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--- Content from 010f7fa5d0c2ed688d3eb4e1281a7f1ae.txt ---
+-----------------------------------------------------------------------------+
| Metroid II: Return of Samus |
| FAQ/Walkthrough v1.03 |
| Written by Mars Jenkar |
| Last updated 8/21/2016 |
+-----------------------------------------------------------------------------+
In the second Metroid game ever made, Samus Aran goes to the planet SR388 to
exterminate the dangerous lifeforms known as Metroids, so that they would never
be used for evil again. This outing for the Game Boy was hardly the best 2D
Metroid game to ever be made, but many of the mechanics introduced in this game
were later integrated into Super Metroid, and from there, other Metroid games.
Without the additions that were made to Samus's abilities in this game, Super
Metroid wouldn't have been the great game that it was.
*********************
* TABLE OF CONTENTS *
*********************
I. Version History .............................................. [VERSION]
II. Basic Controls ............................................... [CONTROLS]
III. Walkthrough .................................................. [WALKTHRU]
A. First Encounter ............................... [DESCENT]
B. The First Chozo City .......................... [TEMPLE]
1. Getting the Morph Ball Bombs .. [BOMBS]
2. Getting the Ice Beam .......... [ICEBEAM1]
3. Getting the Spider Ball ....... [SPIDER]
4. Upper Sector Cleanup .......... [CLEANUP1]
5. Metroid Hunt .................. [TROIDS1]
C. The Second Chozo City ......................... [HYDRO]
1. Getting the Varia Suit ........ [VARIA]
2. Getting the Wave Beam ......... [WAVEBEAM]
3. Getting the Hi-Jump Boots ..... [HIJUMP]
4. Getting the Spring Ball ....... [SPRING]
5. Upper Sector Cleanup 2 ........ [CLEANUP2]
6. Metroid Hunt 2 ................ [TROIDS2]
D. The Third Chozo City .......................... [INDUSTRIAL]
1. Getting the Space Jump ........ [SJUMP]
2. Getting the Spazer ............ [SPAZER]
3. Getting the Plasma Beam ....... [PLASMA]
4. Upper Sector Cleanup 3 ........ [CLEANUP3]
5. Metroid Hunt 3 ................ [TROIDS3]
E. A Short Interlude ............................. [MINE]
1. One Is The Loneliest Number ... [LONELY]
2. Two's Company ................. [COMPANY]
F. The Fourth Chozo City ......................... [TOWER]
1. Room of Many Beams ............ [BEAMROOM]
2. Getting the Screw Attack ...... [SCREWATT]
3. Final Cleanup ................. [CLEANUP4]
G. Acid Trap ..................................... [HIDEOUT]
1. The Alpha ..................... [ALPHA]
2. The Omega ..................... [OMEGA]
H. Omega Guardians ............................... [NEST]
I. New Tourian ................................... [GENETICSLAB]
1. Getting the Ice Beam Back ..... [ICEBEAM2]
2. Facing the Hatchlings ......... [RECOUNT]
3. The Final Boss ................ [LASTBOSS]
J. Departure ..................................... [FINALE]
IV. Endings .......................................................[ENDINGS]
V. Enemy Database ............................................... [ENEMIES]
VI. Bosses ....................................................... [BOSSES]
VII. Items ........................................................ [ITEMS]
A. Charging Stations ............................. [RECHARGE]
B. Expansions .................................... [EXPANDS]
C. Beam Weapons .................................. [BEAMS]
D. Morph Ball Upgrades ........................... [MORPHBALL]
E. Jump Upgrades ................................. [JUMPY]
F. Suit Upgrade .................................. [NEWSUIT]
VIII. Special Tricks/Glitches ...................................... [TRICKY]
IX. Special Thanks/Legal Info .................................... [LEGAL]
To skip to any part of the FAQ, use Ctrl + F and enter the keyword, brackets
and all.
********************************
* I. VERSION HISTORY [VERSION] *
********************************
Version 0.0 (??/??/2005): Sometime in the middle part of 2005, I begin work on
this guide.
Version 0.3 (11/11/2005): Walkthrough completed through Section G (Acid Trap).
Table of Contents outlines the layout of the guide. Enemy Database 50%
complete. Special Thanks/Legal Info complete.
Version 0.5 (11/13/2005): Walkthrough fully completed. Enemy Database fully
completed. Added Endings section (complete).
Version 1.0 (11/14/2005): Basic Controls, Bosses, Items, and Special Tricks/
Glitches sections fully completed. Guide is officially complete, and first