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enemies in your way as well." The Tusurmis will crawl along the walls in a
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similar way to the Zoomers in Metroid and Super Metroid. Once you reach the
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next room, you'll see the path branch out in two directions. If you want to
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save, head right first and use the Save Bot.
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Now, head left. You'll go through an empty room, then to a shaft with a bunch
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of ledges on it. There is a quick way down, however--jump over the gap, then
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up onto a small ledge on the left part of the screen. Morph into a ball and
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slip left through the secret passage. You'll fall a good distance to another
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small ledge at the bottom, just above a doorway. Go through that doorway
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(morph out first).
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This next room, you'll want to take out the Hornoads that get in your way. If
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you get injured, shoot the Yumbos above for energy. Also beware of the thick,
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sticky liquid you can find here. It won't hurt you, but it will hamper your
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jump and slow your mobility. You'll have to deal with this liquid again later.
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In the next room, switch to missiles (hit SELECT). The reason for this soon
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becomes clear, as you will soon see a Metroid hatchling sitting on the ground.
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When you get close, Samus will freeze, and you'll see the inner part of the
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Metroid emerge from the outer shell!
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------------------------------
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BOSS BATTLE: ALPHA METROID
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The easiest Metroid type in the game. Remember that Metroids can only be
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defeated by missiles; beams will not affect them. Against this incarnation,
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the Ice Beam is useless; then again, you won't need it.
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The Metroid does not move very quickly, and it is possible to evade it by
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moving away from it. It is completely vulnerable to your missile fire. Five
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missiles are needed to destroy it.
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Generally, I find a good strategy is to get underneath the Alpha Metroid and
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shoot upward at it. It makes the battle go a lot faster.
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------------------------------
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METROIDS REMAINING: 38 (L-04)
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Immediately after you defeat the Metroid, there will be an earthquake. There's
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a Big Energy Ball and a Missile Battery through a hidden tunnel above you if
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you need them; either way, head right.
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================================
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B. The First Chozo City [TEMPLE]
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================================
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1. Getting the Morph Ball Bombs [BOMBS]
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---------------------------------------
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Go back through the tunnel with the sticky liquid. The next room will be the
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shaft with the long ledges; you won't be able to use the shortcut to get back
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up. Go back through the empty room, then through the room where you first
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entered this section. If you saved here earlier, go to the save point, then
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head right again.
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If you went into this next room earlier, you probably noticed that the small
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pits were filled with caustic acid (not to be confused with the sticky liquid
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you encountered earlier; the acid here will not impede your progress, but it
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*will* hurt you). Now, the acid has drained away because of the quake. Go to
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the next room; you'll see a long shaft that previously was completely filled
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with acid (but is now clear). Drop down it, then the next shaft. You'll enter
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another room; this is where the acid drained to. Don't try to dive through the
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acid; you'll just get hurt by it. Instead, hop the platforms over to the other
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side. You'll see a passageway heading right.
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After entering the passage, the music will change. Be careful when jumping the
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pits of acid; I recommend shooting the Chute Leeches and Mumbos first, since if
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you collide with them you'll probably fall in. Next room is a tall shaft; go
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up, then through the narrow corridor into the next room.
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You're now in another shaft, one that goes both up and down. You'll want to go
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up first. Make your way through the next room (shooting the Gawrons when
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necessary), and you'll find yourself in a BIG chamber. Shoot or avoid the
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Chute Leeches and Gulugg, then go through the passage on the right (forget
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about going up; there's no way to get there just yet.)
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You'll find yourself inside a Chozo temple; the music will change from the
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intermittent beeps you've been hearing for a while to something more musical.
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Save if you need to, then head right and drop to the bottom of the shaft. Take
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the doorway to your left. If you've played Metroid 1, this sort of room will
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look familiar. At the end of it you'll find a missile door; hit it with 5
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missiles to destroy it.
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Once you enter the room beyond the missile door, you'll see a Chozo statue
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holding a sphere. Shoot the sphere and take the MORPH BALL BOMBS revealed!
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- - - - - - - - - - - - - -
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Morph Ball Bombs: A Primer
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These explosives (usable only in ball form) can be used to damage enemies, but
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more often they are used to open passages or to jump a short distance in the
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air while in ball form. Hit the B button to lay a bomb. You may lay up to
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three bombs at a time.
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It is possible, with good timing, to jump infinitely high using bombs.
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Actually, it's probably easier in this game than in any other that allows this
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Subsets and Splits
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