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--- Content from 010f7fa5d0c2ed688d3eb4e1281a7f1ae.txt ---
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+-----------------------------------------------------------------------------+
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| Metroid II: Return of Samus |
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| FAQ/Walkthrough v1.03 |
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| Written by Mars Jenkar |
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| Last updated 8/21/2016 |
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+-----------------------------------------------------------------------------+
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In the second Metroid game ever made, Samus Aran goes to the planet SR388 to
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exterminate the dangerous lifeforms known as Metroids, so that they would never
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be used for evil again. This outing for the Game Boy was hardly the best 2D
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Metroid game to ever be made, but many of the mechanics introduced in this game
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were later integrated into Super Metroid, and from there, other Metroid games.
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Without the additions that were made to Samus's abilities in this game, Super
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Metroid wouldn't have been the great game that it was.
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*********************
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* TABLE OF CONTENTS *
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*********************
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I. Version History .............................................. [VERSION]
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II. Basic Controls ............................................... [CONTROLS]
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III. Walkthrough .................................................. [WALKTHRU]
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A. First Encounter ............................... [DESCENT]
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B. The First Chozo City .......................... [TEMPLE]
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1. Getting the Morph Ball Bombs .. [BOMBS]
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2. Getting the Ice Beam .......... [ICEBEAM1]
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3. Getting the Spider Ball ....... [SPIDER]
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4. Upper Sector Cleanup .......... [CLEANUP1]
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5. Metroid Hunt .................. [TROIDS1]
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C. The Second Chozo City ......................... [HYDRO]
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1. Getting the Varia Suit ........ [VARIA]
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2. Getting the Wave Beam ......... [WAVEBEAM]
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3. Getting the Hi-Jump Boots ..... [HIJUMP]
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4. Getting the Spring Ball ....... [SPRING]
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5. Upper Sector Cleanup 2 ........ [CLEANUP2]
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6. Metroid Hunt 2 ................ [TROIDS2]
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D. The Third Chozo City .......................... [INDUSTRIAL]
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1. Getting the Space Jump ........ [SJUMP]
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2. Getting the Spazer ............ [SPAZER]
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3. Getting the Plasma Beam ....... [PLASMA]
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4. Upper Sector Cleanup 3 ........ [CLEANUP3]
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5. Metroid Hunt 3 ................ [TROIDS3]
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E. A Short Interlude ............................. [MINE]
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1. One Is The Loneliest Number ... [LONELY]
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2. Two's Company ................. [COMPANY]
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F. The Fourth Chozo City ......................... [TOWER]
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1. Room of Many Beams ............ [BEAMROOM]
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2. Getting the Screw Attack ...... [SCREWATT]
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3. Final Cleanup ................. [CLEANUP4]
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G. Acid Trap ..................................... [HIDEOUT]
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1. The Alpha ..................... [ALPHA]
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2. The Omega ..................... [OMEGA]
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H. Omega Guardians ............................... [NEST]
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I. New Tourian ................................... [GENETICSLAB]
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1. Getting the Ice Beam Back ..... [ICEBEAM2]
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2. Facing the Hatchlings ......... [RECOUNT]
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3. The Final Boss ................ [LASTBOSS]
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J. Departure ..................................... [FINALE]
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IV. Endings .......................................................[ENDINGS]
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V. Enemy Database ............................................... [ENEMIES]
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VI. Bosses ....................................................... [BOSSES]
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VII. Items ........................................................ [ITEMS]
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A. Charging Stations ............................. [RECHARGE]
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B. Expansions .................................... [EXPANDS]
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C. Beam Weapons .................................. [BEAMS]
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D. Morph Ball Upgrades ........................... [MORPHBALL]
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E. Jump Upgrades ................................. [JUMPY]
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F. Suit Upgrade .................................. [NEWSUIT]
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VIII. Special Tricks/Glitches ...................................... [TRICKY]
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IX. Special Thanks/Legal Info .................................... [LEGAL]
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To skip to any part of the FAQ, use Ctrl + F and enter the keyword, brackets
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and all.
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********************************
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* I. VERSION HISTORY [VERSION] *
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********************************
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Version 0.0 (??/??/2005): Sometime in the middle part of 2005, I begin work on
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this guide.
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Version 0.3 (11/11/2005): Walkthrough completed through Section G (Acid Trap).
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Table of Contents outlines the layout of the guide. Enemy Database 50%
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complete. Special Thanks/Legal Info complete.
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Version 0.5 (11/13/2005): Walkthrough fully completed. Enemy Database fully
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completed. Added Endings section (complete).
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Version 1.0 (11/14/2005): Basic Controls, Bosses, Items, and Special Tricks/
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Glitches sections fully completed. Guide is officially complete, and first
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