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Also we have seen Dante, Calgar, and Logan pull feats beyond even the Primarchs while we saw Girlyman struggle to do the same feats. So Primarchs being stronger than marine elites is false as per the fluff. A good example of this is Draigo vs Morty.
>His is repeatedly portrayed as "grug tactics", relying on an initial blitz of numbers until being outplayed by those who should be his lessers once he loses the direct advantage. What makes him so dangerous is the hordes of chaos he can somewhat direct, the powers of the warp supporting him, and his fighting capabilities as a highly veteran chaos lord.
Headcanon. Abaddon has led small raids of no more than a few companies of CSM marines into the heart of the Imperium. On the Macro and Mirco level Abaddon has proven himself superior to his Imperial counterparts. This was shown when Creed was overwhelmed and to be bailed out by Trazyn again and again to drag on the war. <|endoftext|>
>you admit you have no points to contribute
He has a shorter sword, shorter arms, and an all-around smaller stature. His speed and maneuverability are limited by his terminator armour. Ignoring the fact that he is less powerful physically and mentally than guilliman in every possible way, he is at a marked disadvantage in a duel.
This will not come into play if they ever fight, because GW does not care about that shit when their SKUs fight.
>nuh uh
His is repeatedly portrayed as &quot;grug tactics&quot;, relying on an initial blitz of numbers until being outplayed by those who should be his lessers once he loses the direct advantage. What makes him so dangerous is the hordes of chaos he can somewhat direct, the powers of the warp supporting him, and his fighting capabilities as a highly veteran chaos lord.
don't @ me again these threads are always shit <|endoftext|>
>Grug and his cavemen buddies club Genestealers to death out of boredom
>greatest threat to the galaxy stopped by some dudes with a sticks
feels HFY man <|endoftext|>
You've never heard his speeches. Grug the Bonecruncher can make some convincing arguments. <|endoftext|>
>That's why there're so many TPK threads
No, it's because players get into a 'grug smash' mentality and think they have to fight everything, when there's other approaches to it right in front of them.
Hmm, that's fair. They'd know the encounter wasn't over if it was like that.
Alright, here's a meagre amount of EXP. Don't mind the ticking sound. <|endoftext|>
Go back to sleep Grug. <|endoftext|>
I completely agree but regular non-LoS blocking stuff does that anyways, trees, fences, outcrops, etc.
I guess it depends on what you call LoS blocking, I&rsquo;m used to the 40k definition of &lsquo;grug no see past big building but grug no allowed go through&rsquo;
If you include trees/forests and all the other standard terrain bits you need to have that hinder stagnant formations and block archery/make in the way as LoS blockers then absolutely they&rsquo;re necessary
I&rsquo;m thinking more of a bunch of big buildings and rocks that you can&rsquo;t interact with at all <|endoftext|>
Is it just me or was &quot;rockmancer grug make big rock and throw&quot; better than any other attack spell 90% of the time? <|endoftext|>
>fagsketeers
>not fagskeeters
you had one job grug, and you blew it, back to picking berries with you <|endoftext|>
REEEE
GRUG NO LIKE LONG EAR
GRUG WANT POTATO KNIGHT <|endoftext|>
Grug say thank.
Grug look forward to Oh See. <|endoftext|>
grug smash mage. mage bad. grug order good. always good. mage always bad. <|endoftext|>
Looks like a twink compared to the ol' Grug Legolas minis. <|endoftext|>
CIVIL MAN BAD. GRUG GOOD. <|endoftext|> >playing 5E with some people I normally play with
>semi-experienced guy in group wants to be DM for a game he has planned
>I usually play &ldquo;me Grug, me smash&rdquo; martial types, but I want to try something different
>talk to the DM about playing a Fay Warlock and focusing on crowd control/charm spells, something I&rsquo;ve never really played before
>he says that sounds like an awesome idea and says it will make the game more interesting
>game night arrives
>short version, the entire night is spent walking from one combat encounter to the next
>every fight is against ghosts or zombies that are not affected by any of my spells
>only NPC we run into the entire night ends up being yet another fucking ghost, which we discover when my charm spell fails to do anything
>spend literally the entire night waiting for my turn to come around so I can roll and see whether my Eldritch Blast hits or not
>game session ends and I ask the DM privately whether or not we&rsquo;d be running into any living enemies
>&rdquo;oh no, it&rsquo;s a haunted campaign. Pretty much all the humans in the area are dead or undead.&rdquo;
And that&rsquo;s the story of how my Warlock committed suicide out of fear 5 minutes into the next session just as Grug the Barbarian wandered out of the woods and stumbled upon the party. Just as well it only lasted 4 sessions total <|endoftext|>
Grug not know what &quot;trigger&quot; mean. This sound like (((Skypeople))) mischief. <|endoftext|> Is Kaalia a decent commander for games where you want to turn your brain off? I play a lot of control and combo, so I figured I needed at least one &quot;Grug smash&quot; deck. <|endoftext|>
GRUG SMASH PUNY MON'KEIGH <|endoftext|>
grug see wizard
>grug no understand magic
>grug no like magic
>grug smash wizard
>grug fuck wizarddaughter
done. thank me later. <|endoftext|>
You're not understanding the reference to cowboys and samurai, basically take the principle of those ideas and characters identifiable accoutrements away and what do you have? Rogues and Warriors of various principles, they may not be a contemporary or actual representations, we're after the mythos and legend of such characters, but to add the relevance we need to add in some qualities we can relate to-
>common human failings
>survive against the odds
>how they move through life and the decisions they make
Now the next element in this setting is possibly the most important, the story. While the setting may be a fantasy with 2 suns and spaceships, we still have to connect with the viewers, our player characters and in a way which is also familiar to many of us, while it might not be 100% believable because there's laser swords and force lightning happening in the background, we still need to drill down to that core of what people understand-
>decisions made by the characters
>how those decisions run across the easy way (by doing the wrong things) and the hard way (the morally right choices)
>ultimately the decisions will form the crux of the story
This shit isn't hard, all the fucking drama across the world has been doing this in plays for audiences since Grug did a drunken mammoth sketch by a cave camp fire and shadow puppets on the wall. Like those audiences back in the primordial soup of our very civilisations, your audience is young, old and somewhere in the middle so it has to be appealing and understandable by all of them. These are old concepts, old character archetypes and old stories.
When you start throwing in modern concepts, futuristic things, current events/characters and ambiguous morality you're moving out of the setting and into what we consider the &quot;Contemporary Media&quot;- there's nothing wrong with contemporary media, but its not star wars for one simple fucking reason:
>&quot;A long time ago in a galaxy far, far away....&quot; <|endoftext|>
>dreamtime
>city man bad
>grug man good
>much wild
>very free <|endoftext|>
>How Grug feel about smashing other Grugs?
Grug wouldn't know, Grug only smash Red Ugg tribe. <|endoftext|>
>How Grug smash women and kids?
>Easy: Grug not swing so wide <|endoftext|>
Sometimes Grug hope there no after-smash for him too. <|endoftext|>
>tfw there no after the smash for Grug <|endoftext|>
Grug has post-smash-berrypickerfeel and/or autism. <|endoftext|>
But what happen when Grug realize he like smash hood tribe more than like farming? <|endoftext|> Hood tribe attack village, kill nice elf lady.
Grug must smash hood tribe so he can farm in peace. <|endoftext|>
Oh you're right, I can't even do it.
That looks cool oh WAIT I DON'T EVEN HAVE THE WISDOM FOR THAT EITHER
WHY CAN GRUG ONLY SMASH <|endoftext|>