack it and it didn’t seem to notice them any more than it would have noticed flies. And burn it? Sure, Anri liked fire, but this wasn’t the time to indulge in her sick fantasies. She had a lighter and some lighter fluid, but that would barely be enough to start a campire. She only had a lighter in her pocket right now, and she doubt she could burn this monster with a wimpy flame. Nothing around here would burn easily either, unless that gunk that everything is covered in is actually kerosene. If Anri could get some sort of spray deodorant or her hairspray, then maybe she could fight back, but right now she had nothing.
Shizune’s next plan to split up the gang sound even worse. Anri wasn’t the most savvy student in school, but even she heard and understood the basic idea: Don’t split the party. She understands that if they all went into hiding, the monster would have to take time to look for them, but Anri was pretty damn certain that it was going to find them. Splitting up was a lottery to see who would get sacrificed first. To make matters worse, there was still one girl left who hasn’t gotten up yet. It was Mii-chan, one of Anri’s own friends. She froze in shock as she realized that the monster, the Friagne, seemed to be be creeping ever closer to her unconscious form. ”Mii-Mii! No!”
But Anri was weak. She wasn’t as strong as some of the other boys, nor was she smart, and she couldn’t even keep a cool head. She was a pretty face with a lot of guts, but those guts failed her now that she was facing off against a freak monstrosity with babies jumping of it’s stomach. She would stare down a whole team of jerkasses and punks, but this… Thing? That was too much for her. She didn’t know what it was, she… She didn’t know if it could be beaten.
For now, Anri had only one thing she could do: follow orders. While she didn’t like Shizune’s plan, Yuriya’s was arguably a bit better. Still running away, but at least they won’t get picked off one-by-one. Anri didn’t think she had the athletics to shimmy down the gutter pipe, less so in her heeled shoes, but right now anything was possible. She took Shizune by her hand to lead her to the pipe, more so if she tried to resist. ”We have to go, or else we'll all be dead!” | Name: Anri Rokudo
Height: Short (Five feet five inches)
Weight: Lightweight (One Hundred thirty pounds)
Hair Color: Black
Eye Color: Naturally they’re black, but Anri often wears red colored contacts for appearances.
Skin-tone: Light and fair. Anri wants to make sure he looks like he does see some sun, but will not want a tan.
Clothes: Often girly or feminine. It’s very rare for him to willingly be in male clothes.
Age: 18
History:
Anri is a.... Quirky student at school. Her recent “change” into a female was brought upon by bullying in the past, with many picking on him for his lack of masculinity. A suicidal episode, intervention, therapy, and a shopping session later, and Anri had managed to return to school as a new person. Before Anri was rather unknown, with students hearing of him only as a target of bullying or for his cooking talents. Nowadays just about everyone has heard and is aware of the transvestite in their school. Fortunately, since her change Anri hasn’t been bullied as much and seems much more confident (And aggressive) to the point that most people actually stay away from her.
Personality:
Anri is straight-forward and headstrong, often walking right into the thick of things without nary a clue of what to do. Anri dislikes pointless lying so she’s often blunt with her words, though she can be more subtle for the sake of sarcasm or common decency. Seems to be attractive to confrontation and conflict, and will assuredly be part of the fight if she catches wind of it. Anri has a bad time always trying to prove herself however, taking on challenges she cannot realistically handle or trying to make herself as successful as others. She gets really depressed if she feels like she’s being useless.
Quirks:
Confrontational. Big Eater. Likes fire.
Likes:
Eating and Cooking - Something Anri did a lot before she took to her Change. Also one of the reasons for being bullied due to always eating so much, but that had mostly to do with her metabolism requiring a lot of food for energy or else she’d feel weak and lethargic. Though nowadays she has medicine to ease the need to eat so much, but she still likes to eat. Took up cooking as a logical progression to eating lots of food, Anri is good for a lot of “Home Cooking”, though lacks the finer expertise for the fancier stuff unless it calls out to her to make it.
Fire - The first time Anri cooked anything, it was over a bonfire. That awakened something within her and made her seem rather… Obsessed with flames. Attracted to it much like the proverbial moth. This isn’t something that Anri lets other people know, given it’s somewhat psychotic connections. Though anyone who’s privy to Anri’s incident before the Change involved self-immolation, and could probably guess her interests.
Being Pretty - Anri’s change wasn’t entirely great for her ego, as now she’s quite vain and obsessed with her appearances. Her desire to look conventionally “Pretty” has made her go out of her way to look better than most girls. One of the best ways to get her off one of her obsessive episodes is to give her lots of compliments, flirt with her, and generally validate the idea that she’s wanted.
Winning - Ever since the change Anri has been highly competitive, going out of her way to be the best at anything she feels is worthy of her time. Or just whatever is in her way. She almost never settles for second-place, and demands to be the winner in all things. That being said, her own abilities don’t often support the challenges she meets, lacking the intelligence or athletics for most things such as sports or academics. However she does have a certain cunning that makes up for what she lacks. Additionally, it doesn’t really matter what she wins in, even if it’s something as stupid as a farting contest or a science project: she demands nothing less but total victory.
Dislikes:
Being identified as a Male - Anri has whole-heartedly chosen to become a transgender (Pre-op) female. Thus a quick way to earn her ire is to constantly refer to her as male, even if you’re a stranger who doesn’t know about her change, and especially if she already told you. Generally, she is fine with telling people that physically she is male, at least if they ask nicely, but is loath to talk about it. The only real indicator of Anri’s true gender is that she still uses the boy’s bathroom (Though she has earned the privilege of using private bathrooms as well).
Bullying - Considering the circumstances that resulted in her Change, Anri has very little tolerance for those who would bully, pick on, or otherwise insult and demean others no matter the reason, be it playful or malicious. Anri can and will confront these people directly, and it will become violent (whether or not it’s serious or just slapstick does depend on the severity of the bullying). Not that Anri is necessarily unable to bully herself, either emotionally or physically (See: Competitive) as she’s certainly capable of trash talk and insulting others.
Being Hungry - Due to Anri’s high metabolism she needs to eat often, or take her medication to alleviate the hunger pangs. Being hungry makes her feel physically tired, sore, irritated, and sickly. Not the most comfortable feeling.
The word Syrup - Just doesn’t like the way it sounds. When referring to the substance itself, she often calls it paste or sauce. Doesn’t seem to have a reason for this...
Relationships: Anri is friendly enough. Though she’s competitive, she can easily be a friendly rival if you don’t mind the extent she goes to to win. Naturally friendly and upbeat, she is more than willing to tag along with others as a follower or leader if they treat her kindly. She often cooks food for others while cooking for herself, purposely making more food than she can eat (Though she’ll still eat a lot of it) just so she can share with others. That being said, she is granting. She’s very dramatic and will never let a slight go unnoticed. If there is a problem and she hears about it, you can rest assured that she will get involved, for better or for worse. Anri has had mixed relationships with the male and female student body; the males are obviously unnerved at the pretty boy-to-girl is, while the females mostly see her as just a drama queen trying to overcompensate being both a male and female.
Anri actually hasn’t met the new kid yet. While she has seen her before, and Anri is certain someone has already told the new kid about herself, Anri has either forgotten or was simply too busy to personally meet Shizune Yoshida and converse with her at length. So far Anri’s impression about the girl is that she is “emo” and that’s alright. Anri does want to get to know her better though, see if there’s more to her than her edgy brooding darkside Anri has heard so much about.
Other: Anri refers to her transition from male-to-female as the “Change”, and any point of her life prior to her decision is often noted as “Before the Change” or variations thereof. Sexually Anri is bisexual; she always has been even before the change. Carries various fire-starting implements either on her person (During the rare times she has pockets) or her bag. Also tends to refer to herself in third-person in spoken dialog, or at least name-dropping herself during the rare occasions she says “I” or “Myself”. |
53,898 | 1,469 | 14 | 1,950 | 906 | Alex was still feeling enraged, but with the retreat of the infant doll knife swingers, he began to calm a bit. He heard Katashi calling for advice from Shizune. That was certainly the smart thing to do as she had been here before, but it didn't seem like she was doing a good job keeping them away from harm. It seemed like she was struggling to deal with the situation herself. Perhaps even she was unsure what to do in the exact moment. Regrouping and getting supplies was a good idea, but not an immediate one. Fortunately Yuriya had a decent idea. Yuriya was a little cold towards Alex most of the time, but it was because she considered him an outsider. He grew up in Japan, but because his name was English and he was technically foreign, she still gave him cold shoulders. That didn't really matter now though. She was the only one with an idea. It could get most everyone to safety immediately, but it unfortunately left Mii behind.
The idea of leaving someone behind was quite unnacceptable to Alex. "Screw a noble sacrifice or avenging a death, we need to save Mii." Unfortunately again, Yuriya might have been right. Alex frantically tried to search for a possibility to help Mii, but nothing seemed possible. He finally decided that an act of stupidity might be needed. He was going to take her and simply jump out of the third story window and deal with the probably broken legs later. At least Mii would be alive then, but he had taken to long to build up the courage... or stupidity. The Friagne had already lashed it's innards across the room and grabbed Mii, holding her unconcious body like a lifeless doll wrapped in his bloody veins. The sight of her being held was shocking and ruined his plan. After taking in the shock for a second, he grit his teeth and growled, "Fine," to Yuriya as he ran to the window. He helped Anri with her dilema with Shizune as he noticed her struggling a bit. | Name: Alex Carter
Height: 182cm
Weight: 74kg
Hair Color: Black
Eye Color: Grey
Skin-tone: Pale
Clothes: Semi-casual
Age: 17
History:
Alex grew up in a pretty normal and unnassuming family. He has a younger sister in middle school. His mom is a part time veterinary technician. His dad is an Air Force Chaplain. He is religious in his own ways. He's never one to push the subject, but he does get very interested if religion of any sort is brought up. The whole subject intrigues him.
Personality:
Alex is very self-reflective and meditates on the things he learns a lot, sometimes talking to himself in class or whenever there's a lul in his environment. He has realized though that his personality is subject to change based on those he's around. He found that it's really hypocritical and has recently begun the process of 'finding himself'. He's mostly a nice guy, although he can occasionally be brash or brunt.
Quirks: Mild ADD, Mildly athletic, Good at strategy, Has a mild knowledge of seemingly everything, Intrigued by ideals.
Likes: Amost everything. He mostly decides if something is good or bad by who he is doing it with.
Dislikes: Waking up, Eating, Breathing, Drama.
Relationships:
Alex is able to like just about anyone. Often times at lunch his biggest dilema is which clique to hang out with today. He is still very friendly and pretty out-going, but with him 'finding himself' he has found that he likes some more than others.
-Shizune Yoshida- Alex became friends with Yoshi when he first began as a new student at Hideki. Clueless to her aura, he noticed she seemed alone and approached her to become her friend. Her aura became immediately evident as he spoke with her, but he was fascinated with her anyways. He continued to hang out with her and became friends with her.
Other: Alex is technically American, but has spent most of his life in Japan, where his father is stationed. Alex is very calm and seemingly fearless. |
53,899 | 1,469 | 15 | 1,409 | 1,959 | Katashi Todo
Their collective lack of control was never more apparent then in this first encounter with the monster known as Friagne. Utter chaos surrounded Katashi, and while he felt he had made the right call in counseling Shizune it was turning out to be a futile effort as they lacked the basics means with which to rebuke the monsters advances upon them. The pervasive sense of helplessness only worsened when the Friagne abandoned the offensive and withdrew its macabre minions, settling upon a single target that was ensnared with frightening ease amidst its own entrails.
Faced with the futility of their efforts, even the astonishingly enlightened Shizune proving ineffectual in this instance, he quickly realized that the others were right in leaving behind the slumbering student. Even if they had recovered her from her captor, not totally impossible given they had scene those tendons be cut and tear, they would have no way of evading its retaliation while carrying an unresponsive student.
"Damn it all, we can't stay here." Teeth gnashing with vehemence at what they would have to do, Katashi steadily backed away from the monster with the chair poised to strike out against any more intestinal bindings. His hand darted out, grabbing Jack by the back of his collar and pulling him back towards the window as everyone else prepared to make their escape down the rain gutter. "Move it people! If it finishes her before we are gone, she is dying for nothing, so climb!"
It pained him to so callously disregard a human life, but there was no way for the group to live if Mii remained sleeping. He could only console himself with doing what he could to keep the rest alive and hope that she remained sleeping till the very end. What little time he had been here told Katashi it was a mercy to never see this realm. | Name: Katashi Todo
Height: 173 cm
Weight: 61 kg
Hair Color: Dyed Navy Blue.
Eye Color: Yellow Green.
Skin-tone: Asian.
Clothes: Often seen in his school uniform, as any student should.
Age: 18.
History: An experienced and well respected student, Katashi does what's required of him to get by in scholastic career and little more. If not for the presence of the P.I.O.R. club he'd be one of the student's going home at the end of class. His presence there was seen as peculiar, but it had caught his interest and the boundless research of paranormal phenomenon and mythological creatures was a source of intrigue, even if he didn't put much stock in it all.
Personality: Katashi is the sort of young man who could genuinely be called 'cool' without any exaggeration. Has a charisma born from a surety in his self and confidence in his actions. Because of this he's a very inquisitive young man and could do something like explore an open manhole cover without even considering the ridicule such an action invites. He makes friends easily but loses them just as quick, having little interest in remaining among vapid and shallow individuals.
Quirks: Well built. Self assured. Inquisitive.
Likes: Trying new foods. Being around interesting people. Walking on Spring days.
Dislikes: Shallow people. Having nothing to do.
Relationships: He is charismatic enough to draw people's attention, but it isn't an intentional effort on his part. He does what he does, and if others follow he doesn't begrudge them for it unless they only hope to ride his coattails.
Other: Some find uniforms restrictive, but Katashi is very comfortable in his. |
53,900 | 1,469 | 16 | 2,487 | 9,775 | ~Shizune Yoshida~
Yuriya’s words would take some time to register for Shizune because she was staring at the limp form of her fellow peer in the Friagne’s grip. She knew what was coming next. She knew what sort of things this monster was capable of. Yet her legs moved anyway, turning her towards the window and abandoning one of their own.
While some of the students would express shock, others were near-outraged with fury at how easily they were leaving Mii behind. But what else could be done? Shizune would insist that she be the last to climb down, giving Yuriya an icy glare if she protested. Once everyone had made it down the pipes and into the second floor classroom, she turned to look one last time.
The Friagne held Mii in its arms like a spider, crawling backwards and out of the classroom. Mii wasn’t dead yet, just still unconscious so perhaps they would be able to save her. Though with her knowledge of what the Friange did to its victims, they would have to act fast.
Suppressing a shudder, she climbed down the pipes and met with everyone on the second floor. As always she was frowning but…well now she had a reason to frown. No doubt the others wanted some kind of explanation or answer, something better than the flimsy one she had given them. For now, they were safe, the occasional bumps up above a grim reminder of the fate they had all avoided.
Finding a patch of wall that wasn’t coated in red, Shizune leaned upon that with crossed arms and sighed. Things were always not what they seemed in the World of Wasted Dreams. So when the sound of slow, running water was faintly picked up, she flashed her eyes sharply to a sink in the corner of the room.
One of the class sinks was running water, the faucet seeming to be jammed. There was no way of stopping the flow, water already filled to the brim and slowly falling to the floor. Great. Now they would have to think with that racket going on in the background.
, , , , , , | Name: Self-explanatory.
Height: Optional.
Weight: Optional.
Hair Color: Optional.
Eye Color: Optional.
Skin-tone: Optional.
Clothes: Optional.
Age: Within the age ranges of 16-18 due to the setting of Hideki High.
History: Be as brief or as vague as you want.
Personality: Something brief and to the point.
Quirks: Traits unique to your character.
Likes: Self-explanatory.
Dislikes: Self-explanatory.
Relationships: How does your character get along with the others? Friends? Enemies? Frenemies?
Other: Anything else I missed? Also optional.
~Character List~
01 - Yuriya-KoL
02 - Katashi-Lonewolf685
03 - Jack-Unlucky0013
04 - Anri-Lucius Cypher
05 - Iyato-RoflsMazoy
06 - Miyako-UberBlutwurst
07 - Mikiena
-SaikaAnge |
53,901 | 1,469 | 17 | 1,278 | 8,072 | Yuriya Yozora
百合夜 夜空
Seeing Shizune's rage caused even Yuriya to halt her thought process. Up to now, she has only been thinking objectively, doing whatever she could to ensure everyone's survival but, if this situation they were in was dire to the point of shaking Shizune, Yuriya had to seriously ask herself, what kind of blood ran on her veins?
Well, the answer would not come now, nor did Mii's demise, promising a chance for rescue, or a trap, well-crafted by their hunter. Whatever it was they should think of it once they reached safety, at least for now.
Once everyone reached the room right bellow the one they started in, Yuriya mimicked Shizune's gesture and found a place to rest her weight. Yuriya kept to herself, letting the sound of the running water be the only noise to permeate the derelict class room as she tried to get some rest. Eventually, though, the dark-haired student, spoke "Well, at least now you boys can die happy if it comes to it, right? After all, you got to peek on all our underwear, especially Shizune's." Yuriya teased with an evil glare in her eye as she ran her gaze through all the boys, resting it on Katashi, before returning to face Shizune.
Teasing such as this might seem inappropriate in this kind of situation at first, but now that they were at the direst of the moments, something to ease the mood could only do them good, right? At least Yuriya was confident in using such a tactic, especially with the fact that her own underwear was securely held out of sight by her pantyhose... unless the lighting of this nightmare realm was good enough to reveal the see-through nature of the black legwear, that is.
, , , , , , | Name: Yuriya Yozora (百合夜 夜空).
Gender: Female.
Age: 17 years.
School Year: 3rd.
Appearance
Height: 167 cm.
Weight: 55 kg.
Hair: Waist-long, dark hair, cut in a hime style.
Eyes: Dark, with a profound, yet seemingly mischievous gaze.
Skin: Fair, may look a bit pale under the right lighting.
Clothes: Like most students of her age, she wears her school uniform for the greater part of her day. When out of school duties, she varies between a traditional style, wearing a black and red kimono, along with geta clogs and short socks. Wearing this getup, she is usually seen with hair tied in a bun by traditional hairpins, as well as carrying a black umbrella decorated with a red spider lily motif.
Her casual wear, however, are generally simple outfits,like her preferred cream colored sweater vest worn over a white, puff sleeved dress shirt, along with brick colored skirt and a pair of boots. When wearing both her uniform and most non-traditional clothing, she's usually seen wearing a black pantyhose. She's also always carrying a silver pocket watch that belonged to her grandfather during the War.
Bio
History: The granddaughter of the owners of a traditional inn on the foot of a mountain said to be inhabited by a tribe of tengu, she had a rather unremarkable upbringing ever since she can remember, other than the fact that she never knew her parents who died in a car accident when she was just a few months old, nothing was out of the ordinary on her life.
Such normalcy would continue on her childhood and school years, nothing special ever happening to an unremarkable girl, except... for a small quirk of fate, she ever seems to be into the middle of many disasters, not being uncommon for people who get involved with her to suffer accidents or any form of misfortune. Over the time people began to grow suspicions of her nature, some even saying that she may be a tengu child that her "grandparents" found on the mountain and the evil spirits around her are the cause of all these tragedies.
Personality: If one word could define a person, hers would be tease that is pretty much what she is, a tease to the point of being a troll some times. She enjoys the (in)fame she acquired over the years and uses it to her own personal enjoyment, teasing people with stories about what happened to people who got too close to her.
Over the time this dark aura has extended into a general like of all things mysterious and she grew to become a huge fan of the creepy and supernatural, only furthering the opinion most have of her as a sign of ill omen.
Quirks: Enjoys teasing others, is very good at sports, well-versed in Japanese traditions and legends, overall quite a right wing person, bordering on ultranationalist thought.
Likes: Japanese folk stories, paper books, swimming, traditional sweets, spiders.
Dislikes: E-books, being touched, coward people, dogs, fast food.
Misc
Relationships:
• Shizune: Close Friends, since Shizune is one of the closest persons to Yuriya's traditionalist persona and taste for the mysterious.
-
• Todo: Friends, since they share some tastes, though she doesn't know him enough to have anything more than a superficial relationship.
Post #026: Has taken a greater liking of him, at least physically. At this point, Yuriya wouldn't mind if she could get some private time with him.
• McArthur: Dislikes, for being a foreigner. Doesn't know personally.
Post #026: Thinks that he's a brain dead idiot with a death wish. Yuriya thinks that if he were to "suffer an accident" it might not be so bad.
• Wright: Dislikes, for being a foreigner. Doesn't know personally.
• Rokudo: Neutral, with a bent for disliking, for being a transvestite. Doesn't know personally.
Post #026:: Her opinion about he decreased, after being called for her "flirting". Yuriya thinks that he fancies himself as too prudish, even though he's a pervert that lies to himself about being of a different gender than he truly is. The only reason she keeps quiet about her opinions is because he's being useful and it's not wise to make enemies of someone that can help you survive.
• Carter: Dislikes, for being a foreigner. Doesn't know personally.
• Kurozawa: Neutral, with a bent for liking, since there's nothing to indicate that they clash with one another. Doesn't know personally.
• Dremmel: Dislikes, for being a foreigner. Doesn't know personally.
Other:
~Theme~ |
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