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enemies in your way as well." The Tusurmis will crawl along the walls in a
similar way to the Zoomers in Metroid and Super Metroid. Once you reach the
next room, you'll see the path branch out in two directions. If you want to
save, head right first and use the Save Bot.
Now, head left. You'll go through an empty room, then to a shaft with a bunch
of ledges on it. There is a quick way down, however--jump over the gap, then
up onto a small ledge on the left part of the screen. Morph into a ball and
slip left through the secret passage. You'll fall a good distance to another
small ledge at the bottom, just above a doorway. Go through that doorway
(morph out first).
This next room, you'll want to take out the Hornoads that get in your way. If
you get injured, shoot the Yumbos above for energy. Also beware of the thick,
sticky liquid you can find here. It won't hurt you, but it will hamper your
jump and slow your mobility. You'll have to deal with this liquid again later.
In the next room, switch to missiles (hit SELECT). The reason for this soon
becomes clear, as you will soon see a Metroid hatchling sitting on the ground.
When you get close, Samus will freeze, and you'll see the inner part of the
Metroid emerge from the outer shell!
------------------------------
BOSS BATTLE: ALPHA METROID
The easiest Metroid type in the game. Remember that Metroids can only be
defeated by missiles; beams will not affect them. Against this incarnation,
the Ice Beam is useless; then again, you won't need it.
The Metroid does not move very quickly, and it is possible to evade it by
moving away from it. It is completely vulnerable to your missile fire. Five
missiles are needed to destroy it.
Generally, I find a good strategy is to get underneath the Alpha Metroid and
shoot upward at it. It makes the battle go a lot faster.
------------------------------
METROIDS REMAINING: 38 (L-04)
Immediately after you defeat the Metroid, there will be an earthquake. There's
a Big Energy Ball and a Missile Battery through a hidden tunnel above you if
you need them; either way, head right.
================================
B. The First Chozo City [TEMPLE]
================================
1. Getting the Morph Ball Bombs [BOMBS]
---------------------------------------
Go back through the tunnel with the sticky liquid. The next room will be the
shaft with the long ledges; you won't be able to use the shortcut to get back
up. Go back through the empty room, then through the room where you first
entered this section. If you saved here earlier, go to the save point, then
head right again.
If you went into this next room earlier, you probably noticed that the small
pits were filled with caustic acid (not to be confused with the sticky liquid
you encountered earlier; the acid here will not impede your progress, but it
*will* hurt you). Now, the acid has drained away because of the quake. Go to
the next room; you'll see a long shaft that previously was completely filled
with acid (but is now clear). Drop down it, then the next shaft. You'll enter
another room; this is where the acid drained to. Don't try to dive through the
acid; you'll just get hurt by it. Instead, hop the platforms over to the other
side. You'll see a passageway heading right.
After entering the passage, the music will change. Be careful when jumping the
pits of acid; I recommend shooting the Chute Leeches and Mumbos first, since if
you collide with them you'll probably fall in. Next room is a tall shaft; go
up, then through the narrow corridor into the next room.
You're now in another shaft, one that goes both up and down. You'll want to go
up first. Make your way through the next room (shooting the Gawrons when
necessary), and you'll find yourself in a BIG chamber. Shoot or avoid the
Chute Leeches and Gulugg, then go through the passage on the right (forget
about going up; there's no way to get there just yet.)
You'll find yourself inside a Chozo temple; the music will change from the
intermittent beeps you've been hearing for a while to something more musical.
Save if you need to, then head right and drop to the bottom of the shaft. Take
the doorway to your left. If you've played Metroid 1, this sort of room will
look familiar. At the end of it you'll find a missile door; hit it with 5
missiles to destroy it.
Once you enter the room beyond the missile door, you'll see a Chozo statue
holding a sphere. Shoot the sphere and take the MORPH BALL BOMBS revealed!
- - - - - - - - - - - - - -
Morph Ball Bombs: A Primer
These explosives (usable only in ball form) can be used to damage enemies, but
more often they are used to open passages or to jump a short distance in the
air while in ball form. Hit the B button to lay a bomb. You may lay up to
three bombs at a time.
It is possible, with good timing, to jump infinitely high using bombs.
Actually, it's probably easier in this game than in any other that allows this