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---|---|---|---|---|---|
UEditableText::HandleOnTextCommitted | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | UMG | void HandleOnTextCommitted ( const [FText](API\Runtime\Core\Internationalization\FText) & Text, [ETextCommit::Type](API\Runtime\SlateCore\Types\ETextCommit__Type) CommitMethod ) | [] |
|
UEditableText::GetTextOverflowPolicy | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | the text overflow policy for this text block. | UMG | ETextOverflowPolicy GetTextOverflowPolicy() const | [] |
UEditableText::K2_Gate_HintText | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | UMG | [FText](API\Runtime\Core\Internationalization\FText) K2_Gate_HintText() | [] |
|
UEditableText::RebuildWidget | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | Function implemented by all subclasses ofUWidgetis called when the underlyingSWidgetneeds to be constructed. | UMG | virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > RebuildWidget() | [] |
UEditableText::K2_Gate_Text | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | UMG | [FText](API\Runtime\Core\Internationalization\FText) K2_Gate_Text() | [] |
|
UEditableText::ReleaseSlateResources | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | UMG | virtual void ReleaseSlateResources ( bool bReleaseChildren ) | [] |
|
UEditableText::SetClearKeyboardFocusOnCommit | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | Set to true to clear keyboard focus when pressing enter to commit changes | UMG | void SetClearKeyboardFocusOnCommit ( bool bInClearKeyboardFocusOnCommit ) | [] |
UEditableText::SetFont | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | UMG | void SetFont ( [FSlateFontInfo](API\Runtime\SlateCore\Fonts\FSlateFontInfo) InFontInfo ) | [] |
|
UEditableText::SetFontMaterial | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | UMG | void SetFontMaterial ( [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * InMaterial ) | [] |
|
UEditableText::SetHintText | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | UMG | void SetHintText ( [FText](API\Runtime\Core\Internationalization\FText) InHintText ) | [] |
|
UEditableText::SetIsCaretMovedWhenGainFocus | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | When set to true the caret is moved when gaining focus | UMG | void SetIsCaretMovedWhenGainFocus ( bool bIsCaretMovedWhenGainFocus ) | [] |
UEditableText::SetIsPassword | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | UMG | void SetIsPassword ( bool InbIsPassword ) | [] |
|
UEditableText::SetIsReadOnly | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | UMG | void SetIsReadOnly ( bool InbIsReadyOnly ) | [] |
|
UEditableText::SetJustification | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | UMG | void SetJustification ( [ETextJustify::Type](API\Runtime\Slate\Framework\Text\ETextJustify__Type) InJustification ) | [] |
|
UEditableText::SetKeyboardType | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | UMG | void SetKeyboardType ( [EVirtualKeyboardType::Type](API\Runtime\UMG\Components\EVirtualKeyboardType__Type) Type ) | [] |
|
UEditableText::SetMinimumDesiredWidth | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | Set the minimum desired width for this text box | UMG | void SetMinimumDesiredWidth ( float InMinDesiredWidth ) | [] |
UEditableText::SetFontOutlineMaterial | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | UMG | void SetFontOutlineMaterial ( [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * InMaterial ) | [] |
|
UEditableText::SetRevertTextOnEscape | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | Set to true to allow the user to back out of changes when they press the escape key | UMG | void SetRevertTextOnEscape ( bool bRevertTextOnEscape ) | [] |
UEditableText::SetSelectAllTextOnCommit | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | Set to true to select all text when pressing enter to commit changes | UMG | void SetSelectAllTextOnCommit ( bool bSelectAllTextOnCommit ) | [] |
UEditableText::SetSelectAllTextWhenFocused | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | Set to true to select all text when the user clicks to give focus on the widget | UMG | void SetSelectAllTextWhenFocused ( bool bSelectAllTextWhenFocused ) | [] |
UEditableText::SetText | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | Directly sets the widget text. Warning: This will wipe any binding created for the Text property! | UMG | void SetText ( [FText](API\Runtime\Core\Internationalization\FText) InText ) | [] |
UEditableText::SetTextOverflowPolicy | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | UMG | void SetTextOverflowPolicy ( ETextOverflowPolicy InOverflowPolicy ) | [] |
|
UEditableText::SynchronizeProperties | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | Applies all properties to the native widget if possible. This is called after a widget is constructed. It can also be called by the editor to update modified state, so ensure all initialization to a widgets properties are performed here, or the property and visual state may become unsynced. | UMG | virtual void SynchronizeProperties() | [] |
UEditableText::SetWidgetStyle | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | Set the style and ensure the visual will be updated accordingly | UMG | void SetWidgetStyle ( const [FEditableTextStyle](API\Runtime\SlateCore\Styling\FEditableTextStyle) & InEditableTextStyle ) | [] |
UEditableText::UEditableText | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | UMG | UEditableText ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] |
|
UEditableText | /Engine/Source/Runtime/UMG/Public/Components/EditableText.h | Editable text box widget | UMG | class UEditableText : public [UWidget](API\Runtime\UMG\Components\UWidget) | [
{
"type": "bool",
"name": "AllowContextMenu",
"description": "Whether the context menu can be opened"
},
{
"type": "FGetText",
"name": "HintTextDelegate",
"description": "A bindable delegate to allow logic to drive the hint text of the widget"
},
{
"type": "FText",
"name": "K2_Cache_HintText",
"description": ""
},
{
"type": "FText",
"name": "K2_Cache_Text",
"description": ""
},
{
"type": "TEnumAsByte<EV...",
"name": "KeyboardType",
"description": "If we're on a platform that requires a virtual keyboard, what kind of keyboard should this widget use?"
},
{
"type": "TSharedPtr<SEd...",
"name": "MyEditableText",
"description": ""
},
{
"type": "FOnEditableText...",
"name": "OnTextChanged",
"description": "Called whenever the text is changed programmatically or interactively by the user"
},
{
"type": "FOnEditableText...",
"name": "OnTextCommitted",
"description": "Called whenever the text is committed."
},
{
"type": "FShapedTextOpti...",
"name": "ShapedTextOptions",
"description": "Controls how the text within this widget should be shaped."
},
{
"type": "FGetText",
"name": "TextDelegate",
"description": "A bindable delegate to allow logic to drive the text of the widget"
},
{
"type": "EVirtualKeyboar...",
"name": "VirtualKeyboardDismissAction",
"description": "What action should be taken when the virtual keyboard is dismissed?"
},
{
"type": "FVirtualKeyboar...",
"name": "VirtualKeyboardOptions",
"description": "Additional options for the virtual keyboard"
},
{
"type": "EVirtualKeyboar...",
"name": "VirtualKeyboardTrigger",
"description": ""
},
{
"type": "FEditableTextSt...",
"name": "WidgetStyle",
"description": "The style"
}
] |
UEditableTextBox::ClearError | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | UMG | void ClearError() | [] |
|
FOnEditableTextBoxCommittedEvent | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | UMG | class FOnEditableTextBoxCommittedEvent | [] |
|
FOnEditableTextBoxChangedEvent | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | UMG | class FOnEditableTextBoxChangedEvent | [] |
|
UEditableTextBox::GetAccessibleWidget | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | Gets the widget that accessibility properties should synchronize to. | UMG | virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetAccessibleWidget() const | [] |
UEditableTextBox::GetClearKeyboardFocusOnCommit | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | Whether to clear keyboard focus when pressing enter to commit changes | UMG | bool GetClearKeyboardFocusOnCommit() const | [] |
UEditableTextBox::GetHintText | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | Gets the Hint text that appears when there is no text in the text box | UMG | [FText](API\Runtime\Core\Internationalization\FText) GetHintText() const | [] |
UEditableTextBox::GetIsCaretMovedWhenGainFocus | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | Return true when the caret is moved when gaining focus | UMG | bool GetIsCaretMovedWhenGainFocus() const | [] |
UEditableTextBox::GetIsPassword | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | UMG | bool GetIsPassword() const | [] |
|
UEditableTextBox::GetIsReadOnly | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | Return true when this text cannot be modified interactively by the user | UMG | bool GetIsReadOnly() const | [] |
UEditableTextBox::GetMinimumDesiredWidth | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | the minimum desired width for this text box | UMG | float GetMinimumDesiredWidth() const | [] |
UEditableTextBox::GetJustification | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | UMG | [ETextJustify::Type](API\Runtime\Slate\Framework\Text\ETextJustify__Type) GetJustification() const | [] |
|
UEditableTextBox::GetRevertTextOnEscape | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | Whether to allow the user to back out of changes when they press the escape key | UMG | bool GetRevertTextOnEscape() const | [] |
UEditableTextBox::GetPaletteCategory | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | Gets the palette category of the widget | UMG | virtual const [FText](API\Runtime\Core\Internationalization\FText) GetPaletteCategory() | [] |
UEditableTextBox::GetSelectAllTextOnCommit | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | Whether to select all text when pressing enter to commit changes | UMG | bool GetSelectAllTextOnCommit() const | [] |
UEditableTextBox::GetSelectAllTextWhenFocused | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | Whether to select all text when the user clicks to give focus on the widget | UMG | bool GetSelectAllTextWhenFocused() const | [] |
UEditableTextBox::GetText | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | Provide a alternative mechanism for error reporting. Gets the widget text
The widget text | UMG | [FText](API\Runtime\Core\Internationalization\FText) GetText() const | [] |
UEditableTextBox::GetTextOverflowPolicy | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | the text overflow policy for this text block. | UMG | ETextOverflowPolicy GetTextOverflowPolicy() const | [] |
UEditableTextBox::HasError | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | UMG | bool HasError() const | [] |
|
UEditableTextBox::HandleOnTextCommitted | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | UMG | virtual void HandleOnTextCommitted ( const [FText](API\Runtime\Core\Internationalization\FText) & Text, [ETextCommit::Type](API\Runtime\SlateCore\Types\ETextCommit__Type) CommitMethod ) | [] |
|
UEditableTextBox::K2_Gate_HintText | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | UMG | [FText](API\Runtime\Core\Internationalization\FText) K2_Gate_HintText() | [] |
|
UEditableTextBox::ReleaseSlateResources | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | UMG | virtual void ReleaseSlateResources ( bool bReleaseChildren ) | [] |
|
UEditableTextBox::RebuildWidget | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | Function implemented by all subclasses ofUWidgetis called when the underlyingSWidgetneeds to be constructed. | UMG | virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > RebuildWidget() | [] |
UEditableTextBox::K2_Gate_Text | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | UMG | [FText](API\Runtime\Core\Internationalization\FText) K2_Gate_Text() | [] |
|
UEditableTextBox::Serialize | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | Handles reading, writing, and reference collecting usingFArchive. This implementation handles allFPropertyserialization, but can be overridden for native variables. | UMG | virtual void Serialize ( [FArchive](API\Runtime\Core\Serialization\FArchive) & Ar ) | [] |
UEditableTextBox::SetError | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | UMG | void SetError ( [FText](API\Runtime\Core\Internationalization\FText) InError ) | [] |
|
UEditableTextBox::HandleOnTextChanged | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | UMG | virtual void HandleOnTextChanged ( const [FText](API\Runtime\Core\Internationalization\FText) & Text ) | [] |
|
UEditableTextBox::SetClearKeyboardFocusOnCommit | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | Set to true to clear keyboard focus when pressing enter to commit changes | UMG | void SetClearKeyboardFocusOnCommit ( bool bClearKeyboardFocusOnCommit ) | [] |
UEditableTextBox::SetForegroundColor | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | UMG | void SetForegroundColor ( [FLinearColor](API\Runtime\Core\Math\FLinearColor) color ) | [] |
|
UEditableTextBox::SetHintText | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | Sets the Hint text that appears when there is no text in the text box | UMG | void SetHintText ( [FText](API\Runtime\Core\Internationalization\FText) InText ) | [] |
UEditableTextBox::SetIsCaretMovedWhenGainFocus | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | When set to true the caret is moved when gaining focus | UMG | void SetIsCaretMovedWhenGainFocus ( bool bIsCaretMovedWhenGainFocus ) | [] |
UEditableTextBox::SetIsPassword | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | UMG | void SetIsPassword ( bool bIsPassword ) | [] |
|
UEditableTextBox::SetIsReadOnly | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | Sets the Text as Readonly to prevent it from being modified interactively by the user | UMG | void SetIsReadOnly ( bool bReadOnly ) | [] |
UEditableTextBox::SetMinDesiredWidth | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | Set the minimum desired width for this text box | UMG | void SetMinDesiredWidth ( float InMinDesiredWidth ) | [] |
UEditableTextBox::SetJustification | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | UMG | void SetJustification ( [ETextJustify::Type](API\Runtime\Slate\Framework\Text\ETextJustify__Type) InJustification ) | [] |
|
UEditableTextBox::SetRevertTextOnEscape | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | Set to true to allow the user to back out of changes when they press the escape key | UMG | void SetRevertTextOnEscape ( bool bRevertTextOnEscape ) | [] |
UEditableTextBox::SetSelectAllTextOnCommit | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | Set to true to select all text when pressing enter to commit changes | UMG | void SetSelectAllTextOnCommit ( bool bSelectAllTextOnCommit ) | [] |
UEditableTextBox::SynchronizeProperties | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | Applies all properties to the native widget if possible. This is called after a widget is constructed. It can also be called by the editor to update modified state, so ensure all initialization to a widgets properties are performed here, or the property and visual state may become unsynced. | UMG | virtual void SynchronizeProperties() | [] |
UEditableTextBox::SetSelectAllTextWhenFocused | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | Set to true to select all text when the user clicks to give focus on the widget | UMG | void SetSelectAllTextWhenFocused ( bool bSelectAllTextWhenFocused ) | [] |
UEditableTextBox::SetTextOverflowPolicy | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | Set the text overflow policy for this text box. | UMG | void SetTextOverflowPolicy ( ETextOverflowPolicy InOverflowPolicy ) | [] |
UEditableTextBox::SetText | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | Directly sets the widget text. Warning: This will wipe any binding created for the Text property! | UMG | void SetText ( [FText](API\Runtime\Core\Internationalization\FText) InText ) | [] |
UEditableTextBox::UEditableTextBox | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | UMG | UEditableTextBox ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] |
|
UEditableTextBox | /Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h | Allows the user to type in custom text. Only permits a single line of text to be entered. | UMG | class UEditableTextBox : public [UWidget](API\Runtime\UMG\Components\UWidget) | [
{
"type": "bool",
"name": "AllowContextMenu",
"description": "Whether the context menu can be opened"
},
{
"type": "FGetText",
"name": "HintTextDelegate",
"description": "A bindable delegate to allow logic to drive the hint text of the widget"
},
{
"type": "FText",
"name": "K2_Cache_HintText",
"description": ""
},
{
"type": "FText",
"name": "K2_Cache_Text",
"description": ""
},
{
"type": "TEnumAsByte<EV...",
"name": "KeyboardType",
"description": "If we're on a platform that requires a virtual keyboard, what kind of keyboard should this widget use?"
},
{
"type": "TSharedPtr<SEd...",
"name": "MyEditableTextBlock",
"description": ""
},
{
"type": "FOnEditableText...",
"name": "OnTextChanged",
"description": "Called whenever the text is changed programmatically or interactively by the user"
},
{
"type": "FOnEditableText...",
"name": "OnTextCommitted",
"description": "Called whenever the text is committed."
},
{
"type": "FShapedTextOpti...",
"name": "ShapedTextOptions",
"description": "Controls how the text within this widget should be shaped."
},
{
"type": "FGetText",
"name": "TextDelegate",
"description": "A bindable delegate to allow logic to drive the text of the widget"
},
{
"type": "EVirtualKeyboar...",
"name": "VirtualKeyboardDismissAction",
"description": "What action should be taken when the virtual keyboard is dismissed?"
},
{
"type": "FVirtualKeyboar...",
"name": "VirtualKeyboardOptions",
"description": "Additional options to use for the virtual keyboard summoned by this widget"
},
{
"type": "EVirtualKeyboar...",
"name": "VirtualKeyboardTrigger",
"description": "The type of event that will trigger the display of the virtual keyboard"
},
{
"type": "FEditableTextBo...",
"name": "WidgetStyle",
"description": "The style"
}
] |
UExpandableArea::GetBorderColor | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | UMG | const [FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) & GetBorderColor() const | [] |
|
UExpandableArea::GetAreaPadding | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | UMG | [FMargin](API\Runtime\SlateCore\Layout\FMargin) GetAreaPadding() const | [] |
|
UExpandableArea::GetContentForSlot | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | Gets the widget for a given slot by name, will return nullptr if no widget is in the slot. | UMG | virtual [UWidget](API\Runtime\UMG\Components\UWidget) * GetContentForSlot ( [FName](API\Runtime\Core\UObject\FName) SlotName ) const | [] |
UExpandableArea::GetHeaderPadding | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | UMG | [FMargin](API\Runtime\SlateCore\Layout\FMargin) GetHeaderPadding() const | [] |
|
UExpandableArea::GetBorderBrush | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | UMG | const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) & GetBorderBrush() const | [] |
|
UExpandableArea::GetIsExpanded | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | UMG | bool GetIsExpanded() const | [] |
|
UExpandableArea::GetMaxHeight | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | UMG | float GetMaxHeight() const | [] |
|
UExpandableArea::GetSlotNames | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | Gets the names for slots that we can store widgets into. | UMG | virtual void GetSlotNames ( [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & SlotNames ) const | [] |
UExpandableArea::GetPaletteCategory | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | Gets the palette category of the widget | UMG | virtual const [FText](API\Runtime\Core\Internationalization\FText) GetPaletteCategory() | [] |
UExpandableArea::GetStyle | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | UMG | const [FExpandableAreaStyle](API\Runtime\SlateCore\Styling\FExpandableAreaStyle) & GetStyle() const | [] |
|
UExpandableArea::RebuildWidget | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | Function implemented by all subclasses ofUWidgetis called when the underlyingSWidgetneeds to be constructed. | UMG | virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > RebuildWidget() | [] |
UExpandableArea::OnDescendantSelectedByDesigner | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | UMG | virtual void OnDescendantSelectedByDesigner ( [UWidget](API\Runtime\UMG\Components\UWidget) * DescendantWidget ) | [] |
|
UExpandableArea::OnDescendantDeselectedByDesigner | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | UMG | virtual void OnDescendantDeselectedByDesigner ( [UWidget](API\Runtime\UMG\Components\UWidget) * DescendantWidget ) | [] |
|
UExpandableArea::ReleaseSlateResources | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | UMG | virtual void ReleaseSlateResources ( bool bReleaseChildren ) | [] |
|
UExpandableArea::SetAreaPadding | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | UMG | void SetAreaPadding ( [FMargin](API\Runtime\SlateCore\Layout\FMargin) InAreaPadding ) | [] |
|
UExpandableArea::SetBorderBrush | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | UMG | void SetBorderBrush ( const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) & InBorderBrush ) | [] |
|
UExpandableArea::SetBorderColor | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | UMG | void SetBorderColor ( const [FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) & InBorderColor ) | [] |
|
UExpandableArea::SetContentForSlot | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | Sets the widget for a given slot by name. | UMG | virtual void SetContentForSlot ( [FName](API\Runtime\Core\UObject\FName) SlotName, [UWidget](API\Runtime\UMG\Components\UWidget) * Content ) | [] |
UExpandableArea::SetHeaderPadding | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | UMG | void SetHeaderPadding ( [FMargin](API\Runtime\SlateCore\Layout\FMargin) InHeaderPadding ) | [] |
|
UExpandableArea::SetIsExpanded | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | UMG | void SetIsExpanded ( bool IsExpanded ) | [] |
|
UExpandableArea::SetIsExpanded_Animated | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | UMG | void SetIsExpanded_Animated ( bool IsExpanded ) | [] |
|
UExpandableArea::SetMaxHeight | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | UMG | void SetMaxHeight ( float InMaxHeight ) | [] |
|
UExpandableArea::SetStyle | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | UMG | void SetStyle ( const [FExpandableAreaStyle](API\Runtime\SlateCore\Styling\FExpandableAreaStyle) & InStyle ) | [] |
|
UExpandableArea::SlateExpansionChanged | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | UMG | void SlateExpansionChanged ( bool NewState ) | [] |
|
UExpandableArea::SynchronizeProperties | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | Applies all properties to the native widget if possible. This is called after a widget is constructed. It can also be called by the editor to update modified state, so ensure all initialization to a widgets properties are performed here, or the property and visual state may become unsynced. | UMG | virtual void SynchronizeProperties() | [] |
UExpandableArea::UExpandableArea | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | UMG | UExpandableArea ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] |
|
UExpandableArea | /Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h | UMG | class UExpandableArea : public [UWidget](API\Runtime\UMG\Components\UWidget), public [INamedSlotInterface](API\Runtime\UMG\Components\INamedSlotInterface) | [
{
"type": "TObjectPtr<UWi...",
"name": "BodyContent",
"description": ""
},
{
"type": "TObjectPtr<UWi...",
"name": "HeaderContent",
"description": ""
},
{
"type": "TSharedPtr<SEx...",
"name": "MyExpandableArea",
"description": ""
},
{
"type": "FOnExpandableAr...",
"name": "OnExpansionChanged",
"description": "A bindable delegate for the IsChecked."
}
] |
|
UGridPanel::AddChildToGrid | /Engine/Source/Runtime/UMG/Public/Components/GridPanel.h | UMG | [UGridSlot](API\Runtime\UMG\Components\UGridSlot) * AddChildToGrid ( [UWidget](API\Runtime\UMG\Components\UWidget) * Content, int32 InRow, int32 InColumn ) | [] |
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UGridPanel::GetPaletteCategory | /Engine/Source/Runtime/UMG/Public/Components/GridPanel.h | Gets the palette category of the widget | UMG | virtual const [FText](API\Runtime\Core\Internationalization\FText) GetPaletteCategory() | [] |
UGridPanel::GetSlotClass | /Engine/Source/Runtime/UMG/Public/Components/GridPanel.h | UPanelWidget. | UMG | virtual [UClass](API\Runtime\CoreUObject\UObject\UClass) * GetSlotClass() const | [] |
UGridPanel::OnSlotAdded | /Engine/Source/Runtime/UMG/Public/Components/GridPanel.h | UMG | virtual void OnSlotAdded ( [UPanelSlot](API\Runtime\UMG\Components\UPanelSlot) * Slot ) | [] |
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UGridPanel::RebuildWidget | /Engine/Source/Runtime/UMG/Public/Components/GridPanel.h | Function implemented by all subclasses ofUWidgetis called when the underlyingSWidgetneeds to be constructed. | UMG | virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > RebuildWidget() | [] |
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